No Data Transfer From 5 to 6 Thanks to Hacking

  • Thread starter G.T.Ace
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The restrictions I am proposing are different than the restrictions that cause people to modify the game currently. You cannot have a game with complete freedom from a deisgn perspective, there will always be restrictions. You just have to choose the lesser evil.
Lets say you get your way and provide your restrictions as opposed to PD's. These get used in GT6. How would you feel if I hacked those restrictions, changed them to the way I wanted? Your hard work just went down the drain.
Should I ask the people that speak negative of hackers if they would murder them?
Yeah, that's a logical next step. People, such as myself, who try and stick to rules and regulations all of a sudden skipping to illegal behavior. I think a better question is to ask if your ethical position on everything you do is based on a similar premise to your hacking beliefs. Is it?
 
I don't see how it's the people that are at fault.
What planet are you on again? Earth, the land of "If I can get away with it, I will"?? Sure... I guess SONY is at fault for being hacked. "Hey, if their security was up to snuff..." Or banks robbed: "If they're so secure, they can't be robbed..."

If you bought a game, you should be able to do whatever the hell you want with it.
Except I'm unaware of any software these days which you actually own. You can alter anything you actually own at your own risk, but software, no. I know it's been mentioned briefly, but here's the explanation in more detail, and a link to yet more detail:

Is Software Ownership the Same as Licensing?

What happens when you purchase a specific software application? And if you’ve purchased software, what is the license agreement for? Do you now own the software because you paid for it?

Simply put, no. Though you may have paid for the software, what you have actually done is licensed the application, essentially paying for the rights to use the software according to guidelines determined by the owner. The owner of the software remains the person or entity that holds the copyright, giving them the sole legal authority power to sell, distribute, copy and/or change the content of the software. And unless the person or organization transfers ownership rights, the rights remain with the owner no matter how many times the owner legally distributes the software.

When a user either purchases software or freely downloads software from the Internet, the user is not buying the ownership rights to the software but a license to use the software according to the licensing agreement, or EULA (for end user licensing agreement).
 
What planet are you on again? Earth, the land of "If I can get away with it, I will"?? Sure... I guess SONY is at fault for being hacked. "Hey, if their security was up to snuff..." Or banks robbed: "If they're so secure, they can't be robbed..."


Except I'm unaware of any software these days which you actually own. You can alter anything you actually own at your own risk, but software, no. I know it's been mentioned briefly, but here's the explanation in more detail, and a link to yet more detail:

Is Software Ownership the Same as Licensing?

So if some kid in his Mom's basement ripped off your bank for $20 Mill, the words, "what is wrong with my banks' online security procedures?" would never come out of your mouth right? Wrong. They obviously tried to patch it, and the patch took away the best of hybriding and left in the worst. We can blame hybriders for that right? A simple patch allowing us to filter HP/PP/Weight simultaneously and adding it to TT's would fix all the cheating going on...but I guess it's the hybriders fault that didn't get done too right? What colour is the sky in your world?...lol:sly:
 
So if some kid in his Mom's basement ripped off your bank for $20 Mill, the words, "what is wrong with my banks' online security procedures?" would never come out of your mouth right? Wrong. They obviously tried to patch it, and the patch took away the best of hybriding and left in the worst. We can blame hybriders for that right? A simple patch allowing us to filter HP/PP/Weight simultaneously and adding it to TT's would fix all the cheating going on...but I guess it's the hybriders fault that didn't get done too right? What colour is the sky in your world?...lol:sly:

It doesn't matter if you like what they decided to do or not because PD decide what you can do with the game. If you didn't like the rules you shouldn't have agreed to the TOS.

If you're really that upset then just don't buy the next one.

This point has been said by many in this thread alone multiple times and the fact that you continue to ignore the fact that they don't have to cave into your ideas on what to do because you already agreed to their terms boggles my mind.

And before you ask, the sky is a beautiful color of blue in the world where I live.
 
There is something called manufacturer's request. They may not have liked how their cars are treated and it possibly violated the licensing agreement with PD. So they patched it, that is a possibly.
 
