lap time challenge

  • Thread starter jeffgoddin
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Clubman's probably the track I run the least, usually only once per playthrough on purpose, but I love all the SSR5 events, so the first part of this course is familiar like the back of my hand. The last two turns before you're back on the main drag are another story. Finding the braking point, figuring how fast you can push it without losing grip (I try not to lose grip, I think it's faster), figuring out the best line. The last corner especially is like a 120 degree angle, there's a lot of corner to navigate, and your exit speed there is not only crucial to the lap you're on, but the next lap as well. And there's just enough power in these cars to set those sports tires spinning if you're not careful.
 
Just tried the Silvia, and...ugh. Try to push it the least bit and it goes sliding into a wall.

Let's just say I think I probably won't be winning this time.
 
Well, if it's just you me and Heavy this week, you will be the winner, since I wasn't able to improve on the Silvia time, 0.014 behind in with the S2000, but everything in the 55's. Hope to hear from a couple more folks out there...
 
Wow, I'm surprised. You aren't purposely running slow to humor me, are you? j/k

I almost didn't make it this week either; I wasn't able to sit down and run more than a few laps in anything until this morning. I was able to do really well with a few cars, but none of the laps were what I'd call really good. Except that one in the 280T...still not sure how I managed that in between the sloppy 59s and the multiple 1.xx.xxx's I kept running due to spinouts. My consistency was nonexistent; I'd run a 59 one lap, a 56 the next, a 1:05 the next, a couple of 57s and a 55 and then struggle to make it under a minute the next lap. I ran a lot of 57s and low 58s with every car, only occasionally dipping down into anything lower. With more laps I could probably do better, but I wouldn't be able to run every car, then, and that would take away a lot of my interest in this series.

In any case, I'm definitely improving as time goes on, I think.
 
Your report of wildly inconsistent lap times gives me a good idea of what may be going on, let me know if you think I'm getting it right.

I think I was just too conservative. Yes, these cars were hard to handle, wanted to come loose and spin out, so I adjusted after the first couple cars to brake points and cornering speeds which would pretty much guarantee me clean consistent laps. As a result, if my best lap with a car was 1:55.3, every lap with that car would be between 1:55.3 and 1:56.3, with most in the 1:55.7-.8 range. I could definitely see how times in the 1:54's were possible with several of these cars, but I was never quite able to pull it off.

And, yeah, you're probably getting better, too!

Also, jacnob has proposed a Drag Car Challenge at Rome. Just the HKS 180SX and GT-R. My thought was to first go for a great 1000m time, keep track of that time, then take the car with the same setup to Rome full circuit and get a best lap time, and then add together 6 times your 1000m time and your best lap at Rome. 180SX times and GT-R times would probably be judged separately. Anybody else up for this? I like to take requests but this one scares me a little so if nobody else chimes in in support I may put it off another week in favor of a FF challenge at Autumn Ring or some sort.

And always feel free to discuss ideas for future events, I'm all ears, and we're just about through all the courses now... well except for Grand Valley (I know you've been eagerly waiting for it, eh skynyrd?)
 
Yeah, I'm pretty sure you're just being too conservative. In a race where every lap was counted you would do great, but in a fastest-lap-wins format like this, running as hard as you can and taking chances (the way I tend to do with cars like this) will result in a lot more bad laps, but when you finally get it right you'll often get a better result on your best lap. My method isn't very professional, but it's a lot more fun for me to run some cars this way, especially when it's easy to push them too far. Luckily, ten laps seems to be enough for me to manage at least one good lap per car.

Of course, that's all out the window when I'm using a stable car that lends itself well to running lap after lap consistently (the S2000 was like this for me; I ran pretty consistent laps in that car this time. Well, consistent for me, anyway...)

In any case, the 280T and the BMW both gave me a shock when I ran those laps (especially the 280T! I mean...come on, how did THAT happen?!); I didn't realize either lap had been that fast until I passed the finish line. Once I got the hang of exiting the tunnel and exiting the last turn onto the straight, my fastest laps were considerably better.

The drag car challenge sounds interesting, and the cars don't look that hard to get, so that's a plus. I won't have time this week to win them though.

Grand Valley...no...No...NOooooOOOO...! (or something like that) I hate that track.

