Kazunori Yamauchi Responds to Gran Turismo 7 Fan Outrage

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Yes. Yamauchi's argument is insulting and massively flawed. I'm sure many people, like me, will NEVER pay real money for credits in a game. Therefore we will find ourselves grinding almost 100% more to achieve the same credits - exactly the opposite outcome to what Yamauchi says he wants. You'd have to be extremely naive not to believe this is simply a response to people repeating events to accumulate credits, and an attempt to force people to pay more real cash. How many years has this game been in development? It beggars belief that after all this time they release it and days later massively downgrade credit earnings. What a great way to enrage users and destroy trust, credibility, and enthusiasm for the game. Don't make in game purchases!
Kazunori Yamauchi paradox of sorts.

How can we possibly drive more varied cars...
When we were trying to earn the credits to buy varied cars?

So he took away our source of grinding...
that leaves only microtransactions...

I am not sure how anyone can take Kaz's statement seriously.
 
I have never made any complaints about a game online until GT7, because I am just so mad and so disappointed.

For I have owned every gen of GT games, I have never had the paitience to sit through the long loading screens and therefore have never really pregressed in any of them. I am not that into racing games but I buy every GT games only because they were a must buy and showcase for PS console and because I love cars.

But with GT7, all these changed, there‘s no longer a long londing time, and for the first time I actually got through the single player campaign and started to grind for some of the cars that i like. This is the first GT ever that I actually got into. I am not a pro racing player so I grind at an already pretty slow rate, but I liked how it was. I was also planning to get a Fanatec DD Pro to go with it, but now with the new update that’s more than halved some of the payouts, I really just lost the incentives to even log into the game. I really don’t want to spend days to grind for just a car + upgrades.

And everything just got worse by the lame & dumb excueses that Kaz gave us which really pissed me off. I am just gonna sell the game and be done with it and go back to finish Elden Ring and play Ghostwire Tokyo end of the month. I hope the game will get better (less greedy) one day to make me regeret my decision, but until then good luck to the rest of you, spend your money wisely.
 
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I literally said it was harder for some people than others yet you still think I'm being inconsiderate. Damn.
Yeah, because it was preceded by "If someone is unable to recognise their problem and deny any help, they deserve to suffer". That's not what someone with compassion and understanding says.

When someone says two contradictory things, what should we believe? The thing they said first when given an open mic, or the thing they said after facing significant pushback to their previous opinions?
Most addicting 2.6 rated game I've ever played.
Anecdote is not the singular of data. I'm sure there are many people out there who are entirely satisfied with the game and think it's a 10/10. Good for them, doesn't change a thing for everyone else.
 
Comments from someone about the endgame who hasn't got there yet.

The credit system (before this latest nerf) was still an extremely slow grind to get a bunch of credits and now they have effectively halved it. People are annoyed because the only reason for this is to push people towards overpriced MTX. I read some calculations that others made that suggested something like 3 months of 8hrs a day grinding to collect every car in this game, do you find that acceptable?

Its clear that this games credit system has been designed to slow people down and push them to MTX, I urge you to show a real counter argument for this.
It comes down to which side of the line you stand on. Either you want to collect them all and believe that is the only way to complete the game or is the overarching goal of the game. In which case, the nerf to the pay-outs hurt and you are quite rightly annoyed by it. The other side of the line is you have 400+ cars to choose from, collect the ones you like, completing the game is obtaining all golds, in which case you are probably not looking at saving 400+ million credits to get what you want and will pick up the cars as they come at whatever pace you play at, so the nerf is neither here nor there.

I have never collected all the cars in a GT game (outside of the prologues and Sport) nor have I ever felt that was the goal, and not once has it diminished my feeling of completing the game. Hence why this doesn't bother me at all.

I can argue that my opinion is the economy is fine, doesn't push me towards MTX and therefore the price of the MTX could be $2 or $200 for a credit, I'm not bothered. But that is my opinion, just like yours is the opposite. There is nothing factual about either.

I cannot show a real factual data which proves a counter argument to your opinion. And I do not believe that you can provide real factual data that shows that PD developed the game to encourage MTX.

The most recent counter point would be Kaz's letter he put out explaining the extended maintenance. For the longest time I can remember, GT has been about owning cars and the feeling that comes with that. Take your car, customize it, tune it up, make it yours, race against your mates or anyone else. If you look at the way the game is designed, it carries this ethos through it. It is difficult, or time consuming, to save up for every car in the game, but you don't need every car in the game to complete or compete. Pick your favourites, tune them up.