So because PD put the kibosh on something they more likely than not weren't going to include in the first place, now we can get back into the same misapplied arguments thrown around from 6 months ago? Yay.


This debate has been going on since movies and music were put on tape, 30 plus years now? This is where you are wrong. You do not own the game, you purchase the rights to use PD/Sony's I.P. Like it or not, agree with it or not, it is the law. Live with it or break it, but it is still the law...modifying the code in any way, shape or form is breaking the law...period.
No. It's not. You agreed to the terms of service. (presumably) You purchased your car, put it on the road- you do not have the permissibly to break laws. In both cases there are implicit and/or explicit regulations.

EULAs are not laws. Terms of Services are not laws. Breaking them is not automatically illegal; which is why the default response when such things happen are console bans from the thing that is actually a service (namely, PSN and XBL).


It's hard to find a link anymore, it was ages ago. Yamauchi wanted to do this, so it feels like you really own these cars in a virtual world.
There was, like I mentioned in the opening post...

Kaz wanted to be able to transfer cars from GT5:P to GT5; and in fact it was an advertised feature on PD's website for GT5:P even for a little while after GT5 came out and didn't have it. So "Kaz supposedly said something alluding to maybe doing it" isn't much to go on regarding whether it was ever going to happen.

GTPSP to GT5.

Which is nothing at all like the thing being described in the OP.

It doesn't matter if you like what they decided to do or not because PD decide what you can do with the game. If you didn't like the rules you shouldn't have agreed to the TOS.

Those particular "rules" apply to GT5's online portion.




False.

"Chrome" and "Stealth" cars are basically unlock codes for cars that are already on the disc (yes, every copy of GT5 in the world has all Stealth and Chrome cars on it, you just can't access them without codes).

So basically, if PD decides to treat all GT5 DLC - and Stealth and Chrome cars are DLC - as "service", we'll be probably be able to unlock those cars in GT6 if they exist on GT6 disc by simply re-downloading the DLC-images we have tied to our PSN accounts.

It has nothing to do with actual GT5 saves IMO.

Adding on to this, that's why all of the pre-Spec II DLC (including the Edge Camaro) was stored in the game data (as opposed to the save data) and gifted to everyone who started a save on the system automatically, and didn't have to be activated by the game itself. It was really far removed from the DLC that PD released after Spec II.
 
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So because PD put the kibosh on something they more likely than not weren't going to include in the first place, now we can get back into the same misapplied arguments thrown around from 6 months ago? Yay.

So EULAs are apparently laws again.

Kaz wanted to be able to transfer cars from GT5:P to GT5; and in fact it was an advertised feature on PD's website for GT5:P even for a little while after GT5 came out and didn't have it. So "Kaz supposedly said something alluding to maybe doing it" isn't much to go on regarding whether it was ever going to happen.

Which is nothing at all like the thing being described in the OP.

The "rules" apply to GT5's online portion.

Adding on to this, that's why all of the pre-Spec II DLC (including the Edge Camaro) was stored in the game data (as opposed to the save data) and gifted to everyone who started a save on the system automatically, and didn't have to be activated by the game itself. It was really far removed from the DLC that PD released after Spec II.

I have no problem with people hacking offline. More power to them.

I do have a problem with people racing them online, Famine went into great detail about this earlier and my views match his so I don't feel the need to repeat it all just a page or two later.

But if everybody kept them to offline use then PD would hardly know that they existed.

What JP was suggesting was a system to regulate them online, which is what prompted my response about them being banned by the TOS.

Even still though, if PD wanted to they could technically ban people who used it offline as TD just posted all the legal reasons as to why. They'd just have a difficult time doing so as those people could simply turn of their Internet and there would be no way of knowing what they were doing with their game.

Now, I wouldn't like to see people banned for using it offline. I wouldn't like to see people banned for using it online either. But, as Famine said, they compromise everybody's trust of each other.

I quit playing online because every race I won made me a hacker, despite me never having done so.

That's why PD laid down the rules they did for online. And those rules were broken. They have every right to punish us because we were the ones who broke the rules. We are at fault. They have every right to ban us instead of conform to hacked cars and support them.

