@Vic Reign93 first clip, that was a satisfying transition in the first few seconds 👍
To be honest, some of the random's female characters you see look more manly than my online guy.I like how dumb the NPCS sound when they say that my character looks like a tranny when I nowhere near look like one. Like do I look like a tranny to you?
"You look like a tranny!" to be exact with what they say.
But at the same time, it's nothing to be surprised about considering these are the same people that drive into you when you're doing import / export missions.
Can we just take a moment to appreciate how Trevor's garage door *stil*/once again opens for you in Online?
I mean, it makes sense for those few Contact Missions, but.. why not limit it to them, then? It's not like the whole only-does-things-in-certain-missions is new, and those missions don't really tie into freeroam at all.
*is kind of tempted to see if that means cars can be transferred to single player*
I guess I'll finally start work on that map of openables/barns I've been thinking of for some time now.
Also I totally haven't just gotten the greatest idea ever for I/E 2.0. It might slightly involve Roger's Scrapyard/the many barns and other openable garages, a fixed Wastelander/tow truck/vehicle transport trailer and some element of Biker/Bunker mechanics.
However nowadays, single player doesn't even get the new vehicles. So there's really no point unless you want to get banned.
There's also certain garage doors that still open to you in online
As a guy who's already used mod menus on single player, you're not going to get banned for using online only cars. Cars released after the initial Further Adventures in Finance and Felony release (X80 Proto and after) are programmed to just vanish instantly when spawned in single player.
Can we just take a moment to appreciate how Trevor's garage door *stil*/once again opens for you in Online?
I mean, it makes sense for those few Contact Missions, but.. why not limit it to them, then? It's not like the whole only-does-things-in-certain-missions is new, and those missions don't really tie into freeroam at all.
*is kind of tempted to see if that means cars can be transferred to single player*
I guess I'll finally start work on that map of openables/barns I've been thinking of for some time now.
Also I totally haven't just gotten the greatest idea ever for I/E 2.0. It might slightly involve Roger's Scrapyard/the many barns and other openable garages, a fixed Wastelander/tow truck/vehicle transport trailer and some element of Biker/Bunker mechanics.
There's also certain garage doors that still open to you in online as well as single player. But the whole incentive to transfer your cars was to save money/make money.
However nowadays, single player doesn't even get the new vehicles. So there's really no point unless you want to get banned.
Seems like if you're on foot they won't close, but in a car they will. I've used the one in Sandy Shores at the gas station a few times, to get away from cops.Were you not supposed to be able to drove into those garages to escape the cops? Seems the doors dont close after you go inside though.
It worked on SP iirc.
Should be the other way around. The Nightshark releases before the Ardent.If the leaks are to be believed (and the legit ones have been thus far) the Ardent releases before the Nightshark, so the potential releases tomorrow (if that happens) is either Ardent or XA-21.