Hybrid in GT4 ^_^, save game & code in the 1st post

  • Thread starter sucahyo
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Suitable engines?
You must mean what i did in GT3,adding a v8 in a civic,but mount it in a MR drivetrain,because it would too big for the engine compartment lol.

I have to do that in GT4...

Not exactly. Rather, finding engines that are close to what the car should be doing. Which is why the aimed-at-drifting Celica only has the 300HP of the NSX, and the road-monster Xsara and Aston have 600HP and 1000HP, respectively. Torquey and good-sounding is always a plus, as well 👍
 
Hmm,you want to create good driving machines.Not just realistic ones.Is that it?

By the way,check my post in the other page.

This thread reached 600 replies!Yeah!
 
Hmm,you want to create good driving machines.Not just realistic ones.Is that it?

By the way,check my post in the other page.

This thread reached 600 replies!Yeah!

Indeed. I have no moral implications preventing me from stuffing the Viper's 8.3l V10 on the front of a Suzuki Keicar, or on the truckbed of a Daihatsu Midget. Which invites me to make a Midget Type-II/Viper crossbreed ;)
 
So my question is how can i convert .MAX or any cheat device extention to .PSV?
I never know any PS3 converter yet......

Suca,i'm gonna do some testing with that race mod cheat,maybe it's somekind og hidden feature?
I don't know. All car already equiped with it.


So drivetrain-conversions will actually work - I need LSDs for the Fwds which have been converted, so I could use them for normal driving, and VCDs so tuning the 4WDs will be possible.

Now, in that list you gave to Saul (which he sent to me), each car with 4WD has two codes for the drivetrain. I wanted to ask, should I apply first, then second one, or just one of them? What's the difference between them?
Use this all purchased code:
20A2AA5C FFFFFFFF
20A2AA60 FFFFFFFF
20A2AA54 FFFFFFFF

and this code (Audi S4 from list):
Drivetrain with VCD 20A2A610 00000A7E
LSD fully customisable 20A2A628 00001C4B

I just try this with your aston martin save game, works.

The database you created, how should I use it? I see this: "20A2A5D0 00000157", so should I enter the address "20A2A5D0", and rewrite to "01", and then address "20A2A5D1" rewritten to "57"?
Or should I copy the whole "20A2A5D0 00000157" to that Xploder-window, and press "Update Code"?
Second one. If you want to use the first way then after clicking write memory, then:
enter address: A2A5D0
enter value : 57010000

And can I help in writing a guide for PCSX2 Hybridding?
Yes, but since Playguy already made it, I guess you should add it to Playguy's guide.

Another question popped up: Hybriding, as it currently is, will destroy GT-Mode OLR. Is there any progress on the ability to read replays while in PCSX2?
I guess it will be no problem. It seems replay file will contain all information needed, with a copy of car setup and setting. But I still don't know if replay created using cheat will play correctly on "clean" system.


It will become pretty slow and painful for OLR moderators to validate replays if they have to check them with pcsx2 and memory dumping :(
Let just hope he can recognize the difference between GT4 quirk (spring rate :P) and GT4 hybrid. Considering it's very rare to see anyone believe the effectiveness of small final drive I doubt there will be many people use hybrid for cheating.

Yeah,probably this will mess up that competitions,but it's not our fault,and it's up to the racers to decide if they want to win cheating,or with fair play.
Yes. Agree.

Have anyone of you people found the wheels (rims) code sections in the codec, and if not is anybody working on it.
I just add it to the list in other data section. But since I don't know the relation between car name and the code I just write it as it is.

hmm,i've never thougt about that,taking those genki rims or those from the calsonic skyline would be cool
It should be possible, but some combination can crash the game.

Suca,will you add Body codes to those tables?
Done. But since I don't know the relation between car name and the code I just write it as it is.

Also,have you taken a look at this article?It talks about the memory card file system and 16 byte footer - i remember that you said that you have to cut the last 10 byte.Maybe you need to cut 16?
Could you make an app to delete the last 16 byte for testing?
My extractGT4 is an application created based from that theory. It's an improvement from my delete 10byte app. I write 10 as 10 hexa which is equal to 16 decimal. It works doesn't it?