Even if we'd rather see hacked cars supported, they still get to decide how we play the game. And if people don't like their decisions then there's nothing making them buy the next one, you know?
 
I'm not seeing why GT6 can't read a GT5 save, generate a text file, then auto fill your garage with cars/money without touching the actual save data.

Also, GT5P to GT5 was supposed to be possible. So yeah.

Does anyone expect to be at the same prestige level in Call Of Duty when the next game comes out? Nope, no one does.

Has any GT game looked at a previous iteration game save and rewarded you for it? Not that I recall? Maybe GTPSP? *shrug* Certainly not full version to full version.

Was anyone really hoping that they wouldn't have to re-buy all their favorite cars again for GT6? Even if hacking didn't take place, I wouldn't expect any data to transfer to GT6.

I know not everyone has a lot of time to play games and exporting cars would save time, but it would also ruin part of what career mode has going for it; cars are rewards for our hard work along the way. Kind of like leveling up for CoD or your favorite RPG.

I hope they never let us transfer data, I love the clean slate that comes with each new game.

Jerome

There is really no reason to wish for that unless you hope to ruin the game for many players. If you want your clean slate, don't transfer. Having to unlock cars as a "reward" is part of the thing that ruins career mode as far as I care. At the very least make that excuse for entertainment optional so I can actually enjoy the game out of the box.

I have no idea what goes in in dev studios sometimes because tons of stuff makes zero sense.
 
Correct me if I'm wrong but in Nintendo land Poke Transfer has a system that bans Pokemon that are hacked or cracked to be transfered to X and Y but you can transfer the non-hacked Pokemon to X and Y.

Why can't PD do it here in Sony land?

I'm sorry but after all the 🤬 happening due to hacking issues, doing this sounds patronizing.
 
There probably is a way to prevent hacked cars, even offline. It would involve the saved data being scanned every time the game is started by some code on the disc, and if it detects anomalies (hacked cars) then it just flat won't start the game.

At Reshiram, the pokemon transfer will not allow pokemon that fail hack checks, or more appropriately illegality checks. A hacked in pokemon that is 100% legal will be allowed through.
 
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EULAs are not laws. Terms of Services are not laws. Breaking them is not automatically illegal; which is why the default response when such things happen are console bans from the thing that is actually a service (namely, PSN and XBL).

You might want to look up I.P. law before making such assertions, it is indeed law and Eula's are legally binding contracts (though portions of some of them have been challenged in courts over the years) some win, some lose. I have no desire to re-hash this for another 30 years, I would rather just play the game and have fun 👍
 
It doesn't matter if you like what they decided to do or not because PD decide what you can do with the game. If you didn't like the rules you shouldn't have agreed to the TOS.

If you're really that upset then just don't buy the next one.

This point has been said by many in this thread alone multiple times and the fact that you continue to ignore the fact that they don't have to cave into your ideas on what to do because you already agreed to their terms boggles my mind.

And before you ask, the sky is a beautiful color of blue in the world where I live.

Once again, you missed the point. Hacking exists in the game and PD has not fixed it. Their latest patch left out all the good hybrids and left in the worst of them. So the online game is now a mess thanks to a poorly designed patch by PD. I and others are calling for a very simple solution to be implemented that will bring fairness back to online racing and you are whining on about terms of service which is irrelevant to the reality that PD has allowed the hacking to continue unabated.
 
I think its a good move. Proper players don't want illegally made cars that shouldn't even exist. Its a smart move by PD. Big 👍 to them.
 
I'm glad they are stopping the hacks but why can't they put in a system that only allows cars that are not hacked to be transfered like what GF is trying to do.
 
I'm glad they are stopping the hacks but why can't they put in a system that only allows cars that are not hacked to be transfered like what GF is trying to do.

They can. They could design some software that reads your save and then without porting over any of the info in the save, plops your entire garage down into GT6, without the tuning of course. I would assume the tuning in GT6 is different anyway to some degree, so you'd have to manually copy over tunes or retune, but you'd have all the cars. Yes some people will have DLC cars they didn't pay for, but so what? Why punish 10,000,000 people for the actions of a few thousand that is beyond their control? It's a BS position to take on their part.
 
