New Yellow Flags??

  • Thread starter Inzyman
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This should clarify why you got a penalty.

Enter corner in 6th, no yellow flag, car in 4th is crashing:
View attachment 695287

Car in 4th has crashed, yellow flags:
View attachment 695290

Still yellow flags:
View attachment 695291

Exit corner in 5th, ahead of crashed car. No Passing warning displayed:
View attachment 695292

Still in yellow flag zone, No Passing warning still displayed, overtakes car in 4th for position:
View attachment 695293

Retains 4th position:
View attachment 695294

Remaining in 4th, driver exits the sector for a penalty:
View attachment 695295


It seems pretty clear cut that you got a penalty for overtaking the Viper you were racing with and not for overtaking the car that crashed...

^ He either races for real or is a marshal, just a wild guess.
 
If this system had been in place from the start I can think of more than a few occasions where I would have benefited from this. I've been passed plenty while avoiding collisions.
 
I might be delusional but I think PD is "training" us without us knowing. implementing this will get everyone used to slowing down when someone crashes because who knows, maybe in a few weeks, cars will stop ghosting when they crash....
 
Whooooaa okay. Woke up to all this.

@ghostrider135 @MikeTheHockeyFan @ASH32 @Famine etc etc etc.

To clarify: I know the penalty was for passing the Viper.

My problems here are:

  • The Viper was the one who caused the crashed as far as I could tell. And he was slowing down because of it. Not exactly sure what his reasons were for continuing to slow down. Might've just thrown his hands in the air and was thinking "Oops", could be a penalty, or might've wanted to give the guy his position back. He should be part of the Yellow.

  • That Yellow Flag happens so late and fast (up for 1 second going by the video) that I don't think there was any way for me to avoid it. I was already shooting myself past him, and I roll on the throttle as the Yellow indicator pops up, while he was casually rolling around the turn.

So again, I don't understand how this is supposed to play out in the more video-game-esque situations. Yea, we can talk about how it's supposed to work when you can see an accident ahead and have time to prepare and its a one car incident. What happens in Sport though is often a few cars in a pile up. Who can I pass and not pass? There are just weird situations where this is going to screw people. Guaranteed. And I don't think it's a good sign that it happened in both races I did yesterday.

What if I slow down to try and give the position back? That is usually what I do when I am clearly at fault. Is everyone who passes me going to get a penalty? So I shouldn't slow down anymore. Ugh. If that is the case then, for example, I might've finished Top 5 in that race yesterday instead of 11th because I nudged someone and decided to give the position back while half the grid drove by of course. I also would've felt even crappier about myself because I took advantage of causing someone else to crash, meanwhile that person sits at 15th on grid and sees me in Top 5 still? That's is crappy indeed. But I guess if these are the rules now.. Oh well.

As @KingFrog says, passing all these people involved in accidents is often how you gain positions.

That guy is going to crash in about 5 seconds. Better get the yellow flags ready.

Seeing a car ahead of you crashing should be all the warning you need.

I think what he's saying is that there should be a delay on the passing rule after the the yellow is triggered because of situations like this. Even if it is instantaneous in real life, they'd also probably have a full course yellow and then be told to hand the position back. GT Sport is not real though and they don't have all these systems in place, so I don't think it's far fetched to make some adjustments. As is, there is going to a giant pile up in front of you, it all happens and you clear it in the span of a couple seconds. You have no idea who you are allowed to pass or why. You just wanted to get through it cleanly.

I wish I had the replay from the first race as that probably would've been even more interesting to look at, as it was a few cars bouncing around into Turn 1 & 2 on Maggiore and I drove past it (they weren't on course) along with 8 other people at least but I got a penalty.
 
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pass the ghosts, don't pass solid cars would be my best guess. If you're chasing and the car in front of you was at fault and he bumped another car off, just stay behind him. If he slows down before the green flag to allow the off track car to pass, you might be forced to wait or take the penalty and pass him. I believe you can pass once you reach that green flag so hopefully anyone who wants to wait will go past the green flag first. You might be better off just driving after bumping someone off by accident and send a message later. If you do get a 10 sec penalty, wait till you're far past the accident and then take the penalty, they may or may not be able to catch back up during that time, then it's up to you if you want to continue waiting.

Basically, clear the yellow area, get into the green, then wait. People will learn it, in time. It'll be frustrating but it will get better.
 
