I was disappointed as well.Always online? That's a shame, it was starting to look pretty good...
I have a feeling that the game can be played offline with an offline mode patch but EA doesn't want to acknowledge that always online is a bad idea.Always Online?
Dear Lord they still want money over making people happy with a game...
But hey, at least they finally understood what we want in the first place
To tune the **** out of a car!
And maybe there will be some brilliant modder who will make an offline patch.
That'd completely kill off the game for me. I luckily can live with the always-online restriction, but 30fps @ PC is not what I bought a PC with beefy parts for - hell, even the consoles should have 60fps, it's a racing game for God's sake!Will PC have FPS locked at 30 again?
Regardless of whether EA makes the game playable offline, I'm sure that someone will mod the game to work offline.I have a feeling that the game can be played offline with an offline mode patch but EA doesn't want to acknowledge that always online is a bad idea.
And then EA will HAVE to make it playable offline!Regardless of whether EA makes the game playable offline, I'm sure that someone will mod the game to work offline.
Just like Sim City. Offline mode (and bigger maps) mod way, way before the official patch from EA Maxis.Regardless of whether EA makes the game playable offline, I'm sure that someone will mod the game to work offline.
The only time they would likely patch it for offline, is when it "expires" by EA standards and there a 10 more NFS games to focus on.
Another thing I don't get is how being forced to connect to a server make the experience better? No game I have played benefited BECAUSE you had to be forced to be online unless it was an online focused game with no singleplayer.Hopefully that's the case because if they pull the plug on the servers in the future, the Always-on DRM functionality stops the entire game from working.
Another thing I don't get is how being forced to connect to a server make the experience better? No game I have played benefited BECAUSE you had to be forced to be online unless it was an online focused game with no singleplayer.
That's actually the only aspect they (EA) care about.No clue, the only advantage I can find is that it helps the profits of game companies.
It isn't supposed to make the experience better for the player, unless one believes their PR speak nonsense. It's simply about control over the user and the game itself, how and when he or she get to play and then trying to get that user base move onto the next installment once they've shut off the servers. The benefits are nice indeed, for EA.Another thing I don't get is how being forced to connect to a server make the experience better? No game I have played benefited BECAUSE you had to be forced to be online unless it was an online focused game with no singleplayer.
This isn't even about DRM, ie. protecting your game/IP against piracy. There's none occuring on the new consoles, as far as I'm aware of anyway. This is just pure stupidity for reasons I previously mentioned.From a business standpoint DRM is good. For the company. Not good for their customers. I understand why EA have it, just it's a ****** thing to be included.
If only they knew that DRM would instantly turn alot of people that were planning to buy the game away from the sale.EA knows that NFS2015 will be one HELL of a cash-hog. They saw how insanely hyped up everyone was. We were praising EA as the savior at the at point. Seeing how all this hype was going through our minds, an online-only game would probably not fail from a business standpoint since people would actually purchase it either way.