Night racing woes!

  • Thread starter VrapPlus
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You're all overthinking this. I just crank up the brightness on the TV for night races. If you set the brightness high enough, it's just like racing in daylight.
See, for you, you are getting around the bug that is being caused. However, ignoring the bug wont do any good for you later in the long run. It may get to the point where there is no more gamma radiation possible to inject into your tv. It needs to be fixed. It might satisfy you, but Im not looking for a half-🤬 game similar to the last release...

they should add brighter bulbs in a tuning shop ;)
It would be a great addition to change the wattage supplied to the car. If we had that as a variable option in the tunning menu that would rock the night racing world...

Willow Springs is drivable at night. It's just a task of track memorization in my humble opinion. Sure you can't see squat but it helps to envision the road in your mind and take the driving line you normally would. It just takes a little practice.
Yes, memorization is practically racing on a circuit, but the problem is that there are no lights on the road that are supposed to be there. I see only two white lines indicating the edges of the road. I dont know If youve ever driven at night in a real car, but Im quite sure you see the road in front of you as well... IMO
 
For those saying "you can't see at Willow," is it because there is no lighting at the track or is it the headlights of the vehicle you are in?

The Audi R18 TDi has no high/low beam, the beam casts to the left and right and are pointed high. The Mercedes SLS GT3 seems to be the same, pointed high and do not illuminate infront of the vehicle.

The McLaren F1 GTR has high/low and casts infront of the vehicle very well.

Almost need to start a list this weekend.
 
Willo Springs is scary at night!!

I definitely wouldn't try that in real life without night vision goggles.
 
I just tried Willow Springs myself... ended up barrel rolling my car when I missed a turn, went off track sideways and flipped over the embankment... My first moment of actual fear in GT6...
 
Don't know if this has been posted before, but I believe it deserves it's own thread, there some tracks are literarily undriveable at night, for example willow springs, any cars headlights there point too high up to actually see the road, the same with ascari, I haven't sat down and go gone every single one, but I know for a fact the ring and Bathurst work just dandy. Anyone else have more tracks to add to the list?

It's not the track's fault, but the car's.

Go into single player arcade, select Big Willow, as it's one of the most, if not the most, difficult circuit to light up. Then select the GT-R Nismo GT3 Schulze in the courtesy garage. Set the time at night and you'll see that GT6 does a great job of projecting lights and lightning up the track realistically, that is if the car lights are programmed correctly. Switching between low and high beams really illustrate the night and day difference between the two in a pitch black environment.

it is the cars that are inconsistent rather than the track or game. The same way one car will have a hood cam, another a roof cam and some others a middle of the roof cam. There are a lot of inconsistencies like that in the game, at night if you flash the Audi 908 HDi FAP lights the track goes completely dark even though the low beams aren't flashing, just the highs.
 
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I haven't tried any of the other tracks at night, but as you say Bathurst is INCREDIBLE at night. It's been one of my favourite and is a definite highlight of GT6 so far.

It may be something to do with the track having fairly good lighting (since they do use it for a 12 hour and 24 hour race), but probably more to do with how close the track barriers are which gives plenty of light reflection.

I imagine tracks like willow springs that are almost empty don't have anything to reflect so therefore much harder at night.
 
I haven't tried any of the other tracks at night, but as you say Bathurst is INCREDIBLE at night. It's been one of my favourite and is a definite highlight of GT6 so far.

It may be something to do with the track having fairly good lighting (since they do use it for a 12 hour and 24 hour race), but probably more to do with how close the track barriers are which gives plenty of light reflection.

I imagine tracks like willow springs that are almost empty don't have anything to reflect so therefore much harder at night.

However, what about Le Mans on the Mulsanne or going down to Indianapolis? It is almost impossible to see, EVEN THOUGH WE KNOW IT'S A STRAIGHT LINE (sorry, was not directed at you but at anyone who might bring something smart like that up), it's just something so mind boggling as to how this is happening. It surly cannot be a code that purposefully is put in, but a bug or imperfection. All we ask is that it needs to be addressed. Headlights are an integral part of a car that should be not that hard to screw up. Im not sure who does the light modeling and even looks at the finish product, but tell me one thing...

does this:
big_167938.jpg


the interior of the R18 e-tron, not much different than the R18 ultra we have, look anything similar to this:

upload_2013-12-13_21-30-14.png


Sorry if you blame quality but I dont have capabilities to upload my own footage so whoever made this is entitled to his own work. But the main point is.... where is the light?

