How in the Frank Bruno did Forza III do it?

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They have just outsourced most of the car modeling to a chinese company. PD should have done the same thing with the "standard" cars to update them and to model the interior. Lots of game studio use the outsourcing now it's cheaper, quicker but not always better. For example Santa Monica (with God of War III) and Quantic Dream (with Heavy Rain) used the outsourcing, but they have both rework the outsourced elements.
Made in china cars. :lol:
 
Read through a few pages of the thread. Let me try to put this to rest the best I can. Probably in the form of a rant once I start typing this out.

I loved Forza 2 when it first came out, got it release day. I tuned a MK2 Golf to U999 and used it to beat supercars the first day the game was out. Played it for a few months online and off then it grew old so I switched to COD4.

Being a real race fan, (with GT on the PS1 being my first real racing game, followed by GT2 and GT3) I enjoyed Forza 2 but it was far from perfect. I saw Forza 3 was coming out but I didnt preorder after the let down of F2 but I broke down and bought it first day anyways. It was nothing but a new GUI and with some new cars, shaders and filters. Cars were easier to tune, it felt like the physics were watered down so any casual fan could feel like a gearhead by moving a few sliders in the tuning screen and getting the car to handle better. This is why I hope GT5 wipes Forza and Turn 10's name through the mud. As most real driving fans, I want a real driving simulator. With Turn 10 creating the mockery of this concept with these latest two installments, I am now following GT5 with tenacity.

I can tell you, however Forza III did 'it', be thankful its not how PD is doing it. Forza 3 is awful compared to everything I've seen from GT5. I dont even own a PS3 yet but come November 2nd, that all will change. Every little detail in GT5 seems like it has been replicated from the source down to the tee. In Forza, it seems like they took development with an "it'll do" attitude.

I can understand some diehards have had their enthusiasm for this game has been killed over the 5 year wait but, it seems atleast it will be done the right way. I believe this all has to do with business models and not the competence of the Devs (even though GT would have one hell of a lead in that department coming out with GT1, 2 and 3 before Forza 1 was even released.) Sony and PD seem to be taking the old American business model of 'do it right' and putting the American companies, Microsoft and Turn 10, to shame with their business model of quantity over quality.

PD seems to be serving the real race fans and enthusiasts while T10 is serving the guys who get their car info from the Fast and Furious and HondaTech.net. Body and engine swaps are cool but id take a simulation factor over 3 different Vielside bumpers and a Mugen spoiler anyday. The engine swap factor is fun but its something I can live with out. Another note about Forza's DLC. Its all new cars that I dont give a rats ass about. Turn 10 has the Porsche license and the best they can come up with is a Panamera and 911 Sport Coupe? Get a ****n clue guys, I want a god damn 356, 904 and maybe the CanAm 917 with 1600 bhp, if PD had the license, there may be a good shot these cars would get their due justice.

I wont even get started on the AWD swap epidemic in that game. I would probably break my laptop in half before this gets posted, leaving me wasting my time and without a computer.

Thank god at this point for Kaz and PD. It may have taken 5 years but atleast there will be a game of quality being released.
 
And even if they could get all one thousand modelled, it would add years to the development time with all the other features Polyphony wanted to include in the game. They obviously weren't willing to cut day/night transitions and photo mode or the online stuff or anything else they've introuced for the sake of getting all one thousand interiors modelled.

First off I don't see why the fact that the process he chose is a very time consuming one makes it ok that we are here... why are bad decision with GT ok? And it still doesn't excuse the method in which we leared about this... clearly they showed only the best of the best and didn't release any of these details on purpose so misleading us.

BTW day night transitions are a nice effect but honestly doesn't modeling the main purpose of the game (cars) make more sense than trading off for a nice feature like that?

And KY said day night was done a long time ago he just wasnt sure if he was going to put it in.

This I think is KYs problem... he spread himself so thin in so many directions doing so many things he wasnt even sure he was going to use he missed out on the big points.

Basically you can say what you want, and yes there is some really great stuff coming in GT5 but the project management seems botched to be sure.

Getting GT5 the way it's shaping up to be is like going to a gourmet restaraunt with a waiting list only to find out half your dinner is from the microwave.

Sure the other half might be spectacular but that doesn't compesnate or excuse the failures.
 
