I'll take the same stance I always take on these issues. Include it, and everyone's happy. Don't use it if you don't want to, use it if you want to, and if you don't want it in because you don't have the willpower to refrain from using it, my sincerest condolences to you.
its too far from racing reality.
Never. It is useless and the majority don't want it, so it shouldn't be in the game.
I'll take the same stance I always take on these issues. Include it, and everyone's happy. Don't use it if you don't want to, use it if you want to, and if you don't want it in because you don't have the willpower to refrain from using it, my sincerest condolences to you.
Well they could also include powerups that you aquire where you can shoot lasers at people, leave oil slicks behind you, and have blades that come out of your wheels that shred opponents tires...it could be an option, you wouldnt have to use it, include it and everyones happy.
Its just the idea of a feature like rewind even being implemented is what gets people in an uproar, not so much the idea of it being an option or not.
Because a racing line can be added to a track, or on a dashboard display, or spoken by a copilot/teacher. Time travel does not exist, and cannot be replicated, therefore rewind can never exist in reality [as of 2009].Gran Turismo isn't perfect in terms of racing reality. Remember the racing line that magically appears out of nowhere? Why should rewind be any different?
Again, its too far from Reality.Rewind shouldn't appear in Gran Turismo if it ruins it's perfect reality. But Gran Turismo can't be ruined, since it's already ruined with the racing line. So, I don't see why it shouldn't be included.
And Hyst is right, mind you.
If it were up to me, there would be no rewind feature. There would be damage on all cars, including gearbox damage and engine damage, as well as exagerrated engine wear (as you are unlikely to drive a car in the game for as long as you would drive it in real life), I'd make it so you had to pay for repairs after every race with your credits and I'd make it so you had to retake your license test if you got into too many crashes. I consider realism and fun to be synonyms, but different strokes for different folks and all that.
You got taken out of a race, so you rewind it to keep going. Very sporting - almost not worth playing the game, cos' you've removed any element of skill needed.You don't have to use it, you know.
Anyways, it's not that bad. I got fishtailed in the FM3 demo, and it actually comes in pretty handy. I've been way too criticizing of it, honestly, as I like it. Won't always use it, but I like the option.
Because a racing line can be added to a track, or on a dashboard display, or spoken by a copilot/teacher. Time travel does not exist, and cannot be replicated, therefore rewind can never exist in reality [as of 2009].
Of course he is. He agrees with you in this subject so he must be right.
And when have you seen those three in the game? Restarting is actually a simpler and more effective rewind. When they remove restart from GT, then I will agree that rewind has no place in the game.
Considering it would also restart damage, it makes a lot of sense to me. The real driving simulator... yeah right.
And what about B-Spec, friend? The way I see it, fast forwarding or rewinding time looks the same to me. They can't be done in real life, and that's all that matters.
So it does make sense when in real life, a manager speeds up time? Really? I have to see that myself.
Simulator.Time travel does not exist, and cannot be replicated
I never said they were in the game, but their are feasible alternatives to it in real life.
Restarting an event that happens over and over again, is quite realistic. For example, smash your le mans car, do it next year. All GT is doing is reducing the time between races.
As for b-spec, well yes in theory i could employ another driver and then go to sleep, when i wake up the race is complete. So although the option to speed up the replay is available, its completely different to rewind.
Its in the same concept that fitting a turbo to a car doesnt take 2 secs like in game.
In race options is what were talking about. FF is not in race.
Outside of racing, reality isnt important, i don't care that i can suddenly change from being in Tokyo, then all of a sudden be in L.A.
Simulator.
Everyone who says rewind isn't realistic is missing the point entirely. Rewind has no effect on realism. It can't be used online in a real race. In single player, people can do whatever they want. Rewind has absolutely no effect on rewind.
If you want a real offline race, don't use rewind. If you're practicing use rewind. As I said, it's up to the player. You wouldn't really use a real race to practice in reality, but in a real simulator, you could set up a race as a practice and have all sorts of things not available in reality. Why can't a virtual simulator do the same?Online/Real race : Offline races are still races. If i cant be used online, then its cheating, therefore theres no reason for it to be used offline.
