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- iMikeTheKing
I just robbed 6 stores in a row to counter the money I spent on upgrades for my weapons. Though, Every time I think about money in GTA Online It reminds of this article. The guys brings up many great points.
My first extended play session with GTA Online did highlight some potential complications that weren’t apparent before, however. Most of its issues right now are technical, but I get the feeling that there may be more enduring problems with the in-game economy. The way that money works right now makes it difficult to earn much – for me the sum total of a day’s work yesterday was about 7k, and I got curious enough about where on earth all my money was going to examine the Maze Bank transaction log for evidence. You’re charged anything from $600 to $1000 for medical expenses every time you die (I couldn’t quite figure out whether that applied just to the open world or to Jobs too, but I presume it’s the former), and there are hidden entry fees for jobs that range from $200 to $300. Ammo, meanwhile, costs $60 per box of rounds, and you get through it quickly.
It might not sound like much, but when you’re typically earning $500-1500 per Job it adds up fast to erase most of your profits. The cheapest garage in Lost Santos is $25,000 and property values are upwards of $125,000 for a small apartment – new guns, cars and especially boats and planes are as expensive as you’d expect, too. I don’t mind working hard for expensive stuff, but I resent being charged for dying. That surely discourages messing around and experimenting in San Andreas, and grants impromptu police chases or gang wars potentially ruinous financial implications.
In other words, it impugns exactly the kind of chaotic fun that GTA’s open world encourages. Now that I know our little adventure earlier cost us about $4,000 in medical and bail fees, not to mention my wrecked car, it’s tainted the experience.
It also makes me feel like I’m being pushed towards paying real money for GTA dollars, which rankles me. Rockstar has temporarily suspended microtransactions, presumably because large sums of money and indeed entire characters are regularly disappearing from their servers at the moment, but they’ll be back. Rockstar is correct in its claims that you can’t pay to win, but given that you can use GTA dollars to buy yourself car and weapon modifications after you’ve ranked up enough to unlock them, you can definitely pay to give yourself a small advantage.