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- lusitaNUNO
If I was responsible for communication between game developer and players, I'd be reading through a whole bunch of mixed messages. A large fansite that can't agree on a variety of issues. Many hostile comments, and much praise, both of which cover the same topic.
Even regarding the current state of the blog, this community is divided. Many are happy, many are not. Some are patient, others are impatient. On which side do you place more importance?
More communication is not necessarily a good thing.
naturaly, people have different opinions, to me, communication is a very good and pleasent thing.
its impossible to please everybody but the majority of people can talk without conflicts.
the mixed messages at gtplanet that you mensioned dont excuse the lack of communication from PD side, specialy when most of the complains came exacly for the lack of communication. if i developed games i'd be happy to have so many players interested and willing to lissen more about the game.
Kaz intention is good but, pitstop its not working well
The same feature can be loved by some, hated by others.
Take the astronomy simulation feature for example. Plenty of members here argued for both sides of that feature when it was announced "Looks great", "waste of time", "should have modeled (insert car here) instead" etc etc
A few months later, other titles start announcing this same feature. Forza Horizon 2, Driveclub. Obviously those developers deemed it important.
Is that not innovation?
Then there is GT Academy and VGT. PD still makes themselves stand out.
we all admire GT and most of PD work, thats why we care and are part of gtplanet.
GT/PD is, to me, bittersweet, and none of the parts deny the other, its bitter and its sweet.