As mentioned, and as heard recently in GT6, lotus 97t and red bulls sound..... improved
Do you agree?
So that would then be an example of something more that could be explained in the "history of sounds" series of articles, yes?
I think the Red Bulls sound improved, as does the Ralt. The 97t is just loud. Whether that's because of the "recording" technique they used, or how they mixed it, or some other property of the sound system is unknown. Why whatever they did to those cars wasn't and hasn't been applied to any other cars is unknown.
Whether that technique even
can be applied to other cars is unknown, all of the "improved" sounds are on pretty hardcore race cars.
Let's be honest, there's a ton of stuff we don't know about what they're doing with the techniques they have in front of them right now, let alone what they're doing in the future. And I think what they're doing in the future would be a good thing to elaborate on as well, they're so far behind the curve with the majority of sounds in GT6 that people would probably respond positively to some demonstration of how they plan to address the problem.
Like @
Imari said, that's how they've been doing recording, but I recall them (PD) saying they were working on an entirely 'new' way to record sounds for future titles, there was a news post or article a few months back I remember, it was part of what started all the "placeholder" jokes.
If they "explain" that, then maybe we'll start getting somewhere with Q&A answers.
You know, until they take another month to answer a question
There's been rumours of that since before GT5. Whether they actually came out and said it that early I don't recall, but they certainly confirmed that they had some new technique before GT6's release.
Nobody really knows what this technique is, but it's speculated to be real time sound simulation.
Personally, I'd settle for them sitting down and doing some good old fashioned hard work to get the current sounds up to scratch using traditional methods first, instead of shooting for the stars with sound simulation. But it's PD and they don't do things by wholes. They either do things by halves or by doubles.