Most Unrealistic car in GT4 ...

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Arcticfox
.....Polyphony has lengthened the gears for most of the normal production cars in the game for balance reasons......


They shortened the SRT-4 gears. Cutting the top speed by ~30 mph. This also is not helping the traction problem. My biggest problem is in any car from a stop it takes a second or five before the car starts picking up speed. You have to power brake to get even the highest hp cars to spin the wheels from a stop.
 
Im going with the Buick GNX also for an already insainly fast car putting "over 100k" into the hood for it to run 12's is rediculous, I know the 400m time isnt right, but that car is cut so short. The the Grand National and especially the GNX is truely an amazing amazing piece of machinery 600HP with over 100k under the hood just isnt right.
 
DuranDuran1984
The cars in that first link aren't gt4 drivable. This is a road racing game, not a drag racing game. The cars in your second link are probably on the edge of driveability, but probably aren't pulling 900 hp. There are skylines with 1200+ hp, yet you can't get that high in the game. There are Eclipses that can get over 600 hp. The point is, these are not common and took an incredible amount of tuning (not just bolt ons) which gt4 does not support. I still think you are incorrect in saying the GNX is unrealistic.

well Its safe to say you're going to need quite a bit more than 600hp in a GNX to run an 8.2 @ 171 mph..
 
there goes your transmission and im sorry for your head because its gonna hit the steering whell sooo f-ing hard from that...

thats what happened to my friend except at 50 mph
he was racing and launched well.. shifts into second.. redlines in second and then shifts it back into first (on accident) all i saw was the huge bump on his head

now imagine that at 200
 
I have a 3000gt SL (Dodge stealth es) and it is pretty real in reflecting how it performes, however I can do the 1/4 in real life and most other people .5 seconds faster than in the game. Anyways what is NOT real is that fact that the SL's are AWD in this game. This is not true, they are FF, only VR-4's are AWD. I really was looking forward to taking my car around and the FF characterisctics would be just like in real life. O well.
 
M3ntal Kev
Okay. If realism is the issue, there are folks lapping the 'Ring in GT4 in unreasonable times. I have seen times posted as little as 4'54". That is also hardly realistic. I don't think that adding an additional stiffening item particularly detracts from the game, even though it doesn't make a lot of sense.


i have video of someone driving an evo 9 at nuburgring w/ time of 8:13. my evo 8 w/ 279hp ran an 8:20:13 w/ ds2. with the dfp i could probably do a better. i'm no professional driver but at least nuburginring is fairly accurate to me.
 
Far out. I didn't recognize that the 3000GT SL was AWD. I haven't driven one in game since the VR4 in GT2. To everyone else... the game is obviously not a dead-on realistic simulation, but it's not getting any better. I'll just race it and enjoy it, and skip the vehicles and races that irk me.

BTW, I previously slammed the M-Coupe in another thread for horrible understeer. I've found that setting the drivers aids to 0 but bumping up ASM Understeer to 12-17 depending on preference (18 for easy drifting) actually allows it to turn ok.
 
bigmixx
Yeah I know. I have one too. I love the car in real life. It makes so much torque in the low gears that the tires don't stand a chance.

In the game, the super soft slicks help a little but I want to race with the car.

I'm with you. There was a long thread on SRTForums complaining about the poor simulation of the SRT-4. The gearing is completely off, for one thing.

I own one, too. My best stock 1/4 mile time was 13.9. With GT4, the bone stock SRT-4 runs 15.2 or a little better if your work at it. Sheesh. :yuck:
 
SRT4Real
I'm with you. There was a long thread on SRTForums complaining about the poor simulation of the SRT-4. The gearing is completely off, for one thing.

