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Oh brother. "As long as it's fake damage, that's good enough."
Okay, let me rephrase that.
As long as their is at least superficial damage, I won't be dissapointed. (as most NFS games have only had such damage, so any less than there already is would be a downer). I don't necessarily want my car frying after one crash, but I would like to really know I been hitting stuff, so superficial damge is fine. Besides, as relentless as cops are in the NFS games (especially MW), it would make pursuits an absolute nightmare. Add that to commonly driving 140+ around traffic, full, realistic damage wouldn't get you very far in the game, as one crash could annihilate your car beyond repair.