Legendary cars dealer refresh

  • Thread starter sejtur
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Yeah, no Escudo, which is strange. I mean, yeah, people have used it in some races where it's PP system is completely broken, but there are a number of other cars that have broken PP outcomes and they are still in the game. They still get their regular rotations through the UCD and LCD. It just seems really strange that PD would not have the Escudo come through the LCD if this is the reason for holding it back.

I dont know anything about the Ford Roadster, but that one is also being held out of rotation. Not sure if that car was dominant or not.
From my understanding there's a bug in the code that controls the pool of cars that appear in the LCD and until that's fixed the Escudo and Ford Roadster will remain absent. Its not a conscious decision to omit them, but at the same time they haven't fixed this issue either. It's not impacting game sales, the GT World Tour or reviews so it's probably low on their list of priorities as frustrating as it is for people who don't have either or both of these cars.
 
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From my understanding there's a bug in the code that controls the pool of cars that appear in the LCD and u til that's fixed the Eacude and Ford Roadster will remain absent. Its not a conscious decision to omit them, but at the same time they haven't fixed this issue either. It's not impacting game sales, the GT World Tour or reviews so it's probably low on their list of priorities as frustrating as it is for people who don't have either or both of these cars.
It would also be something that's on the server side, not requiring an update that would need to be pushed out to us.
 
It would also be something that's on the server side, not requiring an update that would need to be pushed out to us.
Thats a fair assumption to make, but I think there might be something on the game side either confirming the issue or contributing to it, hence the reason datamimers have been able to find the issue by unpacking the games files. I haven't seen this code myself, but it could be that game handles the LCD cycles locally but based on the servers clock. Maybe not, but that's one way it could be done. I guess one way to sell.is canyon access the LCD when the game is offline? Never tried that myself.
 
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I don’t think they’ve intentionally kept both Escudo and Roadster out of the LCD, but perhaps they have for whatever PD reason PD decides to do some things they do that make no sense to any of us. Maybe it’s just coincidence but they were both introduced in the same update last year, and both have been part of updates with them in mind with engine swaps; Escudo engine being made available for a swap into an Evo and the Roadster being able to accept the Voodoo engine.
The Escudo is a very powerful car and can be exploited to obliterate 600pp fields, but the Roadster is disappointingly slow, even fully tuned, until the engine swap made it a car worth considering for racing. Not sure how many people have been able to perform that swap since it was well after the bonanza, but it’s not really an ideal car to use swapped or not, unlike the Escudo that can easily hold its own.
 
If the Escudo and the Ford Roadster are not intentionally being kept out of the pool then it just means nobody at PD is actively maintaining this aspect of their live service game (one of the main selling points tied to the car collecting appeal of the game).
 
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F50'95 just shows up in LCD
 
Well, I already own the Celica, but I only got in to GT7 back in early October, so I have never seen the Escudo or Roadster available for sale. I drove it in that Willow Springs race they offered at the end of last year, but other than that it's ghosted me.
I'm in the exact same boat. It's both silly and frustrating.
 
Thats a fair assumption to make, but I think there might be something on the game side either confirming the issue or contributing to it, hence the reason datamimers have been able to find the issue by unpacking the games files. I haven't seen this code myself, but it could be that game handles the LCD cycles locally but based on the servers clock. Maybe not, but that's one way it could be done. I guess one way to sell.is canyon access the LCD when the game is offline? Never tried that myself.
I find the fact that nothing in PD’s published known issues log concerning these cars is strange. I would think if PD are aware they would at least post something unless the car absences are intentional.

Also, nothing by GTPlanet has been reported addressing a concern about this subject that I can recall, and the admin are usually vigilant about gameplay minutiae (with all due respect)
 
From my understanding there's a bug in the code that controls the pool of cars that appear in the LCD and until that's fixed the Escudo and Ford Roadster will remain absent. Its not a conscious decision to omit them, but at the same time they haven't fixed this issue either. It's not impacting game sales, the GT World Tour or reviews so it's probably low on their list of priorities as frustrating as it is for people who don't have either or both of these cars.
And how did you get to know this?
 
And how did you get to know this?
From dataminers who unpacked GT7 and extracted the data from it and found this issue in the game.

It's the same group of people who have unpacked data on all of the car files in the games database, and who have been able to see how easily GT:Sport can be turned from an online only game into an offline game and vice versa by simply switching a flag on or off. And the same people who have been hugely influential in modding previous GT titles adding new events, cars, changing textures and sounds etc.

I've not unpacked GT7 myself yet, so not seen this first hand, but I have unpacked GT5 and GT6 and modded those games, changed the prices of cars, added events and missions, changed some of the cars default parameters to fix certain unwanted quirks (or at least gloss over them) etc. It's all rather interesting stuff for those interested in these things. Needless to say, the information is extremely credible.
 
Unfortunately the car is also disappointing in the game, because it's not competitive at all since 1.23.
It's just interesting from the point of collecting imo.

Regards
M
I love driving the GT1. It's very competitive in the right PP range. Without a doubt one of my best high dollar purchases.
 
Bought my second 911 GT1. I made a 700 pp "Street Tune" for it, for Turbo and Schwarzwald races.

It's not a car that can compete against racing cars such as Gr. 3, but definitely is a hypercar royalty once it peaks at 800 pp.

One of the best road cars in the game.
 
If PD let us add atleast Stage 3 weight reduction I am 90% sure the car would be on the level of say a fully modded F40, that car is pretty much on par with the lower end Gr.2 cars in custom races and i'm pretty sure it's the added weight that's holding the GT1 back.
 
With the return of the 1963 Chevrolet Corvette (C2) and 1954 Ferrari 500 Mondial Pinin Farina Coupe, it's time to add the 1995 Toyota Celica GT-FOUR Rally Car (ST205) to the list of hostages. Those two cars both appeared and sold out after the Celica.
 
