Willow Springs is terrible. Lights don't work there. Ascari is equally bad. As if these tracks weren't bad already...
Nurburgring works just fine as it did in GT5. It depends on which car you drive though.
If memory serves, you have never defended PD - in fact you have been bashing their games on a regular basis. I'm a bit confused therefore to see that you still got GT6...Ok, so only broken on most cars, but not others? Whatever! It has huge issues than should have been patched on 1.02. I'm not going to defend PD for incompetence or neglect.. They need to fix it.
Oh, I'm the one who's wrong?Yes, huh? ...and it still looks like crap and is hard to see, some places a lot worse than others.
Sometimes TV brightness adjustment only makes blacks look more gray anyways. Ascari semi-night.. dusk, whatever, headlights don't even work at all. That is definition of "broken".
Big fat wrong.
Some cameras might have ability to "see" better at night than a person, but not the cams inside race cars looking out the windshield on TV that he was comparing GT6 to.
they say that but it is not true. look at the photo i posted above, it is like daylight. those onboard cameras really suck, they are much darker.Oh, I'm the one who's wrong?
Have you ever even watched an endurance race on TV? Even on the in-car cams, both drivers and announcers will tell you that it's much easier to see with the cameras than it is with real life. I hear it every single night endurance race, every Le Mans 24 hour and Sebring and Petit.
The irony in your post is that that photo you posted was taken with an onboard camera which is why it's even brighter than it would be in real life.they say that but it is not true. look at the photo i posted above, it is like daylight. those onboard cameras really suck, they are much darker.
Read my previous posts, I already went over that.Oh, I'm the one who's wrong?
Have you ever even watched an endurance race on TV? Even on the in-car cams, both drivers and announcers will tell you that it's much easier to see with the cameras than it is with real life. I hear it every single night endurance race, every Le Mans 24 hour and Sebring and Petit.
Now you want to blame the RAM on a design decision, or bug? Please. Any more excuses? Let's hear one shred of evidence that RAM has anything to do with it. That argument makes absolutely no sense at all.It's easy to criticize when we don't work with the cell processor and 256mb ram. Look I know PD has a few hiccups but I ain't gonna hold them to the fire as others do.
What the heck does any of that have to do with this thread or night racing? Maybe you should keep your opinions about my purchasing habits and video game critiquing in your own head where they belong. At least try to keep off topic out of this thread.If memory serves, you have never defended PD - in fact you have been bashing their games on a regular basis. I'm a bit confused therefore to see that you still got GT6...
No, they don't work at Ascari at all, they are the opposite of fixed, they are the opposite of working. Broken is a good word to describe it. Again, already covered in this thread. Willow might as well be broken too.. the lights are worthless, also already described thoroughly in this thread. Different cars with different headlight brightness, some cars with extremely dim windshields making it hard to see? All definitions of broken, bugged, screwed up, whatever... It's a mess. I already posted vids showing what they were like before they were broken by PD.Aside from that, you are definitely misusing the word broken as sumbrownkid suggests. I think the lighting set up in GT6 is far better than that of GT5. Certain cars' headlamp illumination levels might not suit your preference, but that doesn't make it broken.
You really do not understand do you.Read my previous posts, I already went over that.
Now you want to blame the RAM on a design decision, or bug? Please. Any more excuses? Let's hear one shred of evidence that RAM has anything to do with it. That argument makes absolutely no sense at all.
What the heck does any of that have to do with this thread or night racing? Maybe you should keep your opinions about my purchasing habits and video game critiquing in your own head where they belong. At least try to keep off topic out of this thread.
No, they don't work at Ascari at all, they are the opposite of fixed, they are the opposite of working. Broken is a good word to describe it. Again, already covered in this thread. Willow might as well be broken too.. the lights are worthless, also already described thoroughly in this thread. Different cars with different headlight brightness, some cars with extremely dim windshields making it hard to see? All definitions of broken, bugged, screwed up, whatever... It's a mess. I already posted vids showing what they were like before they were broken by PD.
Man, PD/Kaz apologists are out with a vengeance.
At a track like the one he is at, yes. There are bright white walls and guardrails as well as a colorful track boundary to reflect the headlamps light.why in real life wouldnt it be like that ? for me that is exactly what a driver would see in real life,that photo was taken from the facebook of Tom Kristensen. he commented something like this : " that is the view inside our R18 e-tron quattro".
So pre-release the PS3 had more RAM? Must be because pre-release the headlights worked at Willow. Again, the argument is as nerfed as the headlights in GT6.^erm when people from Naughty Dog, Kojima Productions, PD all say the ram is the limiting factor in the PS3, and lighting is something of a memory hog, then PD at least gets some slack in this regard.
But go ahead and keep hating. It's your right as an American.
You talk about the lights working pre-release. Do you have any actual evidence of that? I'd suggest you post some before you suggest this as a fact.So pre-release the PS3 had more RAM? Must be because pre-release the headlights worked at Willow. Again, the argument is as nerfed as the headlights in GT6.
Same to you KinLM. If RAM is the issue, and if your theory about "light doesn't work at Willow" (Must be a black hole nearby!).. Then why did it work pre-release? Huh? Answer that before you repeat yourselves for the third time while not acknowledging that for the third time.
I'd suggest reading the entire thread (before you make yourself look any more foolish)..You talk about the lights working pre-release. Do you have any actual evidence of that? I'd suggest you post some before you suggest this as a fact.
You could be helpful and give me a page number or something. But thank you.I'd suggest reading the entire thread (before you make yourself look any more foolish)..
No find it yourself... LOL. I'm not going to help you argue with me. You should have read the entire thread before getting on my case about not posting proof in the first place. Especially since I am the one who posted it.You could be helpful and give me a page number or something. But thank you.
You'll have to excuse me put that's pathetic evidence. The track is not at night (you can even still see the sun very low in the sky in some of the shots).No find it yourself... LOL. I'm not going to help you argue with me. You should have read the entire thread before getting on my case about not posting proof in the first place. Especially since I am the one who posted it.
No it doesn't look like that now. There is a spot in vid where it is dark. If you cannot or will not see, then talking to you is worthless.. actually... it is anyways. Have fun in the dark.You'll have to excuse me put that's pathetic evidence. The track is not at night (you can even still see the sun very low in the sky in some of the shots).
If you turned the track to the same time in GT6 now it would look like that as well.
I want to see evidence where the sky is pitch black, no sun, in a pre-release version of GT6 that lets you see anything at Willow Springs. Otherwise your evidence is useless in this.
Context is what makes it on topic. If you as someone who apparently dislikes GT has bought the game, then posts about it - I feel that the context is important....What the heck does any of that have to do with this thread or night racing? Maybe you should keep your opinions about my purchasing habits and video game critiquing in your own head where they belong. At least try to keep off topic out of this thread...
I'm not a punk, I don't report every post I dislike, or that breaks the rules.Context is what makes it on topic. If you as someone who apparently dislikes GT has bought the game, then posts about it - I feel that the context is important.
There was also an on-topic point in my post - but if you don't like my post, use the ignore function or report it.
No rules broken in my posts - I included a part that remains on topic.I'm not a punk, I don't report every post I dislike, or that breaks the rules.
How much I "like" GT or not is irrelevant to night racing and the headlight problems/bugs/issues being discussed in this thread.
I will. I've always thought games still left too much visibility at night. So I'm very glad to find a game that actually represents it well.No it doesn't look like that now. There is a spot in vid where it is dark. If you cannot or will not see, then talking to you is worthless.. actually... it is anyways. Have fun in the dark.
A shame I don't have a gaming PC - I'm hoping PCars will offer something similar when it comes out on the PS4 though....f you think visibility is hard in this game, don't go play rFactor or anything. I loved that game's night racing and it was very similar to GT6 in that you could only see objects your headlights illuminated, similar to real life.
You're comparing the iris of a camera to the human eye. What humans can see is nothing even remotely as poor as what a camera does. It looks incredibly dark on camera and you can't see anything, but the driver in the car actually can see where he's going. So to say it's realistic that GT6 is the same as onboard cameras is not true at all.