True, ballast can affect the car a bit, but so can too much engine limiting. We'd have to find a balance, and say that one can't use too much of either.
I was lucky, and didn't have to use either to tweak my car around. I couldn't get it to land on 345 evenly. I started the night with 343. But I could get on 350, 355, 360, and 365 with just the right parts. I stayed away from the turbos completely. No idea if having a turbo would make me faster. I fear the lag.
Clearly, the system didn't help over come my poor approach to Laguna Seca. I finished last until the last two races there. In those, I was only able to over take one straggler. I got 5th instead of 6th because in both of those races someone crashed hard enough to fall out of the race.
My car had more power than I needed to stay up with the group at GVE-R. First race there, I start on the back row and in the first two laps cleanly pass everyone but the leader. That was fantastic fun, and I'm excited that I did all of that passing without even touching another car, but it was a bit hollow. My car had more power than I needed.
In the end, I was closing the gap on the leader, Nic, but the race wasn't long enough.
In the last race, I start again on the back row. I have 5 less PP than the previous race. The racing was much tighter, it was not as easy for me to get past everyone, but I did. I got back to second and was closing on the leader (Leadbedr). I made a mistake entering the second turn, though. In the previous race, it wouldn't've been that big a deal, but in that race, it was so close that I quickly fell to 6th. In that corner!
I was able to get back to 4th, but that was due in part to a big three car accident infront of me that took out one car completely and crippled the other two.
I like this system so far.
As to using 2 points (or 3). How easy is it going to be for people to shift their car by two or three points? Again, I've already said I like it, but there were people having some problems getting just right. I guess we need to set a hard line on how much limiting and see what people can do.
Two other things:
The first race last night, everyone started at 345. I think everyone should start one increment above the base line, so last night it would've been 350. That way the leaders can immediately drop one increment.
I also think the null point should be slightly forward. Like a falchion and not a katana with it slightly off-balance intentionally. So:
1st quarter is down 1 increment
2nd quarter is stays the same
3rd quarter is up 1 increment
4th quarter is up 2 increments
Or
1st fifth is down one increment
2nd and 3rd fifths stay the same
4th fifth is up 1 increment
5th fifth is up 2 increments
Though, in that,I could see the 3rd fifth being up 1 increment with the forth fifth.
The idea is there is less punishment for finishing well. I do want the field to be tightened, but I still want the poorer drivers to have to push and get better. I don't mind losing so much at Laguna Seca. I was closer, I wasn't loosing too much, and I was losing simply because I wasn't getting those corners just right. That last gap I need to close. And the actual better drivers win the championship, even if they lose to me at GVE-R.
I hope that makes sense.