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Thanks Orion_SR, im doing a few races with the Lupo, now 8734/100/87/86. I think ill keep going until i hit a brick wall! But i have noticed some change already!
Cheers:tup:
Cheers:tup:
Yes, you are right. Super Speedway seems to be in a class by itself. Most tracks will freely give up all the course points. Maybe the is something about the oval track that makes earning these points more difficult.BobKThere is something seriously messed up with Twin Ring Motegi Super Speedway.
You had a constant field and pace, and used overtake to control the margin of victory. Following a car with overtake off is associated with fewer floating points earned. A faster pace also reduces the floating points. I have not found a correlation between difficulty level and floating points. You might consider repeating your Super Speedway track point experiement using pace 1, overtake on after the 1st split (maybe, is there more than one split on Super Speedway?), and use difficultly levels to control the margin of victory. These settings are similar to those used by the JP author, and my floating point experiments. They provide the best control procedure for comparison with other experiements.BobKIt would appear that the larger your margin of victory, the more points you get.
I mostly used the "wait 13(?) seconds before passing" rule, and only had trouble getting the last two(2) points. (At Super Speedway).Uncle HarryMaybe on my original races on the standing start grid I got to the front too fast and missed several battle points.
When he gets better, he might have more tendency to do worse at higher pace settings? I.e. early on he might not go hard enough on "5" to wipe out, or even lose time. Also, I'm reasonably sure ASM helps B-spec. While traction control would be computer-controlled acceleration which the B-spec algorithm ought to be able to mimic, ASM supposedly uses braking control of individual wheels to achieve its effects; something B-spec cannot do. A track where ASM seems to be required to stop 10,000pt B-spec from losing control is Infineon (in Le Mans prototype cars).B specced drove very well last night, at all pace settings, maybe he has bad days programmed in?
You definitely cannot change your ballast in a pit stop. There is no facility presented to allow you to do so.Orion_SRFor the Beginner race I have a possible explanation. The 350Z A is just within the D-1 sub-class. If I remember correctly, if I enter it in the JP Championship with the required sports tires, then it earned C class points. I haven't tried switching classes in the setup menu before a race with B-spec, I'm not sure how this would influence the points earned. For instance, what would happen if I upgraded my tires and reduced the ballast in the pit in a long race like Sarthe? Could I collect +26 points by crossing the class line?
Orion_SRThanks for keeping me honest SportWagon. You are right - of course. Thanks for the heads-up on the tire changes, I won't waste my time with cross-category tire changes. I think I can peak-tune a couple of cars to take advantage of a break-in power boost. How long does that take, and how much boost is gained for each class? Also, there is a large difference between R1 and R5 tires, maybe that change will have an impact.
Actually, this is probably not a productive line of investigation. More to the point is that I don't think anyone has tried playing many upgrade games with B-spec. BobK's trial earning +0 points on fresh tracks is a little curious. I guess replication is the next step, then a little testing on "normal" tracks.