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I feel i'm in the right tier, i almost didn't do one last run in placement quali but that time would've got me into Semi-pro as well. I'm probably bottom half of the field in terms of outright pace, but my consistency and race pace seems to hold up. If it wasn't for my spin today i may have taken 2nd; despite the 9th fastest lap.

That time would've seen me battle for the lead in amateur too, so i think it's a case of just having a wedge of drivers of very similar speed that bridges 2/3rds of semi-pro and the top of amateur.
I feel like I'm in the wrong tier. :D
Anyway... I hope to improve when driving with others that are much better than me. Fingers crossed. :)
 
Are there 3-4 people who are in the wrong tier? Probably yes.

Should we be messing with the setup we have now and trying to organise all the teams again? Hell no, it's not worth the hassle and honestly in the two races we've had there has been a lot of movement in the team standings.

Even if we do move some people around, we're always going to have dominant racers in a tier. All we're changing is who those racers are, it's completely pointless unless you have an interest in moving players around in the tiers to give yourself a better chance of winning, which after yesterday I wouldn't be surprised if that's what your trying to do Stalliono.

If I'm honest I'm pretty disappointed that you're still going on about sandbagging after you tried to get a pro driver to be your replacement driver yesterday. You've lost a lot of credibility in my eyes, can't believe you can act so righteous about one form of cheating and then try and sneakily get away with another form.
 
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Thanks KIE25

You guys are still a bit messy on the start but it's okay as i don't have the pace to even follow you without being lapped.

at 3:00 you can see my audi next to you and i am quite proud of that being last after qualifications

But attacking on the inside on the 1 lap is BS imo. You should not do that as you risk really braking someone's race in the first minute. That aston passing could have lost her race if i didn't let him pass easy. Also if that's the way to do, i can do it too.
 
@kie25 cheers for showing the replay of me going of on lap 2-3 was concentrating and my started ringing and put me off lol
 
Thanks KIE25

You guys are still a bit messy on the start but it's okay as i don't have the pace to even follow you without being lapped.

at 3:00 you can see my audi next to you and i am quite proud of that being last after qualifications

But attacking on the inside on the 1 lap is BS imo. You should not do that as you risk really braking someone's race in the first minute. That aston passing could have lost her race if i didn't let him pass easy. Also if that's the way to do, i can do it too.

Yes people need to realise the 1st bend your brakes are cold both me and goruk braked early, shame others didn't follow, I've always said it you cannot win the race on the 1st bend but you can loose it. If I'm honest I was fuming with Oz as all my hard work was wrecked on 1st corner, but racing incidents happen so not much I can do now, hopefully he will learn from his mistake.
 
Are there probably 3-4 people who are in the wrong tier? Probably yes.

Should we be messing with the setup we have now and trying to organise all the teams again? Hell no, it's not worth the hassle and honestly in the two races we've had there has been a lot of movement in the team standings.

Even if we do move some people around, we're always going to have dominant racers in a tier. All we're changing is who those racers are, it's completely pointless unless you have an interest in moving players around in the tiers to give yourself a better chance of winning, which after yesterday I wouldn't be surprised if that's what your trying to do Stalliono.

If I'm honest I'm pretty disappointed that you're still going on about sandbagging after you tried to get a pro driver to be your replacement driver yesterday. You've lost a lot of credibility in my eyes, can't believe you can act so righteous about one form of cheating and then try and sneakily get away with another form.
My idea would be to not do the promotion relegation this season instead let's re qualify people at end next season on 2 different tracks and add the times together using A GT3 car, it would make more sense as using that Aston has totally screwed the tiers up. We could use 2 different types of tracks fast flowing and tight twisty.

I'd also get rid the teams the way they are now, instead just have 1 teamate that's in your tier, would make more sense, plus would get rid this tier rubbish finding people.
 
My idea would be to not do the promotion relegation this season instead let's re qualify people at end next season on 2 different tracks and add the times together using A GT3 car, it would make more sense as using that Aston has totally screwed the tiers up. We could use 2 different types of tracks fast flowing and tight twisty.

I'd also get rid the teams the way they are now, instead just have 1 teamate that's in your tier, would make more sense, plus would get rid this tier rubbish finding people.
Yeah I agree that there's not much point doing promotion/relagation this season.

I do think though that we should keep the team system we have now though, it's more complicated sure and definitely leads to a bit more work, but as an amateur driver I can really say that my teammates are helping me improve as a driver. Obviously that's less important for pro drivers such as yourself as it's you who is giving the help rather than receiving it, but having teams split between the tiers has definitely made this season more enjoyable for me and has given me much more interest in what's happening in the other races.

Hopefully by the end of this season we have a full roster of committed drivers, as that's the main issue at the moment, we had 11 no shows last night compared to 2 last week, it's not good enough that we have nearly a quarter of all drivers not showing up.
 
it is very important that we keep both the team as they are and the promotion systems. This makes the season captivating. I keep checking that fil and david are doing the races and my only objective this season is to stay in pro and try to keep up.

Otherwise i have absolutly zero motivation to do the races. I have no time to prep the car and would not care at all if i missed half the season
 
hey guys. ill have a big surgery coming up july 10th. i will not be able to race for like 4-8 weeks! i feel sad about it, but my health comes first! maybe we can find a swap-in for my team! if all goes well, i will be back mid august, with a controller that is!
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Health first. Get well and comeback soon


Also for the series. We have to get the pitsops back asap. The race are crazy borring for us chicanes
 
i think its all too easy to blame the organizer/champ setup rather than admit that some of the faults lies with ourselves, i personally like the current team/promotion setup as it keeps me actively interested in how my team mates are doing and more importantly it raises my game so im not holding the team back. In AM Ernst is clearly a lot faster than myself but im not going to blame the qualifying setup for this when its simply im not as good as him.

Im not that good round Silverstone but i do better on Laguna Seca but everyone is like this in that there is tracks they arent good on but others they excel on so changing the tracks wont solve this, i do think the idea of setting times on multiple tracks will make it more consistent but again wont solve it completely.

In regards to drivers using the excuse of "i didnt have a lot of time to practice" , i personally only done about 5 laps of practice due to time constraints and that was mostly to test a setup i found online which wasnt even for Laguna Seca and still finished 2nd ;)

All in all it was good especially at the start as everyone seemed to be racing smart especially into the first corner as i couldnt see any accidents going on and did enjoy the 3 way battle with xku and potatoe for the first few laps :)
 
Health first. Get well and comeback soon


Also for the series. We have to get the pitsops back asap. The race are crazy borring for us chicanes
I think having pit stops would be good, but I fail to see how they will make races that more exciting. Soft tyres last longer than a full tank of fuel so there's no strategy there, and the races won't be long enough to make anything other than a 1 stop viable.

It's just going to be the same as we have now but with less battles as people are going to be spread out more over the track due to taking pit stops at different points in the race.

Edit: yeah that battle was a sweat-fest for me @TheLordDoball, my tyres were overheating from the second lap and every time we went through that left handed after the corkscrew my back end would slide out whenn I lifted off. It was definitely the highlight of the race though, would have lasted longer but I lost concentration when someone in front of us spun and as a result I didn't catch the back end quick enough on that same left hander.

Other than that it was an awful race for me, I spun 5 times in all and could have gotten 3rd had I not pushed too hard trying to catch second who had spun and was only 5 seconds ahead of me.
 
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Fuel load makes a lot of differences.

You could jump your race by having enough fuel to be faster on the 5 or 6 first laps and then do the endurance stint. Or even 2 or 3 stops if there is a 2 or 3s difference between 120 and 20 liters. Maybe the setups will be different. Or think people will loose attention at the end so i begin slow and steady and do a fast one in the last 5 laps.

There is absolutly no strategy now. We could keep going like that but pitstops will add a little salt to the mix.
 
Yeah there is some strategy with fuel loads but like I said everyone will be doing 1 stops (2 or 3 stops won't be viable in the race lengths we'll be doing) and the varying strategies will just result in a more spread out race with fewer battles.

And there is no way that there is going to be a 2-3 second gap between full and low fuel loads when people are going at race pace.
 
Yeah there is some strategy with fuel loads but like I said everyone will be doing 1 stops (2 or 3 stops won't be viable in the race lengths we'll be doing) and the varying strategies will just result in a more spread out race with fewer battles.

And there is no way that there is going to be a 2-3 second gap between full and low fuel loads when people are going at race pace.

Laguna Seca is a bad track for fuel loads though, I found next to no difference in times/handling with a full load round the track whereas at Road America the car was around 2 seconds faster on fumes. Not enough to warrant doing a stop for fuel anyway!

Wonder if they've modelled it differently for some tracks.
 
Might be because on road America there is lot of high speed zones broken up by slow corners, so a lot of accelerating at full throttle where a lighter car will have a bigger difference. Laguna seca on the other hand is slower track with only a couple of hard accelerating zones.

Pit stops still have issues at the moment anyway and the next patch is weeks away from coming to ps4.
 
Might be because on road America there is lot of high speed zones broken up by slow corners, so a lot of accelerating at full throttle where a lighter car will have a bigger difference. Laguna seca on the other hand is slower track with only a couple of hard accelerating zones.

Pit stops still have issues at the moment anyway and the next patch is weeks away from coming to ps4.

If it ever arrives that is!
 
Pro tier highlights, starts with my Pole lap.



I can't believe I just drove it off the track after putting pressure of Psyco and passing, the next corner I just stupidly went wide and threw it all away! I threw it all away on lap 5 at 09:25. I think I lost about 4 or 5 places. I have no idea why I went wide on that corner, all I know is it wrecked my race (in addition to my terrible start).

After that I had a touch on the back of Razor after Dani put a bit of a heavy handed move on him into the corkscrew, forcing them both off the track. I got caught up in the aftermath when they both rejoined and couldn't avoid light contact, but it was enough for me to pick up damage to the rad and have to short shift and manage the engine temps through the race, in order to get it to the end. I was losing 2 or 3 seconds a lap, but didn't want to risk a pit stop and coming out with rain tyres or pressures on 2 million bar or something, so just stroked the car home for the rest of the race to bring it home and get some points.


In the end got it home for some decent enough points considering. I will mostly be practicing my starts until Monza!

Edit: This in patch 2.0 would have helped me!

Project CARS – Patch 2.0 – Release Notes
Physics & AI
* Reduced the effect of damage to the car’s cooling system when suffering aero damage. This prevents engines from overheating and blowing at an unrealistic rate.
 
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I am with you ErnstJ. I tried changing the tire pressure but i can't really say if the effects are real or from a slightly different driving from me
 
I think having pit stops would be good, but I fail to see how they will make races that more exciting. Soft tyres last longer than a full tank of fuel so there's no strategy there, and the races won't be long enough to make anything other than a 1 stop viable.

It's just going to be the same as we have now but with less battles as people are going to be spread out more over the track due to taking pit stops at different points in the race.

Edit: yeah that battle was a sweat-fest for me @TheLordDoball, my tyres were overheating from the second lap and every time we went through that left handed after the corkscrew my back end would slide out whenn I lifted off. It was definitely the highlight of the race though, would have lasted longer but I lost concentration when someone in front of us spun and as a result I didn't catch the back end quick enough on that same left hander.

Other than that it was an awful race for me, I spun 5 times in all and could have gotten 3rd had I not pushed too hard trying to catch second who had spun and was only 5 seconds ahead of me.

that would have been me in 2nd after Shootingstar disconnected, the only issues i was having was that the rear end didnt like touching kerbs at all which only got worse as the fuel load went down, i think all of my spins were down to this than anything else. At the end i backed off for the last 10 or so laps just to secure 2nd
 
hey guys. ill have a big surgery coming up july 10th. i will not be able to race for like 4-8 weeks! i feel sad about it, but my health comes first! maybe we can find a swap-in for my team! if all goes well, i will be back mid august, with a controller that is!


Hey get well very soon after the Op dude Best wishes and have a speey recovery :)
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Might be because on road America there is lot of high speed zones broken up by slow corners, so a lot of accelerating at full throttle where a lighter car will have a bigger difference. Laguna seca on the other hand is slower track with only a couple of hard accelerating zones.

Pit stops still have issues at the moment anyway and the next patch is weeks away from coming to ps4.
On road a full
Tank was still only just over 1 second off light fuel and that's a long track fuel doesn't really have that much of a effect in the game in general.
 
hey guys. ill have a big surgery coming up july 10th. i will not be able to race for like 4-8 weeks! i feel sad about it, but my health comes first! maybe we can find a swap-in for my team! if all goes well, i will be back mid august, with a controller that is!
giphy.gif

Wishing you a full and speedy recovery.
 
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I feel like I'm in the wrong tier. :D
Anyway... I hope to improve when driving with others that are much better than me. Fingers crossed. :)

Okay, we can look in to it. Well with you getting surgery done. We'll see what's going on.
 
I've done way to much work to find this out, but basically I wanted to see if 2+ stop races would be viable in an 1:30 hour race.

I've been pretty generous with my timings and stuff, and keep in that this is all just estimates, for each track, car, and race, the results may vary enough for the strategy to change, but it would have to be a pretty huge difference for it to work.

It's more complicated than this, but basically I gave a 1.2 second difference on a 90 second lap between a full tank and quarter of a tank (which is too much of a difference) and made sure to account for the gradual mpg improvements and quicker lap times as your car gets lighter as the tank empties.

2 stop strategy is about 70-80 seconds slower than a 1 stop, and that's with the 1.2 second difference in lap. With a more realistic difference of maybe .5 seconds, the difference would be well over 2 minutes.

Like I said, these are just estimates, but I don't see how you will be able to make up the time lost spent in the pits over two stops with a slightly lighter tank.
 
I've done way to much work to find this out, but basically I wanted to see if 2+ stop races would be viable in an 1:30 hour race.

I've been pretty generous with my timings and stuff, and keep in that this is all just estimates, for each track, car, and race, the results may vary enough for the strategy to change, but it would have to be a pretty huge difference for it to work.

It's more complicated than this, but basically I gave a 1.2 second difference on a 90 second lap between a full tank and quarter of a tank (which is too much of a difference) and made sure to account for the gradual mpg improvements and quicker lap times as your car gets lighter as the tank empties.

2 stop strategy is about 70-80 seconds slower than a 1 stop, and that's with the 1.2 second difference in lap. With a more realistic difference of maybe .5 seconds, the difference would be well over 2 minutes.

Like I said, these are just estimates, but I don't see how you will be able to make up the time lost spent in the pits over two stops with a slightly lighter tank.

The races simply aren't long enough for the 2 stop to become valid, if you're gaining 1.2 seconds a lap on someone it'll mean in roughly 25 laps you have a whole pit stop in the bag (counting the 1 stop that all are doing) but that doesn't take into account the fact the other driver would start to drop times.
 
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