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- Flaw3dGenius23
And when the road cars handle as bad as they to in PCars it's actually a good thing they did not bother putting hundreds of cars inEVERY single thing in project car is BETTER than GT6 except the amount of cars
And when the road cars handle as bad as they to in PCars it's actually a good thing they did not bother putting hundreds of cars inEVERY single thing in project car is BETTER than GT6 except the amount of cars
I think this is a fair review of Pcars:
I haven't driven many road cars, but so far they've all driven the way I expected. Which ones are the worst?And when the road cars handle as bad as they to in PCars it's actually a good thing they did not bother putting hundreds of cars in![]()
iRacing is a long term investment, Assetto Corsa is the best package overal (physics, graphics, FFB), rFactor2 have the best physics, best tire model, best AIs, best "road simulation" (the way grip is changing depending of the temperature and tire gum depot) and best FFB but the graphics :S.
Gt6 is the most addictive sim/game because of the variety, decent FFB with latest patches.
FM3 and FM4 are not bad at all but I miss a little bit the gamer challenge that GT provides, I admit that forza textures are better than gt ones and inboard camera is more likely to be 60 fps while in GT you can not reach 60fps within cars.
PCars get... Ahem on PS4 : crashes, bugs, sometimes you have the engine sound that works, right, completely bugged FFB, stupid AIs that force you to restart your race twenty times. Very sad of this by the way, I was expecting a lot about this but right now all I do is waiting for a patch that will make this game working.
Edit : I still don't understand how people are able to play. A friend of mine almost broke his T500rs that was losing calibration all the time, turn violently in menus. My CSW V2 is impossible to turn when stopped, and as soon as the car is 10km/h, the FFB is fading so I can not feel anything. Tried a lot of settings, reading excell pages, tune all cars, impossible to get something close from something that feels realistic. And I don't speak about losing engine sound 2/3 races, crashing etc... How can people compare GT with pCars, it is a mystery.
Focus and Megane are disastrous, I used to own the older shape ST and if it drove the way it does in PCars i'd of traded it in after 5 mins of owning itI haven't driven many road cars, but so far they've all driven the way I expected. Which ones are the worst?
Haven't tried either one yet, only FF I drove was the Clio and only a couple of laps. Have to check it out. 👍Focus and Megane are disastrous, I used to own the older shape ST and if it drove the way it does in PCars i'd of traded it in after 5 mins of owning itThe way the Megane handles is just so bloody strange and with the amazing reviews that car gets im sure SMS have got the physics far wrong.
Focus and Megane are disastrous, I used to own the older shape ST and if it drove the way it does in PCars i'd of traded it in after 5 mins of owning itThe way the Megane handles is just so bloody strange and with the amazing reviews that car gets im sure SMS have got the physics far wrong.
Thats interesting as that is were i tried the Focus. Im sure the Megane was an invitational race as well.Then again, one of the WMD members owns a Megane RS and a friend of mine who is also at WMD test drove one for a day and they both said its almost spot on. After getting used to it a bit, I found it quite enjoyable too (except for the generic sound).
Be aware that there is a possible bug that makes the handling of some cars different during career, the Focus in the invitational race being one of those mentioned as being far worse than in quick race.
Haven't tried either one yet, only FF I drove was the Clio and only a couple of laps. Have to check it out. 👍
Ive noticed this alot.. unplug my wheel (t500) and plug it back in and all fine again. Hope the ffb issues are the first to be sorted out. And quickly.I've driven the Focus on a few tracks in TT mode and it drove about like I would have expected it to.
I entered that one invitational event at Sonoma with it and it seemed horrible. I went right off in several places. Don't know what tires were on it and seems like it might have been raining at the time but the under steer was extreme and I ended up exiting before I completed the first lap.
Simply put because some people aren't getting the bugs you mention all the time. I've had some of those things happen here and there but most races I've had have been online with and without AI. WMD members told us there would be some bugs on release despite what some like to believe. There is nothing that has caused me issues to make the game unplayable.
I went back to do the latest round of GT Academy the other day and was reminded that it's not just the crappy ai that I'm fed up with in GT6. The driving physics particularly around grip levels was way off. It wasn't a pleasurable experience at all. A couple of laps got me a free car and I went back to the sheer joy of driving in Project Cars. Every car I've driven has put a smile on my face whether I'm driving it well or badly. It just feels like driving a real car. For me, more so than most PC driving sims (not quite all).