Anyway, ideas, huh? How about a rally race? Pikes Peak? Smokey Mountain? Or how about small European cars? American muscle cars? Big luxury cars?
 
Alright, one more week for skynyrd to work on getting a HKS car or two, sorry jacnob...

GT2 race series 15th event announcement:

Euro City Cars at Autumn Ring


June 14th opening date, submit results by June 20th


Tuning allowed: Hard Slicks, Sports Suspension, Customizable Gears, Clutch-3, Flywheel-3, and power modifications as listed below

Cars to pick from, heaviest to lightest:

VW Polo 1.4, if you can shark it, fully tuned = 182hp
Fiat Punto GT, turbo-1, intercooler-2, muffler-3, ROM, and engine balance = 180hp
Lancia Y 1.2 16V, turbo-2 = 171hp
Ford Ka, yes, really a Euro car!, turbo-2, muffler-3, and ROM = 162hp
VW Lupo 1.4, turbo-2, muffler-2, and ROM = 160hp
Fiat 600 Sporting, turbo-2 = 152hp
Fiat 500 Sporting, turbo-2 = 152hp
Mini Cooper 1.3i, turbo-2 = 145hp

Take one or more cars from the list above for a spin doing test laps/time trial. On the honor system, in order to keep it fair and not a huge time commitment going for a perfect time, you get 10 laps to go for a best lap time after settling on your tuning (don't abuse the tuning laps for practice, keep them under 2 laps at a time please.)

When you submit your results, feel free to include the details of how you tuned your car and I'll include them in the race report I send out. Things like suspension and transmission settings for example, but also whether you drive AT/MT and what kind of controller if you want.

PM me your results as you get them, let the battle begin!

**********************************************************************************************


GT2 race series 15th event results:
Punto punts aside the competition!

Okay, so this event was rigged from the start, as Autumn Ring is one of jeffgoddin's most heavily used test tracks. Hint here: use the rumble strips! So long as two wheels are on them, it's still a clean lap!

But one thing that both jeffgoddin and skynyrd agree on, the Punto and the Lupo were clearly the best of the Euro City Cars. Just wish PD had included the Lupo GTI... Oh, and the Fiat 500 and 600 are the worst of the bunch. Interestingly, Heavy's stock trials produced very similar results.


1:26.989, skynyrd, Fiat 500 Sporting
1:26.357, skynyrd, Fiat 600 Sporting
1:25.438, skynyrd, Ford Ka
1:25.317, skynyrd, Mini Cooper 1.3i
1:25.203, skynyrd, Lancia Y 1.2 16V
1:25.095, skynyrd, Fiat Punto GT
1:23.843, jeffgoddin, Fiat 600 Sporting
1:23.627, skynyrd, VW Lupo 1.4
1:23.355, jeffgoddin, Mini Cooper 1.3i
1:22.672, jeffgoddin, Fiat 500 Sporting
1:22.624, jeffgoddin, Lancia Y 1.2 16V
1:22.542, jeffgoddin, Ford Ka
1:22.215, jeffgoddin, VW Lupo 1.4
1:21.730, jeffgoddin, Fiat Punto GT
 
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Lol, I think the event can wait. Just get the GTR from the Tuned Turbo Race. (OFF-TOPIC) I really want that polo for this event, Anyone have a save with it for PS3?
EDIT: Yea, Pikes Peak would be a challenge. I like that idea. But, instead of rally cars, how about STREET cars?
 
EDIT: Yea, Pikes Peak would be a challenge. I like that idea. But, instead of rally cars, how about STREET cars?

Better yet, how about using cars like these? :

alberdi_irun.jpg


montecarlo2001saxokitcagn2.jpg


golf4rally.jpg


Fiat_Punto_Kit_Car_77.jpeg


enjolras_le_touquet01_kdm.jpg


106_adm_4.jpg


With the Ford Ka and Mazda Lantis thrown in for good measure maybe?
 
So these would be high-ish power FF hatch types? PP up or down?

Somewhat...The cars I posted all competed in Rallying back in the 1990's and were dubbed "Kit Cars". They were all Front-Wheel Drive, purpose-built rally cars that had either 1.6 or 2.0 litre engines and were extremely fast on Tarmac, though they also rallied on Dirt, Snow, and Gravel.

