M-M-M-MONSTER POST post post ...
Sorry, I didn't mean it that way. What I was trying to say was to have a Tourist Trophy sequel developed by a third party, but with Polyphony Digital overseeing the development throughout the process.
I really don't think an outside developer would ruin the game as long as Polyphony keeps a close eye. I might sound a bit elitist, but Tourist Trophy isn't like Gran Turismo. Since GT is pretty much Kazunori Yamauchi's pride and joy, I can see why he'd want to work on the series himself. Whereas I don't think Tourist Trophy has much the same attachment to the team so it probably wouldn't hurt the company much to outsource development of the title.
I'm not against outsourcing, but I'm skeptical that it would actually happen. And Tourist Trophy really is like GT; in fact it
is GT, just with bikes. Sure Kaz may not be as "attached" to it, but it's still born of his studio. You think he'd "disown" a remake of Omega Boost, too? He may well do, but I'm not so sure; I've never played, but I've read that it was pretty iconic, too.
My thoughts exactly. It wouldn't make much sense taking a spanner to the basic foundations of GT5 just to add a few bikes.
Thankfully, nobody really wants just a few bikes; if they do go the route of integration on some level (even if it's just shared online rooms) then it needs to be full-fat, because most people would take that "opportunity" given the choice. I know this thread is "bikes in GT5" but really it should be (and has more-or less become) "TT2, integrated or standalone?", which is more interesting and actually meaningful.
With all due respect, just as there have been car guys who can't handle Polyphony doing anything other than Gran Turismo and cars (who I admit have gone overboard with some of their remarks), there are also a smaller (but no less caustic) group of people who feel like everyone who opposes bikes being in GT is absurd and lambasts them angrily as being ignorant and selfish.
To be fair, there is provocation on both sides, but intolerance is unnecessary; it's a game. The number of stubborn, self-satisfied, borderline ego-maniacal, short-sighted, one-line dismissals do outnumber the more thoughtful posts, and it is on the "car-guy" side more. I blame Jeremy Clarkson, personally. It's cool to hate motorcyclists, and bicyclists in general, actually. When you're exposed to that kind of attitude as a biker, you can see why they might react like a coiled spring.
Although I am leaning towards Polyphony outsourcing development of a Tourist Trophy sequel to another company, you and a number of others make a very good point. Those people who think a Tourist Trophy sequel would result in another 'unfinished' game are missing the point. GT5 didn't suffer not because there wasn't enough effort focused on it, but because it was the victim of Polyphony's own high expectations, coupled with the ridiculous demands made by fans and critics alike. The completely new physics and graphics engine, the Course Maker, the improved AI, those alone must have taken an insane amount of time and money to develop. The graphics, in particular, does not look that spectacular at first glance, but then you take it all in and realise that in terms of lighting, shadow and just sheer realism it blows almost every other game out of the water, even a year on.
Also, part of the reason PD implemented the Standard cars in the game must've been because of the people commenting that 200 cars weren't enough (in actual fact GT5's Premium cars, even minus the DLC, were more than all of GT3's cars). And complaints of the lengthy development must have forced Polyphony to rush the game out a bit. So there really isn't an issue with Polyphony not spending enough of their time on the game, but rather with them (and everyone else) managing their expectations. And besides, who are we to tell Polyphony to make just one game at a time?
Exactly, well put. We all want stuff for ourselves, but it's PD who actually have to make the things, and balance expectations with actual achievements.
The whole point in this thread centres around the fact that MotoGP, SBK and the like are nowhere near the level set by Tourist Trophy.
A bit like Gran Turismo, not so long ago. I think it's telling that PD have made two different motorsports / motor vehicle games that both (arguably, to some extent) nail that hardest of things to pin down:
feel. I think TT should be given the same level of respect as GT for that alone.