is GT6's photo mode better than Forza 5?

My best attempt of making GT6 have Forza 5's lighting engine... I still couldn't make it look fake enough though. :rolleyes:
This went from a friendly arguement to childish game. You are whats wrong with this community.

haha
this is a good mocking
you are true about how Forza's graphics always looks kinda yellow
not to mention the color tone is just too saturated
The only track that Ive ever seen be to "Yellow" and "saturated" would be Bathurst, with it being set during a sunset.

Honestly, where are you guys getting your information from? You say you've played it, but things like this are not even slightly close.
 
This went from a friendly arguement to childish game. You are whats wrong with this community.


The only track that Ive ever seen be to "Yellow" and "saturated" would be Bathurst, with it being set during a sunset.

Honestly, where are you guys getting your information from? You say you've played it, but things like this are not even slightly close.

My mocking isn't towards the palette. It's towards the 'in-your-face' lighting they ALWAYS use.

Exhibits A, B and C.

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I can get more exhibits if you'd like?


That is why it looks fake to me.
 
This went from a friendly arguement to childish game. You are whats wrong with this community.

You expected anything else?

All of this is still ignoring the actual Photomode feature in both games, and the offerings it provides for the user. GT6 offers easier access to your images outside of the game too, letting you just send them to USB - though it's still not as ridiculously easy as it was in GT4 :lol:
 
It also has a point to the thread @ImaRobot, unlike childish comparisons and wanting interior shots just to be pedantic. The thread is about GT6's photomode looking better than Forza 5. GT6 as a whole, regardless of photomode looks better than Forza 5 because of it's lighting. My latest points, as well as ones earlier on in the thread are all relevant to the thread. Mocking or not.


@TokoTurismo, Nicely backed out of that one, but I seen your first comment before you removed it so I'm answering it nonetheless.

If you turn down the brightness on Forza you won't see your game at all. :sly:

Once they sort out the 'LOOK IT IT!!!" lighting they always do in their games, the game as a whole will look more realistic to me and thus equalizing the gap between the two. For me personally.
 
I think we are taking this way to far, both games look amazing. One is just a bit more realistic looking than the other.
Agreed. Also why are we making a big deal over "photomode" from both games? Are they not fine but unique in there own way? Can't believe I've put myself through all this too, it's just silly...
 
You expected anything else?
I guess I kinda did, but it seems most of the respectable members have avoided, or didnt notice the thread, leaving only ignorance.

All of this is still ignoring the actual Photomode feature in both games, and the offerings it provides for the user. GT6 offers easier access to your images outside of the game too, letting you just send them to USB - though it's still not as ridiculously easy as it was in GT4 :lol:
Thats what I miss most about GT, and what I absolutely hate about FM's set up. The time to upload photo after photo, than go and download them is ridiculous.

It also has a point to the thread @ImaRobot, unlike childish comparisons and wanting interior shots just to be pedantic. The thread is about GT6's photomode looking better than Forza 5.
No, it has nothing to do with the thread, other then the fact that you just over did a picture, purposely making it look crappy, just to get a "haha" out of it. It follows the line exactly of the ones bringing up pointless things to just get a laugh and downplay GT.

GT6 as a whole, regardless of photomode looks better than Forza 5 because of it's lighting. My latest points, as well as ones earlier on in the thread are all relevant to the thread. Mocking or not.
Except for the fact that you made no point, whatsoever, with that photo. Other than making yourself into an ass

EDIT: haha, no not look into an ass, for those who saw it.
 
No, it has nothing to do with the thread, other then the fact that you just over did a picture, purposely making it look crappy, just to get a "haha" out of it. It follows the line exactly of the ones bringing up pointless things to just get a laugh and downplay GT.

You misunderstand. I was mocking Forza, not downplaying GT6. hence my follow-up reply of the pictures of Forza 5 and it's lighting. Which I had not touched.




Seems fine to me.

That's because you're being selective and choosing a photo where there isn't any sun in the shot. It's a little like saying "Charles Manson isn't a vicious murdering psychopath. Look, he's doing gardening in this photo."

Your photo is irrelevant to my point.
 
Forza's photomode is much more user friendly, which I liked when I first started using it on FM4. What I find rather annoying though, is that in order to get your TV and Computer looking similar you have to dull down the TV. I have a seperate HDMI slot just so when I want to shoot.

EDIT: didnt want to double post, but another thing I dislike about FM in general, not really the photomode, is the brakelights. They've always looked ugly.

You misunderstand. I was mocking Forza, not downplaying GT6. hence my follow-up reply of the pictures of Forza 5 and it's lighting. Which I had not touched.
You're the one that misunderstands, not me. I said, you are no different then the others that are downplaying GT, not that you are downplaying GT.


That's because you're being selective and choosing a photo where there isn't any sun in the shot. It's a little like saying "Charles Manson isn't a vicious murdering psychopath. Look, he's doing gardening in this photo."

Your photo is irrelevant to my point.
What exactly is your point? Do me a favor, go point a camera in the direction of the sun. If you do so, you'll notice you'll have to a good angle to get a photo of what your trying to focus of, because if the sun happens to be behind it, its just not going to work out.

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Exposure is easy to tame, or accentuate if you want to.
 
Forza's photomode is much more user friendly, which I liked when I first started using it on FM4. What I find rather annoying though, is that in order to get your TV and Computer looking similar you have to dull down the TV. I have a seperate HDMI slot just so when I want to shoot.

