Modified Track Path Editor + Tracks/Discussion

I keep having my game crash whenever I try load a track from the app with a width lower than 6.0... Any tips?

Edit: Nevermind. I've solved it. :lol:
 
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It sucks at that width - really lumpy and bumpy. I give you 'Fat Death':
https://www.gran-turismo.com/us/gt6/user/#!/friend/Outspacer/course/1670714/

edit: Oh, and note that the home straight stays its own width regardless (15m?)
When i try to log in on GT Site, i get this message...
upload_2015-11-16_23-33-40.png
 
Would be awesome if someone can make a track following the border of Death Valley and Andalusia (maybe even a square one for Eifel too). I tried making it for DV and Anda but they are split up into 2 and 3 tracks which kinda ruins the flow. Also the start finish position is quite far from the edge obviously.

With 8 metres width and very steep branking they are quite fun 👍
 
Would be awesome if someone can make a track following the border of Death Valley and Andalusia (maybe even a square one for Eifel too). I tried making it for DV and Anda but they are split up into 2 and 3 tracks which kinda ruins the flow. Also the start finish position is quite far from the edge obviously.

With 8 metres width and very steep branking they are quite fun 👍
Yes! I was about to suggest that. May install Andy sometime soon and see if I can pull it off, unless someone else does first. (Doesn't matter to me)
 
I keep having my game crash whenever I try load a track from the app with a width lower than 6.0... Any tips?

Edit: Nevermind. I've solved it. :lol:
Bro, are you using a non-apple tablet to make the tracks and edit it at carcomplete.au?
IF so, I got a proposal for you:

Theme is Andalucia, can you do Mt. Akina / Mt. Haruna down to scale full of trees on the left lane with the right elevation? LEt me know how far possible you could do it.
 
I hope for the website to update and allow reference image overlay for the non-Flat themes. Just checked the demonstration and I can see where this will go!
 
Would be awesome if someone can make a track following the border of Death Valley and Andalusia (maybe even a square one for Eifel too). I tried making it for DV and Anda but they are split up into 2 and 3 tracks which kinda ruins the flow. Also the start finish position is quite far from the edge obviously.

With 8 metres width and very steep branking they are quite fun 👍

Here you go, 12m wide though :)

https://www.gran-turismo.com/us/gt6/user/#!/friend/Mr-6rumpy1/course/1739205/
8nHUxksFvuYZbP3_0.png
 
@Mr Grumpy so I just tried your tracks. Damn they're awesome! :D A few comments below:

Death Valley for the double right hander just after the start/finish straight is a bit glitched. I think it's too close to the double right hander at the end of the lap. The track banks flicker on/off there. Otherwise the rest of the track is perfect. Love the electric poles you put all the way around. Really gives it an abandoned road feel :D

Andalusia is too wide I feel. 8-9m would be more of a challenge. Banking could be steeper as well. There's lots of trackside objects at the start, but the last half feels a bit barren. Would be great if you could spice it up too! :D Unless if you've already hit max object limit or it's greyed out.

I also tried your Monza fantasy circuit. I think that's the best recreation of the track so far 👍 The oval could use more banking, but that would make the road course chicanes bumpier, so I understand if you didn't put more banking there.

Overall great work mate! If you could incorporate those suggestions it would be perfect!
 
@Mr Grumpy so I just tried your tracks. Damn they're awesome! :D A few comments below:

Death Valley for the double right hander just after the start/finish straight is a bit glitched. I think it's too close to the double right hander at the end of the lap. The track banks flicker on/off there. Otherwise the rest of the track is perfect. Love the electric poles you put all the way around. Really gives it an abandoned road feel :D

Andalusia is too wide I feel. 8-9m would be more of a challenge. Banking could be steeper as well. There's lots of trackside objects at the start, but the last half feels a bit barren. Would be great if you could spice it up too! :D Unless if you've already hit max object limit or it's greyed out.

I also tried your Monza fantasy circuit. I think that's the best recreation of the track so far 👍 The oval could use more banking, but that would make the road course chicanes bumpier, so I understand if you didn't put more banking there.

Overall great work mate! If you could incorporate those suggestions it would be perfect!

Cheers for the feedback fella, I'll look into those little nit bits :)
I'm in the middle of trying to replicate Red Rock Valley atm with the crossover (not to much success I might add) but I'll get there eventually even if I have to change map position & start again.
 
Cheers for the feedback fella, I'll look into those little nit bits :)
I'm in the middle of trying to replicate Red Rock Valley atm with the crossover (not to much success I might add) but I'll get there eventually even if I have to change map position & start again.

I'll be looking forward to that. Death Valley would be the best in terms of atmosphere I think, though you might not be able to replicate the crossover that well due to lack of height difference.

Would be awesome if you could try SSR11 (GT1 version with death chicane) in the future :D
 
I need help finding this track:
  • It was the Andalusia theme
  • The map was slanted to the right
  • The front straight was long and curved, which led to a very steep hill, almost 90 degrees.
That's all I could really remember. Any help would be marvelous!
 
I need help finding this track:
  • It was the Andalusia theme
  • The map was slanted to the right
  • The front straight was long and curved, which led to a very steep hill, almost 90 degrees.
That's all I could really remember. Any help would be marvelous!
That's "The Devils Elbow" made by @PR1VATEJ0KER , you can find it in his profile page 👍
 
So did someone do the big hell big loop whatever is called that combines multiple tracks if yes please provide me with a link?
 
Too big tracks with too many objects will crash the PS3. I guess this is the reason why nobody offers such tracks in his profile :)

So I made a great but useless 35k Sierra track, you can have it for a test ride if you like, but u will not be able to race it anyway because it crashes always while loading the lobby or while closing the test drive.

I made a great 15k Eifel track yesterday, this track is runnig perfect even in a lobby. I do not know exactly how "big" (length and number of objects) a track can be without crashing the ps3. While decorating big tracks you end up in a "no more objects can be placed" warning. I saw very long tracks without too much bends and any decoration and kerbs running in a lobby, but who want's some of this? Not me ;)

So 15 kilometers tracks seems to be Ok. Did anybody here make a full decorated track longer than this without crashing the ps3?
 
Too big tracks with too many objects will crash the PS3. I guess this is the reason why nobody offers such tracks in his profile :)

So I made a great but useless 35k Sierra track, you can have it for a test ride if you like, but u will not be able to race it anyway because it crashes always while loading the lobby or while closing the test drive.

I made a great 15k Eifel track yesterday, this track is runnig perfect even in a lobby. I do not know exactly how "big" (length and number of objects) a track can be without crashing the ps3. While decorating big tracks you end up in a "no more objects can be placed" warning. I saw very long tracks without too much bends and any decoration and kerbs running in a lobby, but who want's some of this? Not me ;)

So 15 kilometers tracks seems to be Ok. Did anybody here make a full decorated track longer than this without crashing the ps3?

Yeh me, 16 miles / 26 km, max objects :)

https://www.gran-turismo.com/us/gt6/user/#!/friend/Mr-6rumpy1/course/1747216/
 
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Ah well, look's like I'm out of the glitch gang before I even got in it :(
Installed bluestacks on my PC but the app won't run on the old thing. It's got to the point where my phone is more powerful than my desktop ha ha.
According to the minimum requirements I'm fine but who knows, can't see that the TPE is that physically demanding but never mind.

I'll just have to carry on downloading your tracks, really enjoying the gorge type tracks that you fella's are making, keep up the good work.

AMD system? I get that same issue with all emulators I tried, Andy, Bluestacks, GenyMotion. None work on my Phenom, but.... they work on my Dell Venue 8 Pro, Bluestacks works best, Andy is slow and it crashes when I click to create a new track. Assuming it's a CPU thing.

Anyone here has it working on an AMD CPU?
 
Someone make Fujimi Kaido!
A friend requested me to do this track, and I'm attempting it right now.

EDIT: I'm unable to make the full circuit because I can't add any more anchors to the track.
 
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I recall seeing an Andalusia track that was 30km long, the start line was on the bottom left of the map apparently above the lake, and extends out to the out-of-bounds areas. It climbed two mountains both of which had incredibly steep drops enough to scare me, and it had very good hairpins as well. I would like to see that track again.

These tracks are really something.
 
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