First off I don't see why the fact that the process he chose is a very time consuming one makes it ok that we are here... why are bad decision with GT ok? And it still doesn't excuse the method in which we leared about this... clearly they showed only the best of the best and didn't release any of these details on purpose so misleading us.

BTW day night transitions are a nice effect but honestly doesn't modeling the main purpose of the game (cars) make more sense than trading off for a nice feature like that?

And KY said day night was done a long time ago he just wasnt sure if he was going to put it in.

This I think is KYs problem... he spread himself so thin in so many directions doing so many things he wasnt even sure he was going to use he missed out on the big points.

Basically you can say what you want, and yes there is some really great stuff coming in GT5 but the project management seems botched to be sure.

Getting GT5 the way it's shaping up to be is like going to a gourmet restaraunt with a waiting list only to find out half your dinner is from the microwave.

Sure the other half might be spectacular but that doesn't compesnate or excuse the failures.

I feel your disappointed but damn bro nothing is going to change the man said they can model all 1000 cars, but it would of took to long. Its so many great features in GT5, if you feel that mad just don't use the 800 cars. I am a grown man and understand that theirs going to have to be some sacrifice I just want the damn game
 
Loved the thread title edit "Jiminy Cricket" :lol:
 
I feel your disappointed but damn bro nothing is going to change the man said they can model all 1000 cars, but it would of took to long. Its so many great features in GT5, if you feel that mad just don't use the 800 cars. I am a grown man and understand that theirs going to have to be some sacrifice I just want the damn game

I understand there are limits but I don't just pretend it doesn't bother me. Honestly PD isn't a 6 year old neice who's hand made xmas present is crap but the thought counts... KY and PD are a big company with lots of experience in this realm and honestly I think they screwed up. And unlike my 6 year old niece this is a business situation where the product matters and why it's screwed up is doesn't change the fact that it is.

I don't think anythings going to change either, but that doesn't mean I am not honest and voice my opinion about how I feel about it.

Realistically if you just quietly ignore everything that goes wrong there is no reason for it not to happen again. I think we all learned from the damage ordeal that being vocal counts, sometimes now, and sometimes just as a reminder we know and we are unhappy.

GTPSP with no GT mode and now GT5 with 4/5 low quality cars... PD don't think this doesn't effect how we think of you and the reputation built is indeed getting tarnished.
 
I understand there are limits but I don't just pretend it doesn't bother me. Honestly PD isn't a 6 year old neice who's hand made xmas present is crap but the thought counts... KY and PD are a big company with lots of experience in this realm and honestly I think they screwed up. And unlike my 6 year old niece this is a business situation where the product matters and why it's screwed up is doesn't change the fact that it is.

I don't think anythings going to change either, but that doesn't mean I am not honest and voice my opinion about how I feel about it.

Realistically if you just quietly ignore everything that goes wrong there is no reason for it not to happen again. I think we all learned from the damage ordeal that being vocal counts, sometimes now, and sometimes just as a reminder we know and we are unhappy.

GTPSP with no GT mode and now GT5 with 4/5 low quality cars... PD don't think this doesn't effect how we think of you and the reputation built is indeed getting tarnished.

We're thinking on the same wavelength here. The whole release of information, and the way they're implementing this is just completely wrong. There was no need for 800 more cars when GT1 and GT3 were wonderful, even with under 200 cars, which is less than the number of premium cars (and also why im keeping my fingers crossed for a separate mode).
 
I understand there are limits but I don't just pretend it doesn't bother me. Honestly PD isn't a 6 year old neice who's hand made xmas present is crap but the thought counts... KY and PD are a big company with lots of experience in this realm and honestly I think they screwed up. And unlike my 6 year old niece this is a business situation where the product matters and why it's screwed up is doesn't change the fact that it is.

I don't think anythings going to change either, but that doesn't mean I am not honest and voice my opinion about how I feel about it.

Realistically if you just quietly ignore everything that goes wrong there is no reason for it not to happen again. I think we all learned from the damage ordeal that being vocal counts, sometimes now, and sometimes just as a reminder we know and we are unhappy.

GTPSP with no GT mode and now GT5 with 4/5 low quality cars... PD don't think this doesn't effect how we think of you and the reputation built is indeed getting tarnished.

