Multi-Screen Setup finally available in GT5

  • Thread starter amar212
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Ok, but what about screen angle?

Diagram with 3 screens on official page shows 120 degree nedeed. You both are using much smaller degree.

I have a plan to go MS, but I would like some insight regarding apropriate degrees. My room can fit 3 32" screens with small degree, as you guys did. But if 120 degrees are the way to go, I could fit 42" screns.

I would appreciate some first-hand insight because there is no way for me to test it, and lack of info is keeping me hold on purchase. Thanx in advance for any info 👍
 
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Current Settings (WIP):

Monitor Frame Border - 4%
Angle of Screen Curvature - 40
Adjust Angle of View - 90%


I was initially getting some intermittent frame rate hiccups/pauses of 1-2 seconds while racing using Wireless, but after scrounging up some long Ethernet cables and connecting everything to my router directly it was 100% smooth.


If it wasn't already mentioned the 2 Client PS3's don't need to have PSN accounts for Multi Monitor to work (including racing online). Only the Server PS3 needs to be logged in to PSN.
 
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Great to finally have multi-screen support but I wish PD wouldn't force us to have constant internet access to do this. The PS3 is setup to work within a private network by default but PD chooses to ignore that.

Currently the Multi-Monitor menu will not allow a user to manually specify an IP Address (for the server PS3) and it will be blank if the system is unconnected. However the PS3 will generate an IP Address even if the system is not connected for use in private networks (check the network tab in the XMB, if it says automatic you have to give it a few more seconds to decide if you are connected or not). I'm hoping they fix this as it makes zero sense to force users to always connect for this feature. 👎
 
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I dont think any PC on earth can run GT5 on 5 monitors.. GTR? Iracing? Sure but they don't look nearly as good as GT5.

The lack of a competitive PC game graphics wise isn't down to the power of a pc it's down to the lack of talent/priority in the graphics department of the developers.

A modern GeForce GTX 580 has way more than 5x the processing power than the PS3 GPU and a top end quad or hexacore when aided by some GPU physics calculations could also happily keep pace with a PS3.

Hell my ancient 9800 GTX+ has more than 3x the graphics power of the PS3.
 
5458857195_fb7f82fd4a_b.jpg



Current Settings (WIP):

Monitor Frame Border - 4%
Angle of Screen Curvature - 40
Adjust Angle of View - 90%


I was initially getting some intermittent frame rate hiccups/pauses of 1-2 seconds while racing using Wireless, but after scrounging up some long Ethernet cables and connecting everything to my router directly it was 100% smooth.


If it wasn't already mentioned the 2 Client PS3's don't need to have PSN accounts for Multi Monitor to work (including racing online). Only the Server PS3 needs to be logged in to PSN.

Great! I will be very grateful if you post a video of a race with other cars.
 
Amar, the angle setting you use will depend on your distance from the screens . As you move closer or back the visible alignment changes. The actual physical angle and size of monitors used determines how far back you may sit. The software angle is set to correct the alignment to your physical positions.

If it helps my temp setup is:
3x24" at approx 55" wide when angled.
I put the centre screen to overlap the inside borders.
Seating position 30"-45" from centre screen could be used for a good effect.
At 30" back it's full peripheral vision but that is quite straining on the eyes. Around 40" it is easier to view all 3 screens as one image.

I guess 3x 32" screens would need a distance back of around 40"-60". With 42" displays approx 50"-80" could be needed.

The point ive made before about this is that each case your filling your peripheral vision. Having bigger screens but further back has a knock off effect really and sitting closer but losing full view of all three then means your always going to be panning your head/vision across 2 and a bit screen widths at a time.
 
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Amar, the angle setting you use will depend on your distance from the screens . As you move closer or back the visible alignment changes. The actual physical angle and size of monitors used determines how far back you may sit. The software angle is set to correct the alignment to your physical positions.

If it helps my temp setup is:
3x24" at approx 55" wide when angled.
I put the centre screen to overlap the inside borders.
Seating position 30"-45" from centre screen could be used for a good effect.
At 30" back it's full peripheral vision but that is quite straining on the eyes. Around 40" it is easier to view all 3 screens as one image.

I guess 3x 32" screens would need a distance back of around 40"-60". With 42" displays approx 50"-80" could be needed.