You might want to look up I.P. law before making such assertions, it is indeed law and Eula's are legally binding contracts (though portions of some of them have been challenged in courts over the years) some win, some lose. I have no desire to re-hash this for another 30 years, I would rather just play the game and have fun 👍

Yes, IP laws are laws. EULAs still are not (and how legally binding they are is literally determined on a case by case basis), and a Terms of Service is especially not. Someone hex editing a save file and feeding it back into the game to make a hybrid car wouldn't be breaking IP law anymore than someone who loaded up an Action Replay into their PS2 and did the same thing on GT3. The person who could be facing the action would be the person who made the decrypting tools.
 
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Honestly I'm glad that there's no Garage Transfer, from GT5 to GT6. I don't know why people are complaing like there kids.... Grow up please.. All the news PD are giving us is turning Negative and you don't like the news then Don't play upcoming Games by PD. Everyone assuming GT6 is going to be like GT5.5 like everyone assuming BF4 is BF3.5... You haven't played the full version yet so why are you guys assuming and acting like it will ruin the series?
 
See what hacking does to everyone who don't hack? It ruins the fun for everybody and even for themselves who do hack, way a go at blasting it... Now I'm going to cover my ears because I don't want to hear any defence towards hacking, startiiiiing NOW. *Covers ears*

P.S. I'm really glad I can't transfer my garage from GT5 to GT6. :sly:
 
P.S. I'm really glad I can't transfer my garage from GT5 to GT6. :sly:

Me too, seems to me that porting over your old game data would be not only like buying a used game, but a finished game and I can't see the point in that! Personally, I buy a game to play the game and the 100's of hours I spend doing so brings my $ to hr. of fun ratio down to probably 5 cents or less per hour...where else can you have so much fun for so little $ :)
 
See what hacking does to everyone who don't hack? It ruins the fun for everybody and even for themselves who do hack, way a go at blasting it... Now I'm going to cover my ears because I don't want to hear any defence towards hacking, startiiiiing NOW. *Covers ears*


PD is the one that refuses to allow transfers, not hackers. They don't even need the GT5 save file to be compatible with GT6. I think this announcement is just taking an opportunity to try and make something they don't like look bad.

P.S. I'm really glad I can't transfer my garage from GT5 to GT6. :sly:

This still doesn't really make sense unless you were afraid you would sleep walk to your PS3 and transfer your data over without consciously meaning to.

Personally, I buy a game to play the game

Me too. It's why I can't understand why GT Mode exists. Pay money to not have fun until a year from now?
 
Me too, seems to me that porting over your old game data would be not only like buying a used game, but a finished game and I can't see the point in that! Personally, I buy a game to play the game and the 100's of hours I spend doing so brings my $ to hr. of fun ratio down to probably 5 cents or less per hour...where else can you have so much fun for so little $ :)

I agree, well said MustangManiac. It would really feel refreshing and new, something I adore most. :)

PD is the one that refuses to allow transfers, not hackers. They don't even need the GT5 save file to be compatible with GT6. I think this announcement is just taking an opportunity to try and make something they don't like look bad.

Well Exorcet. I sadly must say, theres nothing we can do about it now. :guilty: But it isn't a bad though to be honest.

This still doesn't really make sense unless you were afraid you would sleep walk to your PS3 and transfer your data over without consciously meaning to.

Haha. I actually chucked at the bolded part. :)
 
Me too, seems to me that porting over your old game data would be not only like buying a used game, but a finished game and I can't see the point in that! Personally, I buy a game to play the game and the 100's of hours I spend doing so brings my $ to hr. of fun ratio down to probably 5 cents or less per hour...where else can you have so much fun for so little $ :)

You apparently have fun grinding for cars.

Understand that some of us don't.
 
Now I'm going to cover my ears because I don't want to hear any defence towards hacking, startiiiiing NOW. *Covers ears*

You know being ignorant and self-centered doesn't exactly help fix the problem.
 
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