I think you will find that the 1/5 of cars that are premuim will be worth it. I agree with some of your points (as seen earlier in this thread) but not to the damning degree you seem to.
Realistically most people won't use more than twenty, regularly.
 
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I understand there are limits but I don't just pretend it doesn't bother me. Honestly PD isn't a 6 year old neice who's hand made xmas present is crap but the thought counts... KY and PD are a big company with lots of experience in this realm and honestly I think they screwed up. And unlike my 6 year old niece this is a business situation where the product matters and why it's screwed up is doesn't change the fact that it is.

I don't think anythings going to change either, but that doesn't mean I am not honest and voice my opinion about how I feel about it.

Realistically if you just quietly ignore everything that goes wrong there is no reason for it not to happen again. I think we all learned from the damage ordeal that being vocal counts, sometimes now, and sometimes just as a reminder we know and we are unhappy.

GTPSP with no GT mode and now GT5 with 4/5 low quality cars... PD don't think this doesn't effect how we think of you and the reputation built is indeed getting tarnished.

Bro i just bought a 52 full HD TV and i plan on getting a 3d one to i have a G27 wheel with cockpit. This was all for GT5 and the cockpit view when i read that their will be not all cockpit view i was hurt, but i didn't come on here crying like my little girl. I read what Kaz said and i could understand what he means. have you seen those premium cars they are the best model cars in any game. If every car looked like that we would never get the damn game. Its cool when people express their disappointment but when people keep saying the same stuff and saying how pissed they are as if PD owes them it gets so annoying
 
So these "standard" cars which is like 800 out of a thousand(i think) look worse than all 500+ cars in FM3?
 
Making a retrospective I remember than just 2 months ago a lot of people here was claiming "I don't care getting GT4 again, if is in HD an with weather and better physics I'm sold"; Well now We've got "GT4 HD" and there's a lot of people complaining about the lack of cockpit view, demanding at least a generic cockpit view ALA Forza for every car, and I know than if this happen a lot of people we'll be bitching about "Why PD don't make accurate cockpit"

(Un)Fortuntely the major merit/problem with PD and with Kaz is being perfectionist, this put high expectations in every PD Project. Yes it is true than the game is not perfect because anything is perfect, but we can say than GT is in consoles the developer than is near of this.

Everytime I see Forza 3 I feel sorry for Turn 10, why? beacuse is a biggest step backward for the series. The physics, and graphics feel downgraded from we saw in Forza 2 and they claiming than they "Have the definitive racing game".

Some Hurted GT Fans now are taking this statement because the standard car "issue" in GT5 and that's simply ridiculous, Yes thats dissapointed, but we have pro physics at the level of the best PC Sims, we have day/ night cycle, damage, Top Gear Track Test, rollover, Official licenses for NASCAR, Super GT and WRC, and it seems a Huge group of F-1 Cars, even we can't forget about the possibilities of getting Weather and livery editor. Yes there's no Porsche, but now we have ferrari, maserati, Lamborghini and Tesla in GT5.

Is not perfect, but is really close to perfection, and even can be improved, and the game will improve and that's I love from Gran Turismo, so OK, feel bad for the 800 standar cars, but feel happy for damage, day/night, licenses, new physics, etc. We are getting all we want into the game and that's more important for me 👍

P.S. I forgive for any mistake in the redaction, english is not my "idioma" :P
 
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First off I don't see why the fact that the process he chose is a very time consuming one makes it ok that we are here... why are bad decision with GT ok?
Who said anything about bad decision making? You're assuming that Polyphony were only ever working on the interiors, which they clearly aren't. They've modelled a thousand cars, developed new circuits, integrated day/night transitions and damage, expanded photo mode, introduced new licences and manufacturers and have hinted at the inclusion of dynamic weather, and they've done it all concurrently. Take the Madrid and Rome circuits for instance - it took them two whole years to incorporate those circuits into the game.

Your concerns and your reactions might be justified if the interiors were the only thing Polyphony were working on for the past five years. But they've quite clearly been very busy working on other stuff to go with it.