The point ive made before about this is that each case your filling your peripheral vision. Having bigger screens but further back has a knock off effect really and sitting closer but losing full view of all three then means your always going to be panning your head/vision across 2 and a bit screen widths at a time.



I disagree on that distance. I'm currently running 3 40" LEDs at a distance of 40" from my nose to the actual screen. It forces you to look out to the left and right screens just like a real vehicle. I'm having no problem keeping up with the cars trying to pass me on either screen
 
I disagree on that distance. I'm currently running 3 40" LEDs at a distance of 40" from my nose to the actual screen. It forces you to look out to the left and right screens just like a real vehicle. I'm having no problem keeping up with the cars trying to pass me on either screen


Yeah dont get me wrong I'm not saying it's not possible to play closer, personally I don't want to have to keep panning my head but to enjoy the display of all 3 screens at once. That for me is close to our human view and with different cars in the game some look better with Standard or Narrow as my own preference. Depends what each user wants though for me I don't think I'd get much more enjoyment with bigger screens.

How far do you have to be to see all screens comfortably?
 
It really comes down to the individual and what's your used to driving. I drive an S500 so I just sat in the car and measured the distance from my face to the windshield. I know this will change depending on what car you drive but it's what seams right for me. You really can't take the movie/screen size approach unless that's what make you race better. I went for the "in your face" which just happens to work well for me and my friends. There's so much going on around me that it makes me tense and my hands start to sweat.

If you can see all of your screens without moving your head, I don't see the point of even building this type of rig.

BUT these are all my preferences. I like GT5 with sugar and a Bitch Slap on the side
 
The point is simple, you get peripheral vision but maintain it at all times. Another factor for me is that I only have 2x half inch borders to contend with.

Your method is akin to going to the cinema and sitting at the front row, great for big screen effect but again with the requirement of constantly panning your vision.

Each person to their own I guess but I will stick to keeping all within my peripheral just like PC multiscreen fans usually do or cockpits like the Rennsport were designed for.
 


Fixed, and thanks for the fantastic video! That looks amazing!

EDIT: Just paste the code after v= for example, in between the YOUTUBE tags, paste mK2bpABdqf4
 
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Watch this video from 3:00 for some of the best footages of multi-screen GT5. Even the (visually) dull Tsukuba track comes alive in multi-screen mode.

 


Great video man, and thanks for posting. Quick question though, are there settings for the amount of "skew" on the secondary screens? As objects get farther away from center screen finally going off screen in the secondary screens they seem to be getting "skewed" like if you're looking through a side mirror or something. Maybe you have to adjust the cockpit position in the game.
 
Any vids on how the Ps3 Eye works with multi-screen?


It doesn't work, well it wouldn't for me.
You can however set a controllers analogue stick to work but really with triple screens you are unlikely to use it much.

I've had so much fun testing different cars and tracks the past day. Just cannot believe this has arrived. FM3 was really nice with multi screens but this is better still particularly in cockpit and in replays.
 
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Summary:
Having put in now approx 12 hours playtime with multiscreens my initial thoughts on performance are very good and what it adds to the game is for me worth the money. The screen alignment options will allow you to mess around but ensure you can get a good alignment and FOV with little distortion or stretching. Speed is greatly enchanced as is the sensation of actually being on a track in a car. It is so pleasing to overtake cars now or indeed them overtake you. No longer does it feel like your driving looking out of a small box. Replays show great WOW at times including track previews at the start of races. Here again you get the sensation of playing in a virtual world not just a box view looking into that world. All in all adding multiscreens greatly enchances the experience and fun of the game.

Polphony Digital, Thank You for bringing this to GT5.


Issues:
Their are some moments of stuttering, not often but they do happen on the additional screens from time to time. Ive lost connection with the screens freezing on two occasions but this could be just my setup/Lan. It happened when the game was left on a long pause so maybe others have had this as well? Loading for me on most races has the outer two screens load slightly quicker than the centre one but their is no real delays like on Raudi's video with his right monitor. I guess their will be differences in loading times with each PS3 and not sure if using wireless connection alters the sync/display times compared to using wired.


Hardware:
I recommend not using wireless for best performance wired is going to be best. Configure each screen with its own menus to match for colour/contrast/brightness. Also to use the setup within GT5 to match and set the white level to your preference.


