Logitech G Pro Racing Wheel

@CustomX Around 25-30kg

@Substance79 I’d be amazed if the flex in the stand has caused that. Based on what you’re describing it sounds like what I suggested previously - either a downward force has been applied to the connector or the power brick is weighing on it at some point.
The flex is amplifying the shake of the connector - the weight of the slack lead. Or this combined with the internal shaking.

Downward force is GOOD(no play in the connector and left/right is also good), as I've said multiple times it's the tap UPWARDS that causes it. Now If I gently push up and gently let it return to middle then it's ok. It's an abrupt tap UP that causes cut out everytime.
 
I just received a tracking link for my Logitech shipment. I was also able to order the Playseat Trophy Logitech Edition at the regular price, so even better.

I have to admit, the amount of conflicting information on the internet is a bit worrying. Trueforce seems to be getting the most hate for some reason. I hope it turns out to be a useful addition in Gt7.

Is there anyone here who previously used TGT-2 and TLCM and now uses the G Pro set?

If so, is there a big difference between these steering wheels? Is the brake pedal travel comparable between these pedals? In the TLCM, with two red springs and five washers, the distance the brake pedal traveled was ok. I would like the G Pro pedal to be just as stiff or stiffer.
I am not so sensitive yet to pedals. I liked the T-LCMs and i also like the Pro pedals. What i didn't like was the T-GT2. I had both steering wheels and switching between that and the Pro is a huge difference. Forces feel totally different on a direct drive wheel. But what i especially disliked about the T-GT2 was how all forces disappeared mid corner and all you're left with is a springy tension.
 
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I'd love it if someone could post all the break-force colour combinations in order from weakest to strongest.

The chart in the packaging just confuses me. I know - I'm dumb.
 
I haven't got it in front of me but from memory the chart is not amazing but if you think about it, it makes sense. It shows the pedal travel distance. Just think of the smallest travel distance as being the strongest/hardest to push.
Part of the issue with the chart is it tries to do without words and you're left to guess which diagramatic depiction of the foam insert refers to the harder or softer of the two options.
 
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Yes, doing things without translations is always the preferred way for print (otherwise it blows out the page requirements), then backing it up with online manuals that go into more written detail. There's not really a need to list every combination here, instead just the order of stiffness of the elastomers is all you really need to know. From weakest to strongest:

Beige Foam
Yellow Elastomer
Red Elastomer
Brown Elastomer

The two smaller foam pieces then alter the overall stiffness of whichever two larger pieces you've chosen, with the stiffer of those two being the one with the brown end.

With a greater difference in stiffness between the two large pieces, the more you'll implement a two stage feeling in the braking. Beige with Brown would give you a soft initial press, but then very quickly ramp up in force as the Brown piece comes into play, for example. Some people don't want a two stage effect and instead want minimal pedal travel, so Red and Brown would be the choice for them.
 
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This image is the one that indicates the order (annotated by me to draw your eye to the small piece). Think of the pieces as being big (Brown, Red, Yellow, Beige) and small (the two small foam pieces). As you know, you can only have one small piece and two large ones in the brake piston. The small piece should always go in first, followed by the two large pieces.
 
Hi all,

I have a question regarding your FFB settings if you are using the new Logitech Pro Racing Wheel/Base.

I notice that I only feel a bit of FFB with 11Nm in the base in the game.

In the controller settings, 10/10 is also stored. So the two lower values are set to 10.

By the way, I come from a Fanatec DD1 base, so I know that it works better.

I'm very surprised that I only have just enough FFB with GT3 cars, for example.

When I drive small cars, I hardly feel any FFB with these settings. If I display the current FFB values on the base, I have just about 3Nm with small cars, although everything is set to full stop as far as FFB is concerned.

I have tested the settings from the link and also some from YouTube, but I am not satisfied.

Do you always have enough FFB with the new Logitech Base? I could never go below 11Nm because it's just far too light.


Can you please share your settings with me?

Could you possibly observe something similar, or do you have a tip for me?

Thank you!