Off the top of my head, you could use RM'ed versions of cars like these:

Peugeot 106
Peugeot 306
VW Golf Mk.IV
Renault Megane
Opel Astra
Opel Tigra (NOT the Ice Racer, the road car)
Fiat Punto GT
Citroen Saxo
Honda Civic (Even though it never actually competed as a "Kit Car")
Mazda Lantis (Ditto)
Ford Ka (Ditto)
Lancia Y (Ditto)

Mybe split them up like the touring car challenge and run it at Tahiti Dirt Route 3? There haven't been many rally courses run yet...I'dunno, just and idea.
 
Sounds great to me, I've been thinking about throwing in a rally challenge or mini-series for a few weeks now.
 
Ok, got all the cars but the Polo, and set up their gears. Haven't run any laps yet, but I will this afternoon. I'm not expecting much this time, since I'm not nearly as good with FF cars as I am with FR or MR. Autumn Ring isn't bad, though.
 
Ah yes, tiny little cars I could never fit into. The kind you could hang on the back of an RV's bike rack rather than use a trailer. :)

Hammer down most of the lap for these little critters, eh?. I don't know if you need a turbo. Opening the rear hatch and farting would do as much good boostwise. :)

As usual, stock on normal rubber.

Fiat Punto GT= 1:34.485
VW Lupo 1.4= 1:38.490
MINI Cooper 1.3= 1:39.875
Lancia Y 1.2 16v= 1:40.214
Ford Ka= 1:42.821
Fiat 600 Sporting= 1:45.764
Fiat 500 Sporting= 1:46.998
 
GT2 race series 16th event announcement:

Super 1600 and Super 2000 WRC at Tahiti Maze!!!
front wheel drift!

June 21st opening date, submit results by June 27th

Note: due to the length of this track, you only get 8 laps to go for a best time this week in order to keep testing under 20 minutes per car

Tuning allowed: Racing Modification, Full Professional Suspension, Sports Brakes, Brake Balance Controller, Customizable Gears, Clutch-3, Flywheel-3, Customizable LSD, and power modifications as listed below

Cars to pick from, heaviest to lightest:

Super 2000 WRC entries:
Volkswagon Golf GTI 1.8T, Turbo-2, Muffler-1, Engine Balance and ROM = 279hp
Opel Astra Sri 2.0I 16V, Turbo-3 and Muffler-2 = 270hp
Mazda Lantis Coupe Type-R 2.0, NA-2, Muffler-3, Engine Balance, Port Polish, and ROM = 270hp
Renault Megane 2.0 16V Coupe, NA-3, Muffler-3 = 266hp
Peugeot 306 S16 2.0, NA-3 and Engine Balance = 263hp
Dodge Neon R/T 2.0, NA-2, Engine Balance, Port Polish, and ROM = 257hp
Peugeot 206 Gti 2.0, Turbo-2 and Engine Balance = 250hp
Ford Puma 1.7I DOHC, NA-3, Muffler-3, Engine Balance, and ROM = 243hp

Super 1600 Junior WRC entries:
Nissan Pulsar VZ-R N1 1.6, NA-1, Muffler-1 and ROM = 221hp
Toyota Corolla Levin BZR '98 1.6, NA-2 and ROM = 219hp
Honda Civic Type R '98 1.6, NA-2 = 214hp
Opel Tigra 1.6I, NA-3 and Muffler-2 = 210hp
Fiat Punto GT 1.4, Turbo-2, Intercooler-2, Muffler-2, Engine Balance and ROM = 207hp
Citroen Saxo 1.6 VTS, NA-2, Muffler-1, ROM = 195hp
Peugeot 106 1.6 Rallye, all power mods = 187hp

Take one or more cars from the list above for a spin doing test laps/time trial. On the honor system, in order to keep it fair and not a huge time commitment going for a perfect time, you get 8 laps to go for a best lap time after settling on your tuning (don't abuse the tuning laps for practice, keep them under 2 laps at a time please.)

When you submit your results, feel free to include the details of how you tuned your car and I'll include them in the race report I send out. Things like suspension and transmission settings for example, but also whether you drive AT/MT and what kind of controller if you want.

PM me your results as you get them, let the battle begin!