  • The Viper was the one who caused the crashed as far as I could tell. And he was slowing down because of it. Not exactly sure what his reasons were for continuing to slow down. Might've just thrown his hands in the air and was thinking "Oops", could be a penalty, or might've wanted to give the guy his position back. He should be part of the Yellow.

This is not how yellow flags work. A yellow flag means incident in that area, be prepared to take avoiding action, back off slightly and no overtaking. The yellow isnt encompassing certain cars, it is a warning of an incident.

That Yellow Flag happens so late and fast (up for 1 second going by the video) that I don't think there was any way for me to avoid it. I was already shooting myself past him, and I roll on the throttle as the Yellow indicator pops up, while he was casually rolling around the turn.

The yellow is thrown as soon as the car crashing is causing a hazard. The reason the yellow warning appears and ends so fast is that you passed the next marshal post which is showing green. You can clearly see that in the video and it is when you pass the green that you get the penalty.

It is working exactly as it should.
 
I got caught out by it this afternoon - guy in front spun off, hit the barrier and bounced back onto the track stationary. I passed him (no other cars anywhere near), yellow flags waving, and got a penalty......

Doesn't make sense to me!
 
@Matt368 I understand how a Yellow works in real life, as much I'm sure people here think I don't, but again, this isn't real life. If it were real life, the Viper would be smashed in and off track as well.

I believe the yellow should encompass those who were involved in vehicle contact. The system knows what vehicles made initial contact (it dishes out penalties and SR drops knowing this) and any car that makes contact within this flagging station should be added to a internal blacklist of sorts that means anyone who passes them is clear. Otherwise, this just further motivates someone to bulldoze a person off course, and guarantees no one behind them is allowed to pass.

We'll see. It's working as intended until it happens to you. Just wait. You'll swerve to avoid an accident and get a penalty lol I expect to see more complaints about it soon.

Nothing new about complaints around here though :lol:
 
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We'll see. It's working as intended until it happens to you. Just wait. You'll swerve to avoid an accident and get a penalty lol I expect to see more complaints about it soon.

Nothing new about complaints around here though :lol:


:lol: the irony.

I will apply the same logic as in my previous post when it happens to me
 
So for a cretin to entirely ruin a race all he has to do is drive like an idiot and crash /stay off track for the whole race? Then there will be permanently yellow flags the whole time and nobody could pass anyone? Anyone qualifying pole could just get a buddy to do this and he'd never lose first place. That's presuming just ONE idiot in a race... Multiples? Is there a maximum yellow flag per race rule or minimum time between them permitted? I can see some kind of competition surfacing here for nut jobs trying to string together yellow flag combos!
 
Whooooaa okay. Woke up to all this.

@ghostrider135 @MikeTheHockeyFan @ASH32 @Famine etc etc etc.

To clarify: I know the penalty was for passing the Viper.

My problems here are:

  • The Viper was the one who caused the crashed as far as I could tell. And he was slowing down because of it. Not exactly sure what his reasons were for continuing to slow down. Might've just thrown his hands in the air and was thinking "Oops", could be a penalty, or might've wanted to give the guy his position back. He should be part of the Yellow.

  • That Yellow Flag happens so late and fast (up for 1 second going by the video) that I don't think there was any way for me to avoid it. I was already shooting myself past him, and I roll on the throttle as the Yellow indicator pops up, while he was casually rolling around the turn.

So again, I don't understand how this is supposed to play out in the more video-game-esque situations. Yea, we can talk about how it's supposed to work when you can see an accident ahead and have time to prepare and its a one car incident. What happens in Sport though is often a few cars in a pile up. Who can I pass and not pass? There are just weird situations where this is going to screw people. Guaranteed. And I don't think it's a good sign that it happened in both races I did yesterday.

What if I slow down to try and give the position back? That is usually what I do when I am clearly at fault. Is everyone who passes me going to get a penalty? So I shouldn't slow down anymore. Ugh. If that is the case then, for example, I might've finished Top 5 in that race yesterday instead of 11th because I nudged someone and decided to give the position back while half the grid drove by of course. I also would've felt even crappier about myself because I took advantage of causing someone else to crash, meanwhile that person sits at 15th on grid and sees me in Top 5 still? That's is crappy indeed. But I guess if these are the rules now.. Oh well.

As @KingFrog says, passing all these people involved in accidents is often how you gain positions.



