Just a quick question, hope it hasn't been answered before.
Have any wheel users tried it for both PS3 and X360, and how does it drive with the G25 experience compared to the MS/DFX?
I'm wondering because it gets generally favourable reviews over here, while the fm.net population seem to rip it apart... and so far I agree more with the latter.
I got the game for X360 hoping for some online races, and so far I don't like it at all. I can't keep the cars steady on straights or even pointing in the direction I want (even stable stock cars like the GT-R and R8), the inputs feel delayed and random in strength... the pedals feel "digital" and the cars have very similar traits like massive lift oversteer and no real drama when accelerating. I guess I should comment that I am an experienced wheel user, and have had none of these specific problems in any other game (FM2, GT4-5P, Race Pro/07, LFS)
Now before anyone give me what I'd call "novice advice" keep in mind that I know what I'm doing
I've tried the full range of settings both in the wheel config as well as quick and advanced tune. Turning the quick tune all the way towards oversteer remedies some of the lift-oversteer (!!) and power understeer, but it also makes it even more "arcade" in feel - and it doesn't help with the poor input response and precision. Changing the wheel setup does change the response drastically, but it doesn't seem to address the core problem.