JSTC GT400 (GT300) Season 2 - Winter Test Session 2/9/13 4pm Pst

  • Thread starter joetruckv8
  • 1,074 comments
  • 33,486 views

Race Distance (km)

  • 175km

    Votes: 5 23.8%
  • 200km

    Votes: 9 42.9%
  • 220km

    Votes: 7 33.3%

  • Total voters
    21
Here is a proposal for penalties.
I would like to see points taken from a driver or driver's who cause incidents. Just giving a time penalty is like giving them a little slap on the hand. Taking points away for penalties is worse than giving a time penalty. Taking points can hurt thier standings and it might make for better driving.
 
Here is a proposal for penalties.
I would like to see points taken from a driver or driver's who cause incidents. Just giving a time penalty is like giving them a little slap on the hand. Taking points away for penalties is worse than giving a time penalty. Taking points can hurt thier standings and it might make for better driving.

I like the idea but taking points or time is pretty much the same thing. If you get a 30 sec penalty you could lose a lot of places and drop points.
 
I believe consistent offenders will be punished harder next season, either by points penalties or grid drops...
 
Zach can you write all those great ideas you had for penalty's on this op so everyone can review them. clearly the penalty system is what needs the most adjustments!
 
Zach can you write all those great ideas you had for penalty's on this op so everyone can review them. clearly the penalty system is what needs the most adjustments!

Will post it up tomorrow so I can make it not just rambling ideas lol
 
joe has suggested i put this idea up

to improve the closeness of racing as it spreads out to quickly i think and for me if im last all the time and cant compete i will quite.
so here's how a certain dtm league did it regs. bazzer is familar with this as he and i both raced in this it works on pp reductions and boosts so to the first part of this

you do not pick your car you are allocated a car based on your speed
there would 4 or 5 groups ranging from the fastest to the slowest.

the slower guys will a get help from the faster guys with setups (this will make it more friendly) they will also get the fastest cars

the mid speed drivers get a mid speed cars and the fast drivers get the slow cars this means that a you have to work harder for points and postions it should also increase the consistency of lobby numbers as knowing that it going to be close might mean that you turn up more often.

the points can be awarded the same however where as you currently remove ballast if you don't position well. with this system you would be awarded a pp bonus this means you could increase power or down force or remove weight
to do this each car has an allocated pp so this menas tha the current entry system wouldn't change much.
in the series there was a lot of experimenting as some used different types of turbos to allow them to have more or less of things like power,weight and downforce. this meant that with in teams there was discussion and often had a several different winner in the season .
the link to thread is here

i think it would vastly improve it but its up to you guys to look after everyone's interest not jut your own

we were going to do a gt300 series and that looked like it was going to be even closer than the dtm
unfourtunatly the guy who runs lost intrest in gaming and so the series never materialised
 
Listen guys if its not broke dont fix it , we had something good in season 1 we dont need to get all crazy now and change it up too much
 
however i do feel it's broke as gt300 is very close racing from what i experienced the series wasn't it might be between the fast guys but every one else got spread out quickly
 
however i do feel it's broke as gt300 is very close racing from what i experienced the series wasn't it might be between the fast guys but every one else got spread out quickly

How many of the 10 races did you see ?
 
1 but i've watched the replays

Yeh i was going to say take a look at some of the replays .

I dont think anything is wrong with the system these guys have seeing that the fast guys here didnt even win the title . 2 drivers who are usually midfield runners tied in points for the championship .

The ballast system seems to keep the fast guys honest .
 
I know where Willfred is coming from as it does give the slower guys a chance to finish higher up and maybe even a chance to win every now and then.

Saying that though, I'm not consistent or fast enough to win a race but i had a lot of fun this season and really enjoyed racing whether I finished last or not.
 
That idea could work. People can just do a qualifying style 4 or 5 lap race, they choose which car they want to. Everyone does the same track, say a neutral track like Fuji F. Which has a big straight for the fast cars, and a tight infield section for the good handling cars. The slower guys can pick their cars first, but make it worth points that way there is a trade off between going slow and getting your car, or going fast and getting points towards the championship!