Regards Thomas
 
I think its clear that the small foam piece goes first. Can you clarify the order for the 2 stage thing though.
With a greater difference in stiffness between the two large pieces, the more you'll implement a two stage feeling in the braking. Beige with Brown would give you a soft initial press, but then very quickly ramp up in force as the Brown piece comes into play, for example. Some people don't want a two stage effect and instead want minimal pedal travel, so Red and Brown would be the choice for them.
In this example, would beige be in the middle, with brown being the last piece into the piston?
 
Hi all,

I have a question regarding your FFB settings if you are using the new Logitech Pro Racing Wheel/Base.

I notice that I only feel a bit of FFB with 11Nm in the base in the game.

In the controller settings, 10/10 is also stored. So the two lower values are set to 10.

By the way, I come from a Fanatec DD1 base, so I know that it works better.

I'm very surprised that I only have just enough FFB with GT3 cars, for example.

When I drive small cars, I hardly feel any FFB with these settings. If I display the current FFB values on the base, I have just about 3Nm with small cars, although everything is set to full stop as far as FFB is concerned.

I have tested the settings from the link and also some from YouTube, but I am not satisfied.

Do you always have enough FFB with the new Logitech Base? I could never go below 11Nm because it's just far too light.


Can you please share your settings with me?

Could you possibly observe something similar, or do you have a tip for me?

Thank you!

Regards Thomas
Have you updated the firmware for the wheel? If not then you'll have a separate TF Torque setting - that's the one that needs to be increased because GT7 supports Trueforce (the FFB Torque setting just affects non-Trueforce titles).

@CustomX Yes, that would be fine, although when I've tried it, changing the order of the two large pieces doesn't seem to make much of a difference.
 
Have you updated the firmware for the wheel? If not then you'll have a separate TF Torque setting - that's the one that needs to be increased because GT7 supports Trueforce (the FFB Torque setting just affects non-Trueforce titles).

@CustomX Yes, that would be fine, although when I've tried it, changing the order of the two large pieces doesn't seem to make much of a difference.
Hi,

G Hub shows no Update available, but TF Torque is not available. I will check the firmware version later.

What is the current and right firmware version with TF Torque Settings?

I have also noticed that this menu item is missing.

Regards, Thomas
 
You're up to date with firmware so what you're experiencing here is the change from the recent update to the title. Sorry, I was misreading your original post; for some reason I read it that you were getting 3Nm in GT3 cars.

Our guess is that with the physics improvements, Polyphony might have also tuned the FFB strength for each car to better match what you would be feeling in the actual car. We've asked them if this is something that they plan to change in future but it's definitely not an issue with the wheel itself (as I'm sure you'll find if you try it in other titles).
 
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Hi all,

I have a question regarding your FFB settings if you are using the new Logitech Pro Racing Wheel/Base.

I notice that I only feel a bit of FFB with 11Nm in the base in the game.

In the controller settings, 10/10 is also stored. So the two lower values are set to 10.

By the way, I come from a Fanatec DD1 base, so I know that it works better.

I'm very surprised that I only have just enough FFB with GT3 cars, for example.

When I drive small cars, I hardly feel any FFB with these settings. If I display the current FFB values on the base, I have just about 3Nm with small cars, although everything is set to full stop as far as FFB is concerned.

I have tested the settings from the link and also some from YouTube, but I am not satisfied.

Do you always have enough FFB with the new Logitech Base? I could never go below 11Nm because it's just far too light.


Can you please share your settings with me?

Could you possibly observe something similar, or do you have a tip for me?

Thank you!

Regards Thomas
You should have a read of this thread, esp the last few weeks since the 1.31 update. Some of us felt the same but have come to appreciate the 1.31 update. In real life, particularly in road cars, one doesn't fight the steering wheel for an arm workout. The new update and wheel torque is reflective of this reality. If you turn the in-game FF up to 10, you should have a pretty hefty (and unrealistic) workout if that's what you want.

For Logitech's recommended settings, bookmark this link. Better than using a months old article.
 
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Does anyone know which combo of elastomers/foam are in the brake pedal as it comes from the factory?

