Need For Speed (2015)

  • Thread starter Ameer67
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Worst handling model in any car game ever made.
Drifting is the only way to be fast but even there handling is wierd where cars lock and you can't stear out.

Magnet features when you close to the walls, and breaking is worse then anything. Full break and it takes forever to get to a decent speed to take a corner as a none drifter.

Story mode was hell, cell phone calls 24/7
Even during races..

Thank God for origin access, 10 hours of crap for 4 bucks.
 
Anyone else tried this game on PC with a ps4 controller? I have the issue when i accelerate with R2 that i have to press my right stick up all the time, if i dont then the car is slightly on the brakes and it goes much slower, how can i fix this? Cause its really annoying me, also had the map not loading glitch 2 times, GJ EA / Ghost 💡

I'm getting the ps4 controller issue using DS4Windows, I was able to fix it by plugging the controller into a different USB port. But that doesn't always fix it, so I have to alt+tab out, right click and stop DS4Windows, start it back then return to the game.

I'm currently having an issue where the graphics settings aren't actually changing anything even though I exit out the game and start it back and the settings stick. Even when I change the resolution from 4k down to 1280x768 it doesn't change a thing even on a restart. (Noticed when I started gaming at 4k on high and getting dips down to 26fps, so lowered everything to low/off and getting the exact same fps).
 
Well, the PC version is out now, so there's that.

Also, is there a way to over ride the gears so that they're manual exclusively? I'm running on PC.
 
I got need for speed around 2 months ago, and found the game to be so freaking difficult. Between the physics and the rubberband a.i., I lost interest quickly. Then today, I decided to pop in the game, and found a new interest in it. The F132 is so broken, it makes career races a total joke. Maybe I can actually beat the game now. :lol:
 
Hm, for me 2way SLI works great, full utilization both cards. Did you update drivers?

Yep, I did. What I was noticing is a stutter every few seconds, very similar to the ones I would get in L.A. Noir, which also never worked well in SLI. So today I turned off SLI and it elimnated the stutter. That's a head scratcher..
 
Lack of vram? Whats your GPUs?

GTX690 single card (2 GPUs on it which are enabled/disabled exactly like SLI)

... So yeah, it doesn't have enough VRAM for the newest games, but that still doesn't explain why SLI would work worse instead of better. Like I said, it's a head scratcher :confused:
 
I'm not sure how Afterburner would work with a 690 but if it can show the usage of both GPUs it would be worth running that to see how it's spreading the load.
 
^^^ Yeah I could do that, but honestly it's not that big a deal to me. The game is running fine as it is. I'm not getting 60fps constant, but it's smooth enough to be satisfactory, even at high settings. I'd rather use my time playing the game rather than troubleshooting it tbh.
 
The "replayability" of this game is slowly taking a nosedive for me, as I have already finished the story as well as all the races, nothing really else for me to do at this point aside from building cars.

I feel that it could get better if they added in more races, or maybe perhaps allow us to have an event creator?
 
Worst handling model in any car game ever made.
Drifting is the only way to be fast but even there handling is wierd where cars lock and you can't stear out.

Magnet features when you close to the walls, and breaking is worse then anything. Full break and it takes forever to get to a decent speed to take a corner as a none drifter.

Story mode was hell, cell phone calls 24/7
Even during races..

Thank God for origin access, 10 hours of crap for 4 bucks.

Over react much? I can name games with even worst handling, this is just like the previous few NFS games by Criterion. You just need to get good instead of whining like a bitch and blaming the game just because you suck.
 
GTX690 single card (2 GPUs on it which are enabled/disabled exactly like SLI)

... So yeah, it doesn't have enough VRAM for the newest games, but that still doesn't explain why SLI would work worse instead of better. Like I said, it's a head scratcher :confused:

2GB or 4GB version of 960?
If 2GB - that is not enough for high/ultra 1080p, NFS occupy over 3GB of VRAM. You should know how to make use of own equipment :cool: And SLI have nothing to do here, except maybe one day, but maybe...vram will summed up under DX12.
 
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Over react much? I can name games with even worst handling, this is just like the previous few NFS games by Criterion. You just need to get good instead of whining like a bitch and blaming the game just because you suck.
So his post is overreacting because he rightfully thinks this game is horrible, but you posting such an ignorant, abusive comment, over reacting because someone doesn't like the game you're trying to tote up, calling him a bitch, isn't? Weird. I don't know of any reason that would make you think it would be ok to personally attack someone because they don't like a game you do. There is no incentive to "git gud" at this game, as its hard to even want to play it in the first place.

You're just like a typical child.

Eh, banned before I even finished with this post..
 
Yep, I did. What I was noticing is a stutter every few seconds, very similar to the ones I would get in L.A. Noir, which also never worked well in SLI. So today I turned off SLI and it elimnated the stutter. That's a head scratcher..