The emphasis is on creating and customizing your own ride, through Tuning, through GT Auto, through the Livery Editor, taking photos of it, racing it, meeting up at track meets at different tracks around the world, talking about it, sharing it through your profile etc. It makes the game quite unique in that regard, that it is unlikely that multiple players will all have the same cars, and therefore makes those digital cars that much more special. The economy is tuned to encourage tuning up your personal car of choice and making it your own. If the game handed out money and/or reduced the cost of cars, then why would one bother customizing a car to themselves when you can just 'buy a better car'. They become throw away at that point, and you lose a lot of the feeling and passion PD is trying to make you feel by owning your own.

I know there is a lot of feelings and airy fairy stuff in that, but that is what makes it different, special and unique. There is undoubtedly more technically correct games which doesn't make you go on a journey to pick up a legendary car. But your not playing those games at the moment, so there has to be something there, something more than just numbers and specs on paper.

Heck, one could also argue that PD have priced the MTX higher to a point where players are actively turned off by the thought of purchasing their way through the game.

In this day and age with the technology available, they could have been so much worse. MTX being cheaper for a start, where people would get hooked on them, to car bundles, to a second credit system which accrues alongside your credits earned at each race but can only be used if you use real world cash. Tying the Legendary cars to NFT's and actually limit how many are available worldwide (maybe to the actual amount produced, 349 F50's anyone?, they could do that without NFT's if they really wanted to go FOMO and push MTX), and put in an auction house to sell between players. Then Haggarty's would look cheap with their price fluctuations.

"In GT7 I would like to have users enjoy lots of cars and races even without microtransactions"
 
Yeah, because it was preceded by "If someone is unable to recognise their problem and deny any help, they deserve to suffer". That's not what someone with compassion and understanding says.

When someone says two contradictory things, what should we believe? The thing they said first when given an open mic, or the thing they said after facing significant pushback to their previous opinions?
The statement I made was NOT a reflection of my position.
 
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Heck, one could also argue that PD have priced the MTX higher to a point where players are actively turned off by the thought of purchasing their way through the game.

In this day and age with the technology available, they could have been so much worse. MTX being cheaper for a start, where people would get hooked on them, to car bundles, to a second credit system which accrues alongside your credits earned at each race but can only be used if you use real world cash. Tying the Legendary cars to NFT's and actually limit how many are available worldwide (maybe to the actual amount produced, 349 F50's anyone?, they could do that without NFT's if they really wanted to go FOMO and push MTX), and put in an auction house to sell between players. Then Haggarty's would look cheap with their price fluctuations.

"In GT7 I would like to have users enjoy lots of cars and races even without microtransactions"
I am not surprised how you bought into Kaz's excuses after seeing your faulty logic. Just because PD could do much worse, doesn't make what they are doing in GT7 the right thing to do, and if Kaz really "like to have users enjoy lots of cars and races even without microtransactions" how does lowering the race payouts thus making all the cars and mods more expensive help us "enjoy lots of cars"?
 
While I've been tempted to get a PS5 and GT7, I'm going to hold off until the game is actually complete. The state of the game at the moment almost feels like early-access spec, which is unfortunate for the people who paid full price up front. I say unfortunate because you can only experience a GT game for the first time once, and I feel like progression (which is a huge part of the GT experience) is a missing component right now. The core gameplay appears to be fantastic, but there is undoubtedly a lot missing here. I'm boycotting the title until it is more substantial.
 
I am not surprised how you bought into Kaz's excuses after seeing your faulty logic. Just because PD could do much worse, doesn't make what they are doing in GT7 the right thing to do, and if Kaz really "like to have users enjoy lots of cars and races even without microtransactions" how does lowering the race payouts thus making all the cars and mods more expensive help us "enjoy lots of cars"?
Your logic is as faulty as mine. See how this turns into a lovely discussion?

I don't disagree in saying that PD could do worse so this is ok, I would rather never see another MTX again in any game, but that is wishful thinking. I believe that even without MTX, the GT7 economy wouldn't change. I have no quote or facts to back that up, that is just my feeling.