I own one, too. My best stock 1/4 mile time was 13.9. With GT4, the bone stock SRT-4 runs 15.2 or a little better if your work at it. Sheesh. :yuck:

wow 13.9 stock! thats not too shabby considering an evo 8 stock will do mid 13s and an sti low 13 to high 12. it's really dependent on the driver.
but for the price of the srt4 compared to an evo or sti 13.9 is not bad at all. i considered buying an srt4 about a year ago but the dealer by me weren't getting any. nice ride dude!
 
The new GTO's don't feel like they have a 5.7L under the hood. Don't get into the Euro cars as much as I get into the American/ Japanese market.

No engine braking is horrible, they should take out the rediculous rev limiter as well.
 
boooger78
wow 13.9 stock! thats not too shabby considering an evo 8 stock will do mid 13s and an sti low 13 to high 12. it's really dependent on the driver.
but for the price of the srt4 compared to an evo or sti 13.9 is not bad at all. i considered buying an srt4 about a year ago but the dealer by me weren't getting any. nice ride dude!

Thanks for the props!

The bone stock '04's and '05's can run 13.7-13.8 with an excellent driver. (Mine is an '03, which was 15 hp less, bone stock).

Right now, with mild mods, my car runs mid 13's. My best is 13.4, done several times on street tires and drag radials. Slap on slicks and a few mods, and you can hit high 12's. Folks with Mopar Stage 3R or other aftermarket turbos are hitting 12's easily, and there are a dozen people in the 11's on the fastest times list. I watched one of 'em run 11.9 at Bradenton -- he beat a mildly modded Z06 that ran a 12.2. :)
 
SRT4Real
Thanks for the props!

The bone stock '04's and '05's can run 13.7-13.8 with an excellent driver. (Mine is an '03, which was 15 hp less, bone stock).

Right now, with mild mods, my car runs mid 13's. My best is 13.4, done several times on street tires and drag radials. Slap on slicks and a few mods, and you can hit high 12's. Folks with Mopar Stage 3R or other aftermarket turbos are hitting 12's easily, and there are a dozen people in the 11's on the fastest times list. I watched one of 'em run 11.9 at Bradenton -- he beat a mildly modded Z06 that ran a 12.2. :)

i'd be content with high to mid 12's. thats fast enough for me and still be streeet leagal. did you ever get your car dynoed? if so how much bhp you makin'?
 
the M coupe in this game has the 3 liter S50 engine not the 3.2liter S52 eurospec engine found in the 2001 models so depending on what year your Mcoupe would easily explain this. It is very well possible to supercharge an Mcoupe to well over 420hp. The early Mcoupes used the S50 engine same as the M3 which many M3's are supercharged to around 500hp, with extensive work of course but some are also turbocharged to well over 500hp. The 2001 Mcoupe featured the 3.2liter eurospec S52 engine. This made them really quick compared to thier earlier counterparts. The gearing issues may be the fact that its the american version, im not sure where you live, but judging by how you use bhp rather than hp im guessing your in europe and the european version of the Mcoupe had different gear ratios and the diff ratio was also different i believe. As well as the Double Vanos engine which ended up being the E46 M3's engine the S54, so in america the cars went from about 240hp to 315hp with the eurospec S52 engine where in europe they went from about 280hp to 320+hp. since the european cars got the double vanos m3 engine, they were a kinda of test car for the E46 M3 powerhouse.
 
boooger78
i'd be content with high to mid 12's. thats fast enough for me and still be streeet leagal. did you ever get your car dynoed? if so how much bhp you makin'?

Mine dynoed at 250 whp and 271 wtq with mild mods. Stock, it was around 215 whp.

The bone stock '04's and '05's get around 230 whp and 250 wtq, which is what DCX rated them at the crank... so they're definitely under rated.

There are people running > 450 whp on the STOCK motor, with bigger turbo, more fuel, supporting mods, and tuning. Around 500 whp, the stock motor needs reinforcement (better pistons, etc.)
 