Finally got around to playing the Cappuccino, and it is excellent! It is basically a tiny RX-7 with higher potential. In other words, perfection. I also imagine I will have quite a bit of fun racing unsuspecting players with the quick Cappo. Cute little Kei-Car beating Silvia S15. I can't wait!
I will wait the report :).

So this means I could put a Skyline R34 engine in the Suzuki GSX-R/4? That's so cool:).
Yes :).

Hmm... James' post reminded me to ask: Suca, when creating a hybrid, is it possible to stick the 'garage' file and that BASCUS into an NTSC save, even though the hybrid was created with a PAL disk and save?
Why you want to do that? I have NTSC PHaste code too. I don't create list for it because no NTSC ARMAX code being tested yet.

Suca, could you post a PHASTE/Xploder-code for that "Equip All" code?
20A2AA5C FFFFFFFF
20A2AA60 FFFFFFFF
20A2AA54 FFFFFFFF


It's a shame that we can only make one hybrid per save,it would be so much cooler to have lots of them :(.I tried several things today with HEXworkshop,like filling the garage file gap i talked about some time ago with code from a original file,and othjer things,but,despite it always working,it never changed anything.I even tried to use the BESCES from the original file with a hybrid garage,but it locks up during the loading from the memory card.
I think that because what should be written should be encrypted too.

I'm now thinking that the corruption has to do with BESCES.I just would like Suca to create an app,or sending us a save file with a 16 byte erase in place of the 10 byte,just to see if there is any difference.
The one that make garage corrupt should be pcsx2 unfixed bug. Could you try my extractgt4.exe with other game?

And still no word from Suca about the VCD :grumpy:
patient please :), I got no internet connection from friday.

This thread reached 600 replies!Yeah!
:cheers:.

Indeed. I have no moral implications preventing me from stuffing the Viper's 8.3l V10 on the front of a Suzuki Keicar, or on the truckbed of a Daihatsu Midget. Which invites me to make a Midget Type-II/Viper crossbreed ;)
:lol: don't forget to equip race car tire too.



BTW, can anyone post a picture of dirty 406, PAL?
http://d.turboupload.com/d/1615652/pal_unclean_4WD_406.max.html
 
Suca,that program works with other save games?

I'm gonna try that today.

EDIT:
I was checking the body codes,and i see you have 2 car codes.It's better to put both right?I had that problem,i got an invisible car (i gotta do that on purpose,to see if it is ridable lol),but i've also done it without a problem.
There's 730 bodies there.And there's 727 cars in the save.I dunno if this save has all cars,but if it has,you know what this means...
By the way,there are 731 engines...

I just serached through all bodie codes and cars in that save,and found some weird stuff.The cars in the save are grouped in a different way than the codes - for example, a car from chrysler is at dodge.So the car count of dodge is 8 when it shoud have been 7,and the chrysler is 4 when it should have been 5.

Peugeot has 1 car that ain't in the save.Missing car or hidden?

Here's the notes i took while i was searching

atbc
crysler - 1 car at dodge
fdeu 7 cars
ford 11 cars save 17
honda 76 cars - 77 save
mazda - 49 cars - 51 save
mitsubishi 54 cars - 55 save
mrao
nissan - 99 cars - 100 save sileighty?
ORG
Peugeot - 13 cars - 12 save
2 pescarolos - can't be the peugeot missing
subaru 29 cars - 30 save
tkfd
toyota 59 cars - 60 save
TR_20

x number of cars are the ones i counted at the list,and the x number save is the count in the game.

The other are weird ones i couldn't find the maker.
Do you guys have any idea of what makers are that?

Well,i ran PCSX2 and activated some codes,and i found some things.

atbc-auto bianchi
crysler - 1 car at dodge
fdeu 7 cars -- 1 car -->ford
ford 11 cars save 17 Lacks the ford without any stripe
honda 76 cars - 77 save
mazda - 49 cars - 51 save --> one of the missing cars is the BP falken
mitsubishi 54 cars - 55 save
mrao - BP falken RX7
nissan - 99 cars - 100 save -- probably is the calsonic.
ORG1 and 2 - F1 and sileighty
subaru 29 cars - 30 save
tkfd -->doesn't work
toyota 59 cars - 60 save
TR_20 - triumph

After all,peugeot is right i over counted lol.

