GTA V - General Thread

  • Thread starter Hollidog
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R* has literally no reason to ban people who make/download any mods that don't mess with the serverside aspect of the game. I can guarantee that your texture packs, model replacers and SP mods are completely safe.
 
R* has literally no reason to ban people who make/download any mods that don't mess with the serverside aspect of the game. I can guarantee that your texture packs, model replacers and SP mods are completely safe.
Looks like the mod I am most anticipated for will go ahead no problem then!
 
If someone replaces the texture for their car, for example, making an Infernus look like a Lamborghini Murciélago, the person who installed the mod will only see the Murciélago, but everyone else will see the Infernus if they haven't installed the mod on their own.
 
They'd either see that or just a floating driver I'd assume. No one really knows.

No, they would for certain see the Infernus. Model/texture replacers are purely clientside - they have absolutely no effect on the game outside of what the player with the mod installed sees. Other players would see every Infernus as an Infernus, and the player with the mod would see every Infernus as a Murcielago.

I'm not entirely sure of how a purely clientside model replacement would work in terms of vehicle damage, since the model would have to retain the same 'hitbox' as the Infernus, and I'm fairly certain that the car models ARE the hitboxes in GTA.
 
No, they would for certain see the Infernus. Model/texture replacers are purely clientside - they have absolutely no effect on the game outside of what the player with the mod installed sees. Other players would see every Infernus as an Infernus, and the player with the mod would see every Infernus as a Murcielago.

I'm not entirely sure of how a purely clientside model replacement would work in terms of vehicle damage, since the model would have to retain the same 'hitbox' as the Infernus, and I'm fairly certain that the car models ARE the hitboxes in GTA.
That would be tricky if you replaced a Weeni Issi with a Mini Cooper S. Mini is bigger than the Issi so it would have a larger hitbox.
 
We heard it all before. Remember when they said they wouldn't remove fun glitches? After they said that they removed the fabulous gate glitch.
 
That title is so deceiving, when they post articles about not allowing modding they need to be perfectly clear that they are talking about online play.
 
SVX
We heard it all before. Remember when they said they wouldn't remove fun glitches? After they said that they removed the fabulous gate glitch.

It would be literally impossible to monitor SP mods without being always-online.
 
SVX
There's people who have GTA PC - no go until the 14th.

And the wait is so painful, especially when it's sitting there on your Hard Drive, staring at you, laughing, all ready to go but it won't let you.

I only played the PS3 version for a month or two, decided I'd sell it and wait it out until the PC version released so I could experience it in it's fullest glory. That was a very long wait after several delays, and now it's on my system and I still can't play it yet.

Don't mind me while I go weep in the fetal position.
 
I thought the PC version was out already? :rolleyes:

Come on, R*. You've made people wait long enough, then give your customers a gigantic download (60gb). Just let them play already.
 
I thought the PC version was out already? :rolleyes:

Come on, R*. You've made people wait long enough, then give your customers a gigantic download (60gb). Just let them play already.
They should let you DL it now but lock it til release date.
 
After the absolutely horrendous download speeds of the R* Servers, I finally finished preloading the game. Only took about 16 hours :crazy:

Anyways, can't wait for the April 13th/14th to finally play GTA 5 and finally experience the "Next Gen" - feeling of the game. 👍
 
Well, think about it like this: Rockstar probably finished working on GTA V for PC about three weeks ago to get it ready for PC disks and to ship it out to gaming stores across the world.
 
By the statement of people having it on PC already I was actually meaning the physical copies. There's a dude on GTAF who had his arrive a day or two ago.
 
Only took about 16 hours :crazy:

Cute. After 16 solid hours of downloading I'd only done about 25GB!

About three days ago I was strongly convinced I'd just wait and see how good the port is before I bought the PC version, sure all my friends were talking about how awesome it was going to be, teaming up for GTA Online jobs on day one and all that (which I still think is optimistic!), but I thought no, I'll wait and see how good the port is first.

Then I played GTA Online on my PS3 for the first time in ages. I saw that we could now buy a third property, so I did. I spent most of the night trying to scrape together about $10k for some modifications for a few of my cars, and then by chance I encountered a hacker who spawned a ton of money bags on me so I accidentally had $2.5 million to spend... I bought a Turismo R, Coquette Classic, Feltzer, swapped my rusty Rebel for a clean one and then decided to have a look and see what I could spend the rest on when the PC version is out. I didn't realise they'd added the Blista Compact back in and I had no idea the Casco was a thing...

So I decided to transfer my PS3 save to my brother's PS4 copy, since I'd heard (and later confirmed) that you could transfer from PS3>PS4>PC whereas they'd originally said you could only transfer once. I'd completely forgotten how awesome the PS4 version looks, then I went and bought a Blista Compact, played with a friend for a few hours and thought to myself - yep, this is awesome, but the majority of my friends are on PC.

TL, DR:

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