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QekiAGREE that
Same
QekiAGREE that
PS3 please let it be PS3
Clearly it didn't since most of the problems with GT5 have nothing to do with the hardware. They didn't need better hardware to model more cars, they needed better management of their time and resources.
This one image demonstrates the problem perfectly:
Is that sort of insane detail 'nice' and 'cool' when you're taking close up photos like that? Maybe. Is it necessary for the overall enjoyment of the game, bearing in mind you will never see that sort of detail in game? Not in the slightest. They spent far too long detailing cars to extreme levels that nobody would see in the main part of the game and so wasted a lot of their time.
If you have the time and huge resources to model cars to such extreme detail and still crank out a large number of them by all means go for it but PD clearly did not, and the game suffered for it.
This crazy meme of PS4 costing that much is dumb, but refuses to die. I'll go through the trouble of "disproving" it later.i agree with you cause im not gonna get it if its on ps4 cause im no paying $500 $600
Funny you should say this, but then turn around and list the same oft-repeated but still not-particularly-related-to-hardware reasons that GT6 "needs" to be on PS4.This crazy meme of PS4 costing that much is dumb, but refuses to die.
Kaz also mentioned that Gran Turismo 6 shouldn't take as long as Gran Turismo 5 took to produce because the jump from console to console usually makes the production time a lot longer. Gran Turismo 5 took 5 years to make. Assuming that Kaz wasn't lying when he said that Gran Turismo 6 was confirmed in production shortly after Gran Turismo 5's release, they have had about 3.5 years of Gran Turismo 6. I would expect it in about 1-1.5 years if PD are going to keep their word.
PD needs new technology. Remember they want the latest "expression". 110% sure GT6 is for the next generation.
Clearly it didn't since most of the problems with GT5 have nothing to do with the hardware. They didn't need better hardware to model more cars, they needed better management of their time and resources.
This one image demonstrates the problem perfectly:
Is that sort of insane detail 'nice' and 'cool' when you're taking close up photos like that? Maybe. Is it necessary for the overall enjoyment of the game, bearing in mind you will never see that sort of detail in game? Not in the slightest. They spent far too long detailing cars to extreme levels that nobody would see in the main part of the game and so wasted a lot of their time.
If you have the time and huge resources to model cars to such extreme detail and still crank out a large number of them by all means go for it but PD clearly did not, and the game suffered for it.
PD needs new technology. Remember they want the latest "expression". 110% sure GT6 is for the next generation.
Then, wise one, perhaps you can explain how the issues with GT5 can be resolved on PS3, considering that the team have been working on the engine for at least four years prior to GT5's release.Funny you should say this, but then turn around and list the same oft-repeated but still not-particularly-related-to-hardware reasons that GT6 "needs" to be on PS4.
Perhaps we can start with you explaining how you know these things:Then, wise one, perhaps you can explain how the issues with GT5 can be resolved on PS3, considering that the team have been working on the engine for four years prior to GT5's release.
Require a new system to implement instead. I'll spot you the movie maker thing, since that did seem to need to be pulled by PD.
- Lifelike and individual bot A.I.?
- Fully variable drivercam settings (position, aim, shake, etc).
- A much improved Photo Mode
and Movie Maker?- A full featured livery editor, including realistic exotic paint and metallic effects?
- A full featured track creator, with LONG Nurburgring-like track length?
- A full featured real world-like Career/Season Mode?
In the grand scheme of things, allowing you to race against more than 16 cars seems pretty meaningless when there was a grand total of only (I'm pretty sure) 2 things offline since the game came out that even had that many cars in it (both of them being Seasonal Events) and it's rare that an online room even gets to 12. Nor am I particularly bothered if PD doesn't make a game that looks fine under typical circumstances have extra graphical effects added to it; or if they go crazy and make the 3D better than it is now.But then I'd love to hear how you'll get more than 16 cars per race on top of that, as well as the other things I mentioned...
CorvetteConquerThree months before GT5 released (TGS 2010), Kaz stated GT6 development had already begun.
https://www.gtplanet.net/gran-turismo-5-tgs-2010-breakout-session-full-details/
"Many things didn’t make the cut in Gran Turismo 5, and work on Gran Turismo 6 has already begun."
In that case, GT6 development is basically 2 years old. Already!
It'll probably be on ps4, but looking at the current pattern, there are always 2 gt games per PS system.