A lot of cars were erased from the game,you can see lots of gaps(bodies have numbers in them) in the list.For example,Nissan has 100 cars in game,but could have had 120.
I think i know why some cars are separated from their brands.It has something to do with the body and rims.BP falken mazda has 2 different coloured rims.I'm taking a long shot here,and i'm gonna say this is the reason why nissan lacks one car(calsonic),and maybe the others too.I'm gonna do some more research.
 
lol,really?I said that because it were also night time here in Portugal yesterday when you posted.Then i assumed you were UK because of the time fuse lol.But i forgot that finland and other western countries were in nighttime at that time too lol.
 
I am very late to this thread but does anyone have any videos or pictures of the hybrid cars they made??? Hybrids in GT3 are what made me fall in love with that game over GT4. Now if there are hybrids in GT4 it would be interresting to see what people can do. Can you swap wheels, bodies, suspension, and everything like in GT3?
 
well, using the armax codes as a simple first tryout i had a suzuki body and the rest a formula gt, it worked, i could see it in the garage yes there suzuki - 904hp long wheelbase lol, but it would freeze if i tried to race it :confused: what have i done wrong :confused:
 
try it in the photo mode.

Talkign about photos,here are the photos you requested suca.As you can see,the diference is not much,you can only notice that the reflections are more visible in the second picture.
 

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well,i don't know.have you tried with another kind of car?Try it for example with a 99 GTR.

I'm sorry for the lack of knowledge,but AR MAX codes are a recent and seems liek you're the only one that uses it.
 
And Here's a Mid-engined, Rwd Trial Celica, complete with NSX Engine and LSD.

I'm testing this one quickly, it seems this save has a few working modified cars.
The Celica works of course and the other working ones are:
809HP v12 Skyline,
26000 odd HP Audi le mans quattro with hacked wing,
163HP Benz motor wagen and looks like that was the last one. :lol:

- Does NSX have really this short wheelbase? looks really weird on Celica

- What kind of gearbox you fitted in this, an automatic one? :lol:

- The balance is really beautiful! At first it felt like there is almost no front grip but you can learn to live with it.
The current amount of power is enough for N1 tires, but this car needs at least N2s and they need about 80 HP more I think.
Maybe 50-60 HP could be enough but it's difficult to estimate how much grunt you need for recovering with power

- Yep, 50HP should be enough. I installed couple engine upgrades to get about 300HP and it feels almost right already
 
well,i don't know.have you tried with another kind of car?Try it for example with a 99 GTR.

I'm sorry for the lack of knowledge,but AR MAX codes are a recent and seems liek you're the only one that uses it.

Hey Playguy or Sucahyo, as I mentioned before, I'm from Trinidad (West Indies) and we use NTSC, so can you tell me when you'd be posting those codes.............(or this one might annoy you, hope not) or codes that would work directly for the PS2 Console using Gameshark or ARMax for example
 
Sorry, I just realize that I do some mistakes when creating body code. It has to work now ..... I already upload the fix.


Suca,that program works with other save games?
Should be, or else just extracting unneeded file, but I can fix this.

i got an invisible car (i gotta do that on purpose,to see if it is ridable lol)
I also interested to see that, maybe we can still see the driver riding ghost car :lol:.

There's 730 bodies there.And there's 727 cars in the save.I dunno if this save has all cars,but if it has,you know what this means...
Right now I can replace any unwanted car with another car. If you know what car missing, I can add it.

By the way,there are 731 engines...
Yes, 350Z has two engine. Although it seems this second engine never been used.


I just serached through all bodie codes and cars in that save,and found some weird stuff.The cars in the save are grouped in a different way than the codes - for example, a car from chrysler is at dodge.So the car count of dodge is 8 when it shoud have been 7,and the chrysler is 4 when it should have been 5.