I think what he's saying is that there should be a delay on the passing rule after the the yellow is triggered because of situations like this. Even if it is instantaneous in real life, they'd also probably have a full course yellow and then be told to hand the position back. GT Sport is not real though and they don't have all these systems in place, so I don't think it's far fetched to make some adjustments. As is, there is going to a giant pile up in front of you, it all happens and you clear it in the span of a couple seconds. You have no idea who you are allowed to pass or why. You just wanted to get through it cleanly.

I wish I had the replay from the first race as that probably would've been even more interesting to look at, as it was a few cars bouncing around into Turn 1 & 2 on Maggiore and I drove past it (they weren't on course) along with 8 other people at least but I got a penalty.

I'll paraphrase a blasting I once overheard an MSA Steward giving a driver who was being equally as defensive and argumentative about a drive-through penalty they'd gotten for passing a car under yellows which had taken out another car, spun and recovered, rejoining the track doing about 70 on the exit of Copse:

"I don't care who did what, who hit who or was crashing, unless he's quite clearly not going to continue or has an issue with his car, you do not pass under yellow flags, I don't care if he's gotten out of his car, stripped down and running naked through the timing sectors, as long as he's moving and clearly continuing, you do not pass him under yellows! Now get out!"

The driver got fined for arguing with the stewards (rightly so).

It's no different to your scenario, I don't see what the issue is. It's quite clearly a penalty and watching it you've quite clearly broken the yellow flag rules, you've not even bothered to slow down.
 
@CConspicuous I'm not being as defensive as my posts probably make it sound. I'm just saying, so far, it has been a flawed system for me. 2/2 times. It seems like I'm talking crazy, even after or especially after watching the video, because it's easy to say "Clearly you should've done this" when, as you can see in the video, this happens over the span of a few seconds. I did not even see the yellow indicator pop on screen it was so fast and I was focused on not hitting the Viper.

And if I wasn't clear about it earlier, no I did not slow down in an attempt to not pass. I had no idea this Yellow Flag no pass system even existed at the time, which is why earlier posts yesterday were me saying it seemed to be for no apparent reason, before I realized what was going on. Of course I knew there were yellows at flag stations which I thought was a nice feature for indicating caution required ahead, and I saw this new HUD element pop up while watching someone else race, but I thought that was just to make it more obvious or some mode that was only enabled for Lobby play.

Still though, no one has said whether or not this was added with the patch, so I don't know. I don't see it in the patch notes but I've never seen this no passing system since I started playing at release.

I just wanted to bring attention to the issue and, honestly, make people aware the system was happening because it completely caught me off guard and kinda ruined my race. I spent the next three or four laps trying to scrub that penalty off, which in turn causes me to drive in weird unconventional ways that creates potential risk for other drivers. RPRPhoto probably thought I was crazy because I kept letting him by, passing him, and then letting him by again. Now that I know the system exists, I'm not exactly sure how I'll handle these yellow flags. I suspect it'll create a panic moment when a crash happens in front of me and I don't know whether to slam on my brakes and cause an additional pile up or try to safely clear it and hope that the yellow doesn't trigger as I'm passing another car.

I'll be anxiously watching some of the top guys to see when they run into this issue.

Its nowt to do with the cars but what portion of track. Its related to safety not blame.

Again, misunderstood here. I'm not saying the yellow flag should only apply to those who were involved, and the rest of the grid are still green flagged. I understand that it is a portion of track, which why I said what I said earlier on how the system should be adjusted. People keep arguing about how this works in real life, but this is not real life and the all the safety and steward systems don't exist in GT Sport, therefore the system is flawed and exploitable in it's current state. The only reason for a yellow in GT Sport is to make you aware that there is a potential hazard ahead that could interfere with your race. I say potential because half the time there ends up being nothing there as the incident already cleared. Please do not bring up standing yellows, waving yellows, double yellows, local yellows, full course yellows or whatever other real life detail you want to add. We are talking about GT Sport and what defines a yellow here, which up til this point is what I just said, and didn't include the "No Passing" rule.

I should just ignore this thread. Way too many people looking at this from the wrong angle, and is only serving to put me on the defensive rather than talking and analyzing the system. This isn't productive. No point in discussing it further. Clearly, everyone else believes it's a flawless system, except for the people who have actually experienced it.
 
... yellows at flag stations which I thought was a nice feature for indicating caution required ahead

Yes, and even when they go green again, there's still some caution required in case the car hasn't got up to speed. Which, personally, is what I'm hoping for - an easy place gain :)

Clearly, everyone else believes it's a flawless system, except for the people who have actually experienced it.

