- 84
The only thing Im really disappointed about
potentially
is the lack of a restrictor plate at Daytona. I think a lot of people that werent big fans of NASCAR coming into GT5, would have enjoyed being 2 and 3 wide for laps upon laps
being in last place but only 6 car lengths away from the leader
bump drafting and the strategy that involves getting through a pack of cars when it seems there is no room to work and really no room for error
bump drafting
Its early and we could be wrong, but I think this would have been a HUGE success online had RPs come into play at Daytona. Maybe we just havent seen GTs way of doing this, but Ive been in countless races online with other Sims and I can tell you, there is nothing like being up against the wall fighting for the lead with 1 or 2 guys under you and a train of cars pushing you around a Super Speedway Its simply AMAZING.
I thought we could trick the system and possibly have Fixed Setup Races to give the impression that the car was under power and mimic a Restrictor Plate, but with each livery being labeled as a different car (vs. 1 car with different liveries - which really is correct) I dont know if the system will understand that the setup needs to be the same for (12/16 cars that really are the same, but are treated like 12/16 different cars?)
Its early and we could be wrong, but I think this would have been a HUGE success online had RPs come into play at Daytona. Maybe we just havent seen GTs way of doing this, but Ive been in countless races online with other Sims and I can tell you, there is nothing like being up against the wall fighting for the lead with 1 or 2 guys under you and a train of cars pushing you around a Super Speedway Its simply AMAZING.
I thought we could trick the system and possibly have Fixed Setup Races to give the impression that the car was under power and mimic a Restrictor Plate, but with each livery being labeled as a different car (vs. 1 car with different liveries - which really is correct) I dont know if the system will understand that the setup needs to be the same for (12/16 cars that really are the same, but are treated like 12/16 different cars?)