And there is already many races and cars you can enjoy. Once again, I haven't gotten to the end of the Café menu, but I already have 50+ cars in my garage, and I would guess by the end I will have 100+ cars without buying any of them. That is quite a number of cars to enjoy, not all of them, but he didn't say all either. 100+ cars for playing through the campaign of the game in it's current state is more than some games entire car list.
 
What's funny is the day the patch dropped, GT planet ran the numbers and proved GT7 to be in the top 3 for how easy credits were to obtain, the only real criticism at that point was the fact cars cost like double or Trippel what they should IN SOME instances but this was countered by the fact that 20 mill dollar cars were now slightly above half of what they cost in prior games.

So here we were saying SEE the game is not pushing MTX, false alarm folks. and then they do this .

Like Kaz, My guy, If you were sad that people were grinning one race over and over again, maybe, just maybe the BETTER option was to increase payouts in other races. Not nerf them.

I disagree with many folks on here who expect 100 hours of gameplay to net you 400 cars, that means you should unlock a new car every 25 mins. I Fundamentally disagree, I feel the unicorn cars should take a solid 5-10 hours of gameplay to unlock , I played plenty of MMO's to understand this.

I also feel that arcade mode should be its separate mode and have a basic unlock system like that of GT1 2 and 3, Beat a track with a set of cars and unlock the next track(s) and manufacturers. Suddenly you can have a fair compromise, You can play with that car, but if you want the full ownership, go to GT mode to unlock it .

do I want all cars unlocked No that destroys progression
Do I want all cars earnable in literally a week of gameplay, hell no?

400 hours? yeah seems fair if you play an hour a day for a year and bust a new car out that seems fair BUT we also have to take tuning into account, I'd say the game should be scaled so that in 400 hours you unlock enough credits to buy every car and fully tune every car. That way a casual player who logs in ONE hour a night can have fun.

4000 hours, you are crazy and that's borderline theft to lock content people played behind that much work.
 
I won't judge Kaz and PD by their words, I will judge them by their actions.

If Patch v1.09 doesn't directly address the in-game economy issues so many players are upset about, we will know where they truly stand.
We already know where they stand. They showed that in 1.07, and the pathetic apology letter. MTX are their intended way to play.
 
I cannot show a real factual data which proves a counter argument to your opinion. And I do not believe that you can provide real factual data that shows that PD developed the game to encourage MTX.
Orly lol

GT sport has a 8 lap race that pays out 240,000

Highest payout in GT7 is 70,000

Then these some bs fan fav car prices.

GT sport R34 gtr - 61,000
GT7 R34 gtr - 450,000

Lol how in the hell you gonna say it cant be proven GT7 is gymped to push player towards mega transactions with that blatent facts ?

Then theres the timed invite ability to buy certain cars, ya sure buddy sure that doesnt encourage Mtx.

I got 12,320,000 worth of cars i will lose the ability to buy in a few days. Plus another 6,000,000 worth in legend car dealership that will dissapear soon.

GT7 scumbeg push for MTX is unarguable.
 
What's funny is the day the patch dropped, GT planet ran the numbers and proved GT7 to be in the top 3 for how easy credits were to obtain, the only real criticism at that point was the fact cars cost like double or Trippel what they should IN SOME instances but this was countered by the fact that 20 mill dollar cars were now slightly above half of what they cost in prior games.
Credits yes perhaps, but GT Sport gave you a car per day just for driving. You could enjoy the game, enjoy driving doing whatever you want, and here's a car for your time. It might be not a car you care about, or maybe it's a duplicate, but it's a car. Sometimes a quite expensive one. And so our rosters filled up with a nice array of cars over time and we could save our credits for the cars we really wanted. And if you wanted the super rare $$$ cars you still had to put in the effort. It was a great system. Alas, PD threw it in the trash.
 
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Orly lol

GT sport has a 8 lap race that pays out 240,000

Highest payout in GT7 is 70,000

Then these some bs fan fav car prices.

GT sport R34 gtr - 61,000
GT7 R34 gtr - 450,000

Lol how in the hell you gonna say it cant be proven GT7 is gymped to push player towards mega transactions with that blatent facts ?

Then theres the timed invite ability to buy certain cars, ya sure buddy sure that doesnt encourage Mtx.

I got 12,320,000 worth of cars i will lose the ability to buy in a few days. Plus another 6,000,000 worth in legend car dealership that will dissapear soon.

