Official Ferrari Challenge Thread

  • Thread starter kekke2000
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Some of the tracks - Spa for instance - do have dips & bumps which cause the car to move up & down. However, I would agree that there are not nearly the variation s in road surface there should be - this is the same situation in GT5P. The only PS3 game I have played that models this aspect pretty well is F1CE, where the cars rattle around (the wheel aggressively "jiggles") over the rougher sections of road. 👍

I'm really liking the heavy FFB in FC. I think it gives a better sense of driving a powerful car "on the edge" than the very light FFB in GT5P. I am driving with the FFB set on maximum, which reduces the "dead-zone" effect. As I've become more used to it, I find the "dead-zone" easier to deal with - it just takes very focused driving. However, I would agree that it shouldn't be there - hopefully they will fix it...

I found the medium setting on the FC is the equivalent of 8 on my G25. Although the dead zone on the FC is much bigger and although I find the medium sensitivity setting to my liking, I wish it was a 0-10 slider (like in GT5P) because at medium, it's slightly less responsive that I would like but high on the oher hand, is too sensitive.
I see how some people would prefer the weight in the steering of FC. You can also feel when the ABS kicks in which is kind of nice but I doubt the engineer of the F430 would like that. Even a budget japanese car has a more discrete ABS system.
Although I'm starting to appreciate this game- I like the selection of tracks, the arcade mode and the handling of the F430 which is probably more accurate than that of GT5P. But in the end what fails me is the graphics- not so much the cars (although I wish the cockpit view is useable), the tracks and the trackside objects. They would've been great, in fact it's as good as Forza 2. But while Forza 2 runs a 60fps with hardly any stutters, FC struggles most of the times. Because of that, I can't completely immerse myself into the game. Hopefully it's fixable (alongside the dead zone issue in the steering) in the upcoming patch. Until then, I'm puttng this game on the shelf.
 
does anyone actually have the f40 lol. theres no vids of it on youtube:(

suposedly you get it for winning the 575m trophy?
 
Benvenuti Pino!

Mi piace molto la tua inglese! (Ma non si dice: "I have from little" come in Italiano - si dice piuttosto: "I just got") :)

I wonder: is Ferrari Challenge popular in Italy because of the Ferraris?


hi, sorry I use a translator :embarrassed:

unfortunately in Italy FC doesn't have many participants, I have some good friends that have the game but we are indeed little ,
we hope that the patch v2 changes the situation :)

Biggles complimenti per il Tuo italiano 👍

ciao ciao :)
 
Got both the F40 and F50 at the end of the Italian Challenge. Don't ask me how or with what i released them. After playing the 250 LM trophy challenge, i got both the 250GTO and the 250 Testa Rossa. Again, don't ask me how or why.
After this, i downloaded patch V2 and the game was no more fun to play thanks to that.... bumper....
 
Had to comeback here, because i have to revise my opinion and previous statements about FC.
Rented it on release and found it absolutely horrible... not the driving, but the whole game itself.
Right, rent it again today, patchV2 and i absolutely love it:eek:
Still i'd like to turn off the dancing in the bottom left MAP, but i just turned off HUD so...
The graphics look much better and the sounds match my music perfect, no more issues with shift sounds 👍
It's a whole new experience driving with CS, love it!
After all big respect for the devs, even if online is still not working right. Big improvements were made 👍
Thanks!
 
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Seriously?! :yuck:

Yes.
Graphics far away from perfect, especially on replays. But the overall look and 'feel' is much better now.
LOL you can't please everyone, I guess. Not to offend anyone, but honestly, I hated the game before... don't know why they should have changed something if it was all good in the first place - seriously ;)
 
Graphics alone do not make a good game.
Look at GT Prologue the cars are amazing but the AI is rubbish the online is also very poor unless you like frog racing,cars jumping all over the place.
At least with Ferrari Challenge the car handling is as good as Prologue and the AI is way beyond what prologue has to offer.
With Ferrari Challenge the offline racing is very good and you get some exciting races.
When the online play is put right it will be an even better game.
We need to remember that this is a small dev company in relation to the dev studios of Grand Turismo who are backed by Sony.
People even complained about the graphics in Forza2 and you dont get any bigger than the dev studios of MS.
At least the devs for Ferrari are listening to the gamers and are trying to improve the game and reply to our questions.
How many major devs do that.
If you buy one of there games and dont like the gameplay or graphics hard lines you wasted your money.
 
If you buy one of there games and dont like the gameplay or graphics hard lines you wasted your money.
The irony of it all is that so many of us bought the game and liked the gameplay and graphics, then the publishers kindly breaks it :dunce:

It's a small company and they did initially deliver a good game, not perfect, but enjoyable for "serious" racers and Tifosi. They also do well in their intentions of improving the game. Basically, they seems like good guys. Given this, I can't with the best of my will understand some of the design decisions they do, and I can only wonder about the testing and QA process. Frankly, the mind boggles.

