Just Raced Under The New Algorithms and Rules

  • Thread starter GTFraker
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Another incredible race that gets a little bit of harsh penalties in the end. Really intense battle with @LLOYDZELITE69, we both were respectful with each other, small bumps here and there in the final laps when we were really fighting for the win. We both get penalties, when we went to take them, the field cought up with us and it made a major chaos on the last turn. Luckily i got away with it, Llloyd didnt get the same luck.
 
I had a great race today. Everyone was notably more careful (except for the Brazilian guy who ended up with 5 sec after goal line)

Not sure what everybody's complaining about, I LOVE the new rules! :D. Referring to my stats below...

Just had two C races, there were SR S dirty players. I saw two real dangers on race 2, just checked their stats, they plummeted (one of them below). I'll keep on monitoring those two to see how they evolve, but I believe that in time, justice will prevail! Haha.
Strangely there was another guy, not clean, ranked SR B in red at the end, but I checked his stats and he is skyrocketing to higher SR today. I guess some people's behavior will always beat the best of algorithms!


Where do you get those fancy graphs from ?
 
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I'm an A/S driver and I enjoy close door to door racing as long as we are both respectful of each other. I don't want to be afraid of side by side racing or overtaking for fear of receiving a penalty. Racing scared is not fun. I really had no qualms with the system the way it was. Of course you're going to get the punters from time to time, but overall it wasn't that bad.

I believe PD succumbed to the masses crying foul whenever they were bumped by someone (i.e. an S driver trying to make up positions after an incident). So now the higher ranked players receive harsher penalties than lower ranked. I know there are guys that game the system and I like that you can't bleed the penalty off while still maintaining your pace somewhat. I just feel that there will be more changes coming, like ghosting cars scrubbing off penalties.

But if everyone is afraid to make contact with another car I fear the racing is going to become rather bland. What fun is there if the only way to make up positions is if someone makes a mistake or slows to lose a penalty. And if you think that's my point of view because I'm a dirty driver you're wrong. I always try to race clean and leave room when attempting a pass. With that said, I think I will be enjoying some GT mode until things get sorted out. Hopefully by next weeks maintenance.
 
But if everyone is afraid to make contact with another car I fear the racing is going to become rather bland.

But real life drivers are concerned about contact because it could very well kill them.

The racing that you see on TV has that lethal tension to it and mimicking that level of fear is practically impossible for a video game where all of the consequences are imaginary. I think normal people really underestimate how real that fear can be for real world drivers. You only have to watch the Senna documentary where the guy with the biggest balls in the room (Senna) gets angry about the lack of run outs on a race course. Senna is often seen as this careless maniac but he was a vocal and adamant voice for driver safety when it came to course design. For him, the fear of death was very real and contact was taken very seriously.
 
SR S? Its a completely different game at the lower SR levels. The SR B & A races I did yesterday on my fresh account had some door touching and small bumper taps with no penalties of note. They were fantastic races actually. Back to the main account, DR A SR 99. Bumped and pushed wide in turn 1 from pole, penalty. Slow to serve penalty, race over. Makes 0 sense that the penalties are so lax on the lower lever and race killing in SR S.

Yes, in SR/S... and I said that too - despite some contact from others I had no penalties and finished with clean race bonus. Previously, someone bumping me meant I would get at best no SR message for the sector and at worst a time penalty and an orange marker. And, aside from sitting at the back, it was nearly impossible to get a clean race bonus.

And, again, last night I found the same excellent application of the SR system... 6 of 7 races last night I got clean race bonus despite there being definite contact with other cars, initiated by them.

I think I must be experiencing the exact opposite of everybody else on the site. Utterly confused. :confused::confused::confused::confused:

FWIW I have been SR/S and around 24000-27000 DR (high B) for the past two weeks and last night got into DR/A
 
The racing that you see on TV has that lethal tension to it and mimicking that level of fear is practically impossible for a video game where all of the consequences are imaginary.

I think you misunderstood my comments. I realize this is a game and I'm not trying to compare it to real life. We all understand there are certainly more consequences in real racing as opposed to playing GTS. You are using Senna as an example and he comes from open wheeled racing. Of course these drivers are going to avoid contact at all costs. But in most full bodied racing series you are going to see some contact and it doesn't always result in an accident or bodily injury.
 
Ok, after another race, I'm done with sport mode. PD did it, they ruined the best aspect of the game... :guilty:
If you make the slightest contact you get a penalty now. Even in F1 theres more contact! Thats just not fun racing anymore...

