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How come did no one of you realized he overtook 22 cars?!?!?!
How come did no one of you realized he overtook 22 cars?!?!?!
Not weird, you can put numbers on all your road cars since the 1.10 update.
Sorry for dp
How come did no one of you realized he overtook 22 cars?!?!?!
I think it's because it is a rallyYeah but I've never seen it on the AI before. I wonder if that will become more common?
What. Hey Polyphony could you make this 22 cars a regular thing?
That's why I said "You still don't know for sure"I never claimed to know for sure. I'm just speculating that the update might come out on Friday.
You misread it. Its 12 actually just like most of events.How come did no one of you realized he overtook 22 cars?!?!?!
I think PD sometimes runs the game on more powerful machines than the PS3. That's one of my theories on all their "broken promises" too, like maybe the finished all these features a long time ago on their PCs, then realized, "Oh wait, the PS3 can't do that. We'll have to downsize the course maker to 100km. Or 50. Or 10. Or... we're going to have to rethink this...How come did no one of you realized he overtook 22 cars?!?!?!
yes (*o*)I have two words for this track:
Tank Car.
That is, if we can use it online.
Read? I counted the cars he overtook, I counted 22You misread it. Its 12 actually just like most of events.
I think it has something to do with the draw distance. When car A is x distance away from player, that car will not be shown and processed. That's why the number of car seems to be high. Especially since this is a very large track.
I could be wrong though. All that is my guessing.
I think PD sometimes runs the game on more powerful machines than the PS3. That's one of my theories on all their "broken promises" too, like maybe the finished all these features a long time ago on their PCs, then realized, "Oh wait, the PS3 can't do that. We'll have to downsize the course maker to 100km. Or 50. Or 10. Or... we're going to have to rethink this...
We don't need any racing modifications, PD.There's a HUGE lake in teh middle...
Any chance of Zahara Powerboats ...
That'd be completely awesome, I can actually see lobbies with Schwinwaggens drag racing in the lake, but ~10HP propeller engines would not be really great.The Schwimmwagon just might be useful now....
Turbo Yoda is here to save the dayThat'd be completely awesome, I can actually see lobbies with Schwinwaggens drag racing in the lake, but ~10HP propeller engines would not be really great.
Oh man, I don't want to sound like I'm concern trolling here but after watching the video (thank you so much TURISMOBAD!) I have a sinking feeling this will not be a track available for online play. No functioning pit and the way it starts just like the Goodwood track. Eep. Still hyped though. Please let this track be available to just cruise around on.. pleeease.
Speaking of boats....There's a HUGE lake in teh middle...
Any chance of Zahara Powerboats ...
Did you not see the pit entry indicators on the road towards the end of the video? I'm thinking the special event will be, if anything, a sort of throwback to games like Pole Position where you start at the back and have to work your way up with an absurdly fast car. And if there are pits, then my bet is on it being included in arcade races as well as online.Oh man, I don't want to sound like I'm concern trolling here but after watching the video (thank you so much TURISMOBAD!) I have a sinking feeling this will not be a track available for online play. No functioning pit and the way it starts just like the Goodwood track. Eep. Still hyped though. Please let this track be available to just cruise around on.. pleeease.
Must be the draw distance then than the actual 22 cars. When the car has passed long enough, it will disappear and the car on the front is loaded. Will be the reason why they will not pass and slow down when they about to pass/close the distance of the car on front.Read? I counted the cars he overtook, I counted 22