GTPlanet ITCC Driver's Meetings (pre- and post-race)

Not even funny. I explained that you obviously had issues with lag and I don't want to race you with those issues. If you take offense to it, sorry. I never said anything bad about you personally, so what's your issue with me? There shouldn't be one. It's nothing but some lag causing problems.

I got no issue with you mate ... but you continually hounding me for what? So you can get some sort of high? ... Lol whatever Seth ... Please continue your remarks and tantrums ... it's giving me a good laugh ...

Seth, every time I saw you crash, I saw no lag nearby. You said that Nizmo missed his braking point and hit you... He was at least 20 feet behind, and braked before you.



For that, I'd like to say "GOOD JOB NIZMO!" Even some of the more talented drivers on GTP forget to brake sooner when drafting.

Thanks Mel ... I may not be the fastest but I damn sure am consistent ...


Niz was lagging and it's not bullying to talk about it so let's take the trendy, liberal, catchphrase off the table please so we can have a discussion without people running scared they'll be labelled bullies.

I've been involved in lag incidents before, and several people need to review replays in order to determine what happened, because it's not always the same to everyone. One time I got dummied from behind entering the first corner at Monaco while leading in a series race, and completely taken out. Upon review, my replay was different than the person's who hit me and he posted it too because I didn't believe it at first. On my replay it shows him hitting me. On his replay it him not hitting me and me just sliding into the wall hard. When lag is in play, one replay is not enough.

JP, if multiple drivers replays show me not connecting with said driver how can we go on what one driver says? ... 3/4 different people have confirmed with me that from THEIR replays I was not even close enough to Seth to cause the incident, then how come Seth is the only lucky:confused: one to show me connecting him in that corner on HIS replay? ...
I'm still waiting for the proof since yesterday that he claims to have ...
 
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JP, if multiple drivers replays show me not connecting with said driver how can we go on what one driver says? ... 3/4 different people have confirmed with me that from THEIR replays I was not even close enough to Seth to cause the incident, then how come Seth is the only lucky:confused: one to show me connecting him in that corner on HIS replay? ...
I'm still waiting for the proof since yesterday that he claims to have ...

We'll need to see Seth's version of the replay posted on Youtube highlighting the specific corner and showing a rearview from his car or preferably a frontal view from your car. The lap/length of race information, will have to be clearly visible so we can confirm it's the exact race we're talking about. For the record, my replay did not show you making any contact either Niz, just Seth tapping Cnd who then rammed into me, and Seth cruising on by.

As I mentioned before though, I've seen it where something looks one way to one driver, but another driver's replay shows something else, so until I see the incident from Seth's point of view, I'll keep an open mind.
 
I would like to clarify: following the agreement by the Team of Stewards that freshseth83 should receive a penalty, freshseth83 was penalized 30 points following the race at Madrid. Details of all points can be found in the main ITCC thread.

It wasn't specifically related to the aforementioned crash, which Johnny has just mentioned.
 
bahahahaha, i like it mel, i will be sure to kepp my mou.... nose clean at all times,
 
I would like to clarify: following the agreement by the Team of Stewards that freshseth83 should receive a penalty, freshseth83 was penalized 30 points following the race at Madrid. Details of all points can be found in the main ITCC thread.

Where at in the main thread?
 
What are the track rules going to be for the concrete pad on the left side of the track entering the first tunnel and in the tunnel? In open lobbies the concrete is usually considered track and thus the normal rules of the curbing being track and keeping two wheels on the track don't apply, meaning the entire concrete surface right up to the guardrail or tunnel wall is considered legal. However in some race series I've seen the normal track rules apply and the concrete pad considered "offtrack" for racing purposes.

If I had a vote, I would vote for using the concrete pads as track, as it makes the track flow much more smoothly and leads to fewer incidents. Also means no policing will be necessary for qualifying. Because if you can use the pad in qualifying when no one is looking you can easily shave a second off your lap time.
 