And it still doesn't excuse the method in which we leared about this... clearly they showed only the best of the best and didn't release any of these details on purpose so misleading us.
E3 is an expo. When a game is displayed at an expo, developers always show off the best bits, or the parts they're afraid of. It is, after all, a trade show, an exhibition of their work. All developers show the best of the best. There's nothing misleading about it, especially since Polyphony never said "We're going to have one thousand cars and all of them are going to have detailed interiors".

BTW day night transitions are a nice effect but honestly doesn't modeling the main purpose of the game (cars) make more sense than trading off for a nice feature like that?
It's real-time day and night. You can sync the game's internal clock to the circuit's local time.

And KY said day night was done a long time ago he just wasnt sure if he was going to put it in.
As I said, day/night transitions aren't the only thing that was introduced. Damage modelling, for instance, is new. Stop saying that the interiors was the only thing Polyphony has been working on, because it's clearly wrong.

Getting GT5 the way it's shaping up to be is like going to a gourmet restaraunt with a waiting list only to find out half your dinner is from the microwave.
Stop it with the dramatic analogies.

Actually, maybe I should continue with your analogy, because maybe then you'll get the point: Polyphony never said GT5 was like a gourmet restaurant. They never said you were guaranteed five-star food.

Show me a single piece of literature were Polyphony says "Yes, there will be one thousand cars in the game, and all of them will have detailed interiors". There isn't one. Polyphony never made that promise.

Sure the other half might be spectacular but that doesn't compesnate or excuse the failures.
They're only failures if Polyphony planned them from the outset, confirmed them through official media and then never made the cut. They may have planned it, but it clearly never got past the planning phase when they discovered the limitations of the hardware. They never confirmed it, and they never promised it. They don't owe you anything, so stop acting as if they do.
 
Kaz. He said that in modelling the interiors of the cars, he found the limits of the system. I think he may have actually be referring to the Blu-ray disc rather than the actual PS3. After all, space on a disc is a finite resource. A lot of things have been said, so Kaz's exact words have been muddied a little, but the general idea is that they only included two hundred premium cars because they physically could not get all one thousand done.

And even if they could get all one thousand modelled, it would add years to the development time with all the other features Polyphony wanted to include in the game. They obviously weren't willing to cut day/night transitions and photo mode or the online stuff or anything else they've introuced for the sake of getting all one thousand interiors modelled.

If he said that then now he is not only making bad choices but making BS excuses, there no limitation on the hardware for X number of cars, first of all, a 3d model with its textures doesnt weight much, second we are talking about a bluray with up to 50 gb of data, probably the videos alone in this game are going to weight more than the cars models and third, lets imagine a momment that for X stupid reason de disc is full, cant he use a second disc with a install just like some games in the xbox 360?.

The problem is and always been the time, he bite more than he can chew, they went for stupid high detail even when it took lots of time to do, why we need "PS4 level of modelling"? all we needed was a "PS3 level of modelling" but instead he choose the stupid 200 "PS4 level" and 800 "PS2 level" cars.


Kaz has been failing for sometime now, GT PSP was an abomination for the GT franchise, he cutted the GT mode and now he does this to GT5.
 
That's it. I've had it. I'm not going to argue anymore. You all obviously think you've been robbed of something that you somehow thought had been promised to you (despite no-one being able to locate anything that says it was promised) and you clearly won't listen to any argument that disagrees with you. It's obviously never crossed your mind that while rendering cars does not take up much space on the disc, other stuff does, and so there's not enough room for everything else.

If you don't like what's being produced, the answer is simple: don't buy it. Don't buy it, don't play it, don't talk about it, don't have anything to do with it. Distance yourself from the franchise entirely. We'll go off an enjoy ourselves in your place. And don't think for a moment that by "boycotting" (I use the term loosely; a boycott is when you refuse to have anything to do with something because of a cause, something you don't have) the game, Polyphony will see your reactions and decide to model those eight hundred cars after all. All you'd be doing is adding another few years to the development cycle, delaying the game. And I already know that as soon as it was announced, you'd be in here bitching about that, too.

If I were Kaz, I sure as hell wouldn't want a juvenile and ungrateful lot like yourselves calling themselves my most dedicated fans. Hell, I'd do everything in my power to keep you from playing it if I didn't just decide to axe the two hundred interiors you're already getting. You're acting like a group of children who want sweets before dinner and then throw a temper tantum when their parents say no.
 
U mad?