Best to end this one on a positive note: There may be hope yet, it's got Ferarris and somwhere in there lurks a rough gem of a sim/game. Just about within an inch of greatness for now ;)

DJ
--
 
Graphics alone do not make a good game.
Look at GT Prologue the cars are amazing but the AI is rubbish the online is also very poor unless you like frog racing,cars jumping all over the place.
At least with Ferrari Challenge the car handling is as good as Prologue and the AI is way beyond what prologue has to offer.
With Ferrari Challenge the offline racing is very good and you get some exciting races.
When the online play is put right it will be an even better game.
We need to remember that this is a small dev company in relation to the dev studios of Grand Turismo who are backed by Sony.
People even complained about the graphics in Forza2 and you dont get any bigger than the dev studios of MS.
At least the devs for Ferrari are listening to the gamers and are trying to improve the game and reply to our questions.
How many major devs do that.
If you buy one of there games and dont like the gameplay or graphics hard lines you wasted your money.

I know you're sticking up for fellow-Geordies ;)

I like the driving physics in FC & I like the selection of tracks. The graphics (at least pre-update) are perfectly adequate IMO.

The AI in GT5P is not good, but in my experience, so far, I'm not sure that the AI in FC is any better & in some respects maybe worse.

The online experience in GT5P is far from perfact, but within its limitations it can be very good, & the expectation is that PD will fix many of the problems soon. I really haven't had a decent online race in FC yet.

I DO appreciate the fact that FC is produced by a small studio & I like the fact that there seems to be some communication between them & their "customers". However, I'm concerned that in spite of their good intentions, they don't seem able to resolve some of the basic problems with FC - hopefully they will still be able to achieve this. I also hope they can do this before too long, because at some point FC will be squashed by the juggernaut that will be GT5 - they need to be able to sell the game before then...
 
Well this game could have been a major hit, if S3 had had some things right from start and did not have to delay it that ridiculously ...
I think the online was what messed the whole thing up, i bet without online option this game would have been of higher quality from start.
But now? Well you can't please everyone ...
24h Le Mans was a jewel, too. I guess it didn't sell well either, because of the lacking marketing / promotions .:confused:
 
Graphics alone do not make a good game.
Look at GT Prologue the cars are amazing but the AI is rubbish the online is also very poor unless you like frog racing,cars jumping all over the place.
At least with Ferrari Challenge the car handling is as good as Prologue and the AI is way beyond what prologue has to offer.
With Ferrari Challenge the offline racing is very good and you get some exciting races.
When the online play is put right it will be an even better game.
We need to remember that this is a small dev company in relation to the dev studios of Grand Turismo who are backed by Sony.
People even complained about the graphics in Forza2 and you dont get any bigger than the dev studios of MS.
At least the devs for Ferrari are listening to the gamers and are trying to improve the game and reply to our questions.
How many major devs do that.
If you buy one of there games and dont like the gameplay or graphics hard lines you wasted your money.

The requirement for good gfx may be less so in other genre of video games but in racing games especialy ones that involved real life vehicles, im many cases the gfx has to be cutting edge since it is about speed and creating a believable world. In a simulation games, the graphics doesn't necessarily have to be great but it has to be realistic and better still, photo-realistic. The biggest factor in a game like Gran Turismo and Forza, GTR, LFS is that it is immersive. While driving physics is the most important, you need to be able to be fooled even for a moment that you are driving in a real world.
I still would rate the gfx of FC as adequate but the AI on the oher hand is definitely not as good as GT5P ( the August 1st GT5P update actually improved the AI in the game). The only thing is if you're driving a fast car like the Nissan GT-R and using R3 tires in GT5P, you'll win most races easily. BUt using the recommended intermediate S3 tires in the Arcade races, and even when driving a car like the Ferrari F430 (and keep your PP to the factory setting), the AI opponents in GT5P will give a good competition. In FC, I can easily win races and the AI cars are completely unaware of my vehicle. I'm hoping that as I move further into the game, I've just finished the first Arcade events, the AI will improve.
 
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The FC A. I. is one of the best there is. GT5P A.I. is ridiculous.

Set the difficulty on hard or dynamic and you'll see.
The first championship Arcade is very easy (Why is the first = beginner), going forward things are more complicated.
 
Maybe I am just not good enough with this game but i find the AI to be a bit anoying. I dont remeber it behaving this way at the launch of the game, but right now it is more or less imposibel for me to even win a race at beginner level. That is with all aids off. If I put aids on its still very easy.

Driving with aids off first time one of the AI car brake checks you or crash into you it is very hard to regain control of the car, and make up for the time lost. I really wish there was and option to drive with the original AI.