Thanks for catching that."Rewind has absolutely no effect on realism." eh?
Also,Exorcet since when is GT5 replicating a simulator? I thought it was simulating real life.
If you want a real offline race, don't use rewind. If you're practicing use rewind. As I said, it's up to the player. You wouldn't really use a real race to practice in reality, but in a real simulator, you could set up a race as a practice and have all sorts of things not available in reality. Why can't a virtual simulator do the same?
I believe that people would actually use the game to practice for real life. F1 drivers, KY, and the GT academy all prove this.
And rewind DOES INDEED have an effect on realism. Racing cars going forward in GT is pretty realistic with the right setup, watching cars uncrash themselves whilst travelling backwards in completely unrealistic.
Real race in that quote meant real life race. Typically, you practice at track seesions, qualify, but they sometimes lack the feel of a real race.
And if GT is being used as a practice tool, all the more reason to add rewind.
Some people will use it to just win, I understand this. But it doesn't matter. Why can't they enjoy their $60? What makes your opinion so superior that it overrides other peoples wants and needs? Things as you want them only satsify a subset of the population (of GT players). My way satisfies all, though you claim it actually doesn't because it will hurt you in someway. I cannot follow the logic behind that though, but you could go through the game without knowing it's there. And all the realism you claim it shatters is actually fully intact.
I'll take the same stance I always take on these issues. Include it, and everyone's happy. Don't use it if you don't want to, use it if you want to, and if you don't want it in because you don't have the willpower to refrain from using it, my sincerest condolences to you.
Its just the idea of a feature like rewind even being implemented is what gets people in an uproar, not so much the idea of it being an option or not.
I never said they were in the game, but their are feasible alternatives to it in real life.
Restarting an event that happens over and over again, is quite realistic. For example, smash your le mans car, do it next year. All GT is doing is reducing the time between races.
As for b-spec, well yes in theory i could employ another driver and then go to sleep, when i wake up the race is complete. So although the option to speed up the replay is available, its completely different to rewind.
It's being used as a practice tool because in race it mimics real life.
there is no fear
So speeding up time while managing a race in real life is not possible. Not possible --> Unrealistic ---> GT unrealistic ---> We can add Rewind, and it wouldn't get any more unrealistic.
It's a Yes or No answer, like you guys like your answers.
It's being used as a practice tool because in race it mimics real life. Rewind doesn't exist in real life. In a race in real life, if you go off track your under pressure to get back on and catch up. In GT you go off track you get the same sense of pressure, maybe not as big pressure, but its still there.
Just because its achieveable by a computer in a sim enviroment does not make it realistic. Realistic is defined by what can happen in the REAL world, on a real track, with a real car.
Your opinion is flawed. What if a 10% of GT players decided that they wanted the game to have machines guns or power-ups as stated earlier. Should they include that in the game? If you agree, then i apologise, your opinion is correct.
And no your way doesn't satisfy all. It takes away from the challenge of the game.
Again, fast forward 'b-spec' is not part of the actual racing. Its a tool to avoid racing.
Using rewind in racing is taking away from the reality of racing.
At the point of rewind, the sim is no longer simulating reality.But it doesn't make sense.
Any F1 driver could go buy Forza in real life and rewind his brains out.
Any F1 driver , in real life, could request to his team that he wants rewind in his sim to help him improve. It does simulate reality.
If someone wants to cut through the whole game no pressure, so what? Why would you care? This is one of the least logical (IMO) things I can find in this argument. You wouldn't even know about it unless everyone who did it came to your house and told you. And it still wouldn't force you to use rewind and remove the feeling of pressure from your GT racing.
codname_lHow conveniently.
At first it was a race manager mode. Now it's a tool to avoid racing. The truth is that it's unrealistic to speed up time.
It's a very simple question I'm asking. If it's as realistic as you claim GT to be by not adding rewind, then why can we speed up time in B-Spec? It doesn't make any sense.