If anyone has a roof cam shot, I think this will better demonstrate my/our point.
 
I think the game actually replicates your eyes ability to adjust to night driving.
I could be imagining it but after tip toeing around Willow springs for the first lap, it actually became easier to see in the final two laps, as if the drivers eyes had adjusted to the darkness. I've noticed a similar effect after trying the other night tracks too.

Oh, and its much easier to drive at night in other views beside the in car, pity that I almost exclusively use the in car view.
 
I think the game actually replicates your eyes ability to adjust to night driving.
I could be imagining it but after tip toeing around Willow springs for the first lap, it actually became easier to see in the final two laps, as if the drivers eyes had adjusted to the darkness. I've noticed a similar effect after trying the other night tracks too.

Oh, and its much easier to drive at night in other views beside the in car, pity that I almost exclusively use the in car view.

I highly doubt the lighting is adaptive to such extents as such. Not being rude, but that was most likely yours, as you became accustomed to your surroundings and then the TV. I don't know, I wasn't there and they aren't my eyes, but that is a far fetched idea for PD I think..
 
I was worried after reading this thread on doing this night race, but the Focus 15 Aniv Edit. did just fine. No visibility issue what so ever.
 
It is hard to drive at Willow at night. I think the combo of not knowing the proper racing line around it and the lack of visibility, makes it even more difficult.

Once I know the track like the back of my hand I think it will be easier to drive at night.
 
Willow's night visibility is also hampered by the fact that there's no walls to bounce the light off of.
That is true, maybe that is what PD fixed in the update. No other tracks at night are as bad as Willow, they all have walls.

After reading your post, maybe the lack of visibility at Willow was deliberate?
 
I actually think the night driving in GT6 is far better than in GT5. For one thing, in the cars I've tried so far I can see more. I don't think the tracks are too dark, there again, people in real life appear to have similar difficulties to those mentioned in this thread, well judging by the amount of them that use their full beams even in built-up areas.
 
I actually think the night driving in GT6 is far better than in GT5. For one thing, in the cars I've tried so far I can see more. I don't think the tracks are too dark, there again, people in real life appear to have similar difficulties to those mentioned in this thread, well judging by the amount of them that use their full beams even in built-up areas.
City folk who don't know true darkness... {insert evil laugh}
 
City folk who don't know true darkness... {insert evil laugh}
:lol: very true - I use a B road on my way to work at night into Exeter and you can always tell who the city folk are as they're crawling along with full floods and fog lamps on. I'm from the generation that still remembers pre-halogen headlights, so for me, all illumination later than that is good :)
 
I remember in one of the earlier events (Night masters or something) on Willow Springs, nearly killed myself whilst racing in a Lancia Delta Integrale, the lights were dimmer than candles and I kept crashing (no idea way around Willows Springs either) had to resort to turning on the racing line for the first time in years.
 
I remember that race, had to follow behind first place, following his taillights and pass on the final lap/final corner.


The problem with Willow Springs is that there's nothing for the light to reflect off of. Rally stages are surprisingly bright, bright as day with high beams, because the light reflects everywhere... Driving on a beach with no lights in sight and no trees/obstacles in sight.

Le Mans doesn't have many obstacles in the road itself... Not like a rally stage with constant corners with trees lining the sides that light will reflect off of. Willows Springs is worse... Nürburgring 24h. has the same effect as the rally stages... Bathurst too.


Ascari... You probably have to use trees as reference points, on a circuit that I've already noted for having VERY few reference points.
 
So far for me it depends on the car. Some cars the lights work really well and others work ok where others basicly do nothing for you. I drove the Audi R18 on Lemans at night and could see nothing. I drove the Audi R8 and could see pretty well. Drove the GT40 and could see a little and drove the Subaru GT300 Base model and could see really well.
 
Turned around, and did the midnight racers event on IB, and the Nurburgring was outstanding!! I was on edge running my s2k against the AI... The lighting was perfect all the way around the track, I actually felt the fear and uncertainty of tackling the green hell at night, but it was maneageble.
 
Took the HKS Evo thing (Blacked out headlamps) around Spa in Midnight Racers, bloody fun! Followed the leader for a lap and then went for 2 blind laps (surprised myself at how well I knew the track) ! Of course the gear recommendation helps since there are no reference points.
 
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