I haven't experienced it, but it's likely to be frustrating. I haven't sensed that time penalties have changed much with the update - they seem to be frustrating people one way or the other, and I can't imagine this will be any different. To put it kindly, PD seem to be trying to run before they can walk on some of this stuff.
 
@CConspicuous I'm not being as defensive as my posts probably make it sound. I'm just saying, so far, it has been a flawed system for me. 2/2 times. It seems like I'm talking crazy, even after or especially after watching the video, because it's easy to say "Clearly you should've done this" when, as you can see in the video, this happens over the span of a few seconds. I did not even see the yellow indicator pop on screen it was so fast and I was focused on not hitting the Viper.

And if I wasn't clear about it earlier, no I did not slow down in an attempt to not pass. I had no idea this Yellow Flag no pass system even existed at the time, which is why earlier posts yesterday were me saying it seemed to be for no apparent reason, before I realized what was going on. Of course I knew there were yellows at flag stations which I thought was a nice feature for indicating caution required ahead, and I saw this new HUD element pop up while watching someone else race, but I thought that was just to make it more obvious or some mode that was only enabled for Lobby play.

Still though, no one has said whether or not this was added with the patch, so I don't know. I don't see it in the patch notes but I've never seen this no passing system since I started playing at release.

I just wanted to bring attention to the issue and, honestly, make people aware the system was happening because it completely caught me off guard and kinda ruined my race. I spent the next three or four laps trying to scrub that penalty off, which in turn causes me to drive in weird unconventional ways that creates potential risk for other drivers. RPRPhoto probably thought I was crazy because I kept letting him by, passing him, and then letting him by again. Now that I know the system exists, I'm not exactly sure how I'll handle these yellow flags. I suspect it'll create a panic moment when a crash happens in front of me and I don't know whether to slam on my brakes and cause an additional pile up or try to safely clear it and hope that the yellow doesn't trigger as I'm passing another car.

I'll be anxiously watching some of the top guys to see when they run into this issue.



Again, misunderstood here. I'm not saying the yellow flag should only apply to those who were involved, and the rest of the grid are still green flagged. I understand that it is a portion of track, which why I said what I said earlier on how the system should be adjusted. People keep arguing about how this works in real life, but this is not real life and the all the safety and steward systems don't exist in GT Sport, therefore the system is flawed and exploitable in it's current state. The only reason for a yellow in GT Sport is to make you aware that there is a potential hazard ahead that could interfere with your race. I say potential because half the time there ends up being nothing there as the incident already cleared. Please do not bring up standing yellows, waving yellows, double yellows, local yellows, full course yellows or whatever other real life detail you want to add. We are talking about GT Sport and what defines a yellow here, which up til this point is what I just said, and didn't include the "No Passing" rule.

I should just ignore this thread. Way too many people looking at this from the wrong angle, and is only serving to put me on the defensive rather than talking and analyzing the system. This isn't productive. No point in discussing it further. Clearly, everyone else believes it's a flawless system, except for the people who have actually experienced it.
I would boil it down to being exploitable or a couple of reasons. First, the lead driver of the pack that is under caution controls the pace. So if he wants to do a little bit of trolling all he has to do is slow right down or slam on the brakes and he may cause penalties for those drivers behind him. Second, by controlling the pace, the lead car in the pack under caution could tap the brakes to slow everybody down and then just take off like a rocket to try and open up a gap before it goes green.

Both are going to happen because gamers being gamers many will use whatever exploits are available just like some already do by making lots of contact while still keeping their safety rating intact. At the same time many people are going to be caught up with missing the flag being thrown while coming alongside another car and are going to take inadvertent penalties as a result. I like the idea of yellow flags being in the game but I'm not sure it's been implemented as well as it could be.
 
I would boil it down to being exploitable or a couple of reasons. First, the lead driver of the pack that is under caution controls the pace. So if he wants to do a little bit of trolling all he has to do is slow right down or slam on the brakes and he may cause penalties for those drivers behind him. Second, by controlling the pace, the lead car in the pack under caution could tap the brakes to slow everybody down and then just take off like a rocket to try and open up a gap before it goes green.