What are the track rules going to be for the concrete pad on the left side of the track entering the first tunnel and in the tunnel? In open lobbies the concrete is usually considered track and thus the normal rules of the curbing being track and keeping two wheels on the track don't apply, meaning the entire concrete surface right up to the guardrail or tunnel wall is considered legal. However in some race series I've seen the normal track rules apply and the concrete pad considered "offtrack" for racing purposes.

If I had a vote, I would vote for using the concrete pads as track, as it makes the track flow much more smoothly and leads to fewer incidents. Also means no policing will be necessary for qualifying. Because if you can use the pad in qualifying when no one is looking you can easily shave a second off your lap time.

Polarbear, cnd, Storm and I have already done testing without the concrete pad. The rule is "Don't use it, except to avoid a crash."
 
So does that mean no tires on it at all, or you can use it as long as two tires stay on the curb?
 
Polarbear, cnd, Storm and I have already done testing without the concrete pad. The rule is "Don't use it, except to avoid a crash."

It is not hard to get through the corner when you are alone or with one other car, it's what happens when the field is bunched up, on cold tires, with a bunch of cars trying to filter through it that concerns me and I've seen it cause utter chaos, much like the chicane at Madrid. Off camber, cold tires, narrow track, guardrail on one side after coming over a slight rise. And when it's in play there's nothing to police. Now you're going to have to watch replays to make sure no one abuses the rule.

So if you can only use it to avoid a crash and you avoid a couple of cars bumping into each other or because you miss your braking point, do you have to give back any positions gained?
 
It is not hard to get through the corner when you are alone or with one other car, it's what happens when the field is bunched up, on cold tires, with a bunch of cars trying to filter through it that concerns me and I've seen it cause utter chaos, much like the chicane at Madrid. Off camber, cold tires, narrow track, guardrail on one side after coming over a slight rise. And when it's in play there's nothing to police. Now you're going to have to watch replays to make sure no one abuses the rule.

So if you can only use it to avoid a crash and you avoid a couple of cars bumping into each other or because you miss your braking point, do you have to give back any positions gained?

I'm sure that most cars will be somewhat spaced apart by that corner, which is, effectively, turn 4. I think I'd like to do further testing, with larger numbers of cars. I'd also like to test your connection with Norml804, and see if we can or can't get that to work.
 
So if you can only use it to avoid a crash and you avoid a couple of cars bumping into each other or because you miss your braking point, do you have to give back any positions gained?

In my opinion, if you go to the concrete to avoid crashing into someone, or due to misjudging your braking zone, then yield any advantages you may have gained. This is a definite case of you advantage gaining.

In the case that rivals ahead of you crash, then take to the concrete at a similar speed as is expected for the corner. You then effectively work your work through the carnage and keep any places gained. This is a case of the rivals disadvantaging each other.
 
In my opinion, if you go to the concrete to avoid crashing into someone, or due to misjudging your braking zone, then yield any advantages you may have gained. This is a definite case of you advantage gaining.

In the case that rivals ahead of you crash, then take to the concrete at a similar speed as is expected for the corner. You then effectively work your work through the carnage and keep any places gained. This is a case of the rivals disadvantaging each other.

I like it!
 
I don't have a PVR so I can't record replays. I have 2 race replays saved though. I took a good amount of pictures to show how I was clear from other cars then magically bumping them. And I told you that Nizmo was lagging after the 2nd race.

As for you TDZ, I know what that word means. It just doesn't make sense to use it. Nizmo I told you that I have nothing against you, just that you lagged in the chicane every race and hit me or someone else (on my screen).
 
I don't have a PVR so I can't record replays. I have 2 race replays saved though. I took a good amount of pictures to show how I was clear from other cars then magically bumping them. And I told you that Nizmo was lagging after the 2nd race.