Peugeot has 1 car that ain't in the save.Missing car or hidden?
Interesting. Even though there are 730 bodies, I suspect that some car use the same car bodies, so that means there are unused or hidden bodies.

A lot of cars were erased from the game,you can see lots of gaps(bodies have numbers in them) in the list.For example,Nissan has 100 cars in game,but could have had 120.
I think i know why some cars are separated from their brands.It has something to do with the body and rims.BP falken mazda has 2 different coloured rims.I'm taking a long shot here,and i'm gonna say this is the reason why nissan lacks one car(calsonic),and maybe the others too.I'm gonna do some more research.
Some code don't work because my mistakes, should be working now. I think one body code may be used by more than one car. I think rims generated differently from body. The rim do not change when we change car body, so I think rim and body do not have any relation.

I am very late to this thread but does anyone have any videos or pictures of the hybrid cars they made??? Hybrids in GT3 are what made me fall in love with that game over GT4. Now if there are hybrids in GT4 it would be interresting to see what people can do. Can you swap wheels, bodies, suspension, and everything like in GT3?
Yes, I grouped all video and picture link in the first post of this thread.

well, using the armax codes as a simple first tryout i had a suzuki body and the rest a formula gt, it worked, i could see it in the garage yes there suzuki - 904hp long wheelbase lol, but it would freeze if i tried to race it :confused: what have i done wrong :confused:
sorry, that body code is wrong, please try again with the new code

Talkign about photos,here are the photos you requested suca.As you can see,the diference is not much,you can only notice that the reflections are more visible in the second picture.
Thanks 👍 :). I think dirty car looks better :).

Hey Playguy or Sucahyo, as I mentioned before, I'm from Trinidad (West Indies) and we use NTSC, so can you tell me when you'd be posting those codes
Until someone posted a savegame created after enabling this NTSC code:
VNKE-QJYP-QTWEG
0YB8-G0VJ-H4R1N
9MC5-9JX3-E6HPY

make the car very bouncy, setting damper to 50.


well, nearly all the pal ar max codes work fine, everything but the body codes i discover, and it freezes loading races
Thanks for testing all code :). I already fix the body code. See if it still make the game freeze.
 
Should be, or else just extracting unneeded file, but I can fix this.

hmm,ok,i'll give it a try.

I also interested to see that, maybe we can still see the driver riding ghost car :lol:.

LoL,wait for updates this afternoon...

Right now I can replace any unwanted car with another car. If you know what car missing, I can add it.

Yes, 350Z has two engine. Although it seems this second engine never been used.


Interesting. Even though there are 730 bodies, I suspect that some car use the same car bodies, so that means there are unused or hidden bodies.

The peugeot thing was a mistake.But still,i can't explain why some brands have less cars than the save.This reforces your theory.The worst part is,we have to go through all bodies too see if there's any one weird.
I can do that,but it's gonna take a while.In the mean time,i'll name every body to correspond it to the real car.
If someone is whilling to help me,i'd apreciate tough.We'd split the work.

the 350z has 2 versions.The ST and the one made specially for GT4,he 35th anniversary.Maybe it's that one?

Some code don't work because my mistakes, should be working now. I think one body code may be used by more than one car. I think rims generated differently from body. The rim do not change when we change car body, so I think rim and body do not have any relation.

You mean also the phast codes?Are the one's that are wrong are just the AR MAX ones?

By the way,the rims codes locked up PCSX2.I used the spec (i think they are the 'special' rims,BP falken and HKS genki for example),i'm gonna try with other rims today.
 
cheers :D will try later
any way you could tell us which body code is which car :confused: i can tell the manufacturer most the time but no idea what the model would be and some are in odd places then some i havnt a clue where they are, cant for the life of me find the minolta, or the formula gt bodies :odd:

ok, the body codes work, have a random floating spoiler o.O still freezes if i try to use it
 
I do not have an USB stick that can be used with my Codebreaker. But if any person that has any NTSC U/C Codebreaker codes I would gladly appreciate it if they would post them.
 
why can't your usb work with codebreaker?