Running SLI in LA Noire is utterly useless. The game's locked to 30fps.

2GB or 4GB version of 960?
If 2GB - that is not enough for high/ultra 1080p, NFS occupy over 3GB of VRAM. You should know how to make use of own equipment :cool: And SLI have nothing to do here, except maybe one day, but maybe...vram will summed up under DX12.

As if NFS will get a DX12 update.
 
Any idea about other cars? (I didn't get to play at all yesterday to try and find out myself).


In other news, the internet connection has been stable for me so far on PC.

Sadly no, for me, I only own a Civic, a R32, a R34, a R35 and a AE86, and there only the R32 and the R34 where i can remove the splitter, :S
 
Either my PC is not good enough to load textures at speed (I'm running an Intel Core i5 4670K @ 3.40GHz with Low-Medium settings + TAA), or this game's PC conversion is shoddy as all hell. Seriously, I've lost count at how many times I've fallen through the stage during an intense time trial.
 
2GB or 4GB version of 960?
If 2GB - that is not enough for high/ultra 1080p, NFS occupy over 3GB of VRAM. You should know how to make use of own equipment :cool: And SLI have nothing to do here, except maybe one day, but maybe...vram will summed up under DX12.

It's a 690, not a 960.


GTX 690 GPU Engine Specs:
3072CUDA Cores
915Base Clock (MHz)
1019Boost Clock (MHz)
234Texture Fill Rate (billion/sec)
GTX 690 Memory Specs:
6.0Memory Speed (Gbps)
4096 MB (2048 MB per GPU) GDDR5Standard Memory Config
512-bit (256-bit per GPU)Memory Interface Width
384Memory Bandwidth (GB/sec)
GTX 690 Support:
GPU Boost, PhysX, TXAA, NVIDIA G-SYNC-readyImportant Technologies
3D Vision, CUDA, DirectX 11, Adaptive VSync, FXAA, NVIDIA Surround, SLIOther Supported Technologies1
4.2OpenGL
12 APIMicrosoft DirectX
PCI Express 3.0Bus Support
YesCertified for Windows 7
QuadSLI Options2
Display Support:
4 displaysMulti Monitor
4096x2160Maximum Digital Resolution4
2048x1536Maximum VGA Resolution
YesHDCP
Yes (via dongle)HDMI3
Two Dual Link DVI-I. One Dual link DVI-D. One Mini-Displayport 1.2Standard Display Connectors
InternalAudio Input for HDMI
GTX 690 Graphics Card Dimensions:
11.0 inches Length
4.376 inches Height
Dual-slotWidth
Thermal and Power Specs:
98 CMaximum GPU Tempurature (in C)
300 WMaximum Graphics Card Power (W)
650 WMinimum System Power Requirement (W)
Two 8-pinSupplementary Power Connectors
3D Vision Ready:
Yes3D Blu-Ray
Yes3D Gaming
Yes3D Vision Live (Photos and Videos)

I realize this card is getting old but it was such a beast when it was released, it's still going pretty strong years later. Best video card I've ever owned by far. The game is totally playable for me.

Either my PC is not good enough to load textures at speed (I'm running an Intel Core i5 4670K @ 3.40GHz with Low-Medium settings + TAA), or this game's PC conversion is shoddy as all hell. Seriously, I've lost count at how many times I've fallen through the stage during an intense time trial.

It's gotta be your system. Most of the PC gamers' opinions I've seen say the game is well optimized.
 
Sadly no, for me, I only own a Civic, a R32, a R34, a R35 and a AE86, and there only the R32 and the R34 where i can remove the splitter, :S

Yeah, I figured that out too after I got home and played some more. At least once you buy something (as long as you don't sell the car) you own it for good. I was worried that if I removed a part, maybe I would lose ownership of it. It's a dumb oversight on the devs part, but it doesn't take very long to add things back to the car in the rare case you need to get rid of a part.
 
Over react much? I can name games with even worst handling, this is just like the previous few NFS games by Criterion. You just need to get good instead of whining like a bitch and blaming the game just because you suck.

Good bye
 
It's gotta be your system. Most of the PC gamers' opinions I've seen say the game is well optimized.

Eh, it just confuses me sometimes. To be fair though, even with this system I have, it's actually optimized enough that even I can play it. So credit's where credit's due.
 
Eh, it just confuses me sometimes. To be fair though, even with this system I have, it's actually optimized enough that even I can play it. So credit's where credit's due.

What GPU do you have?

And you have TAA enabled? It makes everything look so blurry...
 
How close do I have to be to getting caught for it to count as "nearly getting busted"? At least NFS:MW '05 & Carbon had a meter to tell you!
 
It turns out that the "Nearly Getting Busted" counter is incremented every time you see the "Resisting Arrest" alert in the centre-left of the screen.
 
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