Both are going to happen because gamers being gamers many will use whatever exploits are available just like some already do by making lots of contact while still keeping their safety rating intact. At the same time many people are going to be caught up with missing the flag being thrown while coming alongside another car and are going to take inadvertent penalties as a result. I like the idea of yellow flags being in the game but I'm not sure it's been implemented as well as it could be.
Under a certain speed I'm sure they become yellow flagged too though so they could be passed then, risky trolling
 
@CConspicuous I'm not being as defensive as my posts probably make it sound. I'm just saying, so far, it has been a flawed system for me. 2/2 times. It seems like I'm talking crazy, even after or especially after watching the video, because it's easy to say "Clearly you should've done this" when, as you can see in the video, this happens over the span of a few seconds. I did not even see the yellow indicator pop on screen it was so fast and I was focused on not hitting the Viper.

And if I wasn't clear about it earlier, no I did not slow down in an attempt to not pass. I had no idea this Yellow Flag no pass system even existed at the time, which is why earlier posts yesterday were me saying it seemed to be for no apparent reason, before I realized what was going on. Of course I knew there were yellows at flag stations which I thought was a nice feature for indicating caution required ahead, and I saw this new HUD element pop up while watching someone else race, but I thought that was just to make it more obvious or some mode that was only enabled for Lobby play.

Still though, no one has said whether or not this was added with the patch, so I don't know. I don't see it in the patch notes but I've never seen this no passing system since I started playing at release.

I just wanted to bring attention to the issue and, honestly, make people aware the system was happening because it completely caught me off guard and kinda ruined my race. I spent the next three or four laps trying to scrub that penalty off, which in turn causes me to drive in weird unconventional ways that creates potential risk for other drivers. RPRPhoto probably thought I was crazy because I kept letting him by, passing him, and then letting him by again. Now that I know the system exists, I'm not exactly sure how I'll handle these yellow flags. I suspect it'll create a panic moment when a crash happens in front of me and I don't know whether to slam on my brakes and cause an additional pile up or try to safely clear it and hope that the yellow doesn't trigger as I'm passing another car.

I'll be anxiously watching some of the top guys to see when they run into this issue.



Again, misunderstood here. I'm not saying the yellow flag should only apply to those who were involved, and the rest of the grid are still green flagged. I understand that it is a portion of track, which why I said what I said earlier on how the system should be adjusted. People keep arguing about how this works in real life, but this is not real life and the all the safety and steward systems don't exist in GT Sport, therefore the system is flawed and exploitable in it's current state. The only reason for a yellow in GT Sport is to make you aware that there is a potential hazard ahead that could interfere with your race. I say potential because half the time there ends up being nothing there as the incident already cleared. Please do not bring up standing yellows, waving yellows, double yellows, local yellows, full course yellows or whatever other real life detail you want to add. We are talking about GT Sport and what defines a yellow here, which up til this point is what I just said, and didn't include the "No Passing" rule.

I should just ignore this thread. Way too many people looking at this from the wrong angle, and is only serving to put me on the defensive rather than talking and analyzing the system. This isn't productive. No point in discussing it further. Clearly, everyone else believes it's a flawless system, except for the people who have actually experienced it.

There's no "issue" here, it happens over the span of a few seconds in the real world and all race drivers past a certain level manage still manage to adhere to the rules. Doesn't matter what reasoning your giving, it's a penalty either way, you'd not made any visible effort to slow down and you've passed a fully mobile car. You've even admitted to not slowing down and have made it indirectly clear to me that you wouldn't have slowed down either way especially when you say "I thought that it was just to make it more obvious", which would pretty much seal your fate in a stewards room.

Drivers with novice stickers in amateur races at Brands Hatch all manage to react to the yellows appropriately regardless of their skill (or lack of it), even the youngster in kart racing manage it despite the flags being a good 20-50 meters away, and you're telling me that when you have flashing prompt right infront of you can't react to it? It's there right infront of you, you've not had to look away from the track to the nearest marshal's post. Sorry, but there's no excuse, you'd know this full well if you've watched motorsport.

It's not a game issue or a problem or a glitch, the game is not broken nor is it unfair, it's not a 'strat' or an exploit, you would get penalised for the exact same thing if you did it in the real world.

Sorry if I come across as berating you, but I am completely astounded that you're still defending yourself after admitting to the offence and showing that you wouldn't have acknowledged the flags either way and then still being adamant that it's not a penalty. I'm legitimately bemused by this attitude towards the flags.

You've pretty much got nothing to stand on here.
 