Maybe he needs to format it to FAT16 like you told me to do...............
I have to try the codes tonight that Sucahyo gave me two posts ago to work with my Gameshark or Codebreaker for my North American version game...............I also hybrid like Gingiba, it GT3 at first i made cars with ridiculous horsepowe, but then I started creating "sleepers"....like e.g. a 2000hp 4WD Mazda Demio with 3Rotar Rotary engine, F1 Brakes and LM grade downforce (the higher the Hp you don't really need to go overboard with the downforce, since downforce increases in relation to speed)..........I can't wait to get my Hybridding started
 
the game wont load with wheel and wing codes iv noticed.

oh btw the peugeot with gtr bits worked!
img0001ly0.jpg

thar she be :D

i could dump a cobra body on, and use the cobra chassis so the wheels fit and that was fine, froze when i tried to use the cobra engine though, tried f1 engine too but same (deselected gtr engine before you suggest) let me use the f1 drivetrain, wheels, brakes, suspension and transmission though although it seems to treat 7th gear as neutral and doesnt downshift unless i go into the transmission settings screen :dopey: i will try more swapping around, i think its just the engines that seem to be having a problem
 
The worst part is,we have to go through all bodies too see if there's any one weird.
It is a shame that the body code do not have unique codename that can identify what car. I can't help much either because I can't recognize many of car body and changing car take 5 minutes in my computer.

Edit: I found that when we see the car in garage (not changing car, but only to see it), we can know what body code displayed by seeing the value of this address:
00ADAA40
00BB6BE0

I'll start create the list of body - car name connection.
currently:
Code:
jagu0001_0	Jaguar XKR R-Performance `02
jagu0002_0	Jaguar S-Type R `02
jagu0003_0	Jaguar XJ220 LM Race Car `01
jagu0004_0	Jaguar XJ220 `92
jagu0005_0	Jaguar XKR Coupe `99
jagu0006_0	Jaguar E-Type Coupe `61
jagu0007_0	Jaguar XJR-9 Race Car `88
jay_0001_0	Jay Leno Tank Car `03
jens0001_0	Jensen Interceptor MkIII `74
list0001_0	Lister Storm V12 Race Car `99
lnca0001_0	Lancia Delta S4 Rally Car `85
lnca0002_0	Lancia DELTA HF Integrale Rally Car `92
lnca0003_0	Lancia STRATOS `73
lnca0004_0	Lancia STRATOS Rally Car `77
lnca0005_0	Lancia DELTA HF Integrale Evoluzione `91
lndr0001_0	Land Rover Range Stormer Concept `04
lotu0001_0	Lotus Europa Special `71
lotu0002_0	Lotus Elise `00
lotu0003_0	Lotus Elise Sport 190 `98
lotu0004_0	Lotus Esprit Turbo HC `87
lotu0005_0	Lotus Motor Sport Elise `99
lotu0006_0	Lotus Esprit Sport 350 `00
lotu0007_0	Lotus Carlton `90
lotu0008_0	Lotus Elan S1 `62
lotu0009_0	Lotus Elise Type 72 `01
lotu0010_0	Lotus Elise 111R `04
lotu0011_0	Lotus Elise 111S `03
lotu0012_0	Lotus Esprit V8 SE `98
lotu0013_0	Lotus Esprit V8 GT `98
lotu0014_0	Lotus Esprit V8 `02
lxus0001_0	Lexus IS200 `98
lxus0003_0	Lexus IS300 Sport Cross `01
lxus0004_0	Lexus SC430 `01
lxus0006_0	Lexus GS300 `91
lxus0007_0	Lexus GS300 `00
lxus0008_0	Lexus GS300 Vertex Edition (J) `00
lxus0009_0	Lexus SC300 `97
lxus0010_0	Lexus IS200 (J) `98

I/ll continue tomorrow


the 350z has 2 versions.The ST and the one made specially for GT4,he 35th anniversary.Maybe it's that one?
Nissan 350Z Gran Turismo 4 Limited Edition (Z33) `05

20A2A608 00000958
20A2A608 00000955


You mean also the phast codes?Are the one's that are wrong are just the AR MAX ones?
The second sequence of PHaste Code is wrong, so that make all ARMAX code wrong.

