Aspect, if Turn10 ever reads your post, they will know that they have achieved what they wanted to with that feature.I was once one of the proud, the fierce, the righteous. I railed against rewind in Forza. I hated it, the entire idea, it ruined the entire essence of sim racing. It offended me, and mocked me with its very existence.
Then I played it. And I loved it. I used it to perfect corners. I used it to create awesome overtakes in replays. I used it for all sorts of things. My wife played the game and she learnt to drive the demo track so fast because she could instantly correct her mistakes while they were fresh in her mind. Enjoying the game with her is a great feeling.
A mate of mine came around to play and the same thing happened, he just had fun learning the track without being frustrated, and then spent an hour creating a replay of a Jason Plato style drive, complete with drifting overtakes and all sorts of silliness. Enjoying the game with him was a great feeling too.
With full damage modelling, a single mistake can cost you an hour long race. You don't bounce off the wall with a 3 second penalty, you just lose. Is this realistic? Yes. Is this fun when you only have an hour or so to yourself to play before bed for work the next day? Not for me. If your gaming is about enjoyment for your and your friends, you might actually like it! If you get your thrills by pretending you're a deadly serious real life racer in front of your tv, it might not be a big drawcard for you. But offering more choice to users is never a bad thing.
In summary:
Can rewind make the game more enjoyable? Yes. I've given 3 examples.
Does my decision to use it in single player affect you in any way at all? No.
Does the game force you to use the rewind feature? No.
So why the hate?
Sure there is. It's called self-control.Good point but if your in a championship or endurance race there is no way to keep you from using it to correct a fault thats your own. A better solution is to improve AI which I am hopeful they have done in GT5.
I am too good to need a rewind function. I never mess up, or ever have to go back even 1/2 turn. Ask the guy in my quote![]()
The more i go into it the more i can see that it cant affect my ability to improve myself if i hav this feature. And if people find it useful then im all for it. But i think it shouldnt be a forced feature.. people should be allowed to decide whether they want to practice the oldschool way (i.e. without either function), or to use one or the other, or both at the same time.
The only real issue is that people/turn10 can accuse PD of copy-cat-ing.. which could be bad'ish for PD. But it can definitely hurt PD.. they do NOT want reviews/comments spelling out to ppl that theyre copycaters (i.e. copied teh driveline, copied the rewind, copied the livery). It's soemthing to consider.
Settled! If Ismoke doesn't need it then no one should get it!
Sure there is. It's called self-control.
Sure there is. It's called self-control.
You mean the same self control people use to keep themselves from punting other people and using them as barriers online?![]()
Dev Now we are getting somewhere... pride perhaps rearing it's ugly head?
Rewind wont be in online races. Who races offline? Isnt the best part of todays racing game racing real, live people from around the world?
I get the pro's of this feature, but realistically I wont use just because Ill be online as soon as the licenses are done.
Aspect, if Turn10 ever reads your post, they will know that they have achieved what they wanted to with that feature.
Trust me, I am like you. You can browse the Forzacentral forums, I used to be against such a silly idea at first. There's probably been a time or two, when I've complained about in the Forza 3 thread, here. But, it really isn't all that bad once you understand it's true purpose in the game, much like the Auto-Braking.
Props to you, sir. 👍👍
You mean the same self control people use to keep themselves from punting other people and using them as barriers online?![]()
Another problem solved, IsmokeGT will not play single player so ditch the whole career mode!![]()
I can see that it is a possibility which could translate into bad publicity for PD.. but it's unlikely to have a lasting effect unless reviewers, fanantics and/or turn10 go out of their way to make a big drama out of it.. And given T10's aggressive approach promotion, it's a possibility that PD would need to consider carefully. In business, peoples perceptions are everything.
auto-braking... bring in new players, so that one day they can become serious racers.
The difference is that you can crash into someone else and ruin their game, the only one you can effect with rewind is your own game...
If you're implying you lack the self control to keep from ramming, I may have to avoid you come March.
You are on a role, as usual!
Offline is for noobs (I thought I would add that)![]()
Are you suggesting people will rewind while everybody else buzzes by?
This is more interesting than I thought...![]()
Exorcet The moment PD refuses to add something because it's in another game is the moment they become followers.
Joey DHow in gods name is rewind cheating?
aspect8I used it to create awesome overtakes in replays.
Are you suggesting people will rewind while everybody else buzzes by?
This is more interesting than I thought...
Me? lol.....c'mon, you can do better than that. Remember...I'm not the one asking for a bailout feature![]()
The moment PD refuses to add something because it's in another game is the moment they become followers.
But to answer your question, anyone that cant hit braking points will never be good. It will draw people in and they wont improve. When they take off the brake assist it will be like the playing for the first time.