I'd actually like someone to explain to me, why they think lowering the rear end, should NOT add oversteer. Everyone keeps using it as an example of 'backward inputs' but no one (to my knowledge) has ever actually explained why they feel that way. Of what I understand about real life tuning, based on my knowledge and experience, this is actually correct, not backwards. So I'd sincerely be curious to hear someone explain the physics or theory of their stand point, to educate myself.
This is my understanding of 'real-life' ride height;
With a higher ride height there is more 'roll' energy generated during cornering as the COG is higher.
With a differential in front to rear ride height (rake), the 'roll' energy of one end is in a sense being resisted by the end with a lower ride height, like you are trying to put a twist through the length of the car.
So, all other factors being constant (springs/roll bars etc) say you raise the rear and lower the front, the rear becomes more prone to rolling and the front is trying to resist this roll, which will put more downwards force on the FRONT outside tyre, which should increase this tyres traction and hence reduce understeer. And vice versa.
PD even quote this methodology in some of the in-game vehicle descriptions - for a tuned Mitsi Evo I think - it reads "the rear ride height was lowered 5mm to increase stability in high speed corners" - or something to that effect. So lowering the rear adds 'stability' i.e. combats oversteer.
But when I've tried lowering the rear, it always increases oversteer.
Apprantly GT4 had it right and only GT5 has got it backwards. But having not played GT4 I can't confirm.
Lowering too much and bottoming out the supension will reverse the effect, but I don't believe bottom out is the problem because the 'reversed' effect is also apparent when only positive ride height is employed to obtain rake/height differential, and bottom out would result in a 'snap' change, not a gentle 'push' towards over/under steer.
The only other situation where this doesn't work exactly like this is high speed racing, particularly on heavily banked corners, where a higher rear (rake) gives you a bit more downforce at the back. But in the same sense pointing the nose down reduces airflow under the front of the car, so you should get a bit more grip at both ends. But as previously discussed in this thread, I don't believe aero effects from rake angles have been modelled in GT5, and this 'reversed' effect is apparent in low speed vehicles too (I gave an example using the VW Samba bus)