Again if he said that, its a lame excuse, he made a mistake, a big one and lots of us are dissapointed, especially after so much time. Some of you just cant accept that, he has done an excellent job in the past but these last years he is not, he is extremely lucky to count with an excellent studio like Polyphony, if not the game would have gone downhill a long time ago (like duke nukem forever).
Giving the "not enough space" excuse with a Bluray is just stupid, even in Xbox 360 is stupid because you can always use more discs.

Im probably still getting this game unless there another fiasco like this one, and even so im probably going to buy it anyways (but used if im not happy with the quality).

Also just for you to know, i been playing this franchise since the first one in 97 (japanesse edition), not only that, i have all the games and i play them (even now i play GT2 in my psp), im a fan so dont give me all that crap just because i dont share your opinnion and that i dont idolize Kazunori like many guys here do.
 
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That's it. I've had it. I'm not going to argue anymore. You all obviously think you've been robbed of something that you somehow thought had been promised to you (despite no-one being able to locate anything that says it was promised) and you clearly won't listen to any argument that disagrees with you. It's obviously never crossed your mind that while rendering cars does not take up much space on the disc, other stuff does, and so there's not enough room for everything else.

If you don't like what's being produced, the answer is simple: don't buy it. Don't buy it, don't play it, don't talk about it, don't have anything to do with it. Distance yourself from the franchise entirely. We'll go off an enjoy ourselves in your place. And don't think for a moment that by "boycotting" (I use the term loosely; a boycott is when you refuse to have anything to do with something because of a cause, something you don't have) the game, Polyphony will see your reactions and decide to model those eight hundred cars after all. All you'd be doing is adding another few years to the development cycle, delaying the game. And I already know that as soon as it was announced, you'd be in here bitching about that, too.

If I were Kaz, I sure as hell wouldn't want a juvenile and ungrateful lot like yourselves calling themselves my most dedicated fans. Hell, I'd do everything in my power to keep you from playing it if I didn't just decide to axe the two hundred interiors you're already getting. You're acting like a group of children who want sweets before dinner and then throw a temper tantum when their parents say no.

👍👍👍👍👍👍👍👍👍👍 Just felt it necessary. :lol:
 
Also just for you to know, i been playing this franchise since the first one in 97 (japanesse edition), not only that, i have all the games and i play them (even now i play GT2 in my psp), im a fan so dont give me all that crap just because i dont share your opinnion and that i dont idolize Kazunori like many guys here do.
You've been playing since day one? Well, bully for you. It doesn't give you the right to spit the dummy over something you were never promised to begin with. I'll start thinking in your terms once you show me some sort of literature - a report, a press release; anything - that clearly states Polyphony promised all one thousand cars in the game would have detailed interiors and damage modelling. Because the way I see it, you were never promised that. They never said "we're doing this and it's going to be in the final version of the game come hell or high water". You were never robbed because you never had it to begin with. You should consider yourselves lucky that Polyphony put two hundred cars in - they could have easily realised that they'd never make it to one thousand and killed off whatever they had already planned. I think it's insulting that you suggest Polyphony have no idea what they're doing and that they've been farting around for five years just because the game doesn't have those interiors. They've never delivered a bad game, and while you have the right to be disappointed, being disappointed is no excuse for as being rude and insulting, let alone being as rude and insulting as you are. Again: Polyphony never promised every car in the game was to have an interior, so stop acting as if they did. You're putting words in their mouths simply so that you have a platform to stand on to speak down at them. You're effectively being twice as rude as you could be: once by claiming they said something which they never did, and twice by then using that untruth to attack them for it. And then you have the nerve to call yourself a "fan".
 
Who said anything about bad decision making?

I did. If they ran out of time because they decided to do things in a way that clearly wasn't doable in their time frame that's bad management.

There are two options: 1: They meant to do it this way in which case they have been lying to us thorugh omission this whole time (and no there is no way it was just an honest accident, they KNOW this is important to know but didn't want to say) or 2: They planned to do it right but the way they planned too was too ambitious and fell WAY short which is bad management and planning.

You're assuming that Polyphony were only ever working on the interiors,

I don't even know where you got such an idea. And no I am not assuming that. So all your other points based on how I think PD is a team of people who work on only interiors (which is completely ridiculous) I will just dismiss.