*************************************************************************************

GT2 race series 16th event results:

Kingofweasles returns to claim the glory in both the Super 2000 and Super 1600 events, despite only running a total of 5 out of 15 cars available, and arguably missing the best from both categories.

Hard to award a manufacturer's prize, but if we had to pick the best three from each class it would be, for Super 2000, the Astra, Neon, and Megane, and for the Super 1600, the Pulsar, Tigra, and Punto.


Super 2000 WRC entries: at 4.1 kg/hp
2:03.196, skynyrd, Dodge Neon R/T 2.0
2:03.057, skynyrd, Ford Puma 1.7I DOHC
2:02.535, skynyrd, Mazda Lantis Coupe Type-R 2.0
2:01.815, jeffgoddin, Mazda Lantis Coupe Type-R 2.0
2:00.615, jeffgoddin, Peugeot 206 Gti 2.0
1:59.292, jeffgoddin, Peugeot 306 S16 2.0
1:59.170, jeffgoddin, Ford Puma 1.7I DOHC
1:58.922, jeffgoddin, Volkswagon Golf GTI 1.8T
1:58.807, jeffgoddin, Renault Megane 2.0 16V Coupe, should've been better
1:58.623, jeffgoddin, Dodge Neon R/T 2.0
1:57.848, Kingofweasles, Mazda Lantis Coupe Type-R 2.0
1:57.620, Kingofweasles, Ford Puma 1.7I DOHC
1:57.215, jeffgoddin, Opel Astra Sri 2.0I 16V
1:56.789, Kingofweasles, Peugeot 306 S16 2.0

Super 1600 Junior WRC entries: at 4.7 kg/hp
2:07.618, skynyrd, Honda Civic Type R '98 1.6
2:06.210, jeffgoddin, Citroen Saxo 1.6 VTS, 1st car tried
2:04.140, skynyrd, Toyota Corolla Levin BZR '98
2:04.102, jeffgoddin, Toyota Corolla Levin BZR '98 1.6, 2nd car tried
2:03.491, jeffgoddin, Peugeot 106 1.6 Rallye, 3rd car tried
2:02.487, skynyrd, Nissan Pulsar VZ-R N1 1.6
2:01.977, jeffgoddin, Honda Civic Type R '98 1.6
2:01.178, jeffgoddin, Fiat Punto GT 1.4
2:00.235, jeffgoddin, Opel Tigra 1.6I, and could have been faster!
2:00.157, jeffgoddin, Nissan Pulsar VZ-R N1 1.6
1:59.901, Kingofweasles, Honda Civic Type R '98 1.6
1:59.597, Kingofweasles, Fiat Punto GT 1.4
 
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Autumn Ring race - Now that's more like what I was expecting. Honestly, I wasn't really satisfied with any of the laps I ran. All those long curves kept messing me up! Yeah, I know...excuses, excuses. Still, I was probably pushing the cars too hard. The only really good lap I did was my third one with the Lupo; almost going off track at the hairpins and long curves did in the rest. One brake-stomping mistake will make a big difference in lap times, after all. So Autumn Ring is your testing track, huh? Reminds me of the race at Tahiti Road (my testing track).

Anyway, Tahiti Maze - anyone have any tips about tuning cars for rally racing?
 
Anyway, Tahiti Maze - anyone have any tips about tuning cars for rally racing?

That's what I was wondering, too. I've heard setting ride height to max and softening springs is basic for rally tuning, but I've never experimented to see for myself.

Oh, and I picked the Maze over Dirt Road 3 after trying them out. For low-ish power FF's, the Maze seems much more fun than anywhere else, since it is the only place with such tight corners, and those tight corners are the only places I can get the Saxo I tried to come loose and start drifting, on all other courses it was pretty much all grip racing, not what you want in a rally event.

Here are some tuning notes from past threads I've been sifting through:

LeGeNd-1:
For settings, go for 'soft' suspension set-up. Springs should be around 5-7. Ride height no lower than 100. I usually set it around 105 to keep the car from bottoming out. Stabilizers should be set low, 2 or 3 is good. I'm not too good with damper/camber/toe settings so usually I'll leave them stock.