EDIT: didnt want to double post, but another thing I dislike about FM in general, not really the photomode, is the brakelights. They've always looked ugly.


You're the one that misunderstands, not me. I said, you are no different then the others that are downplaying GT, not that you are downplaying GT.



What exactly is your point? Do me a favor, go point a camera in the direction of the sun. If you do so, you'll notice you'll have to a good angle to get a photo of what your trying to focus of, because if the sun happens to be behind it, its just not going to work out.

14554721092_648eca5988_c.jpg

14230211869_35a772c5ba_c.jpg

14423505544_d5e7020b96_c.jpg


Exposure is easy to tame, or accentuate if you want to.
It looks great!























But still looks like a game to me.
 
Thats fine. The funny thing is, to me, is that they both look great, and both look plenty of realistic, although one does edge out the other. At the same time, they both look like games.
That's my point.
 
Your photo is irrelevant to my point.

It's a good thing your point has little to do with the overall topic then, huh? A lighting engine is more than just having shots with the sun clearly in the frame.

Or is this where we start posting a few dozen pictures of GT's square sun, for you know, realism?
 
Then the light shining through must be from black matter; something I didn't know T10 modeled into the game. Thanks for notifying me of this.

It's a good thing your point has little to do with the overall topic then, huh? A lighting engine is more than just having shots with the sun clearly in the frame.

Or is this where we start posting a few dozen pictures of GT's square sun, for you know, realism?

The direct sunlight is my point in all of the photos I have posted, where the sun has to be in the frame. Other photos of Forza look okay, like in the OP but it's when the sun is in frame where the lighting looks bad.

I refer SlipztrEm to the second point below.

What exactly is your point? Do me a favor, go point a camera in the direction of the sun. If you do so, you'll notice you'll have to a good angle to get a photo of what your trying to focus of, because if the sun happens to be behind it, its just not going to work out.

It's not about cameras, it's about the human eye and because the games use the lighting in a real time environment (driving around) and not on a TV camera or anything like that recording the action it should be based upon the human eye. It's why Battlefield 4 annoys me. They have lensflare on something that is supposed to resemble an eye. You don't get lens flare, or exposure on the eye and that is my point. (making it irrelevant from the thread momentarily). To make a game look realistic you need to take into account the way the eye perceives light and not how a camera does.

GT6's lighting when in the game is really good, not in your face, making it look natural. But, if you go into the photomode and look at the light source (sun) you get the lens flare and exposure because it is a camera lens. Example below.

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Unedited photo took straight from game.

This is my point. To make a game look realistic when in game you need to make lighting that reflects the dynamic range and capabilities of the human eye, making it more natural. That is why Gran Turismo 6's lighting looks better than Forza 5's when playing the game.

I hope that argument is sufficient.
 
The direct sunlight is my point in all of the photos I have posted, where the sun has to be in the frame. Other photos of Forza look okay, like in the OP but it's when the sun is in frame where the lighting looks bad.
Lighting changes, and is effected directly by sunlight. Of course its going to change, and thats up to the user to figure out how to work the settings.


It's not about cameras, it's about the human eye and because the games use the lighting in a real time environment
except it is exactly about camera's, that is what this thread is about, and that is the only thing we are talking about(or atleast I seem to be talking to a wall.)

GT6's lighting when in the game is really good, not in your face, making it look natural.
all of which is irrelevant to the topic at hand.
 
This is my point. To make a game look realistic when in game you need to make lighting that reflects the dynamic range and capabilities of the human eye, making it more natural.

Actually... No.

There needs to be a mix of the Dynamic range we see, and the Dynamic range of a DSLR. Somewhere inbetween the perfect range of our eyes and the slightly-off of a DSLR.

But GT6's lighting is far, far, faaaaaaaaaaaaaaar from perfect. At a lot of tracks the lighting is so hard and bright and near rage quit material, and then there's tracks like Tokyo where balancing exposure makes you want to shoot yourself.

But then again, that's realistic. There have been plenty of times for me when the range is so little everything's blown out or underexposed, and the natural lighting is horrid and just creates a harsh shot.

Forza might be able to produce "better" shots in game with it's photomode, but GT produces far more realistic shots, even when they don't look "realistic"

In a way, Forza shows people how it's fun to take pictures of cars, and that it's easy to take epic looking shots.

GT sits them down and tells them life sucks and not everything comes out perfect.
 
Lighting changes, and is effected directly by sunlight. Of course its going to change, and thats up to the user to figure out how to work the settings.


except it is exactly about camera's, that is what this thread is about, and that is the only thing we are talking about(or atleast I seem to be talking to a wall.)

all of which is irrelevant to the topic at hand.

I guess some will sooner go for game representations over proven science and real life. I can't argue with people who's vision is so rose tinted they can't see the end of their noses for the immediate pinkness. As such, there isn't any point in me arguing my point any further. You wouldn't get it even with the help of diagrams.
 
I guess some will sooner go for game representations over proven science and real life. I can't argue with people who's vision is so rose tinted they can't see the end of their noses for the immediate pinkness. As such, there isn't any point in me arguing my point any further. You wouldn't get it even with the help of diagrams.
Proven science? what are you on about. In real life, using a camera, sun effects how dark or bright your picture is. That is exactly what I'm talking about, it having to do with photomode. You are going on about gameplay.

But I'm glad that you are done, maybe we can get back on track.

The funny thing is, I've always liked GT's photomode, and I made it apparent. I must have the clearest tint possible.
 
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