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Thats why people dont let low level players fly in missions.
So say a low level joined our heist , take it demolition is the best role for them ?
Thats why people dont let low level players fly in missions.
They spawn easily for me over 90% of the time. Every once in a while, it'll take me until 0100-0200 in game to get one to spawn circling the block(they begin spawning at 2200 and end at 0400) but that is rare. If there are firefights, tanks or a lot of players in the area it can disrupt the spawn.
The easiest way I have found is to wait in the parking lot of the coffee shop diagonally across from Baby Sierra Towers(Tinsel Towers on Del Perro Blvd in game iirc) at the bottom of the street running North-South that intersects with Sunset(Eclipse). Anytime after 2156ish I head up the street and let the car roll into the intersection, and I move my camera to the right(looking East up Sunset) and count to 3. Slowly. This gives the game a moment to spawn the car, and when I turn and look left a Sentinel is usually there. Once in a while they'll spawn as I approach without looking away and some people prefer to just circle the block quickly until one spawns, but I find the above actions make the spawn more reliable. You don't have to wait at the coffee shop and I sometimes just sit anywhere in the area waiting, but driving north into the intersection is the key to this method and the coffee shop lot is at the south end of the street.
The Yellow Sentinel sells for 14.9k and the Blurple one for 17.4k. I don't bother circling the neighbourhood for a Blurple one if I get a Yellow one. It's more time efficient to sell the yellow one resetting the 48 minute clock. Otherwise, you may circle the neighbourhood until its 0300-0400 and not get one. At best, you've pushed your sale time back; doing that a couple of time in an evening can mean you sell one fewer car that playing session and that is a bigger hit than the 2.5k difference. If it is bothersome you can always go and rob a store and make the difference. Cutting down the clowns at Cockatoos and The Penal Colony usually nets another $500 or so as they carry some cash, but that's not efficient it's mostly for fun and tradition. Sell a Sentinel, light em up at Cockatoos and steal their money, then go spend their money at the strip club hahaha.
Thank you for the guide. It worked flawlessly for me yesterday. I sold about 6 cars total and filled my 2 empty garage spots with one of each for now. I am sure this will become a habit of mine now, better than Ballers & Felon GT's
Can someone post a photo of the custom sentinel and where to find them on a map as I'm not familiar with the place names in LS. Thanks
Can someone post a photo of the custom sentinel and where to find them on a map as I'm not familiar with the place names in LS. Thanks
Toward the bottom of this page...
https://www.gtplanet.net/forum/threads/gta-5-cars.287525/page-80
perfect, thanks a million
I have the Tinsel tower apartment (left of that purple line), drive out of there and follow the purple line on this picture between 22:00 and 04:00. If one doesn't spawn then drive around the block till it does. Try and get a Sentinal XS or a coupe to encourage the spawn. Be in an invite only as other players can mess up the spawn patterns
Ps4?Need 3 for the prison break anyone interested. I will check back here in half an hour or so.
Need 3 for the prison break anyone interested. I will check back here in half an hour or so.
Does anyone know if the Kuruma trick for the 8 million trophy still works?
I believe he's referring to the one that requires buying 8 million worth of heist vehicles.What this is 8 million trophy you speak of? Does it actually net you 8 million? Because I want 8 million.
That's the one annoying thing about any of those LTS modes. It spawns people off and also makes people slip and fall off when you get too close to the damn edges.Anyone up for some rockets vs insurgents?
Derp.
Glitched right off the container. Ridiculous.
I remember playing this numerous times...I played a really inventive Hydra vs. (Multiple adversaries) at LSIA last week. In the center was a 3 level platform with tanks barricaded Insurgents and heavy weapons. The Hydras with a couple of Valkerie choppers were 'moored' on a platform West if the runway.
I should have bookmarked it, hopefully it's in my recently played list.
I played that one or one similar to it a week or two ago. It was pretty fun.I played a really inventive Hydra vs. (Multiple adversaries) at LSIA last week. In the center was a 3 level platform with tanks barricaded Insurgents and heavy weapons. The Hydras with a couple of Valkerie choppers were 'moored' on a platform West if the runway.
I should have bookmarked it, hopefully it's in my recently played list.