E3 is an expo. When a game is displayed at an expo, developers always show off the best bits, or the parts they're afraid of.

It's been the same cherry picked best of show stuff since the get go and they have managed to somehow not once mention that THIS was goig to be a difference between standard and premium... all we ever got was a wishy washy kind of an aswer about damage and cockpits.

It's real-time day and night. You can sync the game's internal clock to the circuit's local time.

I am not saying it's not but where did you get this from?

As I said, day/night transitions aren't the only thing that was introduced. Damage modelling, for instance, is new.

New to GT...

Actually, maybe I should continue with your analogy, because maybe then you'll get the point: Polyphony never said GT5 was like a gourmet restaurant. They never said you were guaranteed five-star food.

PD and KY have absolutely said GT was grandious and would continue to be. Expect Perfection. If you have somehow missed out on their promises GT would be great and done right, you are just not paying attention.

Show me a single piece of literature were Polyphony says "Yes, there will be one thousand cars in the game, and all of them will have detailed interiors". There isn't one. Polyphony never made that promise.

You are getting pedantic. The exact wording probably doesn't appear anywhere, but everything from PD and KY directly alludes and refers to an epic game, polished head to toe and worth the wait.

They're only failures if Polyphony planned them from the outset, confirmed them through official media and then never made the cut.

This kind of qualifying argument feels good but in real life it's worthless. Failures are failures no matter where they come along and whether they were planned or not.

They may have planned it, but it clearly never got past the planning phase when they discovered the limitations of the hardware. They never confirmed it, and they never promised it. They don't owe you anything, so stop acting as if they do.

The never ending battle cry of the die hard GT fanboy... in the face of every reasonable, rational argument fling ridiculously pedantic requirements around to deny negatives and be stupifyingly demanding of symantecs.

Plausible deniability is one thing, but just just because you didn't SEE me eat the chocolate, if the chocolate is gone, I am the only one in the room and I have chocolate around my face, we all know what happened.

Go back over all the info PD has released, press conferences, game shows, expoes everything and there is a clear and obvious front being put out there. Everyone markets... but there is a point at which it's just insulting.

This is that point.
 
No matter how many times we try to make sense out of all this to some of those ungrateful people, they'll just keep nosing up our nerves, and perhaps PD too. It's unbelievable to me how there can be threats that can go as far as death to something like this.

And also people, forget all these opinion stuff and get back to REALITY. This was a choice made by them and we have to trust that it was the best choice possible. Obviously, Kaz and PD would want interiors in all 1000 cars, but with the work and detail they're doing, do you really think it would be possible? Sure they can go and rush all 1000 interiors with little details, but Kaz felt that they could do far better with them so they did. Unfortunately, it's very time consuming. Even if there's horrible interiors (with non-working dials perhaps) for all 1000, it would still take awhile. They could go the fake route, and put generic cockpits, but that's something some of you should get, and that's Kaz's passion.

This is something we speculated since last year's TGS. Now that we have been hit with reality and that interiors really do mean "cockpit," just let that be. What you some of you should've done is expect the worst instead of the best. There was never confirmation that "interiors" meant under the bonnet but many of you acted like there was.

Here we are just waiting while PD is hard at work trying to satisfy us to the best of their ability and all we can do is bash at them. Be on PD's perspective and see how some of you would like it with all this bashing, threats, and complaining.
 
You've been playing since day one? Well, bully for you. It doesn't give you the right to spit the dummy over something you were never promised to begin with. I'll start thinking in your terms once you show me some sort of literature - a report, a press release; anything - that clearly states Polyphony promised all one thousand cars in the game would have detailed interiors and damage modelling. Because the way I see it, you were never promised that. They never said "we're doing this and it's going to be in the final version of the game come hell or high water". You were never robbed because you never had it to begin with. You should consider yourselves lucky that Polyphony put two hundred cars in - they could have easily realised that they'd never make it to one thousand and killed off whatever they had already planned. I think it's insulting that you suggest Polyphony have no idea what they're doing and that they've been farting around for five years just because the game doesn't have those interiors. They've never delivered a bad game, and while you have the right to be disappointed, being disappointed is no excuse for as being rude and insulting, let alone being as rude and insulting as you are. Again: Polyphony never promised every car in the game was to have an interior, so stop acting as if they did. You're putting words in their mouths simply so that you have a platform to stand on to speak down at them. You're effectively being twice as rude as you could be: once by claiming they said something which they never did, and twice by then using that untruth to attack them for it. And then you have the nerve to call yourself a "fan".