With the return of the 1963 Chevrolet Corvette (C2) and 1954 Ferrari 500 Mondial Pinin Farina Coupe, it's time to add the 1995 Toyota Celica GT-FOUR Rally Car (ST205) to the list of hostages. Those two cars both appeared and sold out after the Celica.
Thank you for mentioning this. I've been waiting for the '63 Corvette!
 
With the return of the 1963 Chevrolet Corvette (C2) and 1954 Ferrari 500 Mondial Pinin Farina Coupe, it's time to add the 1995 Toyota Celica GT-FOUR Rally Car (ST205) to the list of hostages. Those two cars both appeared and sold out after the Celica.
Dang! That's a bit of a bugger, I also didn't buy that one when it was hot.

I bought the 65 F1 at least out of the current three but I hope the DS and 911 do not become hostages of the LCD as I really wanted to get them buit I simply forgot to make the purchase so that's gonna be a big ouch if it fails to reappear.
 
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The Escudo and roadster issue is absurd for sure. But it just highlights how equally absurd this entire Hagerty "marketplace" thing has been since day 1. If a car is in the game it should be available to be purchased WHENEVER any player wants it. After all, it is in fact a GAME. A temporary diversion from reality. Which all the more highlights the worst part of this entire "marketplace".......having a real world money sucking company mimic real world pricing in a game.
 
The Escudo and roadster issue is absurd for sure. But it just highlights how equally absurd this entire Hagerty "marketplace" thing has been since day 1. If a car is in the game it should be available to be purchased WHENEVER any player wants it. After all, it is in fact a GAME. A temporary diversion from reality. Which all the more highlights the worst part of this entire "marketplace".......having a real world money sucking company mimic real world pricing in a game.
Things like this is how they keep you coming back to play the game and it’s been like this from the beginning of the series to an extent. Used cars have always rotated in and out of availability. If they didn’t rotate some cars in and out, if they didn’t offer a roulette ticket everyday, if they did’t change up the online races/events, how many people would still be playing regularly 1+ year after release? If everything was there, always available and didn’t change from day 1, gameplay would be down considerably at this point because a huge portion of us would be “done” and have moved on to something else.

I’m not saying it’s the right or a perfect model, I’m not saying roulette ticket system is good (it’s not), I’m just saying it’s pretty clear these decisions were made to keep people at least interested enough to keep coming back and it works.
 
Things like this is how they keep you coming back to play the game and it’s been like this from the beginning of the series to an extent. Used cars have always rotated in and out of availability. If they didn’t rotate some cars in and out, if they didn’t offer a roulette ticket everyday, if they did’t change up the online races/events, how many people would still be playing regularly 1+ year after release? If everything was there, always available and didn’t change from day 1, gameplay would be down considerably at this point because a huge portion of us would be “done” and have moved on to something else.

I’m not saying it’s the right or a perfect model, I’m not saying roulette ticket system is good (it’s not), I’m just saying it’s pretty clear these decisions were made to keep people at least interested enough to keep coming back and it works.
If it wasn't for the microtransactions side of the game they wouldn't give a monkey if you came back to the game or not, they would just make the content accessible to the player, end of discussion, the knock on effects of their choices with these micro transactions ruin an otherwise pleasant experience - pity.
 
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Things like this is how they keep you coming back to play the game and it’s been like this from the beginning of the series to an extent. Used cars have always rotated in and out of availability. If they didn’t rotate some cars in and out, if they didn’t offer a roulette ticket everyday, if they did’t change up the online races/events, how many people would still be playing regularly 1+ year after release? If everything was there, always available and didn’t change from day 1, gameplay would be down considerably at this point because a huge portion of us would be “done” and have moved on to something else.

I’m not saying it’s the right or a perfect model, I’m not saying roulette ticket system is good (it’s not), I’m just saying it’s pretty clear these decisions were made to keep people at least interested enough to keep coming back and it works.
I don't disagree with you per se. However, and I could be wrong, my memory does not recall there ever being a separate "marketplace" for special cars. If you wanted the Toyota Minolta race car, you saved enough credits and just bought it. The only restrictions to using it were obtaining the required license.
The used cars? Yes, that has always been there and does make sense.

And for what it's worth, I played the crap out of GT3 & 4. WAY more then now. Not because of the cars or availability to purchase them but because the single player career mode was so deep and fun, it just made me keep coming back for more. Yes, years later.
 
And for what it's worth, I played the crap out of GT3 & 4. WAY more then now. Not because of the cars or availability to purchase them but because the single player career mode was so deep and fun, it just made me keep coming back for more. Yes, years later.
And that is exactly what should have been the hook to keep coming back, instead they engineered reasons to come back which are based around transactions and rarity and overblown car pricing - dirty tactics.
 
And that is exactly what should have been the hook to keep coming back, instead they engineered reasons to come back which are based around transactions and rarity and overblown car pricing - dirty tactics.
Especially considering everyone's boy, Kaz, "promised" us a return to the original style of GT game. Like you stated, what we got instead was something completely different.
 
And that is exactly what should have been the hook to keep coming back, instead they engineered reasons to come back which are based around transactions and rarity and overblown car pricing - dirty tactics.
Care to explain how the cars' availability depending on a time based cycle has anything to do with transactions? Other than people wanting all the cars without actually playing the game, of course.
 
Care to explain how the cars' availability depending on a time based cycle has anything to do with transactions? Other than people wanting all the cars without actually playing the game, of course.
A poll was done here about who has purchased mictotransactions and only 6.7% of people who responded said they purchased them. I don't get why people cling on to this notion that PD designed the game around microtransactions.
 
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