Night racing woes!

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I like the fact that the A.I are also cautious at night. I remember doing 24 minutes at LeMans where visibility was impossible, but as long as I was careful and cautious, I actually gained the lead little by little lol. Then when it got to morning, they picked up the pace as I did.
 
When doing a night race, does anyone else feel like they're playing enduro on the Atari 2600??
 

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Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything. Nurburgring is easy because there's trees and walls for your lights to bounce off of. Willow springs isn't because there are no walls and no surroundings for your lights to hit.

You all ask for realism and then you complain it's too hard. Make up your mind.
 
Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything. Nurburgring is easy because there's trees and walls for your lights to bounce off of. Willow springs isn't because there are no walls and no surroundings for your lights to hit.

You all ask for realism and then you complain it's too hard. Make up your mind.

Naturally some tracks are easier to see on than others but some cars light the track much better than others do. I have driven a couple of cars that the lights did pretty much nothing and others that did a fine job on the same track so part of the issue is the car used.
 
Naturally some tracks are easier to see on than others but some cars light the track much better than others do. I have driven a couple of cars that the lights did pretty much nothing and others that did a fine job on the same track so part of the issue is the car used.
Oh yeah. Audi R8 LMS Ultra Bilstein has incredible lights.
 
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I've only tried the SLS GT3 15th ana at night on the 24 hour Nurburgring config and I was blinded by the reflective light off signs and the armco's...

The lighting contrast on the track was perfect but seeing all the 2D trees lit up brighter than a Christmas tree at 100 yards was not very immersive...
 
Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything. Nurburgring is easy because there's trees and walls for your lights to bounce off of. Willow springs isn't because there are no walls and no surroundings for your lights to hit.

You all ask for realism and then you complain it's too hard. Make up your mind.
That's funny I never tried to drive a car remote controlled through a video camera that cannot see as well in the dark as my own eyes.

No, when I drive at night, I happen to use my eyes that happen to be connected directly to my brain and I know what I can and cannot see. Compared to GT6, I see about 5 times as much with modern headlights. GT6 night racing is broken.. particularly the headlights.. they broke it with a patch after release. Look at the vids I posted of pre-release code.
 
I just did freerun on Matterhorn at night with the Mercedes Vision. I don't think the headlighs had any effect whatsoever. It's as if the light beams go up instead of down on the track were they're supposed to be.
 
"I ran Willow Springs with an S2000 and it was impossible to see anything!"

+100000

Need a way to adjust the headlights up/down in the car settings. Night vision goggles in the tune section would also fix the problem.

Maybe it was done this way so that our night vision would not be killed by bright headlights, thereby rendering the beautiful and painstaking recreated planetarium in GT6 useless... WTF?!?!?!?!

KinLM said
Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything. Nurburgring is easy because there's trees and walls for your lights to bounce off of. Willow springs isn't because there are no walls and no surroundings for your lights to hit.

You all ask for realism and then you complain it's too hard. Make up your mind.


Odd, I drive at night all the time and I'm able to see the road and where I'm going...
 
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I just want the fix to the other cars on track to actually produce light from their headlights on the night races. Only your car doing it its freaking annoying me, completely destroying the experience for me. You look behind, and see nothing, no lights, and in front of you, nothing too :(

GT5 was much better on this aspect. I dont know why they would cut this.
 
KinLM said
Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything. Nurburgring is easy because there's trees and walls for your lights to bounce off of. Willow springs isn't because there are no walls and no surroundings for your lights to hit.

You all ask for realism and then you complain it's too hard. Make up your mind.


Odd, I drive at night all the time and I'm able to see the road and where I'm going...
I guess one of you hasn't turned their headlights on.:lol:
 
So far for me it depends on the car. Some cars the lights work really well and others work ok where others basicly do nothing for you. I drove the Audi R18 on Lemans at night and could see nothing. I drove the Audi R8 and could see pretty well. Drove the GT40 and could see a little and drove the Subaru GT300 Base model and could see really well.
I drove my R18 15-Ann edition at Sarthe 2013 at night and could still see the track. My exposure level is increased, so that may help in fixing the issue.

IMO, most of the game is underexposed when brightness is set to normal. Setting it to max seems to make most tracks properly lit.
 
BWX
That's funny I never tried to drive a car remote controlled through a video camera that cannot see as well in the dark as my own eyes.

No, when I drive at night, I happen to use my eyes that happen to be connected directly to my brain and I know what I can and cannot see. Compared to GT6, I see about 5 times as much with modern headlights. GT6 night racing is broken.. particularly the headlights.. they broke it with a patch after release. Look at the vids I posted of pre-release code.

But it's not broken. People are tossing that word around to liberally. Remember that glitch in GT2 that eliminated your entire garage? That was broken. This is a lighting issue at most.

And people saying "I drive at night in real life I can see everything" try driving at triple digits. I did in the middle of Texas two years ago in a BMW 550i and even with the xenons it was scary. Besides, natural light will always beat artificial light.
 
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I drove my R18 15-Ann edition at Sarthe 2013 at night and could still see the track. My exposure level is increased, so that may help in fixing the issue.

IMO, most of the game is underexposed when brightness is set to normal. Setting it to max seems to make most tracks properly lit.

I used a different car the second time around and had no problems. I find that if I set the exposure higher that I can see better but it causes some nasty glare when coming up behind some cars, especially bad if coming up on a yellow car. Better to increase the brightness setting on the tv but in this case better to use a car that has better lights. The Audi R8 LMP worked fine without altering the settings
 
Its not unrealistic. You watch real life nighttime videos and you realize that you actually can't see anything.

You're comparing the iris of a camera to the human eye. What humans can see is nothing even remotely as poor as what a camera does. It looks incredibly dark on camera and you can't see anything, but the driver in the car actually can see where he's going. So to say it's realistic that GT6 is the same as onboard cameras is not true at all.
 
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But it's not broken. People are tossing that word around to liberally. Remember that glitch in GT2 that eliminated your entire garage? That was broken. This is a lighting issue at most.

And people saying "I drive at night in real life I can see everything" try driving at triple digits. I did in the middle of Texas two years ago in a BMW 550i and even with the xenons it was scary. Besides, natural light will always beat artificial light.

If I have to crank up brightness and back-light on my TV to see anything, then headlights in GT6 are broken.. and forget about cockpit view with so-called tinted windshield that is 5 times darker than it should be.

Night racing is a head-ache inducing mess in GT6. Broken I think... for me. They need to patch that crap up. Pre-release vids are telling.

And I do most of my triple digit driving at night. No problem with about 5000 lumens of high beam in my real car.
 
Oh wow you're forced to increase brightness on your tv.

Definitely broken huh? Something broken means you can't play it at all. Like the Sims 3 a year or two ago.

In real life some cars headlights suck. Same applies in GT. Luckily the cars I prefer don't have issues with luminescence. And if they do, that's when memory of the track comes in. At least for me.
 
You're comparing the iris of a camera to the human eye. What humans can see is nothing even remotely as poor as what a camera does. It looks incredibly dark on camera and you can't see anything, but the driver in the car actually can see where he's going. So to say that GT6 being the same as onboard cameras does not make it realistic at all.
Im about 100% sure that unless you're using a phone camera, it's the other way around. TV cameras have all sorts of exposure settings to help you see more than what's actually there. The human eye can adjust but not as much as a modern camera. A human's vision is also much more narrow. At a track like Willow Springs with no surroundings and no lighting around the track, you'd have a hard time seeing anything.

GT may very well make it slightly harder but it's definitely not far from realism.
 
Oh wow you're forced to increase brightness on your tv.

Definitely broken huh?
Yes, huh? ...and it still looks like crap and is hard to see, some places a lot worse than others.

Sometimes TV brightness adjustment only makes blacks look more gray anyways. Ascari semi-night.. dusk, whatever, headlights don't even work at all. That is definition of "broken".


Im about 100% sure that unless you're using a phone camera, it's the other way around. TV cameras have all sorts of exposure settings to help you see more than what's actually there. The human eye can adjust but not as much as a modern camera. A human's vision is also much more narrow. At a track like Willow Springs with no surroundings and no lighting around the track, you'd have a hard time seeing anything.

GT may very well make it slightly harder but it's definitely not far from realism.

Big fat wrong.

Some cameras might have ability to "see" better at night than a person, but not the cams inside race cars looking out the windshield on TV that he was comparing GT6 to.
 
Ok, so only broken on most cars, but not others? Whatever! It has huge issues than should have been patched on 1.02. I'm not going to defend PD for incompetence or neglect.. They need to fix it.
 
It's easy to criticize when we don't work with the cell processor and 256mb ram. Look I know PD has a few hiccups but I ain't gonna hold them to the fire as others do.
 
I don't think they are broken per say, as we see in pre-release videos they work great! I'm sure it's just a bit of code that got jacked up during final production, it's doesn't meant the whole system is broken... As some of you have said, some cars headlights suck in real life, maybe PD was trying to simulate this and whatever multiplier they used was set too low. It's a simple fix I think honestly, and a little of an inconvenience, but it doesn't hinder me one bit from enjoying the rest of the game.
 
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