^ What above poster says
From what i understand, 3rd party developer patches go through weeks and weeks of testing before a patch is released for it. First party developers do not.
Shift 1 had lag from the beginning and they never patched it.
Why would they release Shift 2 with the same bug if they were able to patch that?
I fear this not patchable.
Quick post to say that we've removed the lag internally (well, down to hardware limits) and we're have a blast in testing with the wheels here. Some 'late in the day' asynchronous changes with a view to optimization put things out of kilter a touch. The changes mean that the input is now processed very early on in the frame and filtered through to the physics as quickly as possible.
Big thanks to gtplanet forums and members for the feedback. We do read as much as we can.
Mike0105'This' patch didn't fix it, but the next one might, if there is one. I haven't lost hope yet and have actually become used to the setup.
Mike0105Yep, ps3 patch out today. Now on v1.01. It was 35mb.
That lag u feel is the steering dead zone. Set that to 0% and there u have it...no lag.
This game is brilliant, and if you are suffering from lag, its in your brain. I have the PC version and PS3 version and both are fantastic. I didn't even change anything on the PS3 version and the game drives perfect for me. I think its the group think mentality. OMG LOOK THAT GUY SAYS HE HAS STEERING LAG, I SUCK TOO SO I MUST HAVE STEERING LAG TOO!!! etc, etc. I do admit though that the steering sensitivity on the PC version was set too low. I use an XBOX controller on the PC, setting the sensitivity to @40% and deadzone to 3%, and smooth driving after that.
I am waiting on my DFGT wheel to see how it is with the wheel, but as for the controller, i see no problems. Fix your eyes. Get lasik or something.
@IanBell
This game is amazing, there a few things I would love to see:
An option to play custom soundtracks (PS3/XBOX).
Damaged lights in night racing (no headlights after front end collision).
Debris on track after impact can cause flat tires (if this already happens, I haven't experienced it), however with no pitting this can be a love/hate relationship.
Windshield wipers are used (auto or manual button press) to clear dirt off the windshield.
I think those can be easily done in patches, but I am not a dev so I wouldn't know. Great game guys!
This game is brilliant, and if you are suffering from lag, its in your brain. I have the PC version and PS3 version and both are fantastic. I didn't even change anything on the PS3 version and the game drives perfect for me. I think its the group think mentality. OMG LOOK THAT GUY SAYS HE HAS STEERING LAG, I SUCK TOO SO I MUST HAVE STEERING LAG TOO!!! etc, etc. I do admit though that the steering sensitivity on the PC version was set too low. I use an XBOX controller on the PC, setting the sensitivity to @40% and deadzone to 3%, and smooth driving after that.
I am waiting on my DFGT wheel to see how it is with the wheel, but as for the controller, i see no problems. Fix your eyes. Get lasik or something.
@IanBell
This game is amazing, there a few things I would love to see:
An option to play custom soundtracks (PS3/XBOX).
Damaged lights in night racing (no headlights after front end collision).
Debris on track after impact can cause flat tires (if this already happens, I haven't experienced it), however with no pitting this can be a love/hate relationship.
Windshield wipers are used (auto or manual button press) to clear dirt off the windshield.
I think those can be easily done in patches, but I am not a dev so I wouldn't know. Great game guys!
brambosThe severity of the lag probably depends on the specific controller/wheel you're using.
Personally, I play with a HKS Racing controller, and for me the lag is barely noticeable. If it's there at all, it's nowhere near the 0.5 second that some are experiencing.
I fixed your post for you.👍
MortICiThanks!
I know it sounds harsh with what I said, but seriously I have no idea what this input lag is that everyone is talking about. I run the game on the PC and PS3 with no problems. I edited my PC version controller settings (XBOX controller) and set the sensitivity to 50%, 0% Dead Zone and even better driving and lap times then my previous 40%/5%.
Helmet Cam + No hud = Epic racing!.
I will fraps some of my replays, and frap a live race and post it on here.
I really wish those additions I listed can be implemented by SMS, it would make this game legendary in my opinion.
Equivalent to playing Rock Band and your drum hits or strums take .5 sec to register in the game.
^ There is no separate engine for drifting. Just different tyres and increased power for cars with < 500HP.
Shift 2 lacks steering assist filters in the controls, which, even though people bitch and moan about them in Forza and don't notice what they're doing the rest of the time in GT and Forza, it's what makes drifting controllable and easy.
Same with steering. People find Shift 1/2's steering 'twitchy' with a pad, but it's because the inputs aren't as filtered, so pressing the stick full left/right will cause full lock pretty quickly, unlike in the other games.
FuriousDemonWoooo hooo! Patch #1 is out for pc. No more input lag!! Time to close this thread![]()