If you got to ask Kazunori three questions...

  • Thread starter Strittan
  • 274 comments
  • 16,151 views
1. Why do you put liveries and cool designs on race mods and yet you do not allow us to do the same?

2. Where the hell is Koengisegg and premium RUFs?

3. If Nissan slipped off a cliff, would you follow after?
 
1. How do you Define holiday season 2013?

2. What brand of Hoover is your favourite?

3. Are you tired of daft questions?
 
(1) So, there are only 7 new tracks confirmed for GT6 upon release, was there a particular problem during development which stopped you from including more or do you plan to release more as Downloadable Content, consistently, over the games lifespan?

(2) Speaking of DLC, will you be releasing more than what was offered in GT5 and if so, how much more can we expect and what will it include?

(3) Have you been in contact with any other car manufacturers, other than what was revealed during the Silverstone event, about featuring their cars in the game and what would the likelihood be that we could see the inclusion of cars which participate in the high end of International Motorsport?

--

I think you guys should put a little more thought into some of the things you ask for, all I see is bickering and negativity. You never know, show a little enthusiasm and write something decent, for it might spark interest in someone who actually gets to ask the man questions.
 
1- How far are we from having Porsches on a GT series game?

2- What does PD really aim when making GT6 in terms of simulation/arcade ratio, given the heterogeneity of the audience? I mean, do you think it's possible to go all the way down the scale, in terms of simulation, and still reach the casual gamer?

3- How difficult it is to implement on a racing/driving game the increasing amount of unique electronic assists, sensors and controls that are being released on the latest models such as the Nissan GT-R, for example? How hard it is the newest generation of supercars, being the McLaren P1, the Porsche 918 and the LaFerrari the biggest examples, with their high performance hybrid powertrains and dripping with hi-tech wizardry, to be accurately reproduced in the game?
 
1: Are we going to get a full leaderboard system?
2: Will we ever get Porsches?
3: Could you bring back A-Spec points like in GT4?
 
• let me hear some GT6 sound samples.
• is there multi-class racing in GT6?
• are GT2 class cars being added?

damn, only 3.
 
1. Are you going with dyson technology this year for more grunt from engine noises ?.

2. Why do you ignore good ideas ?.

3. Can I get a job at your company ?
 
1.) Will you give me a job?
2.) Would you hire me if I work for free?
3.) What if I let you use my wind tunnel idea without giving me credit for it? Then you would consider hiring me?
 
1) What is the clutch implementation like in GT6?
2) What type of cars are you looking to add in the future?
3) Not a question, but thank you from the bottom of my heart for keeping a child entertained with Gran Turismo as he grew up.
 
1) Honestly, in your opinion, is GT6 the game you want it to be?

2)Will we ever see a proper track editor?

3)Can you promise we'll never see Standard cars again?
 
-Based on what the engine sound samples are chosen for each car? And who gives them the O.K. For example, who in PD says: "Put the Gallardo's engine sound in the Aventador and in the two Murcielagos. The E92 M3's V8 sound goes into the E46 M3 too. I want a V8 sound in the C1 Corvette as well, even though it has an L6 and we had it right in GT4. Leave the Viper GTS with the same sound that it has had since GT2, despite we have a nice Viper V10 sample already for the other Vipers. And make the Audi Quattro sound like a 4 cylinder or a 6 cylinder, despite it has a 5 cylinder. Also, the Enzo definitely has to have the 458's Flatplane V8 engine sound because I like it that way. And very well done team! We managed to take away the V8 sound from the Saleen and replace it with that strange sound."

-Is it possible to return to older GT's prize system with the Licenses being important again? And still within this same question, can it be possible to reset events just like in GT4?

-Is GT6 going to retain it's offline career mode and be as big and well done as in older GT titles before GT5?
 
Last edited:
JDM ROTARY
1. How much money do you earn in a month ?

2. Can I have your money ?

3. I have no money

HA!