Where in any of my post i said he promise me? but that doesnt take away the thing that this is an horrible move and lots of fans are disappointed. So you are the one putting words in my mouth.

Also i didnt said that Polyphony doesnt know what they are doing, Polyphony is great, the person who is not doing great is Kazunori, no the whole team, he made bad choices about the detail, not getting outsourcing for the 3d.

So, please if you want to argue please atleast limit to the things that im saying and not the things that you think that im saying.

By the way, i started playing GT in the year one, no day one.
 
Don't know why you are bothering interludes. It is an obvious lost cause arguing here.
 
Thank you for proving my point. Polyphony never promised that we would get one thousand cars with interiors, so why are you acting as if they did?

Sorry but what has your "point" to do with this? they have showed us all time great level of detail, they been talking about the 1000 cars, videos after videos of car porn and then suddenly they came with "80% of the cars will come from GT4" , thats dissapointed, promised or not because it was kind of implied.

They have been working for about 6 years, we have been waiting for full 3 years of delays (and this was promised) to get this fiasco move? in a 60+ millions of dollar game?? Im disappointed and i have all the right feel like this. Even when he did not promise 1000 cars with interiors every time that the game was delayed and people asking about why was delayed he used the "a car takes 6 month to be done" or the "expect perfection" card. So yes, at this point lots of us were expecting 1000 cars in that level of detail, not just 200.

Sorry but Kaz have made bad choices and i dont see why i should idolize him like you are doingl, im a fan but im not unconditional.

What is sad is that you are crying so much about other people opinion, if you dont feel like this good you, but you can hide the fact that this could have been prevented and there was better choices like outsourcing.
 
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Sorry but what has your "point" to do with this? they have showed us all time great level of detail, they been talking about the 1000 cars, videos after videos of car porn and then suddenly they came with "80% of the cars will come from GT4" , thats dissapointed, promised or not because it was kind of implied.

They have been working for about 6 years, we have been waiting for full 3 years of delays (and this was promised) to get this fiasco move? in a 60+ millions of dollar game?? Im disappointed and i have all the right feel like this.

Sorry but Kaz have made bad choices and i dont see why i should idolize him like you are doingl, im a fan but im not unconditional.

God you don't see it! You are making it out like PD mislead us and made all these promises. They didn't! They didn't even mislead us. We have known for a long time not all cars would look like the premium cars as there was always a distinction between standard and premium.

No person with half a brain would be dumb enough to market a product before it is released and state something people would perceive negatively. That still doesn't suggest PD lied though as they told us there would be a difference. We inferred by ourselves what these differences would be so the only person who has lied to you was yourself in thinking there wasn't going to be a distinction between standard and premium cars.

As for the release date? The only delay there has been has been from March this year to November this year for the JAPANESE market. Nowhere else in the world. The game has not had a release date or even a window.

Go ahead be disappointed and cry or whatever. YOU are the one with unrealistic expectations and made your own ideas of what GT5 was going to be without PD saying a thing.
 
Why couldn't PD get as many cockpits done as Turn 10?

This is why.

staffsizecomparison-1.jpg


Turn 10 reused/updated an old engine, PD made a new one from scratch, not to mention had 3 times the amount of members that PD had...
 
Why couldn't PD get as many cockpits done as Turn 10?

This is why.

staffsizecomparison-1.jpg


Turn 10 reused/updated an old engine, PD made a new one from scratch, not to mention had 3 times the amount of members that PD had...

WOW!! :crazy:
 
That staff number just boggles me, how on earth is 110 enough, the money they have racked in with Prologue was enough to hire another 100 and earn a huge profit from Gt5.
Just as a comparison rockstar had 1000 people working on GTA 4, the number of games they pump out isn't much bigger than Polyphony's, they do one console GTA every 4 or so years and a side thing here and there every 3 years. But even with all this they have managed to turn a massive profit.
Its just insanity having 110 people, what this means is the game is far from difficult to make, it's the lack of people which is making it seem like it is.
 
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