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J-KiLLA24I guess it's pretty obvious now.
There are still people stating it's going to be on PS3.
I guess not obvious to some.
J-KiLLA24I guess it's pretty obvious now.
Kaz said himself that Gran Turismo 6 was in development shortly after the release of Gran Turismo 5. Assumingly the PlayStation 4 didn't even exist yet*, so how can PD develop software for something that doesn't even exist?
*Maybe it exists now, but only behind closed doors away from the public.
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Anyway I want Gran Turismo 6 to be a PS3 release because it will be more convenient for me, as I don't want to have to buy another console yet. Usually I get Gran Turismo games as soon as they are out, but if GT6 is released on the PS4 then it looks like I'll be waiting a while before getting around to buying it.
There are still people stating it's going to be on PS3.
I guess not obvious to some.
machschnelIf it is released on the rumored PS4 that's a pretty poor effort form Polyphony this generation.... One game on PS3?
Meanwhile Forza only had 3 games plus Horizon....
Poor form but reality who knows maybe pd have a plan for a few games on ps4?
machschnelI'd love to believe that, but based on past experiences I'm not holding out hope.
GT5 was meant to be almost like a beta. I accepted it's flaws and missing content because of this, knowing that it would be used as a platform for the next game.
But if they do make it for PS4, based on their track record with first games on new consoles, who's to say we wont have another GT5?
Just another silly decision if it ends up happening, but I expect nothing less form Polyphony/Sony.
If it is released on the rumored PS4 that's a pretty poor effort form Polyphony this generation.... One game on PS3?
Meanwhile Forza only had 3 games plus Horizon....
EarthJapanese developers as a whole struggled last gen
One Metal Gear Solid from Konami
One Final Fantasy (not counting the two sequels which rehashed the original's content) from Squaresoft
One Gran Turismo from Polyphony Digital
One Gran Turismo was a failure no matter how you look at it. It wasnt released until 4 years into the life of the PS3 and even then it was rushed and unfinished, needing 18 months of patches to become what it should have been at launch.
jimipitbullGT6 (standard) will release on PS3
GT6 (premium) will be released on PS4.
Tourist Trophy 2 will be a Vita exclusive, crossplay with GT6 (premium) arcade mode and rear view mirror.
thelvynauGt6 standard and GT6 premium?
Where did you get that from? They wouldnt release a game on two systems thats just silly.
That's only 1 game less than what they put out for the previous 2 systems.If it is released on the rumored PS4 that's a pretty poor effort form Polyphony this generation.... One game on PS3?
jimipitbullGT6 (standard) will release on PS3
GT6 (premium) will be released on PS4.
Tourist Trophy 2 will be a Vita exclusive, crossplay with GT6 (premium) arcade mode and rear view mirror.
That's only 1 game less than what they put out for the previous 2 systems.
If it is released on the rumored PS4 that's a pretty poor effort form Polyphony this generation.... One game on PS3?
Meanwhile Forza only had 3 games plus Horizon....
So if you went to work and only did half of your usual workload, do you think your employer would be impressed?
GT5P might've been a demo in many ways, but it still sure counted as an individual game. And lets not forget they also released GTPSP (albeit on the PSP) in that period.
From a team as small as PD is, 1 game in 5 years is pretty good when you actually consider how much work went into some parts of the game.
So when you consider that they technically released 3 games (same as T10) with a third of the workforce (not even counting all the people T10 outsourced to) I think that's pretty impressive.
And "half the work"? Really?
So taking the poly count in each car from 5,000 to 200,000 is still doing half the work?
Even when you consider that there's a fourth of the premiums as there are standards, the poly count for the 200 premiums is WAY beyond that of all the standards. Half the work? I think not.
Poor time management? Yes, half the game is perfect for current gen (premium cars) and half of it is incomplete and lacking. But in no way half the work. They've done more work for GT5 than for any game in the past, even if it isn't complete.
I know first grade math!
Prologue was more a paid "beta" for GT5 and not something I'd be particularly proud of. Not many companies charge you to play a beta...
That's not an excuse though - if they want a small team, that's on them. I mean GT5 only sold a meager 9 million units so they probably can't afford more workers, right?
I do believe there was an increase in hardware capability from PS1 to PS2 and that didn't seem to bring productions levels down. Naughty Dog don't seem to have a problem producing multiple AAA games with a high level of graphics, but they probably have a decent size workforce, right?
Half the game is perfect... I don't thing you understand the definition of perfect.
Why don't other developers have these issues? I can think of a lot of games this generation that were released in a completed state. Using Naughty Dog again, the difference from Crash Bandicoot to Drakes 3 is somewhat noticeable....
Nice ad hominem.
From a team as small as PD is, 1 game in 5 years is pretty good when you actually consider how much work went into some parts of the game.
this excuse is beyond old, they have the money to hire more people, it's either poor coordination/planning or sheer laziness.
Once again, I'm not saying it's an excuse. I'm simply saying that anybody with a brain should be able to comprehend that a smaller team of people will take longer to make a game than a larger team, regardless of why their team is as small as it is.
For a team their size, a game like GT5 taking 5 years seems legitimate enough.
Looks like PD is saving some money
I don't know why they have such a small team. All I know is that it isn't the end of the world if they only release one game on the PS3.