So if we have 16 drivers signed up we could do it like this-

In order of Fastest 'qualifying' time

1st: 64 points/ pick last
2nd: 62 points/ pick 15th
3rd: 60 points/ pick 14th
4th: 58 points/ pick 13th
5th: 56 points/ pick 12th
6th: 54 points/ pick 11th
7th: 52 points/ pick 10th
8th: 50 points/ pick 9th
9th: 48 points/ pick 8th
10th: 46 points/ pick 7th
11th: 44 points/ pick 6th
12th: 42 points/ pick 5th
13th: 40 points/ pick 4th
14th: 38 points/ pick 3rd
15th: 36 points/ pick 2nd
16th: 34 points/ pick 1st
 
As far as penalties go, we originally were going to do point deductions, but then was outvoted in favor of time penalties. If you look at the penalty results, you can see that some people dropped as far as 2 spots (meaning they lost 4 points) when the penalties were assigned.

Sometimes the time penalty won't matter because a person is too far behind the grid, but sometimes it makes a big difference.

Go with a point deduction or time penalty. Don't do both; it makes it too complicated imo.

Case in point (Nurb GP/F):
52cjv4.jpg


Tyler actually lost 6 points here.

Time penalties are fine. If anything, you just need to make them more accurate (ie specifically say what will cause what time penalties)
 
You guys are talking about picking your car of choice for the whole season or every race weekend?

Alefin based of your statement will run one or the other but will take a poll on which one? I'll setup it up tonight when I get home to a labtop.
 
If time penalty wins the poll, we have to figure a way for people who cause harsh incidents eventho they give the position back is still awarded a drive thru anyways. That happens in all forms of racing under the avoidable collision regulation. Poll coming up in a few hours, I'm still waiting for labtop time. :banghead: get off the computer already!

Lol, that worked!


Next Poll: Time penalty vs points penalty
Timed penalty: 👍
Points penalty: 👎

JoetruckV8: 👍
 
Last edited:
I'm talking about car choice for the season. But allow one switch as long as that car isn't 'used up' (if we limit it to 4 per car) or a spot trade with someone who can switch with you.
 
I thought we wanted to do 3 car teams ? So a max of 3 of the same car ?

I think we should use both time and points penalties .

Time penalties for milder incidents and first offenders , points penalties for extreme incidents and repeat offenders .
 
3 or 4 it dont matter much to me. But I think my idea is good. Do a time trial with your choice of car. Go as fast as you can and see where you stand. You get points lower with sooner car choice, or points higher with later car choice.
 
I think we should use both time and points penalties .

Time penalties for milder incidents and first offenders , points penalties for extreme incidents and repeat offenders .
I thought so too, but points seemed the best choice to me because you get guys that are too low down the field/too far ahead of next guy to lose any spots even with a drive through. Or you get people who quit or DC. And having both might be more challenging logistically. Points are easier than time to compute too.

By the way, thanks for the Celica Skeng!
But I think my idea is good. Do a time trial with your choice of car. Go as fast as you can and see where you stand. You get points lower with sooner car choice, or points higher with later car choice.
I do not want to go through the trouble of switching cars nearly every weekend and setting them up. I do not have that time nor patience.
I like to stick with a car and learn it. Also Ive had fun developing them slowly with my teammate so Im not up for this at all.

The ballast system should be sufficient to equalize the field. I mean as someone just now said, the results speak for themselves.
In fact I think the ballast system is already too strict!
 
technically speaking if your getting whooped, you're suppose to practice harder to find speed like I had to do, imo of course. lol or choose a different car!
 
Skeng said it. Last season was great. I think we went from fine tuning the great format already existing and now were twisting it a bit too much.

👍 time penalty like last season.
 
Okay in response to all whats been said.

This PP thing: nearly everyone on the grid had a chance to win or at least get a podium last season. Theres always going to be people at the slower end of the field, the only way for those guys to get fast is to practice tbh. I raced in room B 3 times last season, and I only improved my pace by practicing.
Yes theres the whole jobs/life thing to this, but you have some spare time to drive even if its just for 20min any track time is valuable. If you cant even manage that then embrace the fact youre going to be slow and just enjoy yourself in the race.

Time v points penalties we need both.
If a person causes an incident and then leaves the race we cant give a time penalty. In this case a points penalty needs to be applied.
Time penalties are harsh, but they can be varied according to the severity of the incident.

But if you guys only want 1 system a points penalty it has to be, otherwise we can have idiots take out the leader then leave and get no penalty for it.

Once this poll has been finalised then ill devise a penalty system.
 
I'm down for a points hit towards a rage quitter, I have literally never done that once. My worse case scenario is to at least pull in to the pits until race finish like a gentlemen. Plus you still get some points and the replay, hehe'
 
Back