As for you TDZ, I know what that word means. It just doesn't make sense to use it. Nizmo I told you that I have nothing against you, just that you lagged in the chicane every race and hit me or someone else (on my screen).

At the end of race 2? Sorry, I want people to type that they see lag during the formation laps. That's one of the main reasons why we run formation laps.
 
In my opinion, if you go to the concrete to avoid crashing into someone, or due to misjudging your braking zone, then yield any advantages you may have gained. This is a definite case of you advantage gaining.

In the case that rivals ahead of you crash, then take to the concrete at a similar speed as is expected for the corner. You then effectively work your work through the carnage and keep any places gained. This is a case of the rivals disadvantaging each other.

You are right. It is more of a bailout zone than anything else. Under normal circumstances don't drive on it.
 
I'm sure that most cars will be somewhat spaced apart by that corner, which is, effectively, turn 4. I think I'd like to do further testing, with larger numbers of cars. I'd also like to test your connection with Norml804, and see if we can or can't get that to work.

Problem is Norm can't seem to get into rooms I am already in. Perhaps Norm ought to try and get in first ahead of me, run a few laps to make sure everything is working ok, then I'll come in and we'll see if everything still works for him. Then I can leave and come back, Norm can leave and come back...etc.

The cars all bunch up in the first corner at Deep Forest. It's fairly easy to go two wide through the hairpin so barring any major incidents usually several pairs of cars take off side by side up the hill and stay that way all the way to the corner in question. In the first race run in qualifying order there's a chance it'll spread out slightly, but in the second and third races the pack will likely go though there in one or two big crowds.
 
Problem is Norm can't seem to get into rooms I am already in. Perhaps Norm ought to try and get in first ahead of me, run a few laps to make sure everything is working ok, then I'll come in and we'll see if everything still works for him. Then I can leave and come back, Norm can leave and come back...etc.

The cars all bunch up in the first corner at Deep Forest. It's fairly easy to go two wide through the hairpin so barring any major incidents usually several pairs of cars take off side by side up the hill and stay that way all the way to the corner in question. In the first race run in qualifying order there's a chance it'll spread out slightly, but in the second and third races the pack will likely go though there in one or two big crowds.

Which people can use the bailout zone just not to pass anyone.
 
Which people can use the bailout zone just not to pass anyone.

It'll be like the DTM/Aussie V8s; we count the number of times you skip there. Skip three times in one race, and you lose five points.
 
Should just use it IMO. Less accidents that way and could prove useful for more action through the following turn. Doesn't matter to me either way.
 
Should just use it IMO. Less accidents that way and could prove useful for more action through the following turn. Doesn't matter to me either way.

It does help tire wear. That is the only reason I support it.
 
It does help tire wear. That is the only reason I support it.

i think we shouldnt, its not tarmac, so whats the need for it, other then avoiding incedents, if your not good enough to not use it, then either practice without it or dont race, mel the problem with the 3 strike rule there is that you could use it gain unfair advantage, i know with using it your approx 30kph faster into the corner, and if your able to do it, you can brake make the pass around the outside and come out infront, and you would only need to do it once on the last lap,
 
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I reckon you shouldn't use it ... the first couple of laps I ran last night I did use it and I was about a second faster in my lap ... If you've got 16+ cars fighting for the same ground in that corner it will create a bit of chaos ... DISCIPLINE IS THE KEY TO THE OPENING LAPS OF ALL 3 RACES ...
 
GVE has concrete too, that was used. Was anyone 'good enough' to not use it? It's not like it's a shortcut. It's part of the track. I am in favor of either.
 
the concrete short of the tunnel at GVE shouldnt be used either, if you find yourself that wide then you should adjust your car,
 
the concrete short of the tunnel at GVE shouldnt be used either, if you find yourself that wide then you should adjust your car,

Hmm, seems like a second concrete argument shall emerge. At least I think there was some outside concrete bits at the tunnels on Deep Forest :sly:
 
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