Ommisions & Factors:
No "Rearview" screen option like FM3 allows. This would of been nice.
No "Replay" screen option. To have a "Realtime Replay" option on a seperate Projector would of been great. *
You cannot use the zoom feature on replays.
Phototravel mode does not support multiscreens.
2 Player does not support multuiscreens.
B-Spec does not support multiscreens.
PS3 Eye does not work with multiscreens.
Multiscreens can highlight areas of poor/basic graphics in map objects.


Possibilities:
In GT Life mode you can create a private lobby and it is possible to use 5x PS3/Displays with triple screen including:

As Spectator
1x Live Timing Screen
1x Live Replay *
 
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Summary:
Issues:
Their are some moments of stuttering, not often but they do happen on the additional screens from time to time. Ive lost connection with the screens freezing on two occasions but this could be just my setup/Lan. It happened when the game was left on a long pause so maybe others have had this as well? Loading for me on most races has the outer two screens load slightly quicker than the centre one but their is no real delays like on Raudi's video with his right monitor. I guess their will be differences in loading times with each PS3 and not sure if using wireless connection alters the sync/display times compared to using wired.


I definitely had a lot of stuttering when using wireless and it was all but eliminated after switching to wired connecetions to my router. However I'm now using a Linksys 5 port swicth for the PS3's to get the absolute best performance.

I'm using an OCZ Vertex 2 SSD in my main PS3 (Server) so it loads a bit quicker...the right PS3 is my old 80gb "phat" PS3 and it is slower to load the screens than my 2 slims.

I have only had 1 occurance of a freeze after a race completed on the right screen - had to reboot the PS3 and after restarting client mode it synced up and worked fine. (can't do that in FM3!)
 
I can't bring myself to buy two additional monitors, 2 PS3's and two copies of GT5 anymore. A multi monitor setup on pc is still something I'm concidering though. I can't justify the extra cost of buying 2 PS3's and two copies of GT5.
 
I remember GT3 & 4 having a rear view option. That way the center screen would be your windshield and the two sides would be rear view mirrors . It would also be sweet if they added a data screen option with a full size map. Hopefully they will add that in the next update . 👍
 
I so need this but it's such a lot of money! Have already shown the wife Raudi's video and she didn't flip so it may be possible over the coming months. I currently have a Benq 24" PC monitor and can pick up a couple of decent iiyama 24" monitors for a little under £300, so quite reasonable. Can anyone confirm that a 3 x 24" setup will not be a let down considering I currently use a 40" Sony Bravia.

And just to add a big thanks to all that have contributed to this thread 👍
 
I definitely had a lot of stuttering when using wireless and it was all but eliminated after switching to wired connecetions to my router. However I'm now using a Linksys 5 port swicth for the PS3's to get the absolute best performance.

I'm using an OCZ Vertex 2 SSD in my main PS3 (Server) so it loads a bit quicker...the right PS3 is my old 80gb "phat" PS3 and it is slower to load the screens than my 2 slims.

I have only had 1 occurance of a freeze after a race completed on the right screen - had to reboot the PS3 and after restarting client mode it synced up and worked fine. (can't do that in FM3!)

Hi Raudi,

Thanks for confirming that...
What distance are you from your screen?

I want to do more messing around with the settings to get the FOV set to a level thats good for most cars.
 
Very nice review 👍

(...)
Ommisions & Factors:
(...)
You cannot use the zoom feature on replays.
(...)

As Spectator
1x Live Timing Screen
1x Live Replay *

I don't think the zoom feature in replays is present at all. Or it just doesn't work on a G27 wheel for me,

Could you take a picture of the screens when you're a spectator?
 
Very nice review 👍

I don't think the zoom feature in replays is present at all. Or it just doesn't work on a G27 wheel for me,

Could you take a picture of the screens when you're a spectator?

Sorry I should of made it more clear.

With single screen usage during a standard Arcade or GT Mode race the replays can be zoomed as previous GT games have offered via "Triangle". However when using "Multiscreen Mode" this feature is disabled and also is not possible in SPECTATOR mode. It would of been nice to zoom in even with 3x screens.

In SPECTATOR mode the only options for views are the timing screen, which is the same that is in B SPEC and the TV Replay and race info again, same as B SPEC mode.

I guess having a realtime replay and timing screen would be good for groups of fans racing together at one location and with others watching.
 
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