Need For Speed: Most Wanted 2012

  • Thread starter Ddrizle
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For me, having police in a game that takes place on public roads is almost a prerequisite. I can live without it, but it feels like something is missing.

I initially thought Forza Horizon was going to take place on closed public roads, but after seeing traffic in the screenshots and Dan Greenawalt hint heavily at no police being in the game, I was a bit disappointed. I'm not saying we need an over-the-top representation of the police with EMPs a la Hot Pursuit 2010, but even a basic police presence and system such as in the TDU games goes a long way IMO to not having to rely on the suspension of disbelief that reckless acts of driving on public roads have no consequences. The last sentence I feel is especially true considering it seems there is an aim to have some sense of realism in Horizon, which I feel even minimal police be a must.
 
Tesla Roadster gets its official reveal:

need_for_speed_most_wanted_2012_63_605x.jpg


Also, here's a quite funny commercial for HP2010 featuring soccer player David Villa that was banned by FC Barcelona for multiple reasons.

http://www.youtube.com/watch?v=S5HinIUjKAE
 
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Does anyone know when the NFSMW Ps3 Superslim Bundle will be release in Europe?

Hey! Does anyone know when I'll be getting a McLaren for christmas?




Where did you even hear about this bundle anyway?
 
AOS-
Frostbite 2 was first introduced in The Run, if we're talking NFS titles only.

I loved it to no end. I understand how it works pretty damn well and it makes the playing experience exciting because you can keep an overall high speed throughout the drive. In conjunction with nitrous, you were essentially rewarded more speed if you could blaze through a turn quickly.

I thought FB2 looked sensational in The Run, the Mountain stage was just gobsmacking. Then again, I'm a bit of a Run fanboy. :lol: And well, maybe I might turn it on again to try and get used to it...
 
I am not impressed with the most wanted battle, so you destroy 1 vehicle to unlock it? Seems legit.
It's similiar to, if not exactly the same as, Burnout Paradise. But I don't really care. It looks ten times more entertaining and fun than the original ''blacklist bossfights'', or whatever you wanna call it.
 
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It's similiar to, if not exactly the same as, Burnout Paradise. But I don't really care. It looks ten times more entertaining and fun than the original ''blacklist bossfights'', or whatever you wanna call it.
I'm not saying that I don't like to be chased by "hundreds of cops" while trying to move to the number 1 on the Most Wanted list but it would make more sense to make this a pink slip race like the original Most Wanted without those 6 options of unlocking something.
 
I find it rather silly that you can modify the car on the go like that. It's already difficult keeping your eyes on a road you've never been on before
 
That was so annoying to watch... It was like 2 minutes of content, then 4 minutes of ads.... :banghead:
 
I find it rather silly that you can modify the car on the go like that. It's already difficult keeping your eyes on a road you've never been on before

It just reminds me of being the host on BP picking challenges while someone tried to kill me. :lol:
 
^^ I can concede that a great chunk of Run's first half looked amazing. The mountains at Yosemite and the 2 different ones from the first and last parts in Colorado were gorgeous.

On MW2012:

I wonder if we can let the most wanted cars drive around without taking them down like in B:P. I've always liked the idea of AI cars shooting around without a care in the world.
 
I find it rather silly that you can modify the car on the go like that. It's already difficult keeping your eyes on a road you've never been on before

I'd do it on a straightaway, nothing too bad could go wrong. Or, before a Most Wanted race, learn the map before you race the guy, like in the original.
 
I'm not saying that I don't like to be chased by "hundreds of cops" while trying to move to the number 1 on the Most Wanted list but it would make more sense to make this a pink slip race like the original Most Wanted without those 6 options of unlocking something.
Yeah, I suppose it would've made more sense.

I find it rather silly that you can modify the car on the go like that. It's already difficult keeping your eyes on a road you've never been on before
I can only see this feature being really useful when you've ran over a spikestrip.

:yuck:

An entire episode of ads and sheer stupidity. Awful. Has GTTV always been like this? It was however nice to see the Ariel Atom in action.
 
Just got back from playing Most Wanted at the EB Expo and it was AMAZING. Not only did I manage to play single-player and multiplayer on the PS3 but also managed to play it on PS Vita at the PlayStation booth. Like with that Most Wanted race against the Aventador above, I competed in a race against Most Wanted #9 - the Shelby Cobra 427. I beat him with a Ford GT.

@TilDawn I didn't get much time on the Vita so I didn't look at all the mods, however, like with the Long Gear, I found one that was similar. It's called Short Gears and from the description, it mentions it 'improves acceleration but reduces top speed'. Also, I didn't find the soundtrack list either. Plus, you won't believe this but I found out that there's a staggering 100+ Jack Spots in the game.
 
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Just got back from playing Most Wanted at the EB Expo and it was AMAZING. Not only did I manage to play single-player and multiplayer on the PS3 but also managed to play it on PS Vita at the PlayStation booth. Like with that Most Wanted race against the Aventador above, I competed in a race against Most Wanted #9 - the Shelby Cobra 427. I beat him with a Ford GT.

AAARGGHHHH more more more on the Vita version please. Does it feel well?

jealous Marco
 
@MarcoM It felt great. It was a bit hard getting used to the Easydrive while in the middle of driving with the Vita. Otherwise, it was great.

@wicken It doesn't necessarily mean there'll be 50+ actual cars, that's just the number of Jack Spots it mentioned, meaning you'll possibly find more than one Jack Spot for a car.
 
Do you know if any footage has been made of the Vita version?

Nice to read that it is great. I hope it will be released at the same time as the ps3 version.
 
I've always liked the idea of AI cars shooting around without a care in the world.

Until you "accidentally" run one over... I tried leaving the AIs be in BP before but they always pop up just when you proceed to make a turn so you end up shoving them into the wall without knowing they were there. :lol:
 
@wicken I didn't look at that, sorry, but you may or may not be able to configure custom controls.
One thing that I liked about HP is that I could change the X button to the analogs which I use for pretty much any racing game that I play (unlike The Run which forced me to use the R2 and L2 buttons), I really don't like that.
 

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