EDIT...
Maybe it is just some tracks that are nearly imposibel, and proberly it is also me that needs to practice more. But if anyone wants a good challenge you should try 348 challenge on silverstone with all aids off. It nearly drove me nuts lol. Until I put a litle SC then I beat it very easy. So anyone wants a challenge try start at the back of the grid at silverstone with all aids off, and then tell me what you think of the AI.
 
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I still don't understand how the AI works. In Challenge & Trophy does the AI get harder as you progress through the races or does it stay the same? Does it get harder if you re-do the Challenges after you have completed them once?

Does changing the difficulty level effect Arcade races, the Quick Races, the Challenge races, the Trophy races?
 
Now that the online play is fixed come on you guys get online.
I had some good races last night with no problems getting into lobbys.
Ferraipro was in one of the lobbys and he is pretty good at the game.
I expect he should be as he will have played the game a lot more than we have.
Ferraripro if you read this can you tell me if you use a wheel or gamepad.
 
jonboy: as I know you also play Forza 2, I'm curious to know how you feel FC compares: graphics, physics, AI, wheel control & online?
 
teh uk psn is update now ad there is still no dlc for fc tp...
come on system3,where is our dlc pack....

i stop playing until the dlc pack arrives...i advice this game a lot of my friend, they all love the mechanism,handling so so but s3 did not promise his word,every month 5 cars 1 track,where the hell is it, on august it is said that the dlc confirmed,we are in october but no sign yet...
 
i find the AI's pretty much the same. but i play it in dynamic mode. i find the AI's much harder to beat and faster when i tried playing it in expert mode. but maybe it's just me. but i would still pick the AI of FC compared to gt5p at any given day. my only problem with this game is, when i view the replay after a race, i can't seem to get back to the game menu or whatever. no matter what i do, unless i press the ps button and quit the game. anyonelse had that problem ?
 
jonboy: as I know you also play Forza 2, I'm curious to know how you feel FC compares: graphics, physics, AI, wheel control & online?

Sorry I've been away from this forum for a little while.

IMO a Comparison between Forza and FC goes a bit like this.

graphics

Forza...........7/10
FC...............5/10

physics

Forza...........7/10
FC...............9/10

AI,


Not sure, I play mainly online, but my limited pre patch experiece would rate the AI higher on Forza than FC, don't know now it's post patch.

wheel control


Forza.............4/10, MS Wheel and Logitech Drive FX
FC.................9/10, Logitech Driving Force Pro

online

Forza.............8/10
FC.................3/10


I enjoy both games, but the simple litmus test is to think.

"Would I be happy if I bought the console specifically for the game?"

Forza2.........................Yes:)...................I did and I am.
Ferrari Challenge.............No:ill:....................I only bought the game because I had a free PS3 sitting doing nothing, GT5P was a rubbish experience so I put a lot of hope in FC, it's OK, but I don't believe it'd be worth the outlay for a console just to play it.
 
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my only problem with this game is, when i view the replay after a race, i can't seem to get back to the game menu or whatever. no matter what i do, unless i press the ps button and quit the game. anyonelse had that problem ?

You need to make sure the "rev bar" option is de-activated.
 
Sorry I've been away from this forum for a little while.

IMO a Comparison between Forza and FC goes a bit like this.

graphics

Forza...........7/10
FC...............5/10

physics

Forza...........7/10
FC...............9/10

AI,


Not sure, I play mainly online, but my limited pre patch experiece would rate the AI higher on Forza than FC, don't know now it's post patch.

wheel control


Forza.............4/10, MS Wheel and Logitech Drive FX
FC.................9/10, Logitech Driving Force Pro

online

Forza.............8/10
FC.................3/10


I enjoy both games, but the simple litmus test is to think.

"Would I be happy if I bought the console specifically for the game?"

Forza2.........................Yes.... ...............I did and I am.
Ferrari Challenge.............No.......... ..........I only bought the game because I had a free PS3 sitting doing nothing, GT5P was a rubbish experience so I put a lot of hope in FC, it's OK, but I don't believe it'd be worth the outlay for a console just to play it.

Seems like a fair evaluation.

My major reason for not buying a 360/Forza 2 was the lack of Logitech (G25) support - & I'm not prepared to buy 2 console systems.

Obviously Forza 2 is a "Flagship" title, where FC is a game by a small developer. However, if FC could fix online & a few other niggling problems, it would be a very good sim with great physics, a good selection of tracks & decent graphics.

I still remember Forza 1 as having better AI than either GT5P or FC - it always played out in a varied & unpredictable way, actually responding to what you were doing (yeah, I know it was overly difficult & aggressive - homicidal even - in some situations!). I'm finding the AI in FC too easy, even on the "Expert" setting - as in GT5P, the difficulty comes mainly from having to weave your way through slower traffic rather than actually racing the AI.
 
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