Kazunori Yamauchi Responds to Gran Turismo 7 Fan Outrage

  • Thread starter Famine
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No that's not what I'm saying. Everyone has problems but not everyone needs to know about them and not everyone can help. If a building isn't accessible, that is a problem for me and not those who are able. If you do have a mental health condition, that is a problem for you and a psychologist to solve, not a video game.
And if a building is accessible? Pretty nice, right? Especially considering it probably didn't cost them much if any more, it was just something to take into consideration during the design phase.

It's not a video game's responsibility to solve people's mental issues, but it's sure nice when they don't ignore them. Or actively attempt to exploit them for profit.
Let me know whether you agree with this statement: If someone is unable to recognise their problem and deny any help, they deserve to suffer. If people cannot help themselves and realise that there is a problem, the game has succeeded at "gaming" them.
No. Nobody deserves to suffer. If someone rejects help, then they're on their own until they decide that they want to change and other people shouldn't be forcing the issue. But that's still not an excuse for taking advantage of them.

This also ignores all the people with mental health problems who legitimately aren't aware that they have them. It's real easy for mental health problems to be normalised or written off as someone being lazy/weak/stupid rather than an actual objective obstacle. The amount of undiagnosed people out there is pretty high for some mental health problems. It's not as obvious as "oh, you have no legs".
 
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Agree. He doesn't want people to play the same race over and over. That's what people do in every game. No different than what I do in GTA V. You find a way to make money and do it over and over. I am retired and still do not have the time to grind for credits on this game no matter how much I like it. It needs to pay out better for races. I will never buy fake money with real money. If I have to do that I will just go to iRacing.
If he doesn't want us to play the same race over and over again, then make generous payouts in all the other races. Why cut payouts more than half? There's no excuse for their greed and their shady ways to push players into MTX.
 
I was so hyped for this game for months. I was hyped through the 2 days I was completing it. Hype vanished, I still had fun grinding a bit and buying some cars I wanted and customize/tune them.

Now the game is kinda dead for me. Economy doesn't motivate to do anything. I only do the daily workout to grab my 5,000 Cr. :indiff:

From 1,500 km per day to 50 in two weeks, never happened before. It's sad and so am I.
I know it will get better someday, but the first two patches doing nothing more than worsening the game was not what I expected.
I am in the same boat. Luckily I spread out my playtime through the campaign a bit longer, only having finished it a few days ago. Then I did a few events I haven't done. Then I grinded for a hour to buy/tune a couple of cars (not even expensive ones). Now that the payouts are nerfed I don't even want to do that. This should be a good thing, but there is no alternative yet... so when will there be more stuff that I want to do?

They need to focus on that before the game is done. I'm not some idiot who thinks they can tell 3D modellers to stop modelling for a bit and work on AI, coding, gameplay balance etc, but I didn't expect a return to form game to still feel like GT sport after it first added a single player campaign as a cursory measure. It should have at least bested GT sport in its current state in regards to single player career.
 
If they don't want us to grind the same tiny pool of low value races, they need to get off their arses and release a decent amount of content which I'm pretty sure they already have all set to drip feed us over the next 5 years.
They could have increased payouts in all the races so we don't grind one race over and over, but instead they cut the reward for the few races that pay well by more than half.

Never buy into their ******** excuse.
 
Let me know whether you agree with this statement: If someone is unable to recognise their problem and deny any help, they deserve to suffer. If people cannot help themselves and realise that there is a problem, the game has succeeded at "gaming" them.
Are you serious? No, I do not agree with a game taking advantage of somebody with a problem. Jesus wept.
 
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If he doesn't want us to play the same race over and over again, then make generous payouts in all the other races. Why cut payouts more than half? There's no excuse for their greed and their shady ways to push players into MTX.
Right. The problem is that he's saying the thing that we all wanted to hear at the same time as doing the exact opposite.

If he'd posted that message with no payout changes other than the typo fixes then maybe it would be believable. As it stands, it's a magic trick. He's saying one thing while doing another to see if people actually notice. A surprising amount of people are willing to believe his words over his actions, even when the actions are barely a day old.
 
What kaz said totally just reinforced my choice to wait it out and not rush out to buy a brand new PS5 from scalpers. If this doesn't get resolved, maybe I'll skip PS5 entirely like I did with PS4.
Yeah I think you should just wait. With all the money grab decisions Sony has made this generation, I totally regret getting a PS5 now and I still get all the multi-platform games on my PC. This way at least I won't have to to pay 10 dollar to upgrade my game when I upgrade my video card.
 