GT7 scumbeg push for MTX is unarguable.
While I do not believe GT Sport comparisons are relevant, because it was such a different game to a traditional GT game and goal behind that game is completely different to what GT7 is trying to achieve. I understand where you are coming from, and it wouldn't be any more favourable looking back to GT6 which would be a more fair comparison. But that is really beside the point.

Both the change in UCD to reflect the collectability of the cars and the invite system are geared towards the ownership and uniqueness of owning the cars. It is the ethos behind GT7. Remove MTX and those systems do not change. And even though you will lose the opportunity to purchase those cars in the next few days, the opportunity will come back at a later date no doubt, and probably at a point where you have seen the car you like, maybe even wish listed it, so you will be better prepared to purchase it when it next comes back on sale.

It is quite a different approach to this game. For example, I am a big Ferrari fan, I'm really looking forward to picking up an F50 when it comes back on sale. I know it is 3.5 million so I am working towards saving for that. In the meant time, there was the Italia in the UCD, which I looked at, but then checking the new car dealership, the UCD was only 35k credits cheaper, I figured I can wait until one comes up cheaper through the UCD or I am in a better position to just purchase the new one. I have enjoyed that feeling and get excited to check the UCD for a bargain if one is to come up. I don't know if it will, I'm discovering the game along with the rest of everyone.
 
So what, are PD supposed to be psychologists now?
Their mtx model is heavily based on psychology. Big companies invest thousands upon thousands of dollars investing in consultants specialising in the psychology of getting people to open their wallets. Zero ****s are given on the potential damage it can cause. It is not their issue to solve the social problems of the world, but they are absolutely responsible if they actively choose to make them worse. The way the mtx model has been set up in GT7 it should be rated 18+ purely on the gambling aspect.

I personally have no interest in buying the credits, but I've seen first hand the damage these practices can do. It'd undefendable and believing the ******** Kaz trotted out is incredibly naïve,
 
Yea I hear ya, but what about personal responsibility? Are you just a sheep? What about free will?

People with addictions literally cannot help it, they have no 'free will'. I know atleast 3 people who have killed themselves because of gambling addiction and my best friend from school has lost everything through it.

I'm not being a dick mate but it's a horrific mental illness and seeing things like 'they just need some personal responsibility' is completely absurd.
 
What kaz said totally just reinforced my choice to wait it out and not rush out to buy a brand new PS5 from scalpers.
PS5s are really not that hard to get hold of these days. Plenty of stock tracking accounts are giving notice of drops and it's possible to pay no more than retail price. I had to buy a bundle (last August), but it just included a PSN top up card which I'd have spent on new games anyway.

You should never pay inflated prices from scalpers, just as you should never buy pretend mtx money with real money.

That all said, waiting for GT7 to get a decent amount of content before buying is a smart choice.
 
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It comes down to which side of the line you stand on. Either you want to collect them all and believe that is the only way to complete the game or is the overarching goal of the game. In which case, the nerf to the pay-outs hurt and you are quite rightly annoyed by it. The other side of the line is you have 400+ cars to choose from, collect the ones you like, completing the game is obtaining all golds, in which case you are probably not looking at saving 400+ million credits to get what you want and will pick up the cars as they come at whatever pace you play at, so the nerf is neither here nor there.

I have never collected all the cars in a GT game (outside of the prologues and Sport) nor have I ever felt that was the goal, and not once has it diminished my feeling of completing the game. Hence why this doesn't bother me at all.

I can argue that my opinion is the economy is fine, doesn't push me towards MTX and therefore the price of the MTX could be $2 or $200 for a credit, I'm not bothered. But that is my opinion, just like yours is the opposite. There is nothing factual about either.

I cannot show a real factual data which proves a counter argument to your opinion. And I do not believe that you can provide real factual data that shows that PD developed the game to encourage MTX.

The most recent counter point would be Kaz's letter he put out explaining the extended maintenance. For the longest time I can remember, GT has been about owning cars and the feeling that comes with that. Take your car, customize it, tune it up, make it yours, race against your mates or anyone else. If you look at the way the game is designed, it carries this ethos through it. It is difficult, or time consuming, to save up for every car in the game, but you don't need every car in the game to complete or compete. Pick your favourites, tune them up.