From
20A2A5E0 00000371
20A2A5E4 00000000

To
20A2A5E0 00000371
00A2A5E8 00000000

A2A5E4 is the address of ASCC code:
2A 00 e
2B 00 f
2D 00 off
2C 00 normal


By the way,the rims codes locked up PCSX2.I used the spec (i think they are the 'special' rims,BP falken and HKS genki for example),i'm gonna try with other rims today.
Try using generic rim like BBS or or enkei.

any way you could tell us which body code is which car :confused: i can tell the manufacturer most the time but no idea what the model would be and some are in odd places then some i havnt a clue where they are, cant for the life of me find the minolta, or the formula gt bodies :odd:
No, we have to find it out one by one.

ok, the body codes work, have a random floating spoiler o.O still freezes if i try to use it
random floating spoiler?


I do not have an USB stick that can be used with my Codebreaker. But if any person that has any NTSC U/C Codebreaker codes I would gladly appreciate it if they would post them.

I have to try the codes tonight that Sucahyo gave me two posts ago to work with my Gameshark or Codebreaker for my North American version game...............
Can codebraker code created with maxconvert work? can anyone post some working GT4 codebreaker code?

the game wont load with wheel and wing codes iv noticed.
Maybe just the wheel code. Try using generic wheel like BBS.

i could dump a cobra body on, and use the cobra chassis so the wheels fit and that was fine, froze when i tried to use the cobra engine though, tried f1 engine too but same (deselected gtr engine before you suggest) let me use the f1 drivetrain, wheels, brakes, suspension and transmission though although it seems to treat 7th gear as neutral and doesnt downshift without the f1 lsd as well lol :dopey: i will try more swapping around, i think its just the engines that seem to be having a problem
You need to be carefull not to fit NA engine on car with turbo upgrade fitted, or vice versa. Don't equip both turbo and NA upgrade at the same time.

This remind me that I still don't post the code to remove NA or Turbo upgrade.

Here, I update the website too:


Removing turbo
Phaste Code
20A2A680 FFFFFFFF
20A2A684 FFFFFFFF

ARMAX Code
2M34-HFJC-UDHDG
21BZ-PDVP-EEP7B
29W6-3V52-03ZQC


Removing Supercharger
Phaste Code
20A2A6D8 FFFFFFFF
20A2A6DC FFFFFFFF

ARMAX Code
DT3V-056D-QJTNU
94UZ-6VMC-9WMXH
MYK7-3DJ8-JMXBU


Removing NA upgrade
Phaste Code
20A2A678 FFFFFFFF
20A2A67C FFFFFFFF

ARMAX Code
4PJZ-7Y1J-KQ79G
3QGD-AAZZ-V0U4V
22M9-76XR-982A4

Removing intercooler
Phaste Code
20A2A6A8 FFFFFFFF
20A2A6AC FFFFFFFF

ARMAX Code
P7FC-851B-8QH2E
X6CH-BW63-CB8PT
CGQ8-VJ5R-HMCF9

use "Removing NA upgrade" code before equiping turbo, etc.
 
subr0030_0 is the subaru 360 lol uhm peug0001_0 is the 205 t16 thas all iv used so far :P

ohh i knew it was sometihn to do with compatible parts :dopey: i did use bbs wheels to try out btw. and the floating spoiler thing uh hasnt happened again :odd:
 
But those lancias aren't.

But suca,with those remove codes,we can have for example,a skyline engine in a charger for example,right?I gotta try that too.
 
Can codebraker code created with maxconvert work? can anyone post some working GT4 codebreaker code?

Although it sounds easy, I'm still not getting through with loading the game to my present computer (I'm not very good with computers)........ in GT2 and GT3 I just got codes from Roger Shrimpton or one of the hybridding websites, convert them to the correct format to siut my Gameshark with the "maxconvert" and no problems whatsoever, but for one you all are using the PAL version and I'm not, and you all are doing it for your PC versio of the game and I'm not, so I'll wait a little longer for you all to figure out to do it the way I know how.................but I did get the code converted with the "maxconverter"
 
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