I was in a race with you yesterday.
I agree, absolutely awful.
I got penalties i don't even know why i got them!
Too add to the woes,
I came out the pits straight behind someone as you do but it kept giving us both penalties because we were so close but not even touching.
WTF?
It took me hard work to get to SS i am scared to even enter a race now.
 
So far, 10+ races this patch zero penalties for contact. Tonight in Race C with Gr.1 in particular cars I've been punted/rear-ended, accidentally rear-ended someone, been brake checked and thrown into a wall and never received a penalty. After a guy who brake checked me (twice!) and decided to throw me into a wall when that wasn't working I got a green SR marker. So far, unless it actually is harsher the higher rank you are (I'm B/S) I'm starting to believe those complaining are either bad drivers or have poor racecraft and being exposed for it. Or I'm just lucky.
 
So far, 10+ races this patch zero penalties for contact. Tonight in Race C with Gr.1 in particular cars I've been punted/rear-ended, accidentally rear-ended someone, been brake checked and thrown into a wall and never received a penalty. After a guy who brake checked me (twice!) and decided to throw me into a wall when that wasn't working I got a green SR marker. So far, unless it actually is harsher the higher rank you are (I'm B/S) I'm starting to believe those complaining are either bad drivers or have poor racecraft and being exposed for it. Or I'm just lucky.
I'm finding the same... absolutely baffled by those complaining.
 
Currently racing in Sport Mode is no fun anymore.

I cannot understand why there are penalties for touching the other cars. Touching other cars belongs to good hard racing as long you don't push your opponent off the track or into the wall. Pushing another car from behind that he has to go wide is also unfair but when the opponent can hold his line after collision there is no problem for me.
 
People complaining are dirty drivers, a " slight tap" can throw you off in a turn. Learn to drive, I don't give any one " slight taps" in real life, and if they did I would beat the cracker jacks out of the guy afterward for touching my car.

Slight taps are not avoidable when you try to overtake other drivers with a comparable speed.
 
There's going to be a lot of unhappy people at B or below when they get up to A and start getting penalties for driving they got away with thanks to the current penalty system. In theory the penalties should decrease as you move up.

Sounds like you can get away with murder at D/E and be murdered for a 0.1mph differential tap at S.


Are you sure on that???
 
Slight taps are not avoidable when you try to overtake other drivers with a comparable speed.
If you're having to tap someone whilst overtaking then you shouldn't be overtaking them at that point on the track. The gap is either there or it's not.

It's the same as saying I can park my car in a parking space but I'd be touching the other cars either side and that's ok. No, the space isn't big enough, find one that is!

It bugs the crap out of me when faster drivers close up behind you and pass straight away making contact (that usually throws you off line or off rythmn) rather than waiting for a clean gap on the other side of a corner!
 
I'm sorry to hear some people are getting bad feelings because of the changes. Me on the other hand, I'm amazed about how well it is turning out. More than a dozen races in, can't recall one single instance where the system went wrong. Being soft taps to hard contact or brake checks, either way didn't feel nothing out of order. These two days I've seen the clearest of races ever, and my SR and especially DR got up like almost never before. After being forever at the middle of B, just about to break into A for the first time; hope it doesn't change there.
 
I was very slowly climbing through DR B been at SR S since first day of races. I was kind of stuck where I was at in DR B before update because I kept getting "rubbed off track" or "bumped outta control" and placing 14th or 18th after qualifying anywhere from 1st to 6th.

I did my first 4 races tonight and got divebombed to grass or wall in 3 of them on first turn and got several other bashes from other cars through races and only got 1 penalty when I jumped off my line to avoid a car in front of me under braking that caused the other guy behind me to smack into me, seemed fair.

After 4 races my DR is finally climbing again. I personally like the update, it feels like racecraft is getting rewarded rather than "move or I'll make you move because I must win" style of racing.
 
This conversation is so interesting... Disclaimer, I do like the new system overall, but without taking sides this truly shows how difficult it must be for the developers to implement changes. Whatever they do, some people will like it, some people won't. I guess you really need a team with vision and leadership to listen to the community and make decisions at the same time.

To all racers who don't like the new system, please don't give up on the game! It only gets better as we keep on racing.
Also, please share your video examples, it really helps to understand the issues.
See you online
 
This conversation is so interesting... Disclaimer, I do like the new system overall, but without taking sides this truly shows how difficult it must be for the developers to implement changes. Whatever they do, some people will like it, some people won't. I guess you really need a team with vision and leadership to listen to the community and make decisions at the same time.

To all racers who don't like the new system, please don't give up on the game! It only gets better as we keep on racing.
Also, please share your video examples, it really helps to understand the issues.
See you online

I agree Seb. Although it seems like something strange is going on... before the update I was always a victim of being bumped and getting penalised in the 'punish everyone' method. Now, when I am hit I get no punishment which is how it should be... I had 6 clean race bonuses last night! I think I've had less than 6 in the previous 464 races that I've completed!
 
The stats,racecraft and progression of every single individual has nothing to do with the the "new" penalty system and how good or bad it is.Its the same for everyone slow/fast/dirty/clean drivers (or it should be).
The system has not changed btw.Something that I fear a lot of people dont understand.PD only made it more strict.
With that said some people find it "good" now while others find it "bad",all from their point of view and experiences.But we have to see the bigger picture in order to make comments about it.
Has the more strict system improved the overall race experience?
IMHO they system PD made from day one is so simple that even when they "play" with it,they dont actually improve things.Because the way that system works creates all the problems.
I dont know who is the "brain" behind the penalty system in GTS but he did not do a good job.And now he (or they) made it more strict,perhaps will force players to play more carefully but it does not mean that the system itself is working as it should.
 
The stats,racecraft and progression of every single individual has nothing to do with the the "new" penalty system and how good or bad it is.Its the same for everyone slow/fast/dirty/clean drivers (or it should be).
The system has not changed btw.Something that I fear a lot of people dont understand.PD only made it more strict.
With that said some people find it "good" now while others find it "bad",all from their point of view and experiences.But we have to see the bigger picture in order to make comments about it.
Has the more strict system improved the overall race experience?
IMHO they system PD made from day one is so simple that even when they "play" with it,they dont actually improve things.Because the way that system works creates all the problems.
I dont know who is the "brain" behind the penalty system in GTS but he did not do a good job.And now he (or they) made it more strict,perhaps will force players to play more carefully but it does not mean that the system itself is working as it should.

How is it more strict? Surely dishing out a penalty to both parties in any collision (as it was before) is more strict than just punishing the offender (as it does now)?
 
How is it more strict? Surely dishing out a penalty to both parties in any collision (as it was before) is more strict than just punishing the offender (as it does now)?

They system cannot detect "victum" or "offender".Making it more strict just make it more possible for a penalty to apply for even the smallest contact.
Plus the fact that you get a TIME penalty that you have to serve ON TRACK during the RACE pretty much tells the story why the system in simple and wrong to start with.
 
They system cannot detect "victum" or "offender".Making it more strict just make it more possible for a penalty to apply for even the smallest contact.
Plus the fact that you get a TIME penalty that you have to serve ON TRACK during the RACE pretty much tells the story why the system in simple and wrong to start with.

I really wish they could make it so you can serve the penalty in the pits, way more convenient and safer.
 
But real life drivers are concerned about contact because it could very well kill them.

The racing that you see on TV has that lethal tension to it and mimicking that level of fear is practically impossible for a video game where all of the consequences are imaginary. I think normal people really underestimate how real that fear can be for real world drivers. You only have to watch the Senna documentary where the guy with the biggest balls in the room (Senna) gets angry about the lack of run outs on a race course. Senna is often seen as this careless maniac but he was a vocal and adamant voice for driver safety when it came to course design. For him, the fear of death was very real and contact was taken very seriously.

And higher rank drivers should be taking it more seriously, and should know what they are doing on track. Again I get the impression some of these players should not be holding high rank if they struggle to not make contact. Maybe they are not the clean SR:S driver they thought they were.

I had some great fights last night, door handle to door handle with Ruby74 I think their PSN was.

Lobbies are far more respectable.

*Disclaimer, the penalties are a little harsh I know, but I've had great racing since the new update and plenty of clean race bonus. If people are constantly having issues with penalties, it's on them for the most part imo.
 
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They system cannot detect "victum" or "offender".Making it more strict just make it more possible for a penalty to apply for even the smallest contact.

This is not my experience of the new system. I have not been penalised for being bumped by someone, where I would have before. I have had 1 penalty in 8 races since the new system, and that was for hitting the wall on T1 of BB, and of those 8 races I have received clean race bonus for 7.
 
This is not my experience of the new system. I have not been penalised for being bumped by someone, where I would have before. I have had 1 penalty in 8 races since the new system, and that was for hitting the wall on T1 of BB, and of those 8 races I have received clean race bonus for 7.

Good to read that.Yet others have being getting penalties for getting bumped from someone else.Thats why I wrote we have to see the bigger picture here and not just our own races.
And since the system cannot detect the "offender" its either a random choice or always blame the guy from behind or both of them,.All these are not good enough for a "real simulator".
 
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