The emphasis is on creating and customizing your own ride, through Tuning, through GT Auto, through the Livery Editor, taking photos of it, racing it, meeting up at track meets at different tracks around the world, talking about it, sharing it through your profile etc. It makes the game quite unique in that regard, that it is unlikely that multiple players will all have the same cars, and therefore makes those digital cars that much more special. The economy is tuned to encourage tuning up your personal car of choice and making it your own. If the game handed out money and/or reduced the cost of cars, then why would one bother customizing a car to themselves when you can just 'buy a better car'. They become throw away at that point, and you lose a lot of the feeling and passion PD is trying to make you feel by owning your own.

I know there is a lot of feelings and airy fairy stuff in that, but that is what makes it different, special and unique. There is undoubtedly more technically correct games which doesn't make you go on a journey to pick up a legendary car. But your not playing those games at the moment, so there has to be something there, something more than just numbers and specs on paper.

Heck, one could also argue that PD have priced the MTX higher to a point where players are actively turned off by the thought of purchasing their way through the game.

In this day and age with the technology available, they could have been so much worse. MTX being cheaper for a start, where people would get hooked on them, to car bundles, to a second credit system which accrues alongside your credits earned at each race but can only be used if you use real world cash. Tying the Legendary cars to NFT's and actually limit how many are available worldwide (maybe to the actual amount produced, 349 F50's anyone?, they could do that without NFT's if they really wanted to go FOMO and push MTX), and put in an auction house to sell between players. Then Haggarty's would look cheap with their price fluctuations.

"In GT7 I would like to have users enjoy lots of cars and races even without microtransactions"
Like you say, I cannot prove that the games currency system is created around pushing people to MTX but its the obvious conclusion when you look at how they have changed things compared to previous GT games.

There is only one reason to change the following...
-You can only win a prize car from championships once.
-Owned cars can no longer be sold, just discarded
-Low payouts for winning races (the fastest ways to earn credits were nerfed in patch 1.07)
-Low credits earnt from online races (its actually pathetic)
-Legendary Cars/ Invitation cars: High value cars with a limited time to purchase them.

And that reason is to limit / slow the amount of credits that the players can earn.

You can argue that it is purely because of what Kaz has recently stated, or you can look further and see what he has stated makes no sense.

"In GT7 I would like to have users enjoy lots of cars and races even without microtransactions.
At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it’s important for it to be linked with the real world prices.
I want to make GT7 a game in which you can enjoy a variety of cars lots of different ways, and if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again.

We will in time let you know the update plans for additional content, additional race events and additional features that will constructively resolve this.
It pains me that I can’t explain the details regarding this at this moment, but we plan on continuing to revise GT7 so that as many players as possible can enjoy the game."

Kaz is the director of this game. He could easily left out MTZ from the game but he has decided not to go down this path.

Re bolded statement: If he plans on letting players earn more money per hour in the future, what's the problem with letting players do this now? Again, it looks like they're giving people the push to MTX... No matter what the plan is for the future, if we will have the ability to earn credits faster than the current method post patch - there is no good reason to lower the payouts until the new methods have been introduced. As anyone with half a brain would know, this is going to annoy a large amount of your fan base and I can only think that the only reason is to push people to the MTX.

Plus: The update hasn't changed a thing about "if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again." All it has achieved is people now have to grind for many hours longer to achieve the same result from before this update. An No Brainer fix for this would be to increase the value of competing in Sport races, which are varied in terms of cars/tracks every week and most races will be against different fields of opponents.

It takes roughly 12-14hrs at the moment to buy the most expensive car that have come up. It is only available for a limited time with no indication when or if it will come back (Id be very surprised if it doesn't cycle back). It used to about 6-8hours to grind to earn this car.
-Personally I believe that 6-8hours is a long enough grind to get one single car and is in no means - instant gratification - as this time equates to a full days work for the average full time employee.
Or you can spend $192 (more than the cost the 25th anniversary addition) on one car - that's the only instant gratification method.

I've played through and completed all of the main Gt games (GT1/2/3/4/5/6/Sport and hopefully 7, golds on all events) and I expected a grind for this game and that's exactly what was given pre patch.
 
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I cannot show a real factual data which proves a counter argument to your opinion. And I do not believe that you can provide real factual data that shows that PD developed the game to encourage MTX.
As others have pointed out, more or less:

Always-Online connection for constant save verification - can't possibly have people editing their saves and adding credits, can we?
Abuses FOMO through garage stock rotation and limited time availability mechanics
Lower mission payouts than other GT games, resulting in a much slower rate of progression
Cars are more expensive than in previous GT games - some substantially so
Can't sell your prize cars - the first time the series has not had that option, AFAIK

...oh, and the store prompt that turns up literally any time you buy anything that invites you to 'top up' your credit balance with microtransactions through the Playstation Store.

