Halo Reach

I love that invasion mode. Played it a lot over the weekend. Also found a couple glitches on that map I need to report to bungie.
 
Found quite a few bugs in Boneyard.



I forgot to save the videos of the glitches I found but I think I can go back to them and they will still be there. I am sure that if I have spotted the glitches then most other people have too.

1. I spawned behind my squad mate and when I spawned, I was stuck behind the metal columns under the stairs and could not get out. Since the game spawns you behind your squad mate, you can spawn in some strange objects sometimes.

2. I have also spawned way in the air by the Covenant ship and fell to my death.

3. Another one was by a doorway upstairs above the core on Boneyard. Walking in one way showed a huge grey graphic glitch. Walking in the opposite way it was not visible. Quite a few bugs in Boneyard.
 
Wow this game is like thee Halo Game. ITs still awesome like H3. improving stuff and not changing stuff makes this game almost perfect. I'm just dissapointed that Sprinting is a power up.
Loving it so far.
 
I do not like that generator defense mode at all. Major lag and its only 3vs3. Needs to be at least 5vs5 or something needs to change. I found it quite boring. All the other modes are fun besides this one.
 
The single player campaign is easily the best of any halo game so far. Seeing as that's all I cared about, I was happy with it.
 
Just picked up my copy at lunch time - cant wait to get home and have a go !

Should be able to do some co-op campaign and some multi player with my mates.

I have heard there is an achievement for completing campaign solo on Legendary this time ! was easy on halo 3 on co-op so i welcome the challenge !
 
Pre-ordered the special edition, but had to have it delivered to a battle-bro's house as I would be in California for launch date. So I got an email saying the order got cancelled because the bank didnt like it. So not only do I miss the first 4 days of the game I know don't even have a copy. I need to find one at Heathrow when I arrive tomorrow morning. :mad: (Trust me, I'm good for the money of the game cost too, so god knows why they didn't let me have it)
 
Played the crap out of this yesterday. I put my dads 360 in my room and everything is hard to learn, I am a hardout cod player and that has made me press the wrong buttons a number of times.

Not to mention that with the few times I played Halo 3 (less than 20) I am still pressing RB to get in a vehicle only to whack it one. The controller is fat which is harder for me to use coming from my light and fluffy PS3. All this stuff is fine, I am loving the game while learning HOWEVER, being a CoD player, I rage quit....alot. Now, yes I did rage 3 times yesterday but I also left a fair few more times to experience different modes only to get a 15min quit ban. WTF? 15 minutes of no play cause I am a noob and want to learn the game more, fail.
 
I really don't like that Firefight is a quick 12 minute round of 1 Wave, nor that half the games are Sniperfight & Rocketfight.

However, I'm going to give Bungie credit for at least putting it in Matchmaking & making it Heroic so that Gen. Defense & regular Firefight are at least very challenging.

I have some hopes that this game type amongst the others will receive some changes over time.
 
Played about 20 games yesterday but I was jetlagged as hell so I was terrible. Hope I do better today.
 
I am loving the multiplayer now. Though the equipments are actually useful at times though I could only work with Sprint all the time.
 
I am loving the multiplayer now. Though the equipments are actually useful at times though I could only work with Sprint all the time.
I use sprint and jetpack the most.

Here is my first collateral on Halo Reach, it was a betrayal plus enemy shot by accident:
 
I really don't like that Firefight is a quick 12 minute round of 1 Wave, nor that half the games are Sniperfight & Rocketfight.

However, I'm going to give Bungie credit for at least putting it in Matchmaking & making it Heroic so that Gen. Defense & regular Firefight are at least very challenging.

I have some hopes that this game type amongst the others will receive some changes over time.

You can change firefight to be up to 3 waves im sure and it can also be unlimited so you can reach the 1million achievement.


I have been playing through the campaign on Legendary, its extremely difficult for me. i'm currently on the 7th mission and its becoming even more insane after every checkpoint i manage to pass !
 
I have been off all week on vacation but have been able to put quite a bit of time into Halo Reach. Overall the storyline is excellent but the FUN factor isnt as high in this co-op campaign as it was in Halo 3. My favorite part of this game is that you get money (cr) for everything you do. Campaign, Custom games, firefight, and multiplayer. Everything gives you money. Everything. Very happy about that! Currently saving up for the "birthday party" death annimation. It cost 200,000 and I have 150,000cr.

*spoiler*
Complaint aboutt the co-op campaign. You dont even get to battle ANY Scarabs at all. Not a single one. The campaign also does not even have a single boss battle at all. Some Elites and some Hunters but thats it. Hardly a boss battle at all. Thats really my only major complaint about the co-op campaign.
*Spoiler ends*

Some quick stats
219 games played between co-op campaign, firefight, and multiplayer
75 Multiplayer games
79 co-op campaign levels completed
40 total hours into the co-op campaign
26% commedation progress
150,000cr
 
You can change firefight to be up to 3 waves im sure and it can also be unlimited so you can reach the 1million achievement.
In a custom game or that, sure. But in regular matchmaking with random, online people, it's pre-set.
 
I got killed by the best grenade, or the funniest I have seen yet and to top it off it was a betrayal which I didn't kick for.
 
:lol: I didnt even realize the sticky grenades could get stuck in the lifts like that.

Some quick stats

59 Hours total
Campaign - 36 hours
Competitive - 12 hours
Invasion - 3.5 hours
Firefight - 5 hours
Arena - 1.5 hours
Firefight Matchmaking - 1 hour

232 games played between co-op campaign, firefight, and multiplayer
80 Multiplayer games
81 co-op campaign levels completed
27% commedation progress
155,000cr
 
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Really loving this game more than any other Halo games released.

Still trudging through the campaign. (because of limited play time)

totally in love with it.
 
:lol: I didnt even realize the sticky grenades could get stuck in the lifts like that.

Some quick stats

59 Hours total
Campaign - 36 hours
Competitive - 12 hours
Invasion - 3.5 hours
Firefight - 5 hours
Arena - 1.5 hours
Firefight Matchmaking - 1 hour

232 games played between co-op campaign, firefight, and multiplayer
80 Multiplayer games
81 co-op campaign levels completed
27% commedation progress
155,000cr

If you compare your today stats to yesterdays you played 19hrs more within 24hrs !!
 
The previous post ONLY listed hours in the "co-op campaign". The recent post is total across all gametypes. You can check my stats on Bungie.net. I can even send you the direct link if you want. ;)
 
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Anyone played through 'Pillar of Autumn' on Legendary solo?

Just wanna know how far off completing the mission, i'm at the point where the cut scene with the Scarab trying to attack us !

Any tips?
 
Anyone played through 'Pillar of Autumn' on Legendary solo?

Just wanna know how far off completing the mission, i'm at the point where the cut scene with the Scarab trying to attack us !

Any tips?


Bend over and grab your ankles so you can kiss your . . . just kidding.

You have a little ways to go yet. I just played through most of it last night. If I remember right, you have to fight through a few more buildings untill you reach a playform where you end up in a firefight for a long time. Then there is a bit more after that.
 
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