Yes there are some bugs but a wheel that feels like it is not powered is not what I call "real life driving". Any vehicle have a resistance due to the way rubber react in contact with asphalt.
Maybe the FFB will be fixed but right now there is no FFB for me. Sometime the wheel feels really slightly heavier but like driving on ice.
And being able to drive flat out doing -120 degrees / 120 degres violent wheel input without any impact on the vehicle stability feels very strange to me. In real life a car will do some roll barrell...
Ok so it is possible![]()
Yes there are some bugs but a wheel that feels like it is not powered is not what I call "real life driving". Any vehicle have a resistance due to the way rubber react in contact with asphalt.
Maybe the FFB will be fixed but right now there is no FFB for me. Sometime the wheel feels really slightly heavier but like driving on ice.
And being able to drive flat out doing -120 degrees / 120 degres violent wheel input without any impact on the vehicle stability feels very strange to me. In real life a car will do some roll barrell...
Focus and Megane are disastrous, I used to own the older shape ST and if it drove the way it does in PCars i'd of traded it in after 5 mins of owning itThe way the Megane handles is just so bloody strange and with the amazing reviews that car gets im sure SMS have got the physics far wrong.
The sound of the Megane is a bit meh indeed. I used to own a Megane RS Cup (the 250HP version, not the 265HP version, but apart from that and looks they are identical, e.g. suspension is 100% identical) and I think the game captures the essence of the car quite nicely. Mostly point-and-go and you can get on the throttle on corner exit very quickly and bluntly, just like in real life.Then again, one of the WMD members owns a Megane RS and a friend of mine who is also at WMD test drove one for a day and they both said its almost spot on. After getting used to it a bit, I found it quite enjoyable too (except for the generic sound).
Did I hear him say: "there is a tuning system, but it is very very weak..."He started well, and then devotes the last half of the video to complaining that the game isn't more like GT or Forza.
I think it's fair to say he missed the point.
I don't know about the Focus but... the Megane is just... just... i don't know, the car sucks so much in the game that i don't have a word to describe it. It looks to be a problem with the front wheel drive cars... The Lancer is amazing to drive, the turbo feels great and the handling is good too.
I think that PCars is better than GT6, and it's hard to me to say!! I've always been a fan of GT series, and when GT7 comes out i'll buy but... the phycis on Pcars are so much better than any GT game. Drive the Mitsubishi Lancer on PCars and compare to the GT version, the Pcars version is so much more alive and fun to drive. And the turbo "effect" is so much more remarkable than the GT one.
The Lotus 78 is just the same... on PCars, when the turbo comes on the Lotus is just a blast that sometimes i think that my head goes a little bit behind with the effect on the game.
But let's see, hope there is some info of GT7 on this years E3.
Really? Endurance racing in GT is such a drag. There really is no challenge to them at all. No breakdowns, no damage, no possibly of blowing a tire or an engine even if you run out of gas you can keep going till you get to the pits.Im sure Pcars 18 months down the road will be the best console racing game out there. But till Pcars career issues are solved I'm sticking with GT5 purely because I really like long endurance racing and that's the only game that provides what I want.
You even have game failures, so yeah it's a lot more challenging.I haven't ran the Endurance races in PCars yet but I am sure they will be a whole lot more interesting given that you do have damage and failures, you can blow an engine and you can not drive around the track with no fuel.
True if you are not on the PC anyway.You even have game failures, so yeah it's a lot more challenging.![]()
How do you know, you didn't attempt long races yet ?True if you are not on the PC anyway.
No failures here![]()
I don't know about completely bug free but it stands to reason that the PC version which has been tested by hundreds of WMD members will launch with far less issues than the console versions which have only been available to a few internal testers prior to release.How do you know, you didn't attempt long races yet ?
I did several, from 2h up to 7h+ (had to retire). By "game failure" I don't mean game freeze or so only ! There are plenty of minor bugs to chose from and if you still manage to carry on with these, the suicidal AI will probably ruin it at some point, obviously the longer the race, the higher the risk. To the point that I currently stopped my career mode in endurance waiting for a patch now.
I'm a bit exaggerating though, it's very random, it was just a banter basically.
Is the PC version really bug-free ? I hardly believe it.
Right I forgot about that.I don't know about completely bug free but it stands to reason that the PC version which has been tested by hundreds of WMD members will launch with far less issues than the console versions which have only been available to a few internal testers prior to release.