- 5,677
- United Kingdom
- Dragonistic
I feel like I am the only one that has had no trouble with this game since it came out. The controls have never bothered me. It only took about a week for me to get used to them and after that I have had no trouble. I also do not get why people say oh this class is so cheap. I can get just as many kills with the tactician as the assault. Also with the scout, sure it is really powerful in TDM but it is not nearly as effective in modes like S&D. The key to KZ2 is to be smart in your movements. If you realize that everyone is congregating to one area go a different route and flank the enemy. There are so many different routes in each map there is no reason you should be forced to take part in any potential chaos.
The problem is people use Scout and Assault in ways they should've be, Scouts usually end up camping somewhere just for kills and Assault players just run in firing rockets and grenades at the enemies main spawn point. The Scout can be incredibly effective at defending a SnD point for instance, just nobody bothers doing it! I just unlocked Scout the other day and have made it my mission to be useful to the team and not just rack up kills, and in my first game I was, racking up 75 kills for around 10 deaths or something which is good considering I didn't just camp in one spot killing people. I even managed to deliver an objective at one point.
Assault can be great when used properly, ie delivering the speaker because they can move so fast and take more damage, and the same applies to other classes like Saboteurs are great for assasinating someone, but everyone just abuses it for kills.
Use your role properly, and you'll live longer pretty much, but you might not get alot of kills to begin with, try the Medic, set up a squad and just keep everyone healed up in a certain area when defending, move forward as one and especially if you have another medic and both of you have medipacks, everyone can live for a long time (or be revived very fast).