1. Are you tired of hearing people complain about the sounds?

2. Will you do something to make these people happy?

3. What's the most memorable insult you've heard about GT5's sounds?
 
HA!

1. Are you tired of hearing people complain about the sounds?

2. Will you do something to make these people happy?

3. What's the most memorable insult you've heard about GT5's sounds?

Very clever. But I was being serious unlike your post that does nothing but waste space in this thread. And forgive my cynicism, but I would love to hear a response from PD or Mr. Yamauchi himself. If it's a technical reason or something that's beyond their possibilities, I would definitely accept the fact that some cars just don't sound right.
 
1.) Why won't you get rid of standard cars?

2.) Why won't you get rid of standard cars?

3.) Why won't you get rid of standard cars?
 
1). Can we transfer our GT5 garage over?

2). If we already have our License test done do we have to in GT6?

3). Will we have more "K" cars?
 
How great of a father did you have to raise an ambitious person as yourself?

How do you feel about certain peoples calling the Polyphony Digital development team (and yourself) as a lazy bunch when your accomplishments prove otherwise?

How does it feel it to be admired by so many and irritated by so few?

_________________________

Does this work?


1.) Why won't you get rid of standard cars?

2.) Why won't you get rid of standard cars?

3.) Why won't you get rid of standard cars?

My third/fourth comment in this thread gets deleted for being humorous and lightening up the mood of a surely "abused" thread's honest purpose, being three Different questions and this man's/woman's post doesn't get deleted. It was all fun and games for me at first, but what the heck?


-Are you gonna improve sounds for GT6?
-No?
-Why not?:nervous:
....


Very clever. But I was being serious unlike your post that does nothing but waste space in this thread. And forgive my cynicism, but I would love to hear a response from PD or Mr. Yamauchi himself. If it's a technical reason or something that's beyond their possibilities, I would definitely accept the fact that some cars just don't sound right.
It does go both ways though.



Really, take this thread seriously from now on, please.
 
Last edited:
1. Which (GT) game is his personal favorite.
2. What his favorite car is (GT-R or Skyline :lol:).
3. If he intend to include a Danish track in the GT-series.
 
Instead of asking "will you" or "is there" or "why don't you," how about asking "how," as in...

1. How did you record sounds for the car this time around?

2. A lot of your fans have been complaining about the damage model. How did you make the damage models for each car?
 
1.- How much does Nissan pay you for making GT games a virtual showroom for their cars??? (specially the GTR)

2.- No, seriously??? How much???

3.- Ok, now the my only serious question: You said you wanted 2 more years in the making of GT5... and now it's been 3 years since it's release... do you consider, after all this time, that GT6 is what GT5 would have been if you had that time??? Or GT5 was exactly what you wanted it to be??? ...
 
Probably ask him what he thinks of my Gran Turismo tattoo, and if I could get his autograph, and if I could tattoo his signature next to the GT logo.
 
1: Will wings finally be paintable? Or at least have an option to match it to the body colour?

2: Will there be a wider range of tyres in GT6? Are you considering a wider range in future?

3: How many of the wings will be available universally as opposed to only on certain models?

(Yes I'm single minded, everything else will be asked to death so someone has to ask the more menial questions)
 
1. Are you planning to bring Gran Turismo to the PS4 in a timely fashion, or will we have to wait 4 years after launch like with GT5 on PS3?

2. From which sources do you look for constructive criticism?

3. How are cars chosen to appear in Gran Turismo? I understand a previous Le Mans winner is almost an automatic, but who chooses a Samba Bus or Gordan Murray Rocket?
 
1. Thanks for putting in some of the suggestions I send you for GT5 (I only requested a Kübelwagen though, you spoilt me with the Schwimmwagen and that lovely Samba bus) and thanks for including the Light Car Company Rocket (which I'll agree with you actually fits GT like a glove being designed as a pure drivers car nobody could argue with), need any more suggestions?
 
Back