This is all complete proof that the game was designed to encourage impulse spending on MTX; it's impossible for any rational mind to deny it at this stage.
 
The main purpose to grid is not to collect all cars, but to win races. Does Kaz really think that gt3 races are simple right now? I need to buy 7 gt3 cars to understand what car is better, and 450 000 for every car. And I can't win even one gt3 event. The second place maximum. I not the great driver, but I won all gold's in Sport. GT7 is really hardcore, and grid is necessary. Car update costs about 100 000 credits.
Kaz should to add new events for grid BEFORE he killed grid on exist events. And what we need to do? The best grid is still the same rally race in USA, but we need to greed twice longer.
I spent more then 4 hours in 700-800-gt3 races, and I have got only about 200 000, cos it's too hard, even 1 mistake on 10lap race makes you to try over and over again. And also I needed to spend 50 000+ cr for 2 tires. Is it normal?
I had easy 10lap races with 200 000cr in gr2 in Sport. That's was cool. And ir's just pay to win
I love hard events, but I believe that the prize should be x4-5. And Kaz should add also not very hard interesting and good paid events, like gr2. Gr1, grx events with 200-220-240 cr prizes
 
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I'm seeing way too many stereotypical boomer quality comments here complaining that modern gamers are too entitled and have it too easy when the fact is that the credit grind in this game is 10 to 20 times as time consuming as it was in the old GT games
Agreed.

I seriously don't think that these people have whipped out a basic calculator to understand how broken the grind rate is.

There's also a complete inconsistency in payout rates. All modern online games have a general Credit/hour ratio that is retained no matter what activity you do. As long as it's productive gameplay within the game world, developers will find a generally constant payout rate no matter what you do, with bonuses designed to guide you towards the developer's intentions (this week is bounty hunter week, etc.).

There is no consistent rate going on right now. Online races pay practically nothing unless you're in the top 3, which only encourages people to grind offline races. There are no signs of intentional design going on in these payouts. It might as well be an intern with an Excel spreadsheet balancing this stuff.
 
And there is already many races and cars you can enjoy. Once again, I haven't gotten to the end of the Café menu, but I already have 50+ cars in my garage, and I would guess by the end I will have 100+ cars without buying any of them. That is quite a number of cars to enjoy, not all of them, but he didn't say all either. 100+ cars for playing through the campaign of the game in it's current state is more than some games entire car list.
I haven't finished the Café menu either, one reason being that it is a very boring way to establish a single player career.
I haven't counted the cars that I got but I know how many of those I find interesting, both personally and for usefulness in Sport mode: The answer is one. It's the Toyota Supra Gr. 4 car and you get it for finishing the IA license. And I think you get a Gr. 3 Audi when finishing the super license, so that will make two. Everything I got from the Café thingy is boring, useless standard road car crap which I used to sell in older GT titles - uh, not possible any more, bummer.
The game was also not advertised with those standard cars, it was advertised heavily with expensive unicorns and race cars, especially the 917K, which is one of the very few cars that are new compared to GT Sport - another bummer - and afaik when having finished the entire single player content, I won't be able to buy it without additional grinding or paying real money.

My personal interest, as I said, will be having cars for sport mode and to have a solid quiver of different Gr. 1/2/3/4 cars, you also need to grind, to then buy mostly outdated race cars that have already been in GT Sport. Where are 911 GT3, M8 GTE, M4 GT3, Corvette GTLM, a newer Ferrari GT3 or GTLM, any additional real life GT4 cars besides the Cayman? The race car list was already outdated in 2017, now we need to grind or pay to get the exact same cars?

Happy for you for being content with the current state of the game, but for me, it's a low point in this franchise. Which is sad as I really like the weather/tod system and the updated driving physics.

Maybe you might try Real Racing 3. I played that for a while without paying money and stopped because it's hard to attain the high value cars. No wonder, it's a f2p mobile game clearly geared toward MTX, no one would deny that. But I also have north of 30 cars in my garage there. I enjoyed the game while I played it, the career mode is arguably better then the Café menu thing.
I'm just very sad to feel reminded of Real Racing 3 by an 80€ PS5 game which is part of one of my all time favorite franchises.
 
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