Worst thing I`ve seen so far is the Volvo 240 Estate`s weight. close to 1000 pounds overveight, it cant be much worse.
- and then of course, even if some cars sounds allmost ok, all to many still sound like carpetcleaners or something like. Who doesn`t like to hear the mighty roar from a dual-pipe V8 when it rews up? In GT4 most enegines sound like crap, and that`s too bad.
In GT2 you could save the day by putting on a race-exhaust on a Chevy, it sounded not too bad. In GT3/GT4 ìt`s hard to hear a racing Chevy from a Nissan Skyline :crazy:

Btw; I`m using a fullrange state of the art sound system for gamesound & got a hot "semiracing exhaust" Chevy in my backyard.
 
If you all remember correctly in the beginning before the game starts it states that the physics of each car may not be close to the ones in real life so quit your complaining and play the game
 
SRT4Real
That's the best part! The look on the other guy's face when he realizes he just got stomped by a 4-cylinder econobox. Priceless. :D
But I'd still rather an R34 over a 450Bhp Neon. I'd rather an S2000 over a Neon. No matte how much had been spent on the Neon, I'd still never get any street cred. They arn't liked much, if at all over here. Hell for the cash you'd put into making 400Bhp Neon you could probably buy a cheap Elise or S2000, and if you spent money on other parts like suspension, brakes gearbox ect you could be talking secondhand Tuscan territory, now which would you lik, the Neon or the TVR, hmmmmmmm.
 
Worst thing I`ve seen so far is the Volvo 240 Estate`s weight. close to 1000 pounds overveight, it cant be much worse.
- and then of course, even if some cars sounds allmost ok, all to many still sound like carpetcleaners or something like. Who doesn`t like to hear the mighty roar from a dual-pipe V8 when it rews up? In GT4 most enegines sound like crap, and that`s too bad.
In GT2 you could save the day by putting on a race-exhaust on a Chevy, it sounded not too bad. In GT3/GT4 ìt`s hard to hear a racing Chevy from a Nissan Skyline :crazy:

Btw; I`m using a fullrange state of the art sound system for gamesound & got a hot "semiracing exhaust" Chevy in my backyard.
 
As I own a Caterham Blackbird in real life (and having driven it on a number of tracks) I found a couple of aspects of the Caterham Fireblade to be way off the mark:

Time to change gear

In real life, an up-shift in a bike-engined car is almost instantaneous (courtesy of the sequential 'bike gearbox and ability to execute clutchless changes) and the up-shift on the simulated car was sooooooooo slow compared to reality. Clearly no-one from the GT4 team actually drove a real car ... I would have thought "time to change gear" would be one of the easiest parameters to simulate.

Top speed

The Fireblade in GT4 easily exceeds 135mph on the straight. My Blackbird manages a power-limited 130mph (which is actually the top-speed I pre-calculated using a performance simulator I wrote with an actual rear-wheel power curve as input) and that has 170bhp compared to the Fireblade's 150-ish bhp.

The handling for the Fireblade seems fairly spot-on though...

Ian.
 
actually the engines in GT4 from the outside arent very good, but incar sound from the 1st person view is very realistic except for only a few cars where the engine sounds like a poor recording of a yeti.
If youve ever driven a racecar youd know. You can hear the engine but you hear the whine of the gears and diff alot more. Especially in Race boxes, the gears whine even more. and dont even get me started on locked rears.

There are alot of aspecs of the game that the developers could not get right because they are software designers and such not racecar drivers. I know I wouldnt drive for free, and they sure as hell werent gonna drive them because if they were cool theyd be racecar drivers not software designers. So they really cant go by anything but what they can find out by research and such.
 
driverst24
I spent ages waiting for a silver M Coupe to appear in the second hand list.
After I got it I did an instant oil change and then headed to the Power & Speed section. I attempted the 0-400m - 14.7 ... Eh .... Hello
This car will do 13.3 easily .....

13.13 for mine with a K&N Air Filter and sticky yokohama tyres at the test track in real life.

I am so disappointed that this car is so unrealistic. It is capable to supercharge this engine as well to 420bhp which is not possible.