Fuji K:
The most important is the LSD settings. From what I heard from a buddy, from a tech, from Subaru Rally Team USA, is that if you set the front LSD (Accelerate) higher, it'll give you more oversteer going out of corners. This was heard of from the Rally Fest here in MN last year before the Rally in Bemiji MN. Cool, ey?

My opinion on this is that it'll only help in low speed turns where there are a lot of grip as in the WRC and some SCCA Pro Rally courses. In high speed turns, this setting is too much because the LSD is activating, which makes the car sort of push/understeer.

Another would be the suspension. Camber shouldn't be set so much. Anywhere from 0-1.5 is good. You should also understand how the "Toe" affects your cornering while in a turn. Most times the "toe" will "Toe-out" when the suspension compresses (outside suspension). My personal experience would be to set the front "Toe-in"(ex: 0.20) and the rear "Toe-out"(ex: -0.20).

Because in GT2, the roads aren't like the ones where the WRC Cars are running as in the Safari, the stabilizers can be set higher than usual. From 4-6 is well and will help in high speed cornering.

Ride height should also be looked at. In GT2, there is no damage done to the chassis if the vehicle is put through serious corners with ruts. But ride height also has affects on 'if the vehicle will drift further or not'. In my experience, with a lower ride height you can take some higher speed turns faster than that of a higher ride height. A higher ride height also makes you drift further and longer. In the real world, the ride height is there so you can drive over rocks, and uneven roads (Safari Rally).

Dampers should be set to where they'll absorb the spring articulation. The rebound should be set high so when you land from a jump, your car doesn't jump back up. Setting the rebound high also helps when you corner left and right, because it keeps the sides from lifting (suspension dropping) due to a stiffer resistance.
 
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In this case I actually tuned them to different power-to-weight ratios, with the 106 Rallye being the limiting factor in the Super 1600 Juniors division at about 4.5kg/hp, whereas the Super 2000's are tuned closer to 4.0kg/hp and in preliminary testing appear to get going about 10mph/16kph faster by the end of the longest straight, so there will be a clear difference in lap times.
 
Unfortunately, it was like the 3rd car I tried. I definitely shaved about 4 seconds off lap times with practice, plateauing (hey, another word with 4 vowels in a row!) after about the 5th car. For the Super 1600's my best is around 2:00 flat, and for the Super 2000's I expect I'll get down to around 1:56, though I've only tried one car from that batch so far and it was only the 2nd car I tried, but managed a low 1:59 with that.
 
Yeah, and I spend like 4 million getting and tuning the cars, so I'm down from my usual 27-30 million to in the 23's!!!

But no, I haven't tried Fuji's tuning. I'd be curious to play around with setups more, but actually I'm pretty happy with the way the first batch of cars handled.

My setup if you want to try:

Leave springs, ride height, toe, and stabilizer stock. Dampers bound 6/5, rebound 7/6. Camber 1.8/1.5. Brake balance 16/12. LSD stock/25/stock.

I've got like 7 cars yet to try though, so I'll do my best to get out of my comfort zone and try some more radical setups.

Honestly, though I quoted it, I'm not too sure about Fuji's advice. I might go with LeGeNd-1's, limited though it is, with more confidence.

Also, though I tried the Levin and the Saxo first and they may do much better with practice, I got my best results in the Super 1600 Class with the Pulsar and Tigra, so if you're not going to run all the cars this week, I'd try a couple of the others first for the experience, and then go for a best time with one of those two.
 
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Gah, just spent an hour or so getting all the cars and buying all the parts. Way to go overboard with car selection, Jeff. I haven't even started to mess with the gears yet...

Edit - Apparently I'm doing something wrong; ran a few laps with the Civic just to see where I stand, and I barely managed to break 2:08.
 
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Sorry 'bout that, just couldn't bring myself to remove any other cars from the list, started with about 20, and wished a few others could have been added. Just tried the Alfa GTV but it doesn't accept dirt tires.

Now that you have all the cars, you'll probably feel obliged to try them all, but just FYI, to add to what I said about the best Super 1600 cars, the best Super 2000 cars that I tried (and I'm done now, early somehow) were the Astra (by far the best) and next the Neon (surprisingly) and then (in order) the Megane, Golf, Puma, and 306.

And I think I'll send out reminders this week, but just to put it out there publicly, KoW, I better get some times from you this week!
 
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