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Or he can just pause a video at the moment where fault is clearly demonstrated, like I did :D
^ He either races for real or is a marshal, just a wild guess.

You're describing the no-fault SR system that is already in the game. What you wrote below is exactly what the SR system does over time.
You slap them with DQs and gradually filter all of those with high ratios of getting DQ'd into the same races (just think GTA V's dunce-hat lobbies), then eventually they'll get isolated from those who want to race fairly.
 
Just had my first bad experience with this, due to a driving error I spun out in the gt4 nations cup race today being 10th, I recovered as 14th and the saw the two cars in front of me crashing out each other causing a yellow flag. Since they both were off track and ghosted I passed them and was then handed a 5 seconds time penalty which then also led to me being passed by some pther guy who forced me off track and bumped into me a few times during the race :(

PD needs to get their **** together, as much as I enjoy the racing after the update I dropped down in the results by 10 places compared to before the update and idk why, maybe it‘s also due to the BOP not giving the GTRs a favour.

I guess I‘ll need to practise some more then and hope I get mached with better drivers soon
 
... no-fault SR ...

No, it isn't. And now it shows us.

Deemed my fault (even though it wasn't - I got tapped off):
Gran Turismo™SPORT_20171128195449.jpg


Deemed racing incident, note the orange text above the RPM bar says he got -SR too, time penalty 0.00:
Gran Turismo™SPORT_20171128200224.jpg


Those were both from pretty minor bumps.

What I haven't seen yet is the text appear when I'm not getting '-SR', to complete the trio. Had one or two bumps where it could maybe have appeared if it was going to, but nothing definite.

They say in the patch notes "The judgement algorithm of the Sportsmanship Rating (SR) has been improved". I'd say that confirms it wasn't a no-fault system before this patch - since they say 'improved', not 'added' - which tallies with what I was finding and saying before.
 
From what i seen on youtube, the whole yellow flag system does not work properly. If the rest of the field were made to slow down then yes it works fine but the way it is set up that person gets penalized while the front field is going at full speed. If you are made to slow down for a yellow, it should apply to the entire field of drivers.
 
From what i seen on youtube, the whole yellow flag system does not work properly. If the rest of the field were made to slow down then yes it works fine but the way it is set up that person gets penalized while the front field is going at full speed. If you are made to slow down for a yellow, it should apply to the entire field of drivers.
Not if it is a local yellow which only applies to a small section of the track, usually one corner.
 
Penalties system is a joke . You touch the grass or a wall , you get instant warning . Other players crash on your *** and they are free to race like nothing happened . The constructor championship was embarassing tonight , even if you try to stay out of trouble you can t because they touch your rear
 
Not if it is a local yellow which only applies to a small section of the track, usually one corner.

But a real world local yellow usually does not slow the race pace just curtails an overtaking in the sector so you would not lose pace or appreciable time to the leaders because of the local caution.
 
It's rather stupid that the rule comes into effect immediately when the crash occurs. There should be like a 5 sec warning before it starts to apply. If you are in the process of overtaking it can be more dangerous to back out just to avoid a penalty.

Computers that tries to regulate human beings - has it ever worked flawlessly?
Agreed as I have said before, you may not even seen the accident ahead and take evasive action to avoid the vehicle in front of you that has, in doing so passed him! bang penalty. How is that going to work. Surely they can write an algorithm allowing you to hand the spot/s back within the next lap before a penalty is issued.
 
But a real world local yellow usually does not slow the race pace just curtails an overtaking in the sector so you would not lose pace or appreciable time to the leaders because of the local caution.

So are you suggesting yellow flags in GTS should have a different meaning?
 
But a real world local yellow usually does not slow the race pace just curtails an overtaking in the sector so you would not lose pace or appreciable time to the leaders because of the local caution.
True. It should only prevent passing, it shouldn't slow you down.
 
Stuff is stupid in this game. Challenge 8-8 I got a silver on cause the damn Racing Soft tired literally we’re gone by the list section of the race on Nurb. Finished in 5th cause of the stupid tires!! Saw the yellow flag thing tho when I crashed
 
In the real world, cars that go off track aren't magically plonked back on track, ready to give you a penalty for passing them - even when still ghosted. :banghead:

Twice in one race it got me like that. The first one went solid maybe a tenth before I passed, but the second one was still ghost (at least when the last glimpse of front bumper was visible to me). Both were barely moving, and they were the incident. That's not right, not right at all :(
 
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