I like the way it feels now, as I've built my muscle memory to it. But it would be nice to know where I currently fall in the order of stiffness.

On that same note, which color springs come on the gas and clutch from the factory. My apologies if this is obvious, but I'm not at home at the moment, so I cant look myself.

Thanks!
 
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From the Manual:

NOTE: We do not recommend using combinations that include the soft beige piece if the PRO Pedals are hard mounted into a simulation rig / seat as this will likely result in damage to the elastomer
As mentioned earlier in the manual, it is strongly recommended not to use elastomer combinations that include the softer beige piece when setting forces higher than 30kg otherwise you could cause damage to this through prolonged use

Well crap! My pedals are mounted securely to my custom rig. Should I swap out the small "softest" foam piece, and replace it with the small "hard" foam piece with the brown end? I don't want to cause any damage to my equipment.
 
Yes, swapping it for the yellow is recommended if you like a bit more travel in the brake. Swapping to the brown would make it a lot stiffer but, hey, feel free to experiment - there's a reason we made it so easy to swap them.
 
You should have a read of this thread, esp the last few weeks since the 1.31 update. Some of us felt the same but have come to appreciate the 1.31 update. In real life, particularly in road cars, one doesn't fight the steering wheel for an arm workout. The new update and wheel torque is reflective of this reality. If you turn the in-game FF up to 10, you should have a pretty hefty (and unrealistic) workout if that's what you want.

For Logitech's recommended settings, bookmark this link. Better than using a months old article.
Hi,

thank you for the clarification and the link. I have adopted the settings, but the FFB is still too low at 5 in a GT3 car. As example the Mercedes AMG GT3, or Porsche.

I have to set it to 10 to be able to read a torque value of roughly 6Nm at peak in the base.

Believe me, the FFB is not too much and not unnatural. I honestly don't understand how you can drive properly with an ingame FFB value of 5?

You don't feel much like that. But I understand the approach of the new update, so that normal street cars have less FFB.

Could you please share your FFB settings from base and ingame? Or do you use the identical values from the link?

Thank you!

Kind regards, Thomas
 
I have another question about the pedals. Is it actually possible to swap the clutch pedal and brake pedal completely so that the brake is on the left?

I never use the clutch.

I know that you can move the pedals.

Edit: I answered the question for myself. It works! You just have to unplug cable B and C, loosen the screws on the pedals, replace the pedals and plug the cable back in.

Cable B for the brake is not so long, yet it can be moved to the right on the marked scale up to 9.5. For me, this makes the accessibility in the rig much better!
 
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Yes, that would be fine, although when I've tried it, changing the order of the two large pieces doesn't seem to make much of a difference.
Is there an official / scientific method as to the order, one that's technically-preferential?

Thank you so much for your patience and help Rich.
 
Could you please share your FFB settings from base and ingame? Or do you use the identical values from the link?
I use identical values to the Logitech recommended, although the TF Audio is set to 100 now since the 1.31 GT7 update. This was advised by @LOGI_Rich . I guess Logitech need to update that settings link to reflect this one amendment

Is there an official / scientific method as to the order, one that's technically-preferential?

Thank you so much for your patience and help Rich.
He said pretty clearly that the order makes no difference, so I think that answers the question, doesn't it?
 
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I use identical values to the Logitech recommended, although the TF Audio is set to 100 now since the 1.31 GT7 update. This was advised by @LOGI_Rich . I guess Logitech need to update that settings link to reflect this one amendment
Good morning,

thank you, but I thought the TF Audio was more artificial effects? I find the value 100 very high.

But the vibration strength is still set to 35%, right?

I'm happy with the settings so far, only the FFB could be stronger. At least if I use the value of 5Nm as specified.

Maybe the link needs to be adjusted here too.

I still have a question about compatibility. In the link, for example, ACC also says G923. For the PC, however, only the G Pro applies to all games, right? The G923 is only interesting when I play on console?

I play GT7 on the Playstation, the rest (ACC, Race Room, AM2) I play on the PC.

Thank you and greetings, Thomas
 
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