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If he doesn't want us to play the same race over and over again, then make generous payouts in all the other races. Why cut payouts more than half? There's no excuse for their greed and their shady ways to push players into MTX.
Yes. Yamauchi's argument is insulting and massively flawed. I'm sure many people, like me, will NEVER pay real money for credits in a game. Therefore we will find ourselves grinding almost 100% more to achieve the same credits - exactly the opposite outcome to what Yamauchi says he wants. You'd have to be extremely naive not to believe this is simply a response to people repeating events to accumulate credits, and an attempt to force people to pay more real cash. How many years has this game been in development? It beggars belief that after all this time they release it and days later massively downgrade credit earnings. What a great way to enrage users and destroy trust, credibility, and enthusiasm for the game. Don't make in game purchases!
 
OK it doesn't look like anyone agrees with my personal philosophies. I thought I'd get some support but I guess my views were too controversial. I do not let myself fall into such psychological traps so it's easy for me to say "no big deal", but I know how problematic it can be for others. I admit, designing a game economy that takes advantage of these vulnerable people is wrong, and even I'm guilty of being sucked in with games like Clash of Clans and GTA V. I have learnt not to get sucked in by microtransactions and I haven't bought credits for a game in a very long time, but not everyone has this level of self-regulation. GT7 may not be a direct cause of compulsive spending but it could be seen as an enabler at this point, for it enables such habits to develop. Like poker machines, I guess.
 
I wouldn’t go that far but I definitely don’t want to spend 24hrs to grind for the 12mil Jaguar XJ13 when I can get it free in FH5.
I think the added implication is that the campaign and all missions should be longer than 20 hours. If finishing all the content in the game took 100 hours, then having access to all the cars after that wouldn't be hugely generous for the time spent. But people wouldn't have to grind either, they'd be playing through unique content on the way to the ultimate goal of collecting all the cars.
 
By “vulnerable” people you know you are talking about children right? The literature about loot boxes and micro transaction discus how the dopamine rush of winning is similar to that of gambling and the fact that video games specifically target kids is the reason is the issue.

In articles I’ve seen discussing the legality of such mechanisms the comparison to poker machines is usually made.
 
OK it doesn't look like anyone agrees with my personal philosophies. I thought I'd get some support but I guess my views were too controversial. I do not let myself fall into such psychological traps so it's easy for me to say "no big deal", but I know how problematic it can be for others. I admit, designing a game economy that takes advantage of these vulnerable people is wrong, and even I'm guilty of being sucked in with games like Clash of Clans and GTA V. I have learnt not to get sucked in by microtransactions and I haven't bought credits for a game in a very long time, but not everyone has this level of self-regulation. GT7 may not be a direct cause of compulsive spending but it could be seen as an enabler at this point, for it enables such habits to develop. Like poker machines, I guess.
The fact that you think avoiding mental illness is done by "not letting yourself fall into psychological traps" betrays a deep misunderstanding of mental illness. Addiction has a non-trivial genetic component, somewhere on the order of half the propensity to become addicted is thought to be from genetic factors. This is not to say that people shouldn't take personal responsibility for their actions, but that we should recognise that avoiding addiction or giving up an addictive substance or activity is legitimately more difficult for some people than others.

You find it easy. It is very much not the same for everyone. This is a far more complex subject than you appear to be aware of. Your views aren't controversial, they're wrong and borderline abusive.
 
The fact that you think avoiding mental illness is done by "not letting yourself fall into psychological traps" betrays a deep misunderstanding of mental illness. Addiction has a non-trivial genetic component, somewhere on the order of half the propensity to become addicted is thought to be from genetic factors. This is not to say that people shouldn't take personal responsibility for their actions, but that we should recognise that avoiding addiction or giving up an addictive substance or activity is legitimately more difficult for some people than others.

You find it easy. It is very much not the same for everyone. This is a far more complex subject than you appear to be aware of. Your views aren't controversial, they're wrong and borderline abusive.
I literally said it was harder for some people than others yet you still think I'm being inconsiderate. Damn.
 
Personally I get it. Spot an issue and do everything you can to resolve it. Sometimes these things take time, the issue is the game is almost entirely online, so not much you can do when they need to down the servers to fix it. I imagine this sort of thing will happen a few more times as other updates come out, there will always be bugs they haven't spotted when testing.
I get that a major part of this game is longevity and feel a lot of people are jumping on it too quickly saying it's not complete or it's too much of a grind. That's the point, it's not supposed to be complete in 2 weeks! Take your time, enjoy the experience.

I agree, but also there is some point that people are missing. The community is being addressed as "GT fans" and, in my humble opinion, this is unacceptable. The community should be addressed for what they really are "CLIENTS!". Which brings me to the point. As a CLIENT, the 30+ hours the CLIENTS could not use a product/service they have paid for should involve some kind of accountability/liability and PD should have addressed this. Which they didn't. CLIENTS were not compensated for not being able to use the product/service they had paid for, It would have been nice if in the 1.08 patch, PD would have included a compensation to the CLIENTS in whatever form (credits/cars/tickets or whatever else they decided), but they choose not to do it. I'm a bit disapointed!
 
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