Metal Gear Solid 4: Guns of the Patriots

  • Thread starter Solid Fro
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Where do you get a code from? and how big is the download?

I'm downloading it now, its 741Mb. Pretty small but still extremely slow with my connection :grumpy:.

Dont know if i'll need a code or anything, there was nothing in the store preveiw about a code.
 
@Robin, Europe gets the MGO beta without having to pre-order MGS4, unlike US and Japan.

From,
Chris.
 
@Robin, Europe gets the MGO beta without having to pre-order MGS4, unlike US and Japan.

From,
Chris.

ahhhhh.... ok I get it now! :)👍

As long as its not too much of a pain to download I might give it a go. Apparently after the inital 700MB odd download you have to download somemore which takes forever, then you have to register with Konami :ill:... I just wana play! :lol:

Robin
 
ahhhhh.... ok I get it now! :)👍

As long as its not too much of a pain to download I might give it a go. Apparently after the inital 700MB odd download you have to download somemore which takes forever, then you have to register with Konami :ill:... I just wana play! :lol:

Robin

I never had to download anything once I installed it. I popped onto the game and watched the Trailer which was intresting and looked kind of fun. So I'll keep this demo until I've tried the Online Beta.
 
Yea, Ive downloaded the game and the update and now I need to get a Game id and a Konami id. But the site from which to get it is completely backed up. So I'll have to wait.
 
I never had to download anything once I installed it. I popped onto the game and watched the Trailer which was intresting and looked kind of fun. So I'll keep this demo until I've tried the Online Beta.

The extra download of V1.01 is after you hit start game then agree to the T&Cs then you'll be prompted to dowload the update.
It takes ages and I had numerous server failures but if you choose to receive the update via p2p after having to restart the update after a failiure your progress is saved so you begin at the % you left off at, which is a saving grace I guess.

Got my Konami/game IDs this morning....cant wait til monday!!
 
Good [censored] lord... Glad I got my Konami ID and all that crap already then. All I need is to get my PS3 back and enter the code. Have to wait til sat or sun though. :banghead:
 
I've downloaded the game, and am now downloading the update, I was never asked for an ID or registration. The update though is only at 23% and averaging 40Kbs/sec it might not be finished by the time I want to join the others for the COD4 battle, if I cancel it will I lose all I have done or will it start at the percentage I'd completed when I cancelled?
 
If you are using P2P, I think it will save it at where you left, and resume when you get back.

From,
Chris.
 
Thanks for the quick reply, great news I was a bit worried there I didnt think it would take so long, it must be almost as big as the games download.
 
I thought we Europeans didnt need an ID, do you mean I will have to register?

I think markets outside Europe had a code to unlock the game or something like that, Europeans don't need that as our game is from the EU Playstation Store.
All players need both a Konami ID and an (in-) Game ID, you get them both on the Konami ID site during registration.
 
How's this for a catching news story headline?

Kojima: PS3 Limitations Held MGS4 Back

www.next-gen.biz
by Edge

Metal Gear Solid 4 has production values that transcend the existing model for videogames, but creator Hideo Kojima says PS3 restrictions meant his team was unable to deliver the graphical punch he’d envisioned.

ImageForget Uncharted, Heavenly Sword, MotorStorm and, maybe, even Killzone 2. Since the Tokyo Game Show of 2005, MGS4 has been the champion of PlayStation 3, full of promises about the Cell CPU, ready to prove that the power of PlayStation, even after that rollercoaster of a launch, should still not be underestimated. A true third party exclusive – the team won’t be drawn into talk of a 360 version, they’re “fed up with being asked” – it’s widely expected to be the proverbial ‘killer app’.

But is it? One thing’s for sure: as an event, it’s not Sons of Liberty, the momentous next-gen sequel to the most exciting, earth-shattering game on PS1. For all its action, much of which is extraordinary, it’s a somber, tonal affair, made almost entirely for people who’ve been there from the start. And as a marquee title, it’s not without potential to backfire. If players find it anachronistic, which they might, then what does that say about the PlayStation brand? If its visuals leave them in two minds, which they also might, what does that say about its hardware?

Incredibly, Kojima is first to admit that the game isn’t nearly as attractive as he’d originally planned. “Game-wise, it’s pretty close to the original vision: you sneak into the battlefield and can choose whether to do a stealth game or interfere with the battle more directly. But the graphic side, things like motion-blending and the size of the map, totally was not accomplished to my original vision – to my satisfaction.

“When we first showed the game engine at Tokyo Game Show, the staff were really proud and happy. PS3 was a dream machine, y’know, and we were going to work on this and that – we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn’t to say we didn’t progress.

“I remember saying three years ago that we wanted to create something revolutionary, but in reality we couldn’t really do that because of the CPU. We’re using the Cell engine to its limit, actually. Please don’t get me wrong, I’m not criticizing the PS3 machine, it’s just that we weren’t really aware of what the full-spec PS3 offered – we were creating something we couldn’t entirely see.”

Take that with a pinch of salt, perhaps. Kojima’s being particularly modest today, joking at one point that cutscenes are “all I know,” and for a second sounding wounded by the complexity of a task so very nearly behind him. MGS4 is, you feel, a compromised game, with pervasive aliasing and nagging low-res textures, but a stunning presentation nonetheless. Its production values simply transcend the existing model for videogames, incorporating Hollywood-grade surround sound, a moving score by Harry Gregson Williams, electrifying cutscenes and a sense of closure better suited to The Return of the King than Halo 3.


This article is an excerpt from an extensive Metal Gear Solid 4 feature published on Next-Gen today.
 
Well, he said the same with MGS2, but MGS 3 ended up looking amazing, so he is just blaming things and code he couldn't figure out yet on the PS3.

From,
Chris.
 
Well, he said the same with MGS2, but MGS 3 ended up looking amazing, so he is just blaming things and code he couldn't figure out yet on the PS3.

From,
Chris.

I don't remember him saying that, but you may very well be right. BTW I still need to finish MGS3, boy when in the hell am I gonna do that.
 
You mean you've never seen snake and EVA's sex scene?

Such gems of life one really must not miss out on...

:irked:👍
 
Graphical differences in the new trailer...

MGear.jpg
 
I on't think so. Kojima will probably want to move on to other projects. It's great that he's made the Metal Gear Solid series, but I don't think he wants his career as a game developer defined just by the one franchise. It's kind of like the James Bond films: actors like Sean Connery didn't want to get typecast in the same kind of role.
 
It feels like I've been laying in a ditch. Back in January, my house was broken into and most of my nerd gear was stolen. The most damning thing about it was that they did it in broad daylight and no one noticed strange men hauling out a 46-inch TV from my house. Thankfully, the insurance company was really cool about everything and started sending me checks to replace everything. Not only am I getting better gear, I'm getting everything less than the stolen items originally cost me. Nothing irreplaceable was stolen.

The dumb asses left most of the power cords for the gear. :lol:

Since then, I've been busy with work and going out with friends to keep me out of the house. Right now, I'm huddled around my new TV with cords laid across the carpet, trying to get back into a normal routine. Unfortunately, the last item left on my list is a PS3. With everything considered, it's the least important item. Not being able to play GTA4 and GT5:P right now is killing me, slowly. :(

Thanks, Solid Lifters. I'm glad to be back. 👍
 
Sorry about the house, even when you get everything back stuf flike that is still a massive pain in the proverbial. Good to have you back though Solid fro 👍.
 
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