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GT6 - Genre: Online Car Life Simulator
Not just driving anymore, eh. Looks like grinding, collecting money, buying and selling cars will stay, like it or not, it's the way GT has been since the 1st one, and PD is making a game based on Kaz's vision, not ours. And millions of people follows
http://www.gran-turismo.com/hk/products/gt6/http://www.gran-turismo.com/hk/products/gt6/
Collecting money, certainly. Buying and selling cars, it would be hard to see them do without.
Why does grinding need to be in there, exactly?
Very few game designers actually want grinding in their games. It's simply and efficient way of stretching gameplay when creating that amount of unique content would be too arduous.
Grinding is a byproduct of having not enough content to continue progressing without repeating already completed content, or some races having a wildly higher reward per time spent. Neither of which are necessary for a game like GT, and if you asked Kaz outright I think it's fair money that he'd like to see a game where you're not required to repeat races to complete it.
I mean, give any sensible person the choice of a hundred unique races or twenty unique races that you repeat five times each, and the answer should be the former. The only thing that gets in the way is the economics of game development. Not some vision that this is the best way to design a game.