Top speed is 171mph. Eh ... Hello the M Coupe has the same first 5 gears as E36 M3 Evo which will do 172 but that is with the speed limiter removed and it not revving out in top, there is no way a M Coupe will go above 158 mph in 5th.

The 0-60 time of 5.2 seems to be close but after that it seems to be a total slug.

Does anybody else know of any other really disappointing cars ?

The Ford RS200 could not be increased to something like 420 bhp ... I've not got the rally version yet but this should be at least 700+ bhp ....

Sorry man, but alot of the tuning in GT4 is very unrealistic.
 
FRST
Ford Focus RS I own one I loved it in Grna Turismo COncept Tokyo-Genava and I hate it in gt4..a real shame
first the specs show a weight of 1030kg ?!?! it's 1340 or something in reality.
It has way too much wheelspin..wwwaaaaaaaayyyyyyyyyyyyy too much
18" 225/40/R18 do not spin like that with 215hp !! (neither with 235..)

I have a Ford Probe GT which comes stock with 225 width tires. I have Potenza RE730's and I can get good wheelspin, and the car is only rated at 164hp. I don't know where you get your information from, but 225 width tires can spin a lot with 215hp i would imagine.
 
If you treat the game realistically, tune realistically, and drive realistically, the game will reward you with a realistic experience. I have no idea why anyone would want a 900hp car for any reason other than dragging (and even so, why would you buy a car and test 400m with it right away?), and what boggles me more is the combinations of components people will put in their cars. The things many of you complain about are mistakes I made when I knew nothing about cars and was playing GT1 a long time ago. I would tune a beast of a machine and max the hp out of it, wrestle the car everytime I drove it (and totally blame the poor handling on the car), and it was not nearly as fun as now, where I could out-run my old times with not even half the power. You people do know a stock S2000 ran an 8'39" lap at nurburgring in real life right (thats faster than a C5 vette!)? Adding power to a car has become my last resort when tuning, and unfortunately that is what people seem to go after first. I'm not trying to instigate anything here, because if you are a true car enthusiast, its only a matter of time before you feel your way out to some great car settings. IMO, the game provides you with the tools, but ultimately it is up to yourself on how realistic the game is. Out of all my friends, I am the only who approaches the game with this mentality and it pays off in the long run I assure you.
 
live4speed
But I'd still rather an R34 over a 450Bhp Neon. I'd rather an S2000 over a Neon. No matte how much had been spent on the Neon, I'd still never get any street cred. They arn't liked much, if at all over here. Hell for the cash you'd put into making 400Bhp Neon you could probably buy a cheap Elise or S2000, and if you spent money on other parts like suspension, brakes gearbox ect you could be talking secondhand Tuscan territory, now which would you lik, the Neon or the TVR, hmmmmmmm.

My very delayed response...

Modded SRT-4, R34, S2000, Elise, or used TVR. That's a nice crate full of apples, oranges, and bananas you have there.

I don't want a 450 whp SRT-4 either -- not very practical on the street with FWD. However, you are overestimating what it takes to get one there. One of my points was that you can get it to 450+ whp without touching the engine. That's a bit unusual for a cheap 4-cylinder, and it means you DON'T have to spend a fortune to do it. Some people enjoy building up 4-cylinder cars for straight line power, as a hobby.

People buy cars based on their own set of criteria. All the cars you mentioned are great, but have different missions. When I bought in 2003, my criteria were:

1. Less than approx $20K U.S. brand new
2. Fast in a straight line, 14 flat or better desireable
3. Has 4 useable seats, 4 doors, and a useable trunk (daily driver)
4. Cheap and easy to modify to hit 12's or better
5. Decent handling
6. Decent looks, but not a cop magnet

Street cred? Nope, you don't get any with the SRT-4... until you smoke the Mustang GT or S2000 sitting next to you at the tree. :)
 
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