Is anyone else disappointed with GT5?

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THERE's ONLY ONE (premium) ASTON MARTIN!!". Not one race car. Just ONE (1) Aston Martin.

After I settled down from that moment I went to the Zonda dealer. I was thinking "Zondaaaarghhh I can't wait to buy heaps of Zond- OMG THERE's ONLY ONE ZONDA ARE YOU SERIOUS WHAT THE.....etc"


I think that describes the game in a nutshell quite well.

although........ there are about 20 varieties of a mazda mx-5/miata!!!!!!!!!!

ridiculous isnt it! look at the roadster cup restrictions, it show the list of miatas

veyron - standard
world war 2 piece of junk - premium?????????????????????????????????????????????????????

i also dont know why there are a huge variety of cars under 100bhp the little box cars!! i won a honda z something and thought happy days i won something to do the lightweight cup with only to find that it had no chance against 60bhp cars. what a waste of time putting these cars in the game.

i think polyphony just copy pasted half of the cars from gt4 into this games

actually i reckon there are some gt3 cars in it too, the astra race car and the calibra race car, they look totally pathetic!!!
 
He's talking about quality, not sales. Id agree with him, in terms of quality of the total package, Forza 3 beats GT5 down pretty good.

I know what he talking about and it does not beat GT5 down IMO. Physics is number one in my department, i know you guys love your customization and I do also, but if the cars drive like crap its not fun when the game is a driving game.
 
I know what he talking about and it does not beat GT5 down IMO. Physics is number one in my department, i know you guys love your customization and I do also, but if the cars drive like crap its not fun when the game is a driving game.

QFT. I personally cannot WAIT for the day GT catches up a little with tuning and liveries and such. But I think it's good that they have the core of the game done to a fine quality. Now they can build on this.
 
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I'll just preface this by saying I have been a massive racing game fan since I first played Rad Racer on NES. I've owned and played every GT and Forza title extensively and until GT5 was very objective when comparing the games. Forza 2/3 were leaps and bounds ahead of GT4 overall (sure you can nitpick here and there) but they were both more well-rounded games. I was hopeful that with the long development time that GT5 would revolutionize the genre like the first 4 did. I was wrong. Apart from pretty menus and Logitech support I can't think of a single way that GT5 stacks up to Forza 3.

Overall it's a 'good' game. Nowhere near great. Not revolutionary. There are just too many compromises in this game and too many corners cut for somethinh that was being worked on for 6 years. I think PD has left the door wide open for MS and T10 to regroup and figure out a way to market the Forza series. I expect Forza 4 to be completely in a league of it's own by the time it is released (whenever that will be).

All this said, I do still get enjoyment from the game, if for no other reason that I finally get to use my PS3 and G25 for what I originally bough them for (thank god for Blu-Ray, Tversity and F1 CE/2010). "Worth the $60" is about the most positive thing I can say right now.

Here are my biggest gripes:

- Disparity between Premium & Standard cars:
If the disparity was only limited to the interior modelling and visual elements I could accept this, but the fact that you trade off other aspects such as ability to change rims, damage, etc. is just a slap in the face to the consumer.

The gloss of the premium cars is nice, but I'm sorry, I don't care if the HVAC and Stereo buttons are perfectly modeled because the only time you can see that is in photo mode. When I'm racing I would much prefer to have a decent level of modelling so that all cars could have an interior view.

Possibly the worst aspect of the difference is that Standard cars are not available in the new car dealerships. So really I don't have access to 1,000 cars. I may never even find the cars I want because I don't have time to diddle around for hours trying to see if they will magically appear. What a completely ridiculous idea by PD. I just can't believe it.

- Things no one really wants:

I feel like PD lost control when they started adding things like Nascar (why add this when there are already actual Nascar games that support an actual Nascar season?), 3D support, head-tracking, B-Spec, GT-TV, etc. Some of these are nice to have, but really they add nothing to GT5 and appeal probably to 0.1% of the people who will buy this game.

- Graphics:
At times the game is stunning, at others I can't believe it's a PS3 title. The jagginess at the start of every race on the shadows and cars (even premium) is brutal. I mean, it's the first thing you see every single race. I really don't think the in-game visuals are substantially better than Forza 3. At least not to the naked eye while playing. Maybe replays, or polished PD press videos, but in game it's a wash as far as I'm concerned.

- Damge:
In a world with Forza 3, PD's attempt at damage is just laughable. Enough said. I know Forza 3 isn't perfect, but it's amazing for what it is. In GT5 you can win every race in the game by picking a slightly faster car and outbraking everyone into turn one and shunting them aside. Hardly a realistic approach to a driving sim in my mind.

I actually get disappointed now when I hit a wall and come to the realization that I can still win the race easily because nothing happened to the car. Damage should apply to every car, impact both visual and mechnical aspects and be present from race 1. I won't even bother playing online without a real damage feature.

- Customization/Modification:
Brutal. Simply brutal. In a world where the Forza series exists PD's efforts in this area are just laughable. You can even take away the 'unrealistic' engine and driveline swaps from Forza, and the basic engine, chassis, suspension, aero mods are so much better than GT5 that I feel like I'm playing Ivan Stewart's Super Off Road or Top Gear 2. No braking upgrade? Tires and brakes are the first two things you need to do in real-life to get any performance on track.

Having a half-assed modification interface takes away from everyone's claims that this game gives a more realistic driving experience. And wasn't it time to ditch the new car oil change for bonus hp? What the hell is that all about? Also the lack of any PI on the cars pre/post mod make it much harder than Forza to pick evenly matched cars for races.

- Lack of Livery Editor & Auction House:
I know many claim they don't care about these, but with so few actual race series in GT5 I can't see what's going to keep me playing this game for a fraction of the time I've put into Forza 2/3. It created a great community aspect and made photo-mode way more personalized. I loved dabbling and creating my own liveries, or if I just felt like getting a famous livery for one of my cars I could pop into the auction house and get it.

This feature is the most innovative addition to console racing sims I can think of since GT1. Comparing the absurd manner in which you can paint cars/wheels in GT5 I am embarrassed for PD for coming to market without even addressing this area at all.

- Lack of Racing Series:

I'm not very far into the game at all, but I'm definitely wary of the short A-Spec career mode. I likely won't touch B-Spec, so the content in this game is lacking for me. I'm still not near complete in Forza 3, yet I've probably compelted more racing series than GT5 even has. Amateur should basically not even be considered because it's not enjoyable and the cars you use/win suck for the most part. In Forza I loved all of the regional spec series, the rivalry races, the mix between factory spec races and races with mods allowed.

- Lack of official G25/G27 support:
PD has ignored the hardcore sim fans by inexplicably leaving these wheels out. How hard would it really have been to include them? I can't imagine much work would be required to modify the profile of any of the other Logitech wheels. Sure my G25 works, but I can't stand to use the H-gate and clutch because unless you manage to execute a perfect shift (meaning you are fully off the gas and clutch) the car gets stuck in neutral all the time. I suspect PD is just trying to drive sales of their co-branded Logitech wheels.
 
well maybe Im just a perfectionist but when I go over a rumble strip I like to have rumble on the wheel and sometimes I do some other times it just makes the rumble sound - and if thats not missing something in force feedback than excuse me
You really need a Buttkicker. Buttkicker is exact what you are missing and it works well with other games like Uncharted 2. GT5 is a serious Buttkicker unlike GT5P. You even feel the rough pavement in Rome Circuit. You feel those rumble strips, your engine and when the AI runs into you. Having the AI run into you or hitting a wall never felt better. :)
Forza 3 was a serious Buttkicker as well but GT5 even tops Forza 3 in this area. I wouldn't want to game without my Buttkicker now that I'm use to it.
 
The point of this is not to start a flame war, but to state the facts as I see them. Overall, I am pretty disappointed in GT5. After playing it for a few days, it almost seems like I'm playing GT4 instead, the graphics are not terribly impressive and the physics are pretty much the same. Moving on, I have Forza 2 & 3 and have put numerous hours into both. Can I can honestly say, that both are better than GT5 (blasphemous, I know). Here are somethings that GT5 can learn from the Forza Series



6. Adjustable difficulty levels is a must GT5 is too easy, scale the cars to the level of the driver. If I'm driving a 300hp car in the clubman cup, put the computer in a 300hp car!!!
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Forza 3 had adjustable difficulty and was still way too easy. The only real difference between normal and hard difficulty was you can win pretty much any stock car on normal yet on hard you had to max out upgrades to that class or find main super car that blows all the other cars away in that class.
The problem with both Forza and Gt series is exactly how to balance the car out so there is not just a few good to race while the others are there to look at. Forza series also has a pile of total useless cars to race.
 
I'm very dissapointed with the game, it's been one of the biggest let downs in gaming.

My main issues are.

There simply isn't enough A-spec content, I've been playing a few hours a day since release and I've almost completed all of it, where are the endurance races and the manufacturer events?

After all the hype about damage the feature not making it to release is totally unacceptable.

The standard cars look ****, standard/premium is possibly the worst idea ever, they should have just done all 1000+ cars with a practical level of detail and not gone overboard and wasted time modeling the premiums.

The used car dealership is a joke.

The AI is pathetic.

There aren't enough tracks.

No break upgrades.

Limited tuning options, can't even change individual gear ratios.

No qualifing.

No classification system, why the **** are you aloud to use a Bugatti veyron in a hot hatch competition, they had it in GT5P, I honestly though it would make it to the full game.

I knew this from before relase but porsche(one of the biggest names in motor racing) is still missing along with other brands and cars, SSC, Koenigsegg, Why Maserati but no MC12? Yet they took the time to add stupid, worthless vehicles that no one cares about, VW camper van FFS....

Devastated that GT5 doesn't even come close to forza 3, I've been an avid GT fan since the beginning but this is just fan abuse...

The game feels more like GTP2 than the full game we've been waiting 5 years for, quite franky I'm disgusted with PD.
 
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I am really happy about the fact, that there is no livery-editor or heavy tuning option. I don´t want to see cars painted by idiots and looking worse than in "the Fast and the Furious".
 
👎 :ouch: You dont get the point , all of you dont get the point. The point is you have to experience it yourself than be influence by reviews. i have played a lot of games which reviewers considered to be bad and yet i actually enjoyed it. Some games i just realize that it got a bad review after playing it. It even shocks me that a game that i enjoyed a lot actually got a bad score.

As for gt5, yes it is not perfect but I don't focus on the flaws but focus on the good things. Hey even forza 3 kissers here will admit that it graphics looks like plastic, and yet they enjoyed it.

Here is an example https://www.gtplanet.net/forum/showthread.php?t=134329&page=2 just look at it. Now compare that to any racing game out there even forza 3 fans will admit that it is the best looking racing game. And if you are using a G27, my goodness it is so accurate and realistic and handling and physics.

:rolleyes:I can't believe I'm even replying to this nonsense but anyway..

WE HAVE THE GAME.

Our opinions are based on PLAYING. THE. GAME.

What part of this thread led you to believe that everyones viewpoint was based on 2nd hand opinion?

I'm going to stop typing at you now before I get myself banned.
 
I am really happy about the fact, that there is no livery-editor or heavy tuning option. I don´t want to see cars painted by idiots and looking worse than in "the Fast and the Furious".

Siiigh.. You have no idea.

There are thousands of awesome liveries, and there plenty of crappy ones too.
Either way it beats looking at grid after grid full of the same old flat colours.
 
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I am really happy about the fact, that there is no livery-editor or heavy tuning option. I don´t want to see cars painted by idiots and looking worse than in "the Fast and the Furious".

right I understand that, but if you're racing online what makes your car yours? If you're using a standard car where you can't even change the rims and you're racing against 11 or 15 other standard cars, what makes your car stand out? Especially if you're running a one make race?
 
shift 1 - great sounds - great tracks - great cockpit view - great sence of speed - great grafics - too bad about the fisics thow

F1 2010 - great grafics - great tracks - great career mode - a bit buggy but...

dirt 2 - great grafics - great tracks - great career mode - too short

but next year

nascar 2011 - looks great - especialy the damage model

dirt 3 - longer career - with all the greatness of the above

shift 2 - FIA GT1 world series and FIA GT3 world series licensed with better fisics (the ones intended by slightly mad studios for shift 1)

and F1 2011

too bad about GT5 - I was realy looking foward to it and it didnt live up to the hype

You missed a racing title that's going to knock even bigger holes in the wall.
 
your comment in itself hows your a fanboi. TRUE gamers and those who love games will not defend a title simply because omg its gt 5!!!!!1 but will actually analyze the game for what it is. I LOVE GT always have, i just liked forza, after gt5 i can easily say the FORZA series is winning and has me more interested

Winning how? buy releasing 2 games that wont sell as well as one gt5? By not being near as good at simming driving and has not car physics to speak of? Forza aint winning nothing,. It does some things better, but the core gameplay of Gt5 is a notch above forza, forza straddles the arcade sim line, its not a pure sim at all, Gt5 is.
 
Winning how? buy releasing 2 games that wont sell as well as one gt5? By not being near as good at simming driving and has not car physics to speak of? Forza aint winning nothing,. It does some things better, but the core gameplay of Gt5 is a notch above forza, forza straddles the arcade sim line, its not a pure sim at all, Gt5 is.

Please go back and edit your post. People need to get this clear ONCE AND FOR ALL.

GRAN TURISMO 5 IS NOT THE BEST RACING SIM

rFactor and iRacing are FAR FAR superior sims. How do I know this? I did have the opportunity to take a couple of cars out on a track before and I can tell you GT5 is much more forgiving and arcadey than rFactor.

And there's a reason the Red Bull F1 Racing Team uses rFactor as their simulator and not GT5

GT5 is the best driving game out there, no question. But the best sim? Sorry but no
 
There's not much I can gripe about with this game, but I'll go for it. Online Mode for one, while it's very good, I don't like bumping into another car at 30mph and see him flying into a wall. That's probably my biggest issue. Other than that, I can't really say anything bad about this game.

The physics aren't the best, but a spectacular improvement, tuning is excellent, damage is a bit lenient but it's fun to play with, and I still do like Online racing. It's not the best, but it's the best to me, so that's why I play it.
 
Please go back and edit your post. People need to get this clear ONCE AND FOR ALL.

GRAN TURISMO 5 IS NOT THE BEST RACING SIM

rFactor and iRacing are FAR FAR superior sims. How do I know this? I did have the opportunity to take a couple of cars out on a track before and I can tell you GT5 is much more forgiving and arcadey than rFactor.

And there's a reason the Red Bull F1 Racing Team uses rFactor as their simulator and not GT5

GT5 is the best driving game out there, no question. But the best sim? Sorry but no
Didnt say it was................

On console it is.....

Being a sim that sells as well is a hard accomplishment. Hate to break it to you, those are not realistiic sims either, the real sims are not for sale. As far as gaming goes, and appeal, it is by a wide margin.
 
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Thanks, good review.

Overall, and I will hear the excuses again, GT5 is a FAIL and I hate, HATE, to say this, I wish I could love it like we all did with the previous GT's.

GT5 almost laughable childish.

I meant Fallout Boy's review.
 
Thanks, good review.

Overall, and I will hear the excuses again, GT5 is a FAIL and I hate, HATE, to say this, I wish I could love it like we all did with the previous GT's.

GT5 almost laughable childish.

?? Fail by selliong a truck load? Laughable Childish? Your post is why people came up with the term hater, its not near as dire as u make out. A fail? Says who? Emo's here in full force.
 
Please go back and edit your post. People need to get this clear ONCE AND FOR ALL.

GRAN TURISMO 5 IS NOT THE BEST RACING SIM

rFactor and iRacing are FAR FAR superior sims. How do I know this? I did have the opportunity to take a couple of cars out on a track before and I can tell you GT5 is much more forgiving and arcadey than rFactor.

And there's a reason the Red Bull F1 Racing Team uses rFactor as their simulator and not GT5

GT5 is the best driving game out there, no question. But the best sim? Sorry but no

Well that's what GT5 essentially is; Jack of all trades, Master of none. It doesn't have the sim aspect that PC sims have and it doesn't have the sheer personalization (upgrading) fun FM3 has....
 
?? Fail by selliong a truck load? Laughable Childish? Your post is why people came up with the term hater, its not near as dire as u make out. A fail? Says who? Emo's here in full force.

Yea some people are really taking this fail crap out of line. O well cant please everyone me and my bros are having a blast with GT5, and I keep telling them its going to get better with patches and DLC.
 
?? Fail by selliong a truck load? Laughable Childish? Your post is why people came up with the term hater, its not near as dire as u make out. A fail? Says who? Emo's here in full force.

I'm not a hater, I want PD to know what's going on so GT6 will again be a GT we can be proud of. I'm upset that my dearest game is such a disappointment.
 
I have something to ask, does Gran Turismo have to be the utter best at everything? No. We're not yet to the technological point where our video games are the exact replica of real life. Gran Turismo, Forza, iRacing, none of them will ever be true and exact because it cannot put the exact mimitations of a driver into something with such limited capacity. Real driving is the real deal, it can make you nervous and scared, and if a Simulator cannot put you through that exact experience, then no, it isn't a Simulator. It's a video game, used for the masses enjoyment so that we can do things we can't do in real life. That's why there won't ever be a "Perfect Driving Simulator."

And GT will never have the best cars- think of how many cars have ever been built.
And the physics will never be perfect.
And the graphics won't ever be real-life-like.

Neither will Forzas, or any others. It'll always be what it was meant to be, a video game.

And if you're disappointed with the game, then play something else. There's other options. Some of just choose to pick GT.
 
Well that's what GT5 essentially is; Jack of all trades, Master of none. It doesn't have the sim aspect that PC sims have and it doesn't have the sheer personalization (upgrading) fun FM3 has....

What I don't understand is why it doesn't have all the "features" that Forza has. From a technical standpoint I doubt it would be so hard to implement a livery editor. Hell, even Black Ops emblem creator is 1000000x more advanced than GT5s customization options
 
Crap, crap and only CRAP! It feels like I'm playing GT3 again 👎
The Vitz race B-Spec/Beginner (haven't tried the A-Spec yet) is just as bogus and annoying as it was in GT3. The AI gets sudden bursts of power, they go flying across the grass and generate even more speed. I bet the same moron that programmed this race, also programmed the Rome race at Festival Italia/Amateur.👎
We can't even access Amateur/Professional/Extreme, at least to see what cars we might need, unless we reach a certain driving level.👎
And as usual, there are dozens of Skylines, Miatas, and other crap multiple cars. 5+ frikkin years for this? WHAT A WASTE OF TIME AND MONEY! 👎
Let's all return the game to the store for a complete refund! 👍
That's what I intend to do before the 30 days return policy expires.:dopey:
I'm gonna buy a nice baseball bat instead and keep it handy, in case I meet up with .. You know who! :ouch: 💡

P.S. A small brain, is easier to please! It's a fact, jack!
 
Forza 3 had adjustable difficulty and was still way too easy. The only real difference between normal and hard difficulty was you can win pretty much any stock car on normal yet on hard you had to max out upgrades to that class or find main super car that blows all the other cars away in that class.
The problem with both Forza and Gt series is exactly how to balance the car out so there is not just a few good to race while the others are there to look at. Forza series also has a pile of total useless cars to race.

So this is the only point that you disagree with?
 
What I don't understand is why it doesn't have all the "features" that Forza has. From a technical standpoint I doubt it would be so hard to implement a livery editor. Hell, even Black Ops emblem creator is 1000000x more advanced than GT5s customization options

Why doesn't Iracing have all the features that Forza has?
 
I have something to ask, does Gran Turismo have to be the utter best at everything? No. We're not yet to the technological point where our video games are the exact replica of real life. Gran Turismo, Forza, iRacing, none of them will ever be true and exact because it cannot put the exact mimitations of a driver into something with such limited capacity. Real driving is the real deal, it can make you nervous and scared, and if a Simulator cannot put you through that exact experience, then no, it isn't a Simulator. It's a video game, used for the masses enjoyment so that we can do things we can't do in real life. That's why there won't ever be a "Perfect Driving Simulator."

And GT will never have the best cars- think of how many cars have ever been built.
And the physics will never be perfect.
And the graphics won't ever be real-life-like.

Neither will Forzas, or any others. It'll always be what it was meant to be, a video game.

And if you're disappointed with the game, then play something else. There's other options. Some of just choose to pick GT.

It does not have to be great at everything...but a least great at something..I just feel that because this game was release 1 1/2 after Forza 3, it should have surpassed it and built on the new ideas that Forza brought to the genre, unfortunately it did not. It took FIVE years and it seem that 4 1/2 of them were on premium cars and 6 months on the game.
 
You guys are ridiculous..

First of all, you might have waited it for 6 years, but why did you give the waiting such a high priority? There should have been a lot of other things to do besides waiting for GT5. Personally I would have waited even longer in order to get an finished product.
The amount of time spend on making a game shouldn't have an impact on how good a game might be. Let's take Duke Nukem for an instant, over 10 years of waiting and it still might be a great game or a lousy one.

Anyways, now that you guys finally got the game in to your hands by pressuring PD to release it, you whine when everything isn't perfect right away. You can't even wait for the upcoming promised/obvious patches before doing so?

Some things I said might be non-factual (such as PD being the one in charge of releasing the game, I have no idea who's in charge really :P), but you can probably get the main idea.
And sorry for showing my feelings in this post, won't do it again.

You really need to get over yourself. PD got my 60 bucks, They didn't do my any favors. I paid for a product that was not up to snuff. And no one "pressured' them.. It's not like that they only had 8 months..they had almost 6 years!!! Does it really take 6 years to publish a game that is basically the last version (which took 2 years) with some polish. Take off the blinders..GT5 missed the mark. And as far as the patches, they have 6 years to address the issues, the graphic problems could not have gone unnoticed, Stop making